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6481  Media / Single-Player RPGs / Re: Final Fantasy VIII mindscrew -- Is Squall Dead? on: February 16, 2010, 09:40:52 AM
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While this is obviously highly improbable, I actually like the idea more than what actually happens at the end. In fact, I'm going to rewrite the game in my head this way.  It adds a good deal more emotion to Laguna's portion of the ending as well.  That's saying a lot, since Laguna's conclusion was by far the best part to me.

Alternatively, Rinoa was real, Laguna was the guy holding the camera at the end, etc. I think this sort of works because it explains why it looks like Quistis and Irvine are meeting Edea for the first time in the ending. And in this case the acid trip sequence at the end was just Laguna sort of putting his inner demons to rest and letting go of the Squall character/alter-ego.

You know of all the spinoff games Square had to make, they couldn't do a proper FFVIII remake focusing solely on Laguna, Ward, and Kiros. The fuck is up with that shit.
6482  The Rest / General Discussions / Re: Top Ten "Top Ten" Lists on this board look just post stuff here and talk openly on: February 16, 2010, 09:31:06 AM
Top ten brazilian knock off cartoons:

1. http://www.youtube.com/watch?v=ku9kUCx5in4
2. http://www.youtube.com/watch?v=ku9kUCx5in4
3. http://www.youtube.com/watch?v=ku9kUCx5in4
4. your mother
5. http://www.youtube.com/watch?v=ku9kUCx5in4
6. I did so much meth I forgot how to count.
6483  Media / Single-Player RPGs / Re: Final Fantasy VIII mindscrew -- Is Squall Dead? on: February 15, 2010, 10:23:39 PM
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Now, heh, I can think of a PS2 game with a similar theory that works out a whole lot better.

Which is?

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Will they talk about me this way if I die too? Squall was this and that. Using the past tense, saying whatever they want? So this is what death is all about…

I wish they'd taken this sentence and used it as a theme. Granted they sort of did with FFIX and X (and I think IX did it a lot better), but still... I sort of wish FFVIII had stuck to a single central them in general, though.

But yeah even without the Squall is Dead! theory, of all the things in FFVIII that didn't make any sense, the giant fucking ice thing impaling him was a big one.

---edit---

Hang on, we can reconcile this.

Ellone starts doing mind-swapping stuff before Squall would die in this theory, no? So what if Squall dies--and what we see from Disc 2 onwards is Ellone creating some kind of fantasy for him?

Alternatively, what if Ellone's actually completely insane and all of FFVIII is happening inside her mind?

---edit2---

Hang on, best fucking theory ever.

Squall isn't real at all.

Squall is some character that Laguna, who we know to be a writer, came up with. Laguna didn't really get a happy ending. Raine ends up dead and so does Julia. So Laguna writes himself a happy ending, about his fictional son Squall and Julia's fictional daughter Rinoa, who DO get to have a happy ending.

(This sort of reminds me of that mind screw "plot" "analysis" I was going to do for CC that completely ignores most of the things that happen in the plot and... anyway, if I write it I'll post it here, except I was just gonna say, Kato's enough of a Glorious Bastard for anything I come up with for that being potentially true).

(I have no idea how English word order works anymore).
6484  Media / Single-Player RPGs / Re: is castlevania symphony of the night a RPG? on: February 15, 2010, 10:22:50 PM
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The more traditional platformer Castlevanias just don't hold as much appeal to me.

Could the fact that Alucard moves as smooth as silk and Simon Belmont moves as smooth as silk glued to a brick have anything to do with this as well???
6485  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 15, 2010, 08:36:11 PM
Justabout done with the sand temple in TP. Got the spinnaz and the Boss Key. Got all the useful chests.

also played lunar a bit. It's pretty cool that if you go back to various towns after becoming Dragon Mastur the dialogue changes although I guess I'd forgotten that Luna and Alex sort of have this quasi incest thing going on and I'm not sure how to feel about that!
6486  Media / Single-Player RPGs / Re: is castlevania symphony of the night a RPG? on: February 15, 2010, 06:08:34 PM
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Oh hey, I talked about all this in my most recent editorial!

Oh hey, so did Yahtzee!

Your article was pretty good but I'm not really prone to go with whatever Yahtzee's saying here because, after having played a few of his games, he does a lot of the same things he complains about other people doing in their games.
6487  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: February 15, 2010, 03:59:37 PM
http://www.songmeanings.net/songs/view/3530822107858766735/

Brian Eno - Mother Whale Eyeless, partially for the lyrics, partially for the flow of the song. The way that the entirety of Taking Tiger Mountain sort of has a narrative structure in spite of itself is amazing. The way that Eno captures dream like free association is even Amazinger.

Mazinger Z: The Zequel.

Coming soon to a theatre near you.

