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360127 Posts in 14619 Topics by 2274 Members
Latest Member: DucretAlex
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6511  Media / Single-Player RPGs / Re: RPG Recommendations (Free) on: September 11, 2009, 10:22:35 PM
Quest for Glory 2 VGA is probably the best one that comes to mind.

Ifferimoon, Nethack, The Spirit Engine 1, Eternal Daughter (more metroidvania than RPG really but whatever), Spelunky (not exactly an RPG either), ADOM, Angband, Ultima 4, Yume Nikki...

http://www.indiegames.com/blog/2008/01/indiegamescoms_best_freeware_r_1.html

Um... I dunno look around http://www.tigsource.com/ ?
6512  Media / Single-Player RPGs / Re: Characters with unknown genders on: September 11, 2009, 12:31:18 PM
Malo's clothese are probably normal male oldstyle japanese clothes like the clothes warn by the main character i Pirincess MOnonoke.

he still a creepy evi baby though.
6513  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 11, 2009, 10:51:42 AM
I will defend PS3 by saying that I liked it's music and didn't like the game any less than I liked PS2, which isn't saying much at all.

(And my only complaints about PS4, of course, are that it could've used thirty more hunter missions and it was pretty easy from what I remember, but who knows what I remember. That was years ago!!).
6514  Media / Single-Player RPGs / Re: Dragon Quest VI appears on: September 11, 2009, 10:39:52 AM
I do wonder what sort of gameplay tweaks this will get. I tried playing some DQVI a little while back and thought the balanced seem a little off, though I don't know why. I'm not sure if it really needs remade in the same sense DQIV and V did (and DQIV DS was sorted of a bad localization of a stripped down port, compared to the PSX version) but I'd TOTALLY BE INTO balance tweaks or new classes or an immigrant town thing.
6515  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 11, 2009, 12:31:51 AM
I got a new achievement in QuakeLive for gauntlet fragging someone with quad damage.

I feel good.

Heheheheheheheheheheheh.
6516  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 11:47:26 PM
FFVI's monster sprites are more detailed than pretty much anything* while managing to completely grasp some sort of neo-baroque style. The aesthetics are gorgeous. That's partially why I wish I found the game fun.

* Without being greebly and retarded. UT2K4's included levels, for instance, have tons of detail, but they're also visually confusing and rather bland looking.
6517  The Rest / General Discussions / Re: Well, that's one way to stimulate the economy on: September 10, 2009, 11:42:31 PM
That blog looks like random right-wing bullshit, and more importantly it's tl;dr.
6518  The Rest / General Discussions / Re: The Gaming Intelligence Agency is back! on: September 10, 2009, 10:13:41 PM
Quote
I just looked up some of my old favorite artists and now I think most of their work sucks.

And now you know how I feel about Snuper Nintando games.

---edit---

Oh wow thegia is what I thought it was and it's associated with what I thought it was associated with which later ended up associated with GAF hence the confusion.

Sometimes I wish I could remember. Sometimes I wish I could forget.
6519  The Rest / General Discussions / Re: The Gaming Intelligence Agency is back! on: September 10, 2009, 09:33:42 PM
I seem to have gotten TheGIA confused with GAF/NeoGAF. Previous statement retracted.
6520  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 08:07:24 PM
PS1's not really a grindfest in the sense that 2 is. 2's a constant grindfest. 1's a grindfest up till you hit like level 6 or 7 and get Odin and Myau, at which point you shouldn't need to grind (and maxing your levels in PS1 is actually a pretty trivial thing to do that'll probably just happen in the course of normal play).

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Hell, it even did combination attacks before Chrono Trigger and Final Fantasy VI did them.

FFVI didn't do combination attacks, and PSIV didn't do much with combination attacks. There aren't very many at all and its gameplay was hardly built around them the way CT's was.

omg my kitty :333 fuzzy~
6521  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 01:32:23 PM
I should write about the issue where too many RPGs rely on predicting what the other dude will do instead of actually strategizing, and how it's usually more efficient just to use a brute force technique. But anyway, the thing with Cyan's first tech being the most powerful does sort of give credence to the idea that FFVI is poorly balanced.

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Well, if you played FFVII as your first RPG or first FF maybe you would appreciate FFVI and FFIV less?

My first RPGs were uh, FFMQ, Secret of Evermore, Earthbound, and... FFL2, in some order, and I played CT before I played FFVII, actually. And Pokemon. And probably various other PRGs I don't remember.
6522  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 10, 2009, 01:30:40 PM
Chevalier, if you disagree with what I'm saying, the correct response it to challenge everything I'm saying, write a massive, referenced post backing up your point of view, and to utterly obliterate any point I might have had. Petty corner sniping is not conducive to much of anything!!
6523  Media / Single-Player RPGs / Re: Which series has gone the longest without a dud? on: September 10, 2009, 11:31:13 AM
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Cyan and his sword techs were awesome.

I never used them. I didn't have the patience to wait for them to charge up. Or rather I probably did use them BACK IN THE DAY when FFVI was my favorite game ever, although I still tended to prefer Edgar because I could spam saw or autocrossbow, Sabin because of similar effective and damaging multi-hit attacks, probably Celes and Locke just cause I though they looked cool.
6524  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: September 10, 2009, 01:54:24 AM
Fleetwood Mac - You Make Loving Fun

(christine mcvie reminds me of a man)
6525  Media / Miscellaneous Games / Re: New 2-D Sonic game from Sega on: September 10, 2009, 12:20:38 AM
Let me qualify that by saying that I don't think Sonic's really particularly fast anyway and that video you linked to sort of illustrates why. You get a lot of points where you're waiting in some elevator/corkscrew thing, or have to tread carefully around enemies. It's not consistent speed. You NEVER get really consistent speed.

Alternatively ou also get levels that seem like they're half on autopilot. I don't like it when games feel like they're playing themselves.
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