Welcome, Guest. Please login or register.
February 13, 2016, 03:56:34 AM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
377393 Posts in 15102 Topics by 2334 Members
Latest Member: Malekoth
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 445 446 [447] 448 449 ... 651
6691  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 12, 2010, 07:19:22 PM
Albion. Hadn't played it for awhile, but I saw Avatar last weekend, and well... there's a looot of plot similarities there. The difference between the Iskai and Na'vi is that Iskai don't live very long and Na'vi are blue.

Anyway, this game has neat dungeons, and the combat's gotten a lot more strategic. Story has some other neat touches too. At one point, for instance, I walked into a blue force field which more or less fried my party. When I came to the next one, one of the Iskai party members, who sort of fucked up earlier in the dungeon, offers to go ahead on his own to disable the field -- essentially walking into it and getting fried. Of course, there's another way around the fields entirely, but it's pretty neat.

Art is also gorgeous.
6692  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 12, 2010, 04:02:13 PM
You can do cool stuff with worldmaps and I'd be more in favor of keeping them around if anyone ever DID do anything cool with them.
6693  The Rest / General Discussions / Re: The woman is now obsolete. on: January 12, 2010, 09:34:44 AM
Amy Winehouse is like a potato with bad teeth.
6694  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 12, 2010, 09:33:35 AM
Real gamers get on UO and kill Lord British in public while he's actually being roleplayed by Lord British.
6695  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 12, 2010, 12:20:55 AM
Gettin' some Victoria goin' up in this bitch, sorta grokken the mechanics of it. Playin' Brazil, puttin' down revolutions and droppin' n's like they're made of bees. What I still don't get is how trade works, because apparently I'm getting 6 dollars a day in tariffs and like 100ish in trade, but my actual income doesn't really REFLECT that, unless trade and tariffs are factored into my taxing of the people somehow. Kenya believe it!? Also not sure how to build factories as I'm not sure how to force anyone to sell me machine parts.

Also not really sure what clergy are good for. Oh, and my party of choice lost the election to the conservatives although platform-wise they're nearly identical except the conservatives don't like Free Trade or osmethingz.
6696  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 12, 2010, 12:13:35 AM
Real gamers drop a fucking shield on him.
6697  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 11, 2010, 10:33:19 PM
You're correct that there are several different methods of classificaiton! The thing is, I'm trying to see what perspective the Bioware guy is coming from. Speaking strictly geographically... well, I don't know. I don't think that's saying as much. I mean, you could argue that if an American game dev goes to Japan and makes a game there and publishes it there

Quote
Each country has it's own culture and humor. Do we then break up into sub-genres by which country a game is from.

That's why some lumping is necessary, although it is sort of a weird breakdown. You also get a lot of overlap in Europe. While German games tend to be obviously German, and so on and so forth, there's still a lot of similarity and... general Europeanism to it. And a lot of games don't really feel of their particular country (although I've never played a European game that felt particularly *American,* that I can remember).

(Also, anything Peter Molybdenum makes is going to be infinitely more British than anything else made in Britian.).

I think a better point to make would be that Bioware tends to be really distinct from... Western RPG trends as a whole, whether we're talking North American or European. I don't think they represent the state of Western RPGs as a whole to be making claims like that. If someone like, say, Ultima 7-era Richard Garriot was to say Japanese RPGs lacked innovation, sure, I'd be more prone to listen. Except Garriot and JRPGs are equally indebted to eachother so I think he'd be more likely to respect and appreciate and learn from the cultural differences. Also, he's been into outerspace which gives him like a bajillion credibility points, too.

I'd also like to note that Bethesda games tend to be a style entirely idiosyncratic to that company. I don't think Bioware has it to the same extent, but, for comparison, I'd take everything Bethesda would say on this topic with a massive grain of salt partially because of this, and partially because I think they're sort of hacks, and going off of that I'd probably springboard into some point about how Gothic 2 was faaaaaaaar more innovative than Oblivion. In particular I'd also go after Bioware although I haven't played anything more recent than NWN, which I sort of... didn't like.

---edit---

Actually, I think WRPGs as a whole have been getting less innovative and the most innovative ones today are actually throwbacks to things like Ultima Underworld where you could make popcorn in game just for the hell of it.
6698  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 11, 2010, 09:47:13 PM
words

Yeah, and a lot of WRPGs play like JRPGs and vice versa. The thing is, it's more of a stylistic difference than anything. Eastern European RPGs have pretty big stylistic differences from other Western RPGs.

Anachronox, according to Dincrest, pretty much *plays* like a JRPG, but you're not going to look at and think it comes from Japan. Gothic might have some similarities to Morrowind, but you can tell it's not American or British in origin. When you start getting into games from the FSU, the sense of humor, general style, and what passes as normal is about as far removed from "western" culture as Japanese stuff is. It's even more apparent in not-strictly-RPG games like STALKER, Space Rangers 2, and, as I hear, Vangers.

In a similar sense you're not going to watch something like Yozhik v Tumanye and conclude that it was from like, France or Britain or something. Not even with, like, Nu pogodi, which is maybe the *most* western of the Soviet Era cartoons. It LOOKS vaguely like Tom and Jerry, but you get stuff like this entirely different internal logic to it, or the weird, vague homoerotic undercurrents between Volk and Zayats, or the way objects and space kind of freely mutate, distort, and do their own things, or the way that it kind of shifts between being sci-fi or fantasy or Soviet realist or nostalgic. You kind of saw similar things going on with the Czech produced Tom and Jerry cartoons but those weren't nearly as well done.

And that's not even getting into the down-the-rabbit-hole things like Fantadroms or that There Will Come Soft Rains cartoon which is absolutely chilling.

