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6496  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 13, 2010, 01:41:43 PM
Tried playing Link to the Past awhile. There's nothing even remotely fun about the Ice Palace. Actually, slidy floors were never fun in any game ever anyway, but this throws pits and spikes and those swirling flame rods into the mix, making things even worse.

Also thing I'm done playing console games on actual consoles. Playing LttP on my DS had roughly the same effect as playing MP2: Echoes on my gamecube last night. Really, really horrible hand pain.
6497  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 12, 2010, 10:40:44 PM
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I'm still in disbelief that there isn't a new Metroid game on the DS. They keep making the first person ones for the Wii :( Still good games, but I want another 2D Metroid.

Not 2D, but... Hunters.
6498  The Rest / General Discussions / Re: Obama's State of the Union Address on: February 12, 2010, 06:54:31 PM
Nethack + Salvia = ahahahahahahahahahahahahahah
6499  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: February 12, 2010, 01:21:46 AM
Up to keycard E in nameless. I'm really not sure what to make of this game.  I'm finding items that seem like they should DO things but they don't. Things that are like powerups, I mean. Puzzles so far have been very, very lock-and-key which isn't particularly good. Actually, those aren't even puzzles. It's "Okay, here's a door. Go find a keycard somewhere," or "Okay, here's a radiation zone. Turn it off." Law of Miyamoto and all that, but... blaugh. Not puzzles. The only thing APPROACHING a puzzle is that sometimes you have to use your tractor beam to move stuff out of the way, or onto a button, or whatever.

Super Metroid... up to Maridia, but I have a headache right now and don't want to play that until I'm feeling clearer. SM's really impressing me more and more. I hadn't really played it since... oh jesus christ my first semester at uni. It's just... it's very tightly designed. It's subtle. The main game progression is controlled by some fairly lock-and-key style puzzles, but all the hidden, off map stuff? That's what really makes it all work together.

Lunar, just beat the Black Dragon (off >:3).

Lunar's odd in that I typically hate games like that, lately. Linear, fairly generic JRPGs, but it works, somehow. It's definitely a characters-first story which ALWAYS helps. And it remains pretty well balanced. Compared to the original Sega CD game it looks like a definite case of addition by subtraction.

Grandia... rescued the kid from his jail cell in the jail thing.

Started playing LttP. I remember liking the light world a lot but I didn't care for the dark world as much and I'm trying to remember why. Here's a few general ideas I'm sort of getting but they could be wrong.

- Dark World seemed to de-emphasize exploration. It still HAD it but you weren't finding nearly as much hidden, interesting stuff, and the focus shifted more to the dungeons.
- Some of the puzzles got a bit... odd in the Dark World. I think I remember a few instances of things where the hints to the puzzles were given a rather long time ago. Like, replaying it now, some guys in the first Kohkroliera Village give clues about stuff that happens pretty late in the game. Which is... awkwardish.
- The dark world also feels decidedly more linear. I'm pretty sure it ISN'T though, so... I don't know. This actually might be relevant to what PM said in that pacing thread about how some open-ended gamesdon't feel that way for... some reason.
- LttP does bright and airy really well. It doesn't do dark particularly well.
- Generally I don't think the 2D zelda games' dungeons had a lot of character to them. While they were different in that they'd use whatever theme item you found there was, visually they're all very similar, and even in a gameplay sense they tend to pull off a lot of the same tricks over and over again. I'm actually discovering that Oracle of Seasons was pretty bad about this. It uses that spinner gate several times, for instance, and those damn sidescrolling bits...
-- Unfortunate counterpoint to this, though, is that the 3D Zeldas tend to have a lot of gimmick dungeons. However I sort of find these more interesting because they have their own unique character to them. On the other hand, OoT's controls just sort of irritate me, and while I think that TP's dungeons are done *really well* the issue with a lot of the items having limited usefuless outside of them isn't very cool.

In general it doesn't seem like the puzzles in the Zelda games are that creative. Well, no. That's not what I mean. They don't inspire creative solutions. In both the 2D and 3D games, each dungeon'll tend to have a particular subset of puzzles that gets reused throughout it and it gets sort of tedious once you figure out how to do it.
6500  The Rest / General Discussions / Re: Obama's State of the Union Address on: February 11, 2010, 10:23:10 PM
I'm actually with Dios GX on this one. Let's get high as hell and play Zelda or something. Screw politics.
6501  The Rest / General Discussions / Re: Obama's State of the Union Address on: February 11, 2010, 09:03:52 PM
Alternatively, exercise and stop eating at McDonalds three times a week.

Speaking of health, people getting all up in arms about HFCS is hilarious. Yes, it's not good for you. No, the absence of HFCS in soda does NOT suddenly mean it actually IS good for you. Jones Soda, for instance, uses real sugar. It also uses artificial colors and sodium benzoate. Shit NO I'm not drinking that.

