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6391  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 23, 2009, 07:39:33 PM
that game is graphically supercharged, huh? How well does it run?

Wait what that is irony right?
6392  The Rest / General Discussions / Re: Man in ‘coma’ heard everything for 23 years on: November 23, 2009, 07:38:40 PM
I'm glad that he finally, like... Well, he can communicate now. That's something.

I have to say, though...

http://img338.imageshack.us/img338/668/funnyad.png RPGfan has cute ad banners sometimes.

6393  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 23, 2009, 05:42:32 PM
No the roguelike from 1992 that I've been talking about and linking to for like the past week >:/


Them things
6394  The Rest / General Discussions / Re: Sometimes it's best to just leave the past alone. on: November 23, 2009, 05:41:04 PM
It's a shame he didn't know back in like, middle school, because then if kids picked on him he could've been all "MY DAD WILL SEDUCE YOU INTO HIS CULT AND THEN GO KILL PARIS HILTON" or something.

As someone elsewhere pointed out, it's kind of odd he's not keeping this under wraps. For some reason I'm thinking this is a publicity stunt.
6395  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 23, 2009, 01:08:25 PM
Why don't you play Ragnarok instead of RO? It's a much better game :(
6396  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 22, 2009, 09:47:23 PM
Got Myth 2 yesterday. did the first two missions. Seems alright so far though I'm not sure what the big deal is :T

Also put in more work on Boolean RPG. Here's a scrinshawt:

http://img44.imageshack.us/img44/5046/booleanrpgscreennove230.png (Please disregard the huge empty space. I had that set up for doin' stuff with my online russian course).

What I have so far:
- Tiling engine.
- Movement engine.
- Collision detection.
- An event system (I think! It's still somewhat tentative but future additions to it won't be nearly as big).
- Bitmap font output (This was difficult to get working right! You can set maximum line size which gave me problems, and then I had to fiddle with some other things I don't really understand).
- File input (and file formats roughly defined for Tilesets, Actor Data, and Map data; however a more generic loading solution still needs to be developed).
- A data/instancing system (which means that you have template data objects and instance objects on the map of those).

All the graphics so far are mine except for the text. I snagged that from somewhere. I will be making my own font. It will not be Verdana.

General gameplay ideas are not really existant yet, except all stats must be expressable in a boolean concept, each game lasts 10 - 16 floors, floors are randomly selected from a pool of about 250, and you collect artifacts and stuff that carries over between games. Also it plays roughly roguelikeish, except it's not a roguelike (no random dungeons or permadeath.)

Also so far the program is like 50% pointer voodoo* and type casting. SDL is proving easier than XNA. C++ is proving to have really bad pointer syntax.

* This line: *(static_cast<PlayerData*>(*git)), for instance, really reminds me of polysynthetic languages. The fact that I'm conflating programming with natural languages means I need sleep. The fact I forgot how to tie shoelaces proves this.
6397  The Rest / General Discussions / Re: December is language learning month. on: November 22, 2009, 06:03:58 PM
From my understanding the notion of 'standard Arabic' is mostly limited to, er, writing. You really have to learn a dialect, supposedly, if you want to SPEAK it.

The fun thing about the internet though is that it makes language learning somewhat easier in that if you're just chatting on IRC/BBSes, you can have totally rubbish pronunciation and nobody will ever know.
6398  The Rest / General Discussions / Re: Xbox 360 is the NEW Wii !? on: November 22, 2009, 04:22:24 AM

This hobby sucks :(
6399  Media / Single-Player RPGs / Re: Grandia on: November 21, 2009, 07:06:55 PM
Solid dungeon designs and a REALLY good battle system.
6400  Media / Single-Player RPGs / Re: Shining Force or Phantasy Star? on: November 21, 2009, 07:04:02 PM
i actually thought PSIII was fairly decent if you are the type that values gameplay over story.

PS3 had terrible gameplay.

Anyway I think PS1 is still good. It has a couple neat unique points to it.

- Alternate solutions to various problems.
- A goodish amount of optional things.
- Actually fairly non-linear.
- Doesn't really require a lot of grind past the opening bit.
- A lot of adventure game/slightly zelda-ish elements.
- Neat stuff with overworld features (antlions, for instance!)
- Actually interesting dungeon designs unlike in PS2 and 3.
6401  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 21, 2009, 07:01:20 PM
Willy, ADOM has countermeasures. Unless you do save backups in a specific way, it'll like, detect it and break things. I think. Or this was PLANNED.
6402  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: November 21, 2009, 04:27:09 AM
Also, it's pretty winnable (unlike ADOM).


Figured out which save I was using in Ragnarok and got to the second level of the dungeon. Doing some stuff there. The difficulty is... ramping up, to say the least. Encountering Ice Dragons now, for instance. Fortunately they're not immune to getting dropped into a pit of lava. Huzzah!

Sort of in the mood to play some Phantasy Star 1. Maybe some Galciv and URW as well. I dunno. I need to work on my own game some more.
6403  Media / Single-Player RPGs / Re: Games you will be getting next year? on: November 20, 2009, 03:26:38 PM
SMT: Strange Journey. That's about it, really, outside of whatever old, used DOS games i find on the cheap.

Well, and that thing the Immortal Defense guy is working on.
6404  Media / Single-Player RPGs / Re: I have a question about Phantasy Star II (Don't worry, no spoilers here) on: November 20, 2009, 03:21:43 PM
Paul Anka is easily the worst character at the start of the game but later on if you get the right equipment he's nigh unstoppable.
6405  Media / Miscellaneous Games / Re: Most under-rated games ever? on: November 20, 2009, 04:46:37 AM
I think the humor in Metal Saga may have lent to the creepiness, looking back. It gets a very Star Control 2-esque uneasiness going. I mean, the dogs for instance. You find dogs with guns in microwaves! Cute! Then you go deeper in that dungeon and it turns into SGF Biolab levels of what-the-fuck-happened-here.

Also I want the soundtrack to that game. The overworld theme when you're in tanks is one of my favorite.
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