One thing I do find odd is that Troika's games feel really Eastern European. Given their logo and name I'm pretty sure this is intentional on their part.
6699  The Rest / General Discussions / Re: The woman is now obsolete. on: January 11, 2010, 07:55:57 PM
http://www.rollinwheelsofmphs.com/sitebuildercontent/sitebuilderpictures/microwave.jpg

Even better mechanical woman.
6700  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: January 11, 2010, 06:07:21 PM
Quote
Risen, Two Worlds 2, Divinity II, and Arcania. WRPG's "lack evolution" just as much as JRPG's. Very innovative games... I think not.

Gothic 1 and 2 were pretty innovative. Dunno about the sequels, or the more marginally related games like Risen and Arcania though.

I also think Eastern European RPGs should be classed separately from other WRPGs because they generally differ on a functional level in some manner.
6701  Media / Single-Player RPGs / Re: Do you think a Seiken Densetsu 3 port would be viable? on: January 10, 2010, 07:15:31 PM
Quote
Oh, I'm looking forward to this. Is there anything FACTUALLY wrong, or are you just going to disagree with my opinion?

You described the Heroes of Might and Magic games as isometric and Diablo-esque. A few points about this:

1. They're actually turn-based strategy games with RPG elements. They consist of two modes: In one, you move your hero (with a party of units with them) around the map in a turn based fashion, capturing resource points, capturing towns, finding artifacts and things, and battling random monsters/other heroes.

The other mode is the combat, which is a, uh... turn-based, tactical level thing, where you move your units around a map. Heroes aren't used directly in combat. Instead, there's an RPG element to the game, where heroes have stats that affect general combat abilities and stats of your troops. Additionally heroes can cast magic in battle.

Also, while some of them have a random map generator (Well... HoMM3 does with the expansion. No idea about the ones after that), they're not particularly roguelikeish either. All in all, not even remotely Diablo-esque.

For a more solid comparison, despite drawing from the Warlords mythos and using Bejeweled as a battle system, Puzzle Quest is *very similar* to HoMM in a lot of ways.

For further comparison, Clash of Heroes seems pretty heavily based on the HoMM gameplay style.

2. The HoMM games are actually based off of the original King's Bounty game from the 80s and significantly predate Diablo anyway.

3. Only Heroes of Might and Magic 4 was isometric. HoMM 1 - 3 were top down in the map exploration mode, and more... front-on oblique in the battles. HoMM5 was 3D and I think it had a dynamic camera so projection is sort of a non-issue there. This is pretty minor, though, since it's not necessarily clear from the screenshots and HoMM2 and 3 can look rather isometric depending on how the maps are designed.
6702  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 10, 2010, 05:31:35 PM
Quote
It seems Arsenal of Democracy (a commercial HoI2 mod that's coming up soon) is much better, so I'd wait for that instead.

Yes but:

A) It's commercial.
B) I'm cheap.
C) I already have HoI2.

Quote
I like CK1's ideas, it's just that the new engine would be more flexible for modders and maybe we'd have a chance of playing non-Christian countries, if not in vanilla, at least in a mod.

Problem with the new engine is that it doesn't work unless your card has full shader model... 3.0? 2.0? support, which mine doesn't. Which is dumb as hell because there's no reason the game has such high system requirements. EU3 looks like crap anyway.

Biggest problem, though (the shader thing is somewhat fixable) is that if you don't have enough video ram the game takes like ten minutes to load. Why vram affects load times is completely mysterious to me because frankly it shouldn't. I don't have much regular ram either though so...

In other words I can only run directX 8 games fully.
6703  Media / Single-Player RPGs / Re: Do you think a Seiken Densetsu 3 port would be viable? on: January 10, 2010, 05:19:59 PM
Speaking of viability, whether or not SD3 is good is sort of a non-issue. Square ports, afaik, tend to sell, and I'd imagine it'd sell even better if they stopped charging 40 goddamn dollars for their games.

SD3's also the sort of game that'd get good scores from the big review sites, since it's fairly charming and fun, at least on a surface level. It has sort of broken/breakable mechanics, true, but I don't think most people who are by SNES games ported to the DS are playing them to break the gameplay.

It's pretty cute and inoffensive and it'd have a lot of mass appeal. I probably wouldn't buy it since I already have a copy of SD3, unless they did some bugfixes and rebalances and general smoothing of things (which I doubt they'd do. Their additions to CT DS seem stupid and minimal. I mean, another shitty bonus dungeon, a really lame re translation, and ending that manages to awkwardly retcon BOTH CT and CC by making Schala evil or something. Woo baby. Also the whole DQIV party chat issue).

Quote
Why didn't anyone else correct him on this yet?

Speaking of corrections, your Might & Magic: Clash of Heroes review~~~
6704  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 10, 2010, 12:25:04 AM
I think I'm going to learn Crusader Kings event scripting in order to change some issues I have with how laws work in the game. Should be interesting. Also did the tutorials in Hearts of Iron 2 and managed to get that mod installed for EU3. Should be fun.

Somewhere early in disc 3 of FFIX. Not a lot's happening yet.

\\\
6705  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: January 09, 2010, 01:38:06 PM
Arx Fatalis - Finished the stuff I HAD to do in the crypt though there's still at least one more level left. Also took down a lich with the new equipment I got. Given that one of those pieces of equipment is a quest item I need to give up, I uh... think I'm gonna go and see if I can get back to that Meat Temple and kill the last lich I had to skip. The one I just killed had a rune on him, and runes are *good*.
Pages: 1 ... 445 446 [447] 448 449 ... 651


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!