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352642 Posts in 14358 Topics by 2254 Members
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7426  Media / Single-Player RPGs / Re: Suggestions for American RPG's? on: January 30, 2009, 08:51:08 PM
That NEW Gothic 3-based Gothic is apparently terrible though.

From what I remember, Gothic 3 was really bad at launch from bugs. It's since been patched, though.
7427  Media / Single-Player RPGs / Re: Atlus Teaser: SMT! on: January 30, 2009, 08:46:49 PM
Conversation outcomes were actually somewhat random in Persona 2, in the sense that if an outcome makes them happy once, it PROBABLY will again, but not necessarily. I've tested this. And I was like "What the hell?" when I noticed that.

Also, eeeeeeeerrr, SMT:N only had one random outcome question. SMT1's conversations can be hard to navigate.

Also I seem to recall conversations being more reasonable in the first two sets of Devil Children games, but then again, I played those in Japanese with a script so I think I was just bashing on answers. In any case, they were way better than DemiKids (and actually had fairly neat little stories instead of completely lacking stories. Not that I care about storytelling in games or anything.)

(Storms off manishly to play Wizardry or something.)

Speaking of conversations, I KIND OF wish P3 let you intentionally be mean to people. There were some dudes I *did not like*. Maybe have a mechanic where like, intentionally getting one SLink mad out you raises an SLink of someone else that doesn't like that person either.

I thought Soulless Army was underrated

It came out on the heels of what were arguably three of the best PS2 RPGs at the time, so I mean...
7428  Media / Single-Player RPGs / Re: Final Fantasy XIII release date revealed!!! on: January 30, 2009, 08:40:39 PM
From Wikipedia:

Working with her is Snow Villiers[10] (スノウ・ヴィリアース, Sunō Viriāsu?), a blond, bandanna-wearing male who rides the Summoned spirit Shiva Sisters in their motorcycle form and totes a large gun.[7] Snow is the head of the resistance group against the theocratic government of Cocoon.[11] He is a big character and is capable of running while carrying two people.

Snow's weapon shouldn't be a gun. Snow's weapon should be two people, which he wields at the same time.
7429  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: January 30, 2009, 01:14:24 AM
Lords of Magic: SE

Strategy game, but more RPGish than not. Plays a lot like Warlords or HoMM but... not. It has real time combat which is pretty neat when you get that the main point is how you put your troops in formation and not about how you manoeuvre them DURING combat because actually controlling them much after they enage the enemy isn't that helpful.

Apparently a VERY LONG sort of game.

Might and Magic 6:

I was in the Mire of the Damned, getting my ass kicked by EVERYTHING (Namely slames and Curse-casting harpies), and decided to head to New Haven to do easier quests. Couldn't find anything decent, although I did get some skill masteries in. Then one of my dudes died and I went to Bootleg Bay to get trainig. Now I'm doing some *huge sumbitch dungeon* till December brings the circus and I can get that stupid Nicolai Ironfist back.

This dungeon is basically the most epic dungeon ever. Also my main mage is great, but nobody else is that good at magic. I need to give to my druid better combat spells or something.
7430  Media / Single-Player RPGs / Re: Atlus Teaser: SMT! on: January 30, 2009, 12:15:41 AM
I'd recommend starting with Nocturn but that's just cause it's my FAVORITES PS2 GAME EVAR zomg. They're all pretty good though. Even if Devil Summoner is the worst of the PS2 lot, it's still better than a lot of things (and it definitely had good ideas so if the sequel's basically the same thing given some polish, balance, and new features -- and it sounds like Atlus is doing exactly that -- then it should be good).
7431  Media / Single-Player RPGs / Re: Free Indie RPG - Tales Of Worlds on: January 29, 2009, 07:26:40 PM
by deliberately doing things such as making graphics cute

You didn't make the graphics, though.
7432  Media / Single-Player RPGs / Re: Free Indie RPG - Tales Of Worlds on: January 29, 2009, 02:29:21 PM
8. An epic story with emphasis on emotion and character development, love, revenge, war and peace, which spans time itself.

WE shall be the judge of THAT, good sir.
7433  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: January 28, 2009, 11:25:03 AM
So is Arc 3 worth playing or what then? I mean, I have it and all, and I'm a big fan of the first two (which for all intents and purposes should probably just been considered a single, two-disc game), but a lot of fans seemed to react negatively to Arc 3 (and sort of wanna try the non-bad PS2 one but the graphics style just seems really offputting. On the other hand, it has a wolfdude and I'm a *total* furfag for wolfdudes).

