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337931 Posts in 13834 Topics by 2212 Members
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6946  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 07, 2009, 01:47:32 AM
Went back and beat the quest I was having trouble with. Got kind of crappy skill panels because I rushed through it without fighting much and also had everyone using non-standard skills so I could save my weapons for the boss. However, I did get diplomacy L3 for Kurt which is... a lot more useful than I realized.

It would also appear that I'm quite near the end of emelia's quest in sgf1. Perhaps I will finish that and... play Riki or something.
6947  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 06, 2009, 08:36:38 PM
unlimited saga: Beat the mission I was stuck on. Apparently the victory condition is just defeating a set number of enemies (like the quest text implied X|) and the FAQ was wrong. Then I did some other quest for like, two hours and lost. I'm getting sabretigers as regular enemies now, which is *bad*. However, the puzzle in this quest involved putting some seashells on a grid to open a door. Now that I know how to arrange them, I'm not going to get killed by backtracking. I probably wouldn't have anyways if I'd have thought to collect a bunch of shells all at once instead of just 2 or 3 at a time. Oh well. My fault.
6948  The Rest / General Discussions / Re: The most hours you've logged into a game? on: April 06, 2009, 06:25:19 PM
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The clock maxed out at 99:59 so I'm estimating I went to 110.  (I almost went to eleven!)

I see what you did there and my answer is no.

(If that wasn't intentional then it's even funnier).

Probably SMT:N or ToS, with maybe around 70 hours each? I never finished either though.
6949  The Rest / General Discussions / Re: And now, for something different: Raccoon bites off rapist's penis on: April 05, 2009, 08:25:06 PM
Uh, dude. It's still too soon for Socks jokes.
6950  The Rest / General Discussions / Re: And now, for something different: Raccoon bites off rapist's penis on: April 05, 2009, 08:20:45 PM
big deal one time i had three of my dicks bitten off by 40 raccoons and it was in poland, too
6951  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 05, 2009, 08:02:55 PM
I played unlimited saga for like, two hours. On one quest. which isn't ending for some reason. The FAQ I read said you... just need to get to the final 'square' in the dungeon and it ends on its own. It's not doing this. And I've been everywhere in the dungeon I could possibly be. Sooo... I'm going to have to make a gamefaqs account and ask them. eww :(
6952  Media / Single-Player RPGs / Re: RPG Annoyances/Pet Peeves on: April 05, 2009, 03:50:36 AM
If an RPG Maker game uses borrowed graphics (from a copyrighted source. If they're graphics from a public domain artist, or some generic RPG Maker sprite repository of custom, free sprites made FOR RPG Maker, that's infe) I don't play the game out of principle. Ripped sprites, to me, is a huge sign of laziness, and seriously, every RPG Maker games with ripped sprites I've played is utter shit.

Anyway, I think there's a place for random battles. Reasoning:

Earlier this year I was hashing out the ruleset for this thing called Boolean RPG, which I won't really explain in depth because it's strange. Anyway, it's basically a first-person dungeon crawl. My original design had non-random monsters. There's sort of a problem, though, in that, without random monsters, there's a much lowered level of tension.

Now, I'm not saying you can't do random encounters like Earthbound did it -- randomly place a monster on a map, have it run at you, and if it hits, then go into battle mode. You know? But having all encounters be set encounters is a bit problematic because there's no surprise.

The problem with what I was doing, though -- an SMT-styled first person dungeon crawl -- is that your standard, random pop-up battles are the best looking solution.
6953  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 05, 2009, 12:53:46 AM
Played FFL2 a bit. Mostly running around inside of KI'S GUTS.

Also played the first Rolan's Curse for a bit. It's... interesting. I liked the second one and Ninja Taro (is that related? It seems like it) a lot, lot more.

---edit---

Beat some bosses in saga frontier in the trinity base. Assellus kind of sucks when she's not the main on account of no asura but still having low LP.

I think I'm going to go play unlimited saga now and then when i get done with that, I'll draw some anteaters in the style of an Andrei Ryoblėv-ian icon.
6954  Media / Single-Player RPGs / Re: Final Fantasy IV: The After Years on: April 03, 2009, 10:13:40 PM
Most JRPGs are pretty cotton candy, and just because FFX-2 had a lot more T&A than most of them doesn't mean that most of them don't have a lot of T&A.
6955  Media / Single-Player RPGs / Re: would you say the older you get, the less fun games are on: April 03, 2009, 10:11:05 PM
Also Hollywood sucks a lot.

I did like Apocalypse Now more than Heart of Darkness. I think everyone did, though.
6956  Media / Single-Player RPGs / Re: would you say the older you get, the less fun games are on: April 03, 2009, 03:29:45 PM
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One of the greatest parts of reading a book is being able to imagine the characters and places and things looking however you want them to look.

I never really do this when I read. I also don't see it having that much relevance outside of like, fantasy or sci-fi. I also might argue that the author in question should be providing more concrete descriptions of whatever it is they're focusing on, maybe.

Then again, I haven't really read anything fictional since finishing Master i Margerita Freshman year. I've bought books since then. It's just that I've either hated them (Foundation), haven't bothered reading them (Ozhog, Babel-17, Gravity's Rainbow), or lose them (Stars in my Pockets like Grains of Sand). So what the hell do I know.
6957  Media / Single-Player RPGs / Re: would you say the older you get, the less fun games are on: April 02, 2009, 09:07:37 PM
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My imagination is going to be filling in blanks for the DS DQ games and especially Etrian Odyssey because there's that much more room for my imagination.

I encountered this sort of sentiment a lot during my stay as a troll on the official Daggerfall forums. My response is basically that if I wanted to put effort into imagining the story, I'd be better off writing a story myself.

anyway, related question: Would you say that the older you get, the less fun life in general is?
6958  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 01, 2009, 09:05:34 PM
I killed my wife and hid her body in the basement.

APRIL FOOLS!!!!!!!!!111111111111111111111111111111oooooooooooooo

Sorsalux, I played Disciples 2 while cooking my laundry last night. Finally finished the second mission on the Empire side. Missions are long. They also have tons of optional stuff to do. And there are 9 campaigns with the expaks.

Content! Hurray!
6959  Media / Single-Player RPGs / Re: LOL @ RPGamer's April Fools Joke on: April 01, 2009, 09:02:08 PM
Oh jeez. I was assuming Tidwell wrote it, and just assumed it was sincere. Whoops.
6960  Media / Single-Player RPGs / Re: RPG Annoyances/Pet Peeves on: March 31, 2009, 09:45:02 PM
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My problems with the usual teenage cast can be boiled down to two: Quite often that's just not a plausible age given all that they're doing,

Gavrilo Princip dawg.

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The MegaTen series tends to handle it well simply because the teenagers aren't part of an army or whatever but actually are in school, and just have supernatural stuff happening on the side.

Or they turn into mutated clawstards. Or in the case of the original devil children games atlus just sort of runs with it for the sake of being weird.

Quote
Even RPG fans peeved about teenage protagonists would like the teenage cast in, say, Persona 2: Innocent Sin.

Teenagers in persona games actually act like teenagers though. I mean, I think that's really part of it. The problem is when you have teenagers trying to save the world while acting mostly like adults for some reason except with odd, teenaged insecurities. That just doesn't add up. Also, you have the whole thing where all RPGs need Dramatic Mental Anguish in their teenagers' pasts. FFXII gave you Vaan and something involving evil twin brothers killing Vaan's decidenly non-evil, non-twin brother. Persona gives you something like Brad or Eikichi.
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