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344229 Posts in 14052 Topics by 2230 Members
Latest Member: BeoXXVI
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6466  Media / Single-Player RPGs / Re: SO, I'm playing Eternal Sonata and... on: August 02, 2009, 01:58:24 AM
Judging from how you constructed your topic title, I'm going to guess you're from Gamefaqs. Am I right? :3
6467  The Rest / General Discussions / Re: Registering sex offenders is a good thing. on: August 01, 2009, 12:43:40 AM
My cousin actually is a registered sex offender. He lives in goddamn Celina though so it's not like he could rape anyone even if he wanted to.
6468  Media / Single-Player RPGs / Re: How do you like your combat/story mixed? on: July 29, 2009, 09:19:55 PM
I think JRPGs typically have completely shit stories so if they were downplayed as much as possible I'd be really happy.

CRPGs also typically have completely shit stories, but they ARE usually downplayed, so...
6469  Media / Single-Player RPGs / Re: SaGa series on: July 29, 2009, 09:05:56 PM
I played the PSX version.
6470  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 29, 2009, 08:07:10 PM
Exaggeration.  Midgar only takes about 4 hours.

Yeah, I know.

I still have chocobo breeding to do, I guess. I just wish the game had more sidequests or length or something :( I really am fond of it :(
6471  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 29, 2009, 07:43:22 PM
So, just did the Fort condor and north corel huge materia getting in  FF7.

It's funny. I remember people telling me it takes 20 hours to get our of midgar. So, why am I only clocking at around 26 hours now?
6472  Media / Single-Player RPGs / Re: SaGa series on: July 29, 2009, 04:52:54 PM
I did like how the world was set up in FF2. You could sort of get to most of it early on, and each town had fairly unique stocklists for their shops.
6473  The Rest / General Discussions / Re: Attempted robbery ends with torn genitals, Viagra hangover on: July 28, 2009, 10:43:28 PM
"A Boy and His Dog" made me feel so fucked up inside.
6474  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 28, 2009, 09:14:47 PM
I should get back to PE1 sometime. I... ... ... am very easily distracted.

Anyway I killed Sword Dancer 3 in ToS. Dirk still won't let me make figurines. I'm still missing a lot of costumes.
6475  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 28, 2009, 05:50:09 PM
You haven't played the game, have you?

I haven't, but I wiki'd it awhile ago and I knew what you were talking about. I just... you know. His teddy bear form is just a lot more amusing. In fanpron.
6476  Media / Single-Player RPGs / Re: SaGa series on: July 28, 2009, 05:39:42 PM
From what I remember though you still stat-up pretty quickly when you switch regions, unless you do something odd like try to make a dedicated magic character (which is impossible because they get killed fast).

I think a bigger problem is that the game really doesn't encourage specialization. If you have everyone double as a fighter AND a mage you pretty much nullify stat-downs completely. It also solves the problem of a dedicated mage essentially not being able to actually level up every spell you give them (Like, basically, give each character a different attack spell, a diiferent cure spell, etc.)

The problem is that most of the spells, being an early FF game, are totally useless, and later you end in a situation like in FF8 where anything you could do in any situation will work, and there's not really any strategy.

The other problem is with the weapons. You have like, what, 8 weapon classes or so, but for the most part it's not clear WHY one group is better than another since proficiency matters more than base weapon stats anyway. Except pretty much everything but bows behaves identically. So again why bother specializing?
6477  Media / Single-Player RPGs / Re: Wild Arms 2 on PSN on: July 28, 2009, 05:26:00 PM
Gay Uru is my hero you shut up :(

Gay Ururun is my hero you shut up :(
6478  Media / Single-Player RPGs / Re: SaGa series on: July 27, 2009, 09:14:31 PM
I never had a problem with it in FF2, except when it came to levelling up magic. As far as attack spells go, just giving one to each character and having everyone double as a mage and a fighter works fine. For attack spells. levelling up stuff like esuna and uh... some of the less-commonly used spells is a pain, though. Essentially stuff like barrier is rendered a tad bit useless since its success rate is hard to get decent, and esuna doesn't cure anything common till the higher levels. So basically I quit playing FF2 because "useless status attacks" is one of my things that'll make me quit playing a game.

Honestly, ff2 is one of the easier FFs I've played, and I never grinded in it or did that attacking yourself trick. You kind of hit a point where nothing actually hurts you and you kill everything in one hit, and it happens pretty early on. You stop actually gaining HP at this point but it doesn't really matter because you're sort of invincible anyway.
6479  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 27, 2009, 07:42:00 PM
This is marginally game related.

I got in some weird argument with some RPGamer dude about WA1 v. WA: ACF. My point was that I didn't like ACF as much because it dropped a lot from the original, namely having fewer fast draws and getting rid of the second tier spells. Then the guy started arguing me that it didn't.

What the hell? ACF has fewer spells and fast draws. This isn't an arguable point. Whether or not making most of the new content very late game was a good idea is an arguable point. Whether or not the personal skills being added was a good idea is an arguable point. But not which game had more spells and fast draws, dammit.
6480  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 27, 2009, 07:20:22 PM
Teddie is an idiotic character who felt to me as a fanservice, just another contribution to ero doujins.

Wait. People write erotic porn about giant plush bears?


Wait. Of course they do. What was I thinking.

When it comes to jrpgs SMT's writing is second to none.

Yyyyeah pretty much.

Anyway, I'm kinda surprised that Strange Journey has animated demons. It looked like they were reusing a lot of resources from Devil Survivor, like they do with a lot of their games (which I'm fine with since it means stuff gets released in reasonable damn periods of time), but I guess not. And Strange Journey is *pretty* and it damn well better come out here.
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