Mighty Morphin Power Rangers type awkward.
My favorite awkward moment in an MMPR series was in SPD when the bad guys had that doughy-but-cute android girl hooked into some weird machine and they were using it to summon a bladed hellbeast from beneath the city.
Anyway I think FFX should've handled romance and sexuality like Blue Gender -- something totally mechanical that exists only as a brief respite from the hell surrounding everything.
Also Japan has some social stigma against smiling in public, apparently, so maybe this is just a cultural thing.
Also some random shit from gamefaqs.
FF7 = Revenge and destroying the past.
FF8 = Love and friendship.
FF9 = Destiny and two people from different worlds unites.
FF10 = Time and space doesn't matter in love, finding purpose and sacrifice.
FF12 = War and ordinary kid of street to becomes the hero.
Way to get the main themes of everything wrong except FF8, MR. KLOTZ. !!
Also, I think the main issue with FFX's story is an over-reliance on symbols. I don't mean symbolism. I mean like, if you start drawing and you draw something that REPRESENTS an arm and sort of LOOKS like an arm and you can tell what's going on, but it's really clearly that you didn't actually draw an arm, FFX did that. With the story.
I mean like, there's no subtlety. The Al-Bhed are creepy, machine-using heathens. The Ronso are trying to sell me shitty knives. The... island... folk... are religious and scared of machines. The Guado... had some sort of plot relevance I forgot. Everyone's the same based on their particular culture, and you can tell what someone's culture is by how they look, so you can SEE how people are going to act, visually, basically.
It's like it creates its own cliches and can't get away from them.