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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319177 Posts in 13033 Topics by 2145 Members
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7021  The Rest / General Discussions / RPGFan Gaming Journal: The Road to Infinity on: August 07, 2008, 10:42:03 PM
Have you considered getting by without the latest equipment all the time? You can do that in DQ8.
7022  Media / Single-Player RPGs / New Suikoden Game? on: August 07, 2008, 10:38:06 PM
Quote from: Sapphire_Fate
Quote from: "Shiguma"
Quote from: "Sapphire_Fate"
May it be so much better than how craptastic V, IV, and III, II, Tactics, and all of those unnecessary gaidens for the WSC were.


7023  Media / Single-Player RPGs / RIP Landstalker remake (who didn't see this coming?) on: August 07, 2008, 09:15:27 PM
An awesome thing about Landstalker compared to other Genesis RPGs is that you never have to grind because you can't level up :(

Also, isn't Alundra more or less a sequel to Landstalker in the same way that Soulblazer is a sequel to Actraiser?
7024  Media / Single-Player RPGs / rpgs and why you play them on: August 07, 2008, 09:12:18 PM
I still think it's funny that people say the snow queen quest was cut for Chestburst Wangdemon when Persona 1's final boss is way, way worse than Chunky.  "Vaginapede" is about the only word that comes to mind.
7025  The Rest / General Discussions / The influence of the fanbase on things you like on: August 07, 2008, 07:18:00 PM
Not to mention the sheer number of idiots that came out of the woodwork during the growing pains.

Most of those were probably me.

Actually though this is what leads to stuff like No Mutants Allowed. Maybe.

I hate Leafs fans.

What're you gonna do about? Pray that god sends a bunch of moths to eat all their clothes?
7026  Media / Single-Player RPGs / RIP Landstalker remake (who didn't see this coming?) on: August 07, 2008, 07:02:04 PM
The platforming elements aren't THAT hard. Be a man >:|

Also Landstalker had two other quasi sequels: Lady STalker and that thing for the Saturn where you fight bears.
7027  Media / Single-Player RPGs / rpgs and why you play them on: August 07, 2008, 07:01:36 PM
The entire theme is eating people what do you expect :|
7028  The Rest / General Discussions / The child protagonist on: August 07, 2008, 04:11:31 PM
Oh, the child protagonists in the first couple Devil Children games were pretty amusing(ly fucked up and genocidal and basically what you'd expect if SMT's main character had been ten). And then when got Demikids GOD-damn.
7029  Media / Single-Player RPGs / rpgs and why you play them on: August 07, 2008, 04:03:42 PM
Character in question comes out and says she's a hermpaphrodite or something. like, that's her first line.

<DDS Guys> Sup lady.
<Character> I HAVE A PENIS.
<DDS Guys> Sup... dude?
<Character> NOT QUITE!!!
<Gale> Hoodily stares blankly.
7030  The Rest / General Discussions / The child protagonist on: August 06, 2008, 11:45:56 PM
Is the fact that wide audiences don't want to see child protagonists grow up why many comic strip characters never age?

Maybe. Another reason: David Craig Simpson is a talentless hack and can go snort on a wall of dicks while climbing it so that after he's done snorting it he falls down and is all ":(".

Although it didn't seem like Western RPGs (the old D&D ones or games like Bard's Tale or Wasteland did this - it seems to be primarily a Japanese thing)

You can make characters as young as like, 15 or 16 in Wasteland, and even younger in Wizardry. I'm thinking 9 might be the minimum age, there?

Basically, though, let's compare this to Disney movies. In the 1940s you had a young bambi, who loses his mother, grows up, has babies, and then the forest burns down in a scene of apocalyptic destruction which is a bit unnerving given that the bombing of Hiroshima would only happen a few years later. That's an entirely different kind of child protagonist than in... I don't know. A lot of more recent Disney movies.

I'm not really sure what the hell I'm saying so I guess you could say that the point of a child protagonist is to have them learn something about adult life, leave their childhood behind and move on, or to give a more innocent perspective of a very non-innocent event. And these traits are generally not seen in children's books/movies/whatever to day, and I think it applies to RPGs, too, except now instead of having really stupid kids not doing jack, there are really boring adult characters that don't act like adults and aren't really different from one-dimensional child protagonists. I mean it's all

<Adult> i fucking hate everything BOOZE PLZ.

I'm not saying this is a universal trend and I don't even know what I AM saying but...

