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338604 Posts in 13861 Topics by 2215 Members
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6481  Media / Single-Player RPGs / Re: How can JRPGs naturally evolve? Will we see more "big" JRPGs this gen? on: July 10, 2009, 02:36:48 PM
Yeah and then you learn that Fei's manparts got burnt off by Elly's lasernipples when they had sex on the Yggdrasil, too.

And Krelians as well, for some rea--

Waaaaait.

Elly, you whore :3
6482  Media / Single-Player RPGs / Re: How long is looooooooooooooong? on: July 10, 2009, 02:33:54 PM
I usually hit the burnout point at around 13 hours, unless I really love the game. It happens like clockwork. And if I don't get burnt out at 13 hours, I get burnt out at 25.
6483  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 10, 2009, 02:32:41 PM
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I guess it's because DDS is more of a grind than Personas 3 and 4.

DDS shouldn't require any grinding at all, unless you're constantly trying to max out your skill chakra thingies as soon as you get them, which isn't really necessary. It's a pretty short game, too. None of the bosses should require any grinding, though. It's not a particularly difficult game.

Anyway, doing more stuff in Torment. This is the only game I really feel like playing anymore.
6484  Media / Single-Player RPGs / Re: How long is looooooooooooooong? on: July 10, 2009, 10:25:52 AM
It doesn't matter to me. I generally stop playing games at around the 20-30 hour mark. With most JRPGs that's more than enough to really see everything the game has to offer.
6485  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 10, 2009, 02:27:44 AM
Older games are more instant gratification. Chrono Trigger's target audience can't be much older than 15 or something. Gotta keep the attention span going. You get a modern RPG like Oblivion and that requires a lot of time to get anything rewarding from it except not really because it's shit anyway and I guess because it's targetted at 30 year olds is basically why it plays with CSPAN with more castrated flaming vampire corpses nailed to the wall.

I really wish I had an imagination though. I don't even daydream much anymore.

It's not really a big deal though. Lots of people have uninteresting ideas.
6486  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 10, 2009, 01:39:28 AM
Older games might have the magic touch but I think they're shit. I swear to God it's like every time I replay an old favorite I end up hating it. And I can either try to relive that nostalgia -- recapture that nostalgia, and maybe in the process I'll ruin it, but... you know, I see zeitgeists in the sound of the windchimes in Lumina in Legend of Mana or in the music from Zeal or the opening animation for Wild ARMs and... and what?

What's the point of memories if they're just dark maps that don't lead anywhere you can ever get back to?
6487  Media / Miscellaneous Games / Re: LucasArts arrives on Steam with graphic adventures! on: July 10, 2009, 12:27:52 AM
Hey cool I've been meaning to try Loom for awhile. Apparently one of their best. WHAT IS MY STEAM PASSWORD.

Wait is there any way to just run it in normal dosbox?
6488  Media / Single-Player RPGs / Re: The Elder Scrolls II: Daggerfall is now free. on: July 09, 2009, 10:26:40 PM
Daggerfall didn't have a lot of REDUNDANT skills. Just a lot of skills that were USELESS. Like the language skills. Oldschool DF fans bitch about them not being in Morrowind even though they were useless. Admittedly having language learning to communicate with the ashlanders would've been cool, but honestly, I think inventing various Dunmer slang and neologisms just WORKED better. The skill system in Daggerfall epitomizes that "more skills == more depth" school of thought which I find absolutely wrong-headed.

There are several huge issues in Daggerfall.

There's little interactivity. You kill things. You can make spells and enchanted items. You can interact with NPCs in a minor way. You can do quests, which all involve killing or finding crap.

Another feature DF fans complain about MW lacking is NPC schedules. DF did not have NPC schedules. Shops closed at night and NPCs sort of disappeared from the streets.

The game consists almost entirely of dungeons and they're hideous. They're huge. Endless. Sometimes you get permanently stuck in them. The automap is worthless.

The world is the size of Great Britain. It's almost entirely empty.

The quests are randomly generated from 200ish quest templates. They repeat. A lot.

And it's buggy. Nothing like spending 5 hours in a dungeon only to discover that the target object either never spawned or spawned in an unreachable location.

---edit---

Arena isn't really that buggy and most of its bugs are from nobody know how RAM worked backed then. Arena's a much simpler game and benefits for it. Also the random town and dungeons generators are *far better*.

Arena is more or less a FPS/RPG hybrid in a sense. It's not a huge, open-ended GADA-type game like Daggerfall. Yes, it IS big and open ended, but it's more like a... well, honestly, I don't know WHY I liked it better. It just seemed like it had a clearer idea of what they were doing.

And the hand-made dungeons are nice.
6489  Media / Single-Player RPGs / Re: Need a new (J)RPG on: July 09, 2009, 09:16:57 PM
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Not really.  I mean, the endings are different, but no matter what path you are on you have the exact same main game

And the only part where Chrono Cross' plot really branches is, uh, getting into Viper Manor. And it has some sidequests later and the dragon relics aren't done in a linear fashion but beyond that?
6490  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 09, 2009, 05:38:29 PM
The people who told you that are probably hardcore gamers that max everything just for the hell of it, really.
6491  Media / Single-Player RPGs / Re: The Elder Scrolls II: Daggerfall is now free. on: July 09, 2009, 05:33:23 PM
Goddammit that game >:/
6492  Media / Single-Player RPGs / Re: JRPGs are total shit, WRPGs are THE shit on: July 09, 2009, 05:09:36 PM
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Yeah, I agree.  Things from Asia are inferior.

I played some goddamn JRPG that was so full of melamine that I fucking had to go punch a baby.

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Back on topic, I haven't actually played any WRPGs... ever, so I can't comment. :P

I have recommendations. They're all for older games you probably can't readily buy though* :( And the only freeware Ultima is 4 which might be a little TOO archaic for someone new to WRPGs, and isn't nearly as plot-centered as 6 or 7.

Fallout 1's on GOG.com and it's cheap, though...

Vampire the Masquerade: Bloodlines is on steam. You might like that if you like FPSes. Deus Ex can probably also be found via D2D service.

* Ultima 6, Ultima 7, Planescape, Albion, Ultime Underworld...
6493  Media / Single-Player RPGs / Re: Need a new (J)RPG on: July 09, 2009, 04:57:06 PM
SMT: Nocturne has plot branches though. He doesn't like those. DDS might work better.
6494  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 08, 2009, 09:54:18 PM
I wrote a blog post detailing what I liked about DQ7 except I was willfully copping Tim Rodgers style so I'd rather not post it here but if anyone's interested in seeing if I can be long winded WITHOUT swearing like a drunken sailor or wevz. I might drag it from the depths.
6495  Media / Single-Player RPGs / Re: Which Dragon Quest game should I play? on: July 08, 2009, 09:43:46 PM
DQ8 is sort of like a terrestrial Aquanaut's Holiday, with killing.
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