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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
340860 Posts in 13928 Topics by 2222 Members
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6391  Media / Single-Player RPGs / Re: SaGa series on: July 28, 2009, 05:39:42 PM
From what I remember though you still stat-up pretty quickly when you switch regions, unless you do something odd like try to make a dedicated magic character (which is impossible because they get killed fast).

I think a bigger problem is that the game really doesn't encourage specialization. If you have everyone double as a fighter AND a mage you pretty much nullify stat-downs completely. It also solves the problem of a dedicated mage essentially not being able to actually level up every spell you give them (Like, basically, give each character a different attack spell, a diiferent cure spell, etc.)

The problem is that most of the spells, being an early FF game, are totally useless, and later you end in a situation like in FF8 where anything you could do in any situation will work, and there's not really any strategy.

The other problem is with the weapons. You have like, what, 8 weapon classes or so, but for the most part it's not clear WHY one group is better than another since proficiency matters more than base weapon stats anyway. Except pretty much everything but bows behaves identically. So again why bother specializing?
6392  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 28, 2009, 05:26:00 PM
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Gay Uru is my hero you shut up :(

Gay Ururun is my hero you shut up :(
6393  Media / Single-Player RPGs / Re: SaGa series on: July 27, 2009, 09:14:31 PM
I never had a problem with it in FF2, except when it came to levelling up magic. As far as attack spells go, just giving one to each character and having everyone double as a mage and a fighter works fine. For attack spells. levelling up stuff like esuna and uh... some of the less-commonly used spells is a pain, though. Essentially stuff like barrier is rendered a tad bit useless since its success rate is hard to get decent, and esuna doesn't cure anything common till the higher levels. So basically I quit playing FF2 because "useless status attacks" is one of my things that'll make me quit playing a game.

Honestly, ff2 is one of the easier FFs I've played, and I never grinded in it or did that attacking yourself trick. You kind of hit a point where nothing actually hurts you and you kill everything in one hit, and it happens pretty early on. You stop actually gaining HP at this point but it doesn't really matter because you're sort of invincible anyway.
6394  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 27, 2009, 07:42:00 PM
This is marginally game related.

I got in some weird argument with some RPGamer dude about WA1 v. WA: ACF. My point was that I didn't like ACF as much because it dropped a lot from the original, namely having fewer fast draws and getting rid of the second tier spells. Then the guy started arguing me that it didn't.

What the hell? ACF has fewer spells and fast draws. This isn't an arguable point. Whether or not making most of the new content very late game was a good idea is an arguable point. Whether or not the personal skills being added was a good idea is an arguable point. But not which game had more spells and fast draws, dammit.
6395  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 27, 2009, 07:20:22 PM
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Teddie is an idiotic character who felt to me as a fanservice, just another contribution to ero doujins.

Wait. People write erotic porn about giant plush bears?

...

Wait. Of course they do. What was I thinking.

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When it comes to jrpgs SMT's writing is second to none.

Yyyyeah pretty much.

Anyway, I'm kinda surprised that Strange Journey has animated demons. It looked like they were reusing a lot of resources from Devil Survivor, like they do with a lot of their games (which I'm fine with since it means stuff gets released in reasonable damn periods of time), but I guess not. And Strange Journey is *pretty* and it damn well better come out here.
6396  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 26, 2009, 11:39:27 PM
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And then there's Chaos Wars. :(

Gay Yuri is my hero you shut up :(
6397  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 26, 2009, 05:16:30 PM
I read a plot synopsis for uh... Tales of the World 3, I think, and it sounded really retarded.

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Frio and Kyaro, two teenagers, love the Tales legends and read about them every day before they go to sleep. After an earthquake, Dr. Brown finds an ancient time traveling machine in the ruins. Using this, they can go see the Tales legends. They go to sleep and prepare for tomorrow. Before Frio went to sleep, he read a Tales legend again. But this one ended strangely: the hero arrives too late and the world is destroyed.

Bullshit. Real teenagers don't read Tales fanfics before going to sleep. Real teenagers furiously masturbate to Tales fanfics before going to sleep. This is not canon with reality! FUUUUUUUUUuuuuuuuuuuuuuuuu--

So I started playing tales */*/*/*/*/ Radical Dreamers, because I want to do this write up analyzing the themes in Chrono Cross, and I feel that I should play RD to get a better background in that. It's... actually pretty neat and atmospheric though the translation is a little rough.

Just beat the second real boss in WA1. Fun game. I wish summons in FF8 worked like they do in WA1, with having a touch of a charge time and the like.
6398  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 26, 2009, 11:07:32 AM
I like how in most oldschool JRPGs stat-dropping attacks don't work on bosses, and then in WA1, they ONLY work on bosses.

Psycho crack doesn't seem to confuse bosses though :<
6399  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 26, 2009, 04:21:49 AM
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stuff about component cables, resolution, etc...

I got my current TV sometime in the late 90's, and it only has RF hookups. It's also small.
6400  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 25, 2009, 07:36:12 PM
Star ocean 2. It's funny when you're so underlevelled that you like level up every other fight.
6401  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 25, 2009, 07:18:56 PM
FFT? I take your FFT and raise you a Breath of Fire 2.

(Also, if you want some awesomely bad translations, look for English translations of Russian games).
6402  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 25, 2009, 05:43:28 PM
I've seen worse translations. Far worse. Far, far worse.
6403  Media / Miscellaneous Games / Re: New Mechwarrior Announced!!! on: July 25, 2009, 04:40:58 PM
It's not based on it, but Titans of Steel: warring suns seems like it pretty much rips it off lock, stock, and barrol.
6404  Media / Single-Player RPGs / Re: Games to improve my seks life! on: July 25, 2009, 02:04:22 PM
Play Sim City, pretend buildings are turgid manparts, unleash tornadoes, pretend they're 11-year-olds in a blowjob factory.
6405  The Rest / General Discussions / Re: Alternatives to the Ipod? on: July 25, 2009, 06:40:11 AM
Sansa Clip has the advantage of being pretty much the only player in that price/size bracket that, like, has a screen and good audio quality. Ipod's comparably priced thing is, what, the shuffle? And no proprietary software to fuck with YOOOOOOOOOOUuuuuuuuuuuuuuuu.

Apparently Sansa's older models are totally worthless, though, and I'm not sure how the Fuze and View are. As I said, it's intended to be a very good, more inexpensive player -- which it is and does a good job at being, admirably. It's not an alternative to a current gen Regular Sized iPod or a Zune. It's for people like me, who are totally bothered by this newfangled technologickery (despite being a comp sci major) but still need music to ease the pain of their soul crushing jobs because meth isn't allowed at work.
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