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6376  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 23, 2009, 01:08:25 PM
Why don't you play Ragnarok instead of RO? It's a much better game :(
6377  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 22, 2009, 09:47:23 PM
Got Myth 2 yesterday. did the first two missions. Seems alright so far though I'm not sure what the big deal is :T

Also put in more work on Boolean RPG. Here's a scrinshawt:

http://img44.imageshack.us/img44/5046/booleanrpgscreennove230.png (Please disregard the huge empty space. I had that set up for doin' stuff with my online russian course).

What I have so far:
- Tiling engine.
- Movement engine.
- Collision detection.
- An event system (I think! It's still somewhat tentative but future additions to it won't be nearly as big).
- Bitmap font output (This was difficult to get working right! You can set maximum line size which gave me problems, and then I had to fiddle with some other things I don't really understand).
- File input (and file formats roughly defined for Tilesets, Actor Data, and Map data; however a more generic loading solution still needs to be developed).
- A data/instancing system (which means that you have template data objects and instance objects on the map of those).

All the graphics so far are mine except for the text. I snagged that from somewhere. I will be making my own font. It will not be Verdana.

General gameplay ideas are not really existant yet, except all stats must be expressable in a boolean concept, each game lasts 10 - 16 floors, floors are randomly selected from a pool of about 250, and you collect artifacts and stuff that carries over between games. Also it plays roughly roguelikeish, except it's not a roguelike (no random dungeons or permadeath.)

Also so far the program is like 50% pointer voodoo* and type casting. SDL is proving easier than XNA. C++ is proving to have really bad pointer syntax.

* This line: *(static_cast<PlayerData*>(*git)), for instance, really reminds me of polysynthetic languages. The fact that I'm conflating programming with natural languages means I need sleep. The fact I forgot how to tie shoelaces proves this.
6378  The Rest / General Discussions / Re: December is language learning month. on: November 22, 2009, 06:03:58 PM
From my understanding the notion of 'standard Arabic' is mostly limited to, er, writing. You really have to learn a dialect, supposedly, if you want to SPEAK it.

The fun thing about the internet though is that it makes language learning somewhat easier in that if you're just chatting on IRC/BBSes, you can have totally rubbish pronunciation and nobody will ever know.
6379  The Rest / General Discussions / Re: Xbox 360 is the NEW Wii !? on: November 22, 2009, 04:22:24 AM
...

This hobby sucks :(
6380  Media / Single-Player RPGs / Re: Grandia on: November 21, 2009, 07:06:55 PM
Solid dungeon designs and a REALLY good battle system.
6381  Media / Single-Player RPGs / Re: Shining Force or Phantasy Star? on: November 21, 2009, 07:04:02 PM
Quote
i actually thought PSIII was fairly decent if you are the type that values gameplay over story.

PS3 had terrible gameplay.

Anyway I think PS1 is still good. It has a couple neat unique points to it.

- Alternate solutions to various problems.
- A goodish amount of optional things.
- Actually fairly non-linear.
- Doesn't really require a lot of grind past the opening bit.
- A lot of adventure game/slightly zelda-ish elements.
- Neat stuff with overworld features (antlions, for instance!)
- Actually interesting dungeon designs unlike in PS2 and 3.
6382  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 21, 2009, 07:01:20 PM
Willy, ADOM has countermeasures. Unless you do save backups in a specific way, it'll like, detect it and break things. I think. Or this was PLANNED.
6383  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 21, 2009, 04:27:09 AM
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Also, it's pretty winnable (unlike ADOM).

HURF A DURF 30 HOUR GAME WITH SAVE DELETION HURF A DURF I'M THOMAS BISKUP I'M TOO MUCH OF AN ASPY TO LET YOU BACKUP YOUR GAMES HURF A DURF.

Figured out which save I was using in Ragnarok and got to the second level of the dungeon. Doing some stuff there. The difficulty is... ramping up, to say the least. Encountering Ice Dragons now, for instance. Fortunately they're not immune to getting dropped into a pit of lava. Huzzah!

Sort of in the mood to play some Phantasy Star 1. Maybe some Galciv and URW as well. I dunno. I need to work on my own game some more.
6384  Media / Single-Player RPGs / Re: Games you will be getting next year? on: November 20, 2009, 03:26:38 PM
SMT: Strange Journey. That's about it, really, outside of whatever old, used DOS games i find on the cheap.

Well, and that thing the Immortal Defense guy is working on.
6385  Media / Single-Player RPGs / Re: I have a question about Phantasy Star II (Don't worry, no spoilers here) on: November 20, 2009, 03:21:43 PM
Paul Anka is easily the worst character at the start of the game but later on if you get the right equipment he's nigh unstoppable.
6386  Media / Miscellaneous Games / Re: Most under-rated games ever? on: November 20, 2009, 04:46:37 AM
I think the humor in Metal Saga may have lent to the creepiness, looking back. It gets a very Star Control 2-esque uneasiness going. I mean, the dogs for instance. You find dogs with guns in microwaves! Cute! Then you go deeper in that dungeon and it turns into SGF Biolab levels of what-the-fuck-happened-here.

Also I want the soundtrack to that game. The overworld theme when you're in tanks is one of my favorite.
6387  Media / Single-Player RPGs / Re: I have a question about Phantasy Star II (Don't worry, no spoilers here) on: November 20, 2009, 04:44:13 AM
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(keeping character health at a reasonable level if enemies gang up on them, etc.)

The fact that "healing after a battle" counts for strategy in PS2 shows how... devoid of strategy PS2 is.

I like how during the first part of the game you don't really have nearly MP to cast spells with a reasonable frequency so magic's sort of non-helpful outside of healing.

Also PS1 played with armor resistance at a couple of points, which led to some neat Law of Miyamoto moments like getting the mirror shield to fight Medusa (or you could just come up with a weird strategy involving that rope spell. Oh my god, options!).
6388  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 20, 2009, 04:37:48 AM
Started playing Dungeon Crawl Stone Soup (some evolution of Linley's Crawl). It seems more Angbandish than Nethack *in a sense*, however, it's not particularly like Angband either (dungeon memory, for instance, as well as less grind). I'm out of the loop with roguelikes.

It's good, though, AND it has paperdolling in the sprite version. It's actually like IVAN sort of, only done, without the area-bas...okay it's not at all like IVAN nevermind.
6389  The Rest / General Discussions / Re: December is language learning month. on: November 20, 2009, 04:35:28 AM
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since I think it shares more with English than other languages since they're both Germanic, but I could be wrong

In order of most to least closely related to English, you have Scots, Frisian, Dutch, and German, with Afrikaans probably being somewhere between Dutch and German since it's an offshoot of Dutch. Also some people debate whether or not Scots is a language or a dialect. Additionally the weird Scottish accent in Dragon Quest 4 was not in fact Scottish English but a sort of pidginized Scots, I think?.

Also "German" and "Dutch" are more bizarre dialect continuums in the sense that Scots and English are probably equally/more mutually intelligible than, say, Hochdeutsch and Bavarian are.

Anyway, despite being less related, Swedish is faaaaaar easier than German for an English speaker. Namely, only two genders, fairly regular pluralization, verbs don't conjugate, and no cases. Also the general sentence logic is closer to English.
6390  Media / Single-Player RPGs / Re: I have a question about Phantasy Star II (Don't worry, no spoilers here) on: November 19, 2009, 11:58:23 PM
Quote
but much like DQ, the game assumes you farm for the best gear at each location

Not only does DQ not assume this (past the, uh, first two?), farming for the best gear at each location is counter intuitive because you usually find it for free in the next dungeon.

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