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334683 Posts in 13706 Topics by 2200 Members
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6421  Media / Single-Player RPGs / Re: Most Annoying Playable Character on: July 07, 2009, 08:05:34 PM
Basically WA: ACF removes a lot of content from WA1 and justifies this by ADDING a bunch of content which is only relevant/accessibly pretty much never.

Like, there are three or four new playable characters. One is a secret character, one is barely playable outside of the last dungeon and easy to miss, and two are only there for the last dungeon or something. Calamity Jane being playable was a huge new addition supposedly and then it WASN'T.
6422  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 07, 2009, 08:03:26 PM
My favorite JRPG ever is SMT: Nocturne and that was a PS2 game, so...

All of my old favorite JRPGs ever (Legend of Mana, for instance) were PSX games except I don't like them much anymore.

And both systems had the same number of saga games and I've loved every saga game I ever played including that one. HOWEVER Saga frontier's probably my favorite saga game. Or FFL2. FFL2 is not a PSX game !!

I really do not know how i feel about a lot of PSX games  . like i thought i liked arc the lad 2 and dragon quest 7 but people keep telling me they're bad so maybe I'm wrong.

6423  The Rest / General Discussions / Re: Burger King more like Blowjob King. on: July 07, 2009, 07:54:42 PM
Charlton Heston died from eating a delicious, char-broiled cock.
6424  Media / Single-Player RPGs / Re: How can JRPGs naturally evolve? Will we see more "big" JRPGs this gen? on: July 06, 2009, 09:45:11 PM
Or Josef Starling from Dragon Quest 4. Killing about three times as many people as Hitler via gulags, culturally devestating Russia just as bad if not WORSE than what the Mongols had, and destroying any chance for Communism to ever be seen as credible, anyone?
6425  Media / Single-Player RPGs / Re: How can JRPGs naturally evolve? Will we see more "big" JRPGs this gen? on: July 06, 2009, 08:42:10 PM
I wonder though...

Germany has big issues with displaying Nazi imagery in its games, and Japan was allied to Nazi Germany during WWII. I wonder if the removal of swastikas in Maken X was self-censorship from a Japanese perspective to try and distance themselves from that past or something.

(Godwin'd).
6426  Media / Single-Player RPGs / Re: Which Dragon Quest game should I play? on: July 06, 2009, 07:16:53 PM
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in dungeons i often found myself running from every fight to perserve my resources for bosses since i could not figure out an efficient way to dispatch normal enemies.

DQ8 is a really easy game. How far did you even get in it?
6427  Media / Single-Player RPGs / Re: How can JRPGs naturally evolve? Will we see more "big" JRPGs this gen? on: July 06, 2009, 05:32:18 PM
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sexuality is something that is almost never touched upon in RPGs, though it is seen in love adventures, and not always the H variety.  Even then, it's rare that it's presented in a meaningful and mature fashion.

Sexuality comes up in Albion, with various degrees of maturity and Germanity (which is like maturity but more your-mileage-may-vary in the sense that... well, if you've ever played a German RPG before... Well let's just say that Germans apparently loves them some random T&A). More mature when discussing Iskai sexuality. Less mature when you get a quest to get a magical viagra for some king. This is also the quest where the Blatant Christ Figure joins your party, and he's mute and falls in love with the catgirl in your party after they mindmeld. As I said, Germans.

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I remember there was a game where there was alcohol you could drink, and it would raise your strenght, but give you a side effect after a while, can't remember what it was...

Morrowind?

Speaking of Morrowind and h-games and love, though, that's the weirdest thing about the Morrowind modding community. Sure, there are sex mods. Some interactive. And there are mods that let your player character fall in love and get married.

Where it gets weird is when you consider the sex mod that lets you get another character pregnant and then proceed to raise a family with them, or all the adoptable children NPC mods. There's a VERY sizable portion of the modding community that's into these family-raising mods. I have NO idea what to make of that. Is it nerdy? Touching? Sad? Just an example of really meticulous roleplaying? There IS a difference between endless adoration magical instant girlfriend mods and... child-raising mods.

I still don't get why romance is seen as a necessity in a lot of RPGs, though. Or, well, why romance subplots have such a huge role in everything. Yes, sure, I get that if you end up traveling with people for that long you'll start caring about them but that's DIFFERENT.

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That's why I liked Meis in Thousand Arms.  He was a player and had no shame about it.

HMMM now who does that remind us of !!
6428  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 06, 2009, 05:24:25 PM
When fighting Wendigo, go after him before you go after any other demon party, and wipe out the two guys he's with or he'll only take like half damage.

---edit---

Playing Torment a lot. Still skipping Ignus because he's creepy, but I DID just get Falls-from-Grace, and as such, more of Morte's backstory which was sort of weird and a little touching. And then I found out some stuff about Dak'kon's backstory I'd missed and... yeah, interesting plot point, that! Just doing sidequests in the Lower Ward right now. I WAS moving on to the clerk's ward until I realized I'd missed a bunch of stuff.

It's not always readily apparent WHICH optional stuff will trigger a memory for The Nameless One, which means more backstory/story/lots of experience points.

Currently building up his mage class.
6429  Media / Single-Player RPGs / Re: Most Annoying Playable Character on: July 06, 2009, 05:14:15 PM
What's so... wait, you said Precis. Not Presea.

Nobody mentions Justin because Sue was worse :(

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Also, most Wild ARMs characters. I find them irritating as fuck for some reason. The first one was golden

They sissied Jack up so hard in the remake :( Turn him from a doubleplus manboat into some kind of bishounen.
6430  Media / Single-Player RPGs / Re: Which Dragon Quest game should I play? on: July 06, 2009, 05:06:10 PM
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Or, it depends on why you didn't like DQ7. If you hated it for the grind

Wait DQ7 required grinding..?

Dragon Quest was my favorite JRPG series last year but I doubt I'd like them very much now.
6431  The Rest / General Discussions / Re: Burger King more like Blowjob King. on: July 06, 2009, 05:04:02 PM
Charlton Heston is running through the streets of New York holding a whopper. "IT'S PENIS! BURGER KING IS PENIS! WE HAVE TO STOP THEM!"
6432  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 05, 2009, 11:21:40 PM
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where the only way to win is to save scum and hope you get lucky rolls.

Exploit racial skills as much as possible, although I have to admit it'd be nice if it was generally more possible to win most missions the first time around. First time around you really need to just figure out what your'e up against. You can pretty much nullify any enemy advantage though if you want.

And for the love of god *kill the healers first*. ALWAYS. No matter HOW crappy and weak a demon is, if it can full-heal an entire party every turn you're fucked.
6433  The Rest / General Discussions / Re: Target Audiences for media and some insight on: July 05, 2009, 11:18:07 PM
I meant more that Rockadoodle was shit actually.
6434  Media / Single-Player RPGs / Re: How can JRPGs naturally evolve? Will we see more "big" JRPGs this gen? on: July 05, 2009, 09:56:52 PM
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"That's not how Bethesda does things" they say.

Daggerfall was FULL of tits and piles of severed heads and skewered cats on skewers, and looking back it was really, really stupid.

Let's have a mature RPG about a 40-something business man that hates his wife and has prostate issues and every time he levels up his prostate gets larger until he kills himself for being unable to pee right.
6435  Media / Single-Player RPGs / Re: Oh, dear God, no! Not this again! (Deaths in RPGs) on: July 05, 2009, 09:50:45 PM
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So you're saying that the character in the spoiler code was more developed than Aeris?

The sound that horses make wasn't really developed at all.
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