It's like you could give someone a packet of razorblades and be like HERE EAT THIS IT DOESN'T HAVE HFCS IN IT. And they'd eat it.

Because they're a bitch.

And I made them my bitch.

John Romero will make you his bitch.

Sarah Palin is a bitch.

Thus we can conclude that I am John Romero and I made Sarah Palin my bitch.

FUCK YEEEEEEEEEEEAAAAAAAAAAAHHHHHHHHHHHRRRRR.
6502  The Rest / General Discussions / Re: Sarah Palin is a bitch on: February 11, 2010, 09:46:35 AM
I could see a tea party being able to take states. Winning the presidency? Not a chance, because the states they'd take would be the really non-populous ones, but it could get interesting.

I guess we'll see when 2010 r... oh... When November rolls around, as to whether or not the tea party actually runs candidates.
6503  The Rest / General Discussions / Re: Sarah Palin is a bitch on: February 11, 2010, 12:12:34 AM
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What mental image do you get when you think of "Tea Party?"

From now on, hopefully this:

A tea party's when a bunch of furry dickgirl pitbulls get together to put on lipstick and stroke their three-foot long dicks while drinking tea. Also they may or may not be applying the lipstick with their dicks. And holding the teacups with their dicks.

Teabagging usually occurs immediately afterwards.

Porcupines are involved somehow.
6504  Media / Single-Player RPGs / Re: Pacing in RPG's I on: February 10, 2010, 06:08:34 PM
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As for linearity/non-linearity, I find that linear RPGs tend to have better-developed plots, whereas non-linear RPGs tend to be lacking in that area.

I don't think RPGs in general tend to have well-developed plots, really.

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"Hiring boards"

Other problem with hiring boards. You get all your sidequests in the same place so the need to actually explore and find quest-giving NPCs is irrelevant. This kind of reduces sidequests down to the point of being a job/task and not something fun.

I'm not opposed to having hiring boards in addition to questgiver NPCs but I don't want hiring boards to have anywhere near a majority of the quests.

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Main linear story with numerous sidequests is probably the most reliable way to go in my book, but it seems that many developers take issue with that approach.

That used to be fairly traditional in CRPGs. See, with CRPGs you'd BASICALLY be able to explore the whole world at any given time if you so felt like it, but generally there was a mostly linear main story and a bunch of sidequests outside of it. With CRPGs you had a lot more sidequests than in jrpgs obviously, but still.

Might and Magic and the only TES games that come to mind as being the only early examples of games that were pretty much nothing but sidequests.

Even today, in something like Gothic 2, all of the sidequests feel relevant. Like, early on, you need to become a citizen of the town and there are a bunch of ways to do this and a bunch of sidequests associated with these methods, but all of the sidequests tie back, somehow, into your overall goal. In other words you have a fairly linear set of goals but you can accomplish them however you like.

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Skies keeps things really interesting by throwing you around the map, going over material multiple times (in new fresh ways), giving you plot twists that throw you off of where you thought you would be going.

Skies, at least in the GC version, DOES have a goodish amount of sidequests though. So even though the story is linear there's tons of other stuff to do besides it, like hunting for those sky fish things.

6505  The Rest / General Discussions / Re: Obama's State of the Union Address on: February 10, 2010, 05:57:58 PM
Oh, nevermind. It's per capita. I misread that.
6506  The Rest / General Discussions / Re: Obama's State of the Union Address on: February 10, 2010, 03:42:48 PM
Probably also worth noting that on that graph Japan's the closest to the population of the united states. And even then it's just under a third of america's population. That MIGHT have some influence on why the US pays more money for health care.
6507  The Rest / General Discussions / Re: Sarah Palin is a bitch on: February 10, 2010, 12:08:41 AM
It's actually a pitbull dickgirl with lipstick.

Shit gets freaky when you don't cap mutagenic pollution.
6508  The Rest / General Discussions / Re: Obama's State of the Union Address on: February 10, 2010, 12:06:23 AM
I read this article about that. Basically it concluded that Americans are generally pathetic fatasses who can't take care of themselvs and no amount of public insurance will fix that, and the pathetic fatasses who can't take care of themselves will STILL be a huge drain on the system so that people that really DO need the money don't get it.
6509  The Rest / General Discussions / Re: Sarah Palin is a bitch on: February 09, 2010, 08:18:39 PM
If Sarah Palin had a dong I don't think people would like her as much.

And I'm not saying that the fact that she's female is the only reason she's getting attention. I'm just saying that I don't see America voting for a dickgirl president.
6510  The Rest / General Discussions / Re: Sarah Palin is a bitch on: February 09, 2010, 05:27:34 PM
Actually I realize that I was conflating two completely different things because I was tired as hell. Now... The general political mentality of Russia tends more towards the country having a very limited democratic history, and as such they don't have a HUGE interest in American-style freedom which is why they tend to elect strong, powerful, conservative leaders.

I have absolutely no idea why I thought this related to Palin.
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