Bitches
6488  Media / Single-Player RPGs / Re: is castlevania symphony of the night a RPG? on: February 15, 2010, 03:41:17 PM
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@Eusis: I don't think Etrian would be an RPG if you removed its story. I won't pretend to make assumptions about your viewing experience, but I feel you may be framing it through cultural norms we have when it comes to RPGs (familiar battle system setups, the look of the game, etc). When you take away the narrative structure of an RPG, I think you lose what makes the game about exactly that: role-playing. Even Diablo, with its rather paper-thin plot, requires narrative to set the scene, to create the relationship between bosses, players-and-characters, dialogue and so on. These are all sections of narrative. "Story" is a much larger piece of what makes an RPG just that. Yes, story compels many genres, from action games to fighting games. Story is not exclusively a defining trait of an RPG. But is still fundamental, either in its external form as the actual plot, or as an internal structuring tool for the game's world.

No.
6489  Media / Single-Player RPGs / Re: is castlevania symphony of the night a RPG? on: February 15, 2010, 01:47:44 AM
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can you give me 5 games that falls under the same category of action-rpg as SotN?

6490  Media / Single-Player RPGs / Re: is castlevania symphony of the night a RPG on: February 14, 2010, 09:12:18 PM
You have stats and you can buy equipment and it's somewhat plot focused. What do YOU think?
6491  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: February 14, 2010, 08:19:46 PM
I'm listening to Tusk again.
6492  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 14, 2010, 07:50:06 PM
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Super Metroid is one of the greatest games. I feel like they should have released it on the DS instead with options of viewing the map on the extra screen.

Oh, forgot to mention this. Playing fusion on the GBA just made my hands hurt. Granted Super Metroid isn't NEARLY as hard as Fusion is (and I mean that in a good way. Nightmare? Spider Boss? Samus clone buttraping everything? Afdadfojoaijf) and the map always being on screen WOULd be sweet.

Still can't find Metroid Prime 1 which is sort of pissin' me off. thought it might've been in my dorm but it's not. Oh well. I'll try and find it this spring once my bedroom at home isn't full of plants and I can walk two feet without puncturing myself on something. My dorm is bigger than my bedroom at home. I have no idea if I should be happy or sad about that.

Twilight Princess, in the sand temple. Really getting into it. In fact, I'm so into it that I brought my Gamecube up to my dorm after not having any consoles here since like, last October, which is when my interest in games crashed completely for a month (and my interest in games had been almost gone since Sepetemberish till I bought STALKER around Christmas time. Literally, I'd occasionally play Crawl and UT and nothing else). Anyway.

I really like TP's combat. It's fluid and actiony and has special skills that don't amount to stupid quick time event sequences. As I mentioned earlier, what DOES bug me is the tendency towards single-dungeon items, but at the same time, it really DOES make the dungeons themselves more unique. So while some of these things would be cooler to have... I don't know, more general uses in the *field* areas, I don't really know if the game would benefit for having a lot of puzzles existing between multiple dungeons.

Also I wanna say that TP is like how I imagined the original Zelda would look in 3D. Glowy. Baroque and alien at the same time. Sort of run down. Sort of creepy. Big.

Also picked up EU: Rome Gold because it was cheap and unlike regular EU3 actually works properly on my laptop. Seems cool so far. It got pretty middling reviews on release but it looks neat.

Also got up to Chapter 2 in Mother 3. Noticed you could trichord/strafe run in it. That's amusing.
6493  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 14, 2010, 12:07:08 AM
I thought about get Ring of Red when I saw it at Play Movies back a few years ago when I was still a freshman and happier with my lot in life.

Four goddamn years. College sucked. I hope grad school's better. Actually, the worst part isn't looking back and going, my god, where have these four years gone? It's the awareness of the state of collapse my university's gone into. The state of collapse Ohio as a whole's going further into. I'm just tired of this.

Anyway, Link's Awakening seems lot better than LttP from the little bit I've played of it so far. Didn't really play anything else today. Gonna go give MP2 or TP another shot. MP2's not really compelling me to play it I guess.
6494  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 13, 2010, 01:41:43 PM
Tried playing Link to the Past awhile. There's nothing even remotely fun about the Ice Palace. Actually, slidy floors were never fun in any game ever anyway, but this throws pits and spikes and those swirling flame rods into the mix, making things even worse.

Also thing I'm done playing console games on actual consoles. Playing LttP on my DS had roughly the same effect as playing MP2: Echoes on my gamecube last night. Really, really horrible hand pain.
6495  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 12, 2010, 10:40:44 PM
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I'm still in disbelief that there isn't a new Metroid game on the DS. They keep making the first person ones for the Wii :( Still good games, but I want another 2D Metroid.

Not 2D, but... Hunters.
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