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6781  Media / Single-Player RPGs / Re: What the hell is Elona? on: December 20, 2009, 02:25:26 AM
Why are you looking for human beings on RPGfan?
6782  The Rest / General Discussions / Re: RPGFan Game Journal XX - Sharpened Pencil Midnight Bathouse on: December 19, 2009, 11:35:45 PM
Downloaded the torchlight demo. It's basically Diablo 2 without the meticulous balancing.

Also played some other game by the Ifermoon guy. Pretty good!
6783  The Rest / General Discussions / Re: Tell me about buying a pet on: December 19, 2009, 11:33:56 PM
Furniture's for pussies anyway. Real men sit on the cold, hard floor and enjoy it.

(u c wat i did thar)
6784  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: December 19, 2009, 11:06:30 PM
We've had this debate how many times on the boards this year?  I've probably ranted till I was blue in the face about what conventions I would like to see redefined in JRPGs. 

Ever since games started having five year development cycles topics started getting repeated a lot.
6785  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 19, 2009, 11:06:05 PM
Maybe Kanji's a dickgirl.
6786  The Rest / General Discussions / Re: Tell me about buying a pet on: December 19, 2009, 09:34:59 PM
If you're more concerned about your furniture than the cat, you really shouldn't have a pet to begin with.
6787  Media / Single-Player RPGs / Re: What the hell is Elona? on: December 19, 2009, 09:19:35 PM
Wait, I mean no permadeath. NO permadeath.
6788  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 19, 2009, 07:34:39 PM
If he's coming onto the chick when she thinks he's a dude but still is into her after he finds out she's a chick doesn't that just make him bi?
6789  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: December 19, 2009, 07:29:25 PM
Quote
Also, there is a saying, if it is not broken, don't fix it. 

I just saw this review come up on GOG.com's entry for Beyond Divinity, in terms of its prequel, Divine Divinity. The problem, of course, is that Divine Divinity was horribly fucking broken. It chases constantly (literally, on my laptop, something like every 20 minutes. Going through doors made the game crash) and quests could break *very* easily, often as the result of the player either not doing anything, really, or doing something that they had know way of knowing they shouldn't be doing.

The thing was a goddamn mess and needed to be fixed, somehow.

The problem with a lack of evolution in JRPGs is that most JRPGs are horribly fucking broken and need to be fixed. Except nobody's fixing the problems inherent to the genre. There's this pervading sense that, instead of JRPG devs going, "Well, we tried doing XYZ in our game, and X worked really well, Y needed some polish, and Z was just bad, so next time we'll fix up Y and skip Z altogether", it's like, "Well, we tried XYZ in our game. Fuck analyzing how it worked out, next time we're doing ABC."

There's very little *progression* there. There's no learning from mistakes or iterative development or whatever. And when they do go down that rate stuff starts getting kind of tepid since it's mostly just refinement without adding any new ideas.

(And WRPGs have pretty much been set back infinitely by AD&D and Bethesda so whatever).
6790  Media / Single-Player RPGs / Re: Bioware founder says JRPGs "lack evolution" on: December 19, 2009, 01:18:38 PM
This is from the company that makes Planescape and has spent the rest of their career getting more and more generic ever since.

Of course, you know, western JRPG community had this whole LOL EVERYTHING WESTERN SUCKS vibe for a long time.

The main problem with western RPGs is that they value concept over execution a lot so you get quasi-interesting concepts like Daggerfall that are completely fucking horrible because they're not anywhere near done and full of bugs.

The problem with JRPGs is that they value execution over concept so you get some incredibly well-made games with completely dull concepts behind them (DQ, Tales).

Of course, there ARE exceptions. For instance, Atlus is VERY good with concept and execution, whereas, on the other hand, I just think Square doesn't have a clue what they're ever doing.

With WRPGs, I must admit, completely smoothly executed RPGs are incredibly rare. I'm sure they exist. I just can't think of any. Even something like Ultima 7, which is maybe my favorite RPG ever, has a lot of bugs and wonky bits, although older wrpgs I can forgive a lot since they were written for a system with a very hostile memory manager (Not Daggerfall though. That's just incompetence and a case of graphics being valued over gameplay. Seriously, the VAST vast vast majority of dev time was spent on the engine).
6791  Media / Single-Player RPGs / Re: What the hell is Elona? on: December 19, 2009, 01:04:17 PM
It's a graphical roguelike with some unique features, permadeath, and anime graphics. Jesus christ son just google it I'm making a sandwich.
6792  Media / Single-Player RPGs / Re: Megami Tensei Topic on: December 19, 2009, 12:40:04 AM
I thought SMT:SJ was generally considered SMT4 by the dev guys.
6793  Media / General Games / Re: Strange Adventures in Infinite Space free now. on: December 19, 2009, 12:38:22 AM
Okay I have to admit I didn't get into EV that much. They played pretty much like any other topdown elite-like game. I didn't really see any hugely distinctive features.
6794  The Rest / General Discussions / Re: Tell me about buying a pet on: December 18, 2009, 12:50:05 PM
I live in Ohio. If we want a pet it mostly involves finding a nest of coyotes and feeding them beef jerky till they warm up to you.

Raccoons also work but that's only if you suck at taming coyotes.

And by NO means shall anyone EVER attempt to tame the deer from around the chemical refinery that takes up most of the town. I think the reasons as to why not should be obvious.
6795  The Rest / General Discussions / Re: Sony's three pillars of gaming... on: December 17, 2009, 11:08:14 PM
Oh wow they made stickless PSX controllers?

I never kne...w...

My god I was twelve when I got a PSX. Боже мой, что я сделал с моим жизной!? КАК СКОЛЬКО ГОДА!?

I think Ape Escape was the only game the really MANDATED the two sticks though, wasn't it?
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