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6631  Media / Single-Player RPGs / Re: What RPG world would you like to live the rest of your life in? on: September 03, 2009, 09:24:06 PM
You just want to jack into elves with a palmpilot. Admit it. That's what I'd do.
6632  Media / Single-Player RPGs / Re: Recommend Japanese Playstation RPGs on: September 03, 2009, 11:09:38 AM
You know, I thought the weird, halting way of talking Yuna's VA had in FFX... I don't know, made her lines more believable? Some of the stuff she said was kind of goofy as hell, and if it had been said in a really confident sort of voice, it would've sounded just extraordinarily dumb. Instead it just made Yuna seem consistently awkward. I mean I think if Shion t... No, Shion would still be annoying. Nevermind.

Goddamn I didn't like XG THAT much but how do you go from relatively strong female characters like Elly and Krelian to Shion?
6633  Media / Single-Player RPGs / Re: Characters with unknown genders on: September 03, 2009, 11:03:38 AM
That reminds me. So DDS1 names its bases after chakras, apparently, and one of the chakras is called svadhisthana, which is, according to wikipedia, the chakra associated with the reproductive organs. And then I guess there's some dungeon called Svadhisthana Waterways there, and you fight a giant anthropomorphic zebra with a horn hereabouts.

I don't know what this means but I think I need a grownup.
6634  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 02, 2009, 09:13:21 PM
I have a copy of Entomorph, only it's for the mac. It's easy enough to play the dos version, but it won't read the Mac CD which means no redbook audio music :<

BTW if you liked entomorph's setting play goddamn Albion. It's sort of similar.
6635  Media / Single-Player RPGs / Re: j-srpgs one can play w.o. a translation on: September 02, 2009, 04:59:10 PM
Vantage Master Online.
6636  Media / Single-Player RPGs / Re: Characters with unknown genders on: September 02, 2009, 04:58:43 PM
Hm... Good point. And the only FF summon I'd associate with golden wheat fields and fertility is Siren, from FF8.
6637  Media / Single-Player RPGs / Re: Characters with unknown genders on: September 02, 2009, 02:53:55 PM
I heard some major apocryphal story about how Shiva in FF games is based off of some obscure Welsh/celtic god.
6638  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 02, 2009, 05:27:05 AM
Descent 3 still doesn't work right, visually. Putting it in D3D mode makes the textures in the levels normal, but cursors and text get a bit f'd up. Anyway, beat level one in that. Not quite sure what I think about it. Level design feels pretty solid, but there's definitely up and down. In Descent 1 and 2, you're cut loose from any rational gravity or orientation, and up and down are total irrelevant. Bot AI is deeeefinitely an improvement, though (I wonder if it has deathmatch bots, in the OTHER sense of bots) and the Unreal-ish translator messages are a nice touch.

Also beat G4 Sunbathing in Marathon. Trippy level, once you realize how long the radio transmission will take to reach earth. Sort of a neat layout though. Makes sense. Isn't abusive. I was having trouble though cause some switch wouldn't activate for me. Eventually it did though. I thought I'd hit it by mistake or something, becaus elooking at it and pressing use, and then punching it, wasn't doing jack at first.

I need to play RPGs. Preferably old, DOSy ones. Quest for Glory. X-Com. Or something. I don't know.
6639  The Rest / General Discussions / Re: Do you hate your life? on: September 02, 2009, 05:19:56 AM
I have a 3.81 GPA. I'm well on course to graduate next year with a BA in Russian and Computer Science. I mean, a double major in 4 years, with a 3.81 GPA? pretty damn good. Doubly damn good as I got a full tuition scholarship, so no student loans, and I have a job back home lined up for me in the summer. It gets me about 3k a year. I need to take my GREs and do some applications, but I could easily get into grad school, and I'm sort of eyeing going into a PhD program in computational linguistics sooner rather than later. I'm not overweight. I'm pretty happy with how I look (except my beard's sort of retarded right now).

I feel really unhappy at times though. I don't like this town much now, or not as much as I used to. I didn't really like my home town that much. Both BG and Lima are pretty much going to hell in a handbasket, moreso every year. The county fair back home was wrong somehow. In an uncanny valley so much as a fair could be. Home is where I want to be, but I guess I'm already there (but I don't recognize it and the faces are all wrong).

I don't think I get out enough. I'm happier when I take long walks. I like looking at other peoples gardens and houses. I like huge, open fields. I like stepping on dried leaves and wet leaves and grass, and tactile things that make your feet feel vibrations like you can't feel in a car.

I stay up late -- obviously -- because I end up with late classes. At night, I don't really have any mental censors. I can't shut up all the thoughts about mortality. All the horrible things. So I come up with names for them, to personify them and make them understandable, or... just to name them. I think about stuff like consciousness and the nature of meaning and all that nebulous un-understandable stuff and sometimes it's like I don't even know WHAT'S real anymore.

