Here's a paragraph I found somewhere on the internet:
"Chrono Cross was Masato Kato expressing his distaste for the original and the people he was originally forced to work with on CT by cheapening the original and forcing people to accept any sequel on his terms (he only got to write the 12000 BC scenario, hence the change from the rest of the game). Plain and simple. After years of pondering what went wrong, I've concluded it was just a very ego-driven project as opposed to one with any interest in what people liked about the original (hence, the relatively low number of people who like both games or at least feel strongly towards both)."
Regardless of your opinions on CC, I'm pretty sure that thinking Kato was personally* trying to offend the fans or something is a bit fucking insane
. And I think you could expand this to a lot of insane fanbases as a whole: They tend to start taking things rather personally, whether it's falling in love with Sephiroth, thinking that Masato Kato hates them personally, or thinking that Bethesda is a failure because you can't kill and eat four-year-olds in Fallout 3 while jacking off on a midget (in Fallout 3).
Niche fandoms have their own set of frustrations. Is it me, or do many fans of something obscure and niche come off as really possessive over that niche?
People like talking about things and if you wan't to talk about something that nobody else has ever heard of you start to feel a bit isolated and then you get clingy, I guess. Well, that doesn't explain the superiority complex.
Also firest US GBA Fire Emblem drives me nuts. No, it's not that hard if you're okay with losing characters. I don't see why anyone would be willing to take losses, though. So it mostly amounts to constantly resetting. Also, as someone who's for weapons that degrade over time, I really, really did not like weapons degrading in that first GBA Fire Emblem we got.
Fire Emblem's more in the Shining Force mold and its got some problems that are inherent to that design scheme, whereas something's that more squarely in the... I don't know. FFT and X-Com are definitely of different design philosophies, but they're a lot closer to eachother than they are to Shining Force and Fire Emblem (which are both sort of descended from Military Madness, honestly).
I really can't describe what the problems inherent to that design are, but basically if balance goes even remotely off, you tend to get a lot of Alsaice-Lorraine scenarios where neither side can make any real headway at all, and in something like Fire Emblem this gets really stupid.
* HAHA MADE YOU LOOK. In all honesty, Kato's not the only person from the CT staff that worked on CC, either, and CC was apparently someone else's idea.
Also the saga fan community sort of drives me nuts. I actually like unlimited saga and think a lot of the reasons people have for hating it are stupid but I'm not going to go as far as thinking that everyone that doesn't love saga is some sort of lowly pleb(e?). It's like they're all in some sort of goofy online penis contest.