My thoughts on Chrono Cross' ending. And this is all spoilers, so I'm just putting up a warning and not coding anything out because that'd be really ugly, and I'm not really spoiling anything that specific anyway.
Ignore that stuff that Schala babbles on about after you beat the Time Devourer. About how people are sperm and the planet's an egg and Myth of Zervan or whatever. That's some (pseudo) necessary exposition to explain... something.
It's not important.
What's salient is the scene that -- no pun intended -- bookends the game. In the introductory cutscene, you see a book opening up with some text, apparently someone reflecting on their youth. In the good ending, of course, you see the last bit from the journal, which talks about Kid looking for Serge, and uh... more imporantly, is signed by Kid. So that you know who wrote the journal.
So basically the entire game can be taken... good god I'm tired I'll finish this tomorrow.
(Also: Section where Serge and leena are on the beach. Serge has forgotten everything. Leena says that their summer has just started. Kid, of course, keeps her memories of the thing, and her experience there has ended.
I have to wonder what would happen in the bad ending. You kill Lavos. Does time remain disunified? Does Serge keep all of his memories of everything?
I think in another sense, Kid's very much the main character. Serge is the arbiter of time and he gets things moving, but he's also kind of a victim of time, and his reward in the good ending, I guess, is being free to live his own life.
My thoughts are that CC's theme is more about how time's a bitch that destroys memories and childhood and people and places, and how every choice you make closes out another possible world, and how time has its victims -- in these alternate realities, or races like the dra... reptites.
CC's ending presents us with Kid searching fruitlessly for Serge while remembering the events that transpired in CC. In a sense, you know, looking at the ending song's subtitle -- The Unstolen Jewel -- well... that's Serge, basically. And it's this mostly likely pointless search for Serge that's giving Kid... some kind of meaning, because it's letting her relieve *that* adventure she had, or *that* moment in time. Even if it's not going to produce any results.
I mean, from wikipedia.
"Saudade (singular) or saudades (plural) (pronounced [sawˈdadɨ] in European Portuguese, [sawˈdadʒi] or [sawˈdadi] in Brazilian Portuguese, and [sawˈdade] in Galician) is a Portuguese and Galician word for a feeling of nostalgic longing for something or someone that one was fond of and which is lost."
"Saudade is the recollection of feelings, experiences, places or events that once brought excitement, pleasure, well-being, which now triggers the senses and makes one live again."
"Saudade relates to the Italian malinconia, in which one feels an interior satisfaction because it is impossible to find something, but one never stops thinking that one is searching for it."
So the final bits during the credit roll, where live-action Kid is walking along abandoned railroad tracks and stone staircases and weird antique stores or in isolation through a busy intersetion... THAT kind of thing leaves an impression on my mind because that's what I feel like a lot and more than I should, and it's what I do spending an inordinate amount of time doing in Bowling Green; wandering aimlessly looking for beautiful grassy knolls and bright sunlight and some small sense of adventure or discovery in a slowly dying town or just SOMETHING that'll take me back to whenever it was that it was still acceptable to spend an entire afternoon lying in the grass and watching jets fly across a full and faded moon.