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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331871 Posts in 13591 Topics by 2191 Members
Latest Member: Zaltys
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6571  Media / Single-Player RPGs / Re: Persona on PS3? on: May 12, 2009, 03:56:18 PM
The wii would be awesome. You could have unique wiimote motions to summon different demons!

I wonder how you would summon Mara.
6572  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 12, 2009, 03:55:28 PM
Sword of Hope 2, from what I remember, isn't anywhere NEAR as hard. And you get a party, too.

---edit---

I also saw the new ending CT DS added. On youtube.

Code:
Why is Schala evil now? How is that supposed to make any sort of sense? That goes entirely against how she was developed in CT and CC.
6573  Media / Single-Player RPGs / Re: SaGa 2 remake announced on: May 12, 2009, 02:15:29 PM
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Now all that's left is Unlimited which will come in due time

Dohohoho :> I will totally teach you how to play it :>
6574  Media / Single-Player RPGs / Re: Black Sigil. on: May 12, 2009, 02:13:31 PM
In June, Black Sigil receives a fake C&D from Square on the ground of a look-and-feel similarity. At this point, we'll all know there never was any Black Sigil.

---edit---

Although, push-backs this close to release could also signify printing issues. P3, anyone?

In any case it'd be nice if they gave reasons and slavishly logged everything they did with the development like ToadyOne does with Dwarf Fortress.
6575  Media / Single-Player RPGs / Re: So, i just got a snes. on: May 12, 2009, 02:09:01 PM
I'm okay with something like IoG being linear because the dungeons are fairly well designed and its action oriented. Linear, turn-based grindfests with strictly obstacleish dungeons DON'T make me happy.
6576  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 11, 2009, 09:59:02 PM
Went to the STATE CAPITOL today, although I didn't see my supplier. I was waitin' around in a waitin' room/car for a tad, and played some games on my DS. EO, TWEWY, and Riviera. Didn't do much in either, really, but playing Riviera after having played CT recently made me notice something.

Most games with non-random encounters still randomize WHAT you face in battle, or randomize the placement of map-enemy-trigger-thingies on the map. CT and Riviera both have *set* encounters, which means you have a lot more room for creating interesting... attack patterns, if you will. More games ought to do this :(

My theory is that every battle in the game should be interesting and fun, and with an appropriate level of challenge to facilitate requirements 1 and 2. Fine-tuning the battles so that they are interesting and fun seems like a good way of doing this.

Or just make everything a mid-boss. Whatever. Contra Hard Corps dawg.
6577  Media / Single-Player RPGs / Re: SaGa 2 remake announced on: May 11, 2009, 09:48:19 PM
wait why did this JUST get on the front page. Again.

6578  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 11, 2009, 01:55:26 AM
Morrowind:

Went to Ald Ruhn. Lost two of my party members in Seyda Neen in the process somehow (I guess they weren't in range when I used the strider?). Took on some quests in Ald Ruhn, namely one with the thieves guild that has me looting the mage's guild. Main problem is that I've learned my thievery skills (security and sneak) are way too low for this thing. Ouch. I'll be... breaking into houses a bit.

Need to find better lockpicks and a woodcraft kit.

Chrono Cross:

Finished the Dead Sea bit. Which means I can go between two worlds now which means *fun stuff* is gonna start happening with clone meetings and the rainbow shell and the like.

Also discovered that the game runs a lot better if you get the FPS up to the 62-65 range (although 65+ tends to mess up the music). I'm guessing that a lot of squaresoft games from that era had built in FPS limits to ensure that they run smoothly. I noticed this a lot with FFIX too.

Also the plot's still driving me crazy in the this-is-a-puzzle-with-no-solution sense. More concretely, I'm still grappling with "I'm way overthinking this" vs. "This storyline isn't what it seems to be about at all!"

Oh, and I trapped some spells from those creepy doll thingies in the Dead Sea.

I need more spurges even though they generally creep me way the heck out.
6579  Media / Single-Player RPGs / Re: The Greatest Enemy of the RPG Genre counter argument on: May 10, 2009, 12:28:53 AM
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Follow RPGFan on Twitter!

Shit now will he know on what house where you are live.
6580  Media / Single-Player RPGs / Re: So, i just got a snes. on: May 09, 2009, 09:36:22 PM
The ice pyramid isn't a later dungeon. It's like, the third dungeon.

---edit---

Fifth.
6581  Media / Single-Player RPGs / Re: The Greatest Enemy of the RPG Genre counter argument on: May 09, 2009, 02:10:45 PM
FFVII also killed John Kennedy.

John F. Kennedy.
6582  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: May 09, 2009, 02:08:19 PM
Terranigma.

Picks WAY the hell back up after the clusterfuck that Dragoon Castle was, thank god. Beruga's Lab is pretty neat and has the same sort of creepiness to it that the black omen has (only not as much). The only problems are that:

A) It's not really clear that you need to keep returning to the elevator to progress. Actually letting you pick floor 1, 2, or 3 (Well, F1, B1, and B2. Wevs) while ghosting the ones you CAN'T use would've been a bit clearer, while also signaliing when you become able to go to different floors. Or something. I'm wondering if maybe it did and it was lost in translation. Also it wasn't clear if the various crawl-through vents were decorations or not. Same for the teleporters, especially since you have to jump into them. Better if you'd just walk in, or walk up to and press X.

IoG:

I think Lance is about to play Russian roulette. I love this game.

Breeth of Fair, the Frist:

I did some dungeon. I don't really know why. Back to IoG!
6583  Media / Single-Player RPGs / Re: The Greatest Enemy of the RPG Genre counter argument on: May 08, 2009, 11:41:32 PM
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pulled up a picture of Neal (Dincrest) and determined that he's black. He's from India. Look at his last name.

I hear they made Dincrest black for the international release of RPGFan though,

Damned localization changes.
6584  Media / Single-Player RPGs / Re: So, i just got a snes. on: May 08, 2009, 11:38:40 PM
It's not really any worse than any other very traditional SNES RPG.
6585  Media / Single-Player RPGs / Re: The Greatest Enemy of the RPG Genre counter argument on: May 08, 2009, 09:58:35 PM
What about the people that try to find out where you go to school because... because they want to marry you?
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