I thought Gabo was a really cool child protagonist. You didn't really see it unless you constantly used the party talk feature, but he was a really good mix of innocence and honest confusion at some of the darker turns in that game.

Ness wouldn't have worked as an adult, either.

I think there's this problem as a whole where a lot of RPG writers have trouble portraying well rounded characters, despite the age. Like, Yangus? He's pretty normal and as a result pretty believable. Whereas Basch is just like, christ dude what the hell is wrong with you, nobody acts like that*? And I think I'd rather have a near-silent lead, like Randi from SoM, than something completely botched.

Maybe that's what silent mains are good for. Younger characters that are just silently taking everything in and seeing how the world works. I do know that SoM wouldn't have worked if Randi was more talkative (I'm pretty sure he wasn't silent, though. Confirmation?).

Spark from Ultima 7, by the way, is totally awesome as a child protagonist. Like, he's 12 or 15 or something. And Ultima 7, being a PC game from the 90s, has a brothel. And you can drag Spark in there with you and it's pretty much the funniest goddamn thing ever. He doesn't act like a REALISTIC early teenager, but he acts like one that makes sense, in the context of the game.

* Vaan actually almost worked, like, in a few scenes where he's talking about his dead brother, but the effect is a bit wrong when you realize he's 17 and not actually a lot younger than that.
7031  Media / Single-Player RPGs / "Countdown Site" = Chrono Trigger DS? remake, new on: August 06, 2008, 11:18:15 PM
PSX also had a capable sound system, though. I'm worried they'll botch the emulation somehow. I mean, I'm concerned as a whole as this sounds less like a chance for a new generation of gamers to experiance a timeless classic and more like a chance for a new generation of gamers to get sold something that didn't cost a whole lot to make.

As I said before. There's definitely stuff from Chrono Trigger that got cut, definitely stuff from Chrono Trigger that got cut that fans want to play, and definitely stuff from Chrono Trigger that could be rebalanced or expanded or whatever. I'm surprised they're not adding a hard mode, honestly. I'd buy CT again for a hard mode, and I'm sure a lot of other people would too.

It just sort of bugs me because they could actually make Chrono Trigger perfect or damn near it, and they're... not. and maybe this is just driving me crazier because because I'm playing that Dragon Warrior 3 GBC port/remake, and that's a REALLY great example of how to essentially leave alone but fix outstanding problems and add enough new content to make it feel more complete.
7032  Media / Single-Player RPGs / rpgs and why you play them on: August 06, 2008, 11:09:25 PM
I do too so I invented this calculator that you can kill deer with. It's basically just a normal calculator, only it's a Ti-89 because they weigh more, and it works by you beating the everloving shit out of the deer until it passes out, and then you keep beating it more until it dies, and while you're doing this you're running a TI BASIC program that displays a constantly increasing number. You can't really skin the deer with the calculator but I don't care because, as a vegetarian, I don't eat meat.
7033  Media / Single-Player RPGs / "Countdown Site" = Chrono Trigger DS? remake, new on: August 06, 2008, 07:20:08 PM
Also if they make a third Chrono game, they should set it entirely in Zeal. I don't care about anything else. I just want more Zeal.

Anyway, I hope the music comes out alright. It's not that I think CT had the best soundtrack ever or anything, but it's that CT's music is massively important to the game as a whole. It makes the game... dimensional.
7034  Media / Single-Player RPGs / rpgs and why you play them on: August 06, 2008, 04:28:27 PM
I invented this topic a month ago. Quit harshing my mellow with your atrocious spelling, you inedible piece of a cork.
7035  The Rest / General Discussions / The influence of the fanbase on things you like on: August 05, 2008, 08:49:42 PM
SMT elitist know-it-alls are funny because they usually get stuff wrong. I think they still tend to insist that Persona 2: IS never got a US release because of the entirely wrong reasons, along with believing that Persona 1's good ending (where you get like, five other dungeons and an ending that makes sense, sort of) was removed, when it was just the snow queen quest that got taken out (and for that matter, no, it's not the best translation in the world, but it's hardly the worst and it's at least on par with the non-WD stuff from that era. Also, I SWEAR that there's some odd racism behind the dislike of Black Mark in a lot of circles. Not so much a dislike of black people, but a weeabooism and "how dare they make him not Japanese" or something. Does that make sense?)

I think they're a bit pissed off that the games are getting sort of popular and it's not their little Super Magic Secret Funclub anymore :(

Also the suikoden hardcore fanbase seems like it might be a little bit wonkers.
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