Anyway, working through my backlog and doing that uh, particular Heroes of Might and Magicish breed of strategy RPG. Last week I played Warlords 3: Darklords Rising, which is a BIT more like Advance Wars, especially in regards to have stacked combat and the towns work. However, it has some neat mission features (A random quest generator, and the quests are actually *interactive* so like, you can have it give you bonus experience for raising a city) and diplomacy. Also I thought HoMM3's combat was slow so I'm digging the stacks. Also, you can spend points to upgrade your base units between missions, which makes the campaign a LITTLE more fun than HoMM3's campaigns, and always carry three heroes between missions (Wish it was more, but each side only has four possible classes, so you get most of them).

Uh, what else. Played Majesty for a little. Seems nice. I like any RTS where you can't directly command your units but just set up tasks for the AIs to figure out (DF, Blo...Globulation 2).

Mostly this week I'm focusing on an obscure little thing called Lords of Magic: Special Edition, which uh... I haven't played enough to describe yet, but even regular units can level up in that so it seems to be a lot more RPGish than the other games. It seems to be increasing in depth as I go along, though. It also places a huge emphasis on combined arms tactics. A part of all archers will not be viable. Oh, and combat's realtime, which was clunky till I realized it's more about getting my armies into a particular winning formation and then marching them into battle.
7434  Media / Single-Player RPGs / Re: Atlus Teaser: SMT! on: January 28, 2009, 11:19:37 AM
Even if the combat is still sort of shallow, the addition of demon negotations should improve things a lot (Also, I though combat in the first game was a lot more fun if you relied strictly on your demons and never attack yourself).

Anyway, I probably need that jack frost doll so it can hang out with my nauga doll and they'll go on adventures or something, so what's the place to preorder from nowadays? I mean, with the US not having an economy now, what stores are f'in up preorders or whatever?
7435  Media / Single-Player RPGs / Re: Braid Creator working on 2D RPG on: January 27, 2009, 03:07:03 PM
though it seems to me Nintendo's capitalizing on just what else you can do with the medium, even if they aren't inherently games.

They're doing it wrong :/

I mean like, it's hard to say if there's any inherent artistic merit in something like Dwarf Fortress or Crusader Kings or Simcity 4, but they ARE thought-provoking world-simulators. Or something like that.

The other problem with the "games as art" movement is that there is a certain degree of validation wanted on the part of gamer's for their hobby, and that's a tad bit misguided.

7436  Media / Single-Player RPGs / Re: Braid Creator working on 2D RPG on: January 27, 2009, 02:11:05 AM
Isn't making a videogame artistic just for the sake of making it artistic missing the point of art?

Also, I think art is a means. Not an end.

Also, I think that assuming video games should be art is sort of narrowminded and excludes the other things they COULD be.
7437  Media / Single-Player RPGs / Re: For everyone tired of overly long RPGs: on: January 27, 2009, 02:03:57 AM
and choices are the core of a deep game.

Yeah but JRPGs are pretty low on choice most of the time anyway, really.
7438  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: January 27, 2009, 02:02:40 AM
I want to see Chris' body fall apart even when he doesn't die.

It's like this: take the underlying concept behind Anacreon: The Reconstruction -- that being the fight against entropy -- and combine it with a corruption system like in ADOM. The further you get in the game, the more the zombie virus starts affecting you. You can stave it off with drugs, but ultimately you're on borrowed time and you need to find other ways of keeping yourself together.

Actually, that'd probably end up like Robinson's Requiem. Nevermind.
7439  Media / Single-Player RPGs / Re: Game franchise on: January 26, 2009, 09:10:50 PM
Not an RPG, but I DID by a Jaguar just to play... nah, too easy. Not going there.

In all seriousness, I'm not buying a new console till they get down to around 100 dollars or whatever. In the PAST, I went playstation, because the N64 didn't have much in terms of RPGs in general and the Gamecube didn't get some till later on (Granted, I... bought a Gamecube. Looking back, I'm not really sure why, even though I like it rather much. My first game for that was Animal Crossing and no idea what else I got ever that. Probably Skies of Arcadia or something).
7440  The Rest / General Discussions / Re: I expected Wii Fit to be a complete sham. on: January 25, 2009, 10:44:31 PM
"Kid Learns to Snipe with Arcade Game", with a single sentence about Silent Scope and how he only played it once in his life. :P

What can I say, that game's effective.
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