This summer was weird. There was a lot of death. I mean on a pop culture front, Michael Jackson and Farah Fawcett died on the same day, then Billy Mays a few days later, and that football player and... I dunno, it just keeps going on, with Ted Kennedy now? Then, personally, like, I went to Florida the same week that the Jackson/Fawcett/Mays stuff was going on, and that trip got cut short when one of my uncle's on my mom's side died unexpectedly, and then a few weeks later the woman that lived behind us died of cancer, and I knew her kids. I guess someone from my university died in a car crash over the summer, though I never knew them.

Then my mind sort of went funny at work, because working in your old junior high can make you nostalgic in a violent way.

And I graduate next semester, so undergrad college is almost over, and that's another chapter in my life coming to a close and I don't really know how I feel about it.

It's watching things falls apart.

I don't know what kind of job I want. I don't think I'm the kind of person that seeks fulfillment through a career. I don't even know what my hobbies are because they keep changing. I mostly just want to move somewhere where, every morning, I wake up excited to be able to explore my surroundings.

In August I tried to watch the Perseids and only caught a few meteors before pulling a muscle in my neck and going a little woozy. I don't like looking at the stars at night. They freak me out. I much prefer a waxing moon, late in the afternoon on a blue, cloudless sky above a foreground of pines.

But I've got an araucaria and a pillow and candied hibiscus flowers, and a room of my own and fresh air and time. Everything's alright.
6640  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: September 01, 2009, 11:36:14 PM
kyuu, that's daisoujou. You want him on your team.

Anyway. Messing around in Quake 2. Enemies keep getting more and more f'd up. And the levels keep getting bigger and more... oddly ominous? I dunno. They're STILL sort of military bases but... not quite. I'm in some torture chamber now.

I WOULD be playing Unreal except suddenly that's not working so I'm playing system shock instead. Apparently the research level has no healing unit on it. Well, it does, only it's broken. I also can't find a way to turn off the borgification unit. I think I'll try to knock security offline since I KNOW where that is.

Anyway. I need to write projectile code for my game.
6641  Media / Miscellaneous Games / Re: Metroid Prime Trilogy on: September 01, 2009, 10:13:08 PM
Other M looks like some sort of bizarre contra clone.
6642  Media / Miscellaneous Games / Re: Metroid Prime Trilogy on: September 01, 2009, 09:01:00 PM
Fun thing:

Play Metroid Prime. Then go play Half-Life up until you hit any segment that involves jumping.

Metroid Prime basically did something like combining Riven with a FPS, and was maybe the first FPS since Unreal to put that amount of ambient details into the world. In this sense the visor was also an absolutely awesome touch (and I wonder why so few other games have done this. Like, literally. Terra Nova and Wrath of Earth and that's it AFAIK, and they didn't do it nearly as well. And neither emulate particularly well in DOSBox despite being AWESOME [fuck it]).

So, add in the already mentioned solid, console-tailored controls, and I thought the entire thing just stood out really well.

It's funny. I was thinking Fusion would be the TRUE successor to metroid, since I was like, young and in some MAN SCREW 3D GRR phase. And then Fusion came out and I thought it was too handholdy and destroyed THE FEELING.

And then I played Exile and stopped liking 2D metroid games. The End.
6643  Media / Single-Player RPGs / Re: Characters with unknown genders on: September 01, 2009, 08:27:27 PM
Popoi. And the male character from Legend of Mana. also a Sprite.
6644  Media / Single-Player RPGs / Re: Characters with unknown genders on: September 01, 2009, 05:57:27 PM
Yeah but
vivi's a robbit
isn't he?
6645  Media / Single-Player RPGs / Re: I made a game: Rescue at Grisly Gulch on: September 01, 2009, 05:42:54 PM
Syntax is actually really similar, except FreeBASIC doesn't REQUIRE suffixes on variable names and you can't do implicit declaration.

I was under the impression that QBasic didn't support user-defined types or pointers as robustly as FreeBASIC does.


FreeBASIC still doesn't seem to support dynamic memory allocation, I think, which makes doing projectiles slightly trickier. Although it SHOULD have dynamically sized arrays? I think it's just a matter of ReDim'ing them. I don't think doing this constantly counts as good programming practice.

I guess I COULD do something like allocate more memory in groups of maybe eight spaces in an array and then deallocate it as necessary, although I'm not sure I can get the size of an array via function or built in command, and I'm not sure storing the size somewhere as either a global or static variable counts as good practice (the former being sloppy, the latter being sort of an awkward kludge).

It's also not really necessary given the scope of the program but declaring a 1024 entry array of projectile objects is just stupid.

Or I could take the easy way out and just make everything hitscan~~~~~~
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