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7426  Media / Single-Player RPGs / Re: The youthful protagonists thread on: April 24, 2009, 11:04:07 PM
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The only people I know who hated college are the ones who were really anti-social or didn't even try to get involved with anything.  It's really one of the better parts of your life, try to enjoy it.

There's nothing to get involved with here, most of the people I know from classes don't live in town, and generally the people in town never get out anyway. And I don't drink and the bars look horrible here even if I did. I go down town all the time and I never see anyone down there. There ARE things down town but not a lot. Sometimes I just wander through town and I still rarely see anyone. Everything interesting is apparently in Toledo, except that's a half hour away, I don't have a car, and apparently Toledo's not a horribly safe city. I can't really describe it. It's just stifling here. There's no soul or culture or... whatever you'd want to call it. At least I graduate next year, and'll probably be going to grad school in a city I *like*.

Anyway, Alex was a little older in SSSC than in Legends or the original Lunar.

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Maybe I'm just not thoroughly thinking it out, but I don't really recall nearly as many annoyingly childish younger characters percentage wise compared to the newer games.  Eh...

SNES games didn't have very good character development. GOOD character development is a double edged sword in that while likable characters get more screen time and purpose, so do the, uh, really annoying fucks.

Vivi's sort of anomalous because he doesn't strictly *act* young, although when he does, it's in a very... eh, real sort of fashion? I feel that FFIX's story had a lot more humanity than most FF storylines.

Also think Gabo from DQVII works. Doubly so were it to have had a better translation.
7427  Media / Single-Player RPGs / Re: The youthful protagonists thread on: April 24, 2009, 07:31:49 PM
The problem's more when you have 16 year old characters that act like 10 year olds and 10 year olds that act like four year olds. And then you have 20 year olds that act like 30 year olds, even though most 20 year olds act like they're 14.

I hate college :(

Anyway, in theory, I'd say they're using stereotypical youthful actions to drive home the point that the characters aren't adults tends to go a bit too far.

I also think Lunar was pretty good with having characters that acted their age. From what I remember. Less so with Grandia because Sue and Justin were... I think Sue was 9 and Justin was 15 and they basically act the reverse.
7428  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 24, 2009, 07:30:05 PM
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Finishing up Chapter 2 in DQIV. So far so good, although it's pretty annoying having to read through each town's dialects. I get what they're trying to do, but I would have preferred normal English.

DQV's localization was so much better. The only stupid accent is Sancho. I mean, some other characters have accents but Sancho's is the only stupid one.
7429  Media / Single-Player RPGs / Re: Why do I not understand all the fuss about Chrono Trigger DS? on: April 24, 2009, 07:25:13 PM
[quoteIt's a fun, light-hearted romp...[/quote]

...where you inadvertently commit genocide :3 Also a bunch of OTHER rather-much-unhappy bits. It also uncannies its own valley* around Zeal or thereabouts, but not the extent that Earthbound uncannies ITS own valley with, uh, everything after Twoson.

Anyway, it's a good game. When I was younger it was my favorite game. Now not so much. It has a nice story, probably one of the best videogame soundtracks ever, and lots of really nice little personable touches. Gameplay wise, combos are cool, definitely make ATB meaningful for, uh, once, and it has some sidequests. More disadvantageous, it's incredibly easy except for a few bosses, dungeons kind of tend towards largeish and empty, and all of the sidequests are wedged into the very end. Also, the towns are very small and unimportant. And while a lot of people mention the fast pace as a plus, I... really wish it would've slowed down. Sometimes it feels like it's rushing the player.

* I think I explained what that means elsewhere.
7430  Media / Single-Player RPGs / Re: 1up: Essential RPGs on: April 23, 2009, 10:22:46 PM
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the DS list sucks and if zelda is an rpg so is super mario galaxy lol.

That rational person in me wants to just got ">:/" and leave it at that. The less rational person in me wants to point out the inherent elitism present in the RPG community, and in RPG-ing as a whole, circa... whenever the hell Ocarina of Time came out till about 2001, except that's a a lot of analyzing and conjecture and not fucking going there.

Pokemon are totally kids games. I play them all the time because I'm a totally nedorosl.
7431  Media / Single-Player RPGs / Re: 1up: Essential RPGs on: April 23, 2009, 03:05:09 PM
GS also seemed to use some of the sprites from Beyond the Beyond in places at times.
7432  Media / Single-Player RPGs / Re: Your Favorite RPGs and Why on: April 23, 2009, 11:36:49 AM
Unless you're cheap and only have single player.

(And even then it would've been a lot of fun if you didn't. have to. kill. every. enemy. in a room. to. progress. >8/)
7433  The Rest / General Discussions / Re: The hobbies thread. What do folks do other than gaming? on: April 23, 2009, 11:35:41 AM
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You have the be strict, but at the same time you need to try to understand why the animal does the things it does.

Yes, just like with my 20 children, or five trophy wifes.

(j/k of course)

So, since my other hobby is plants, last year I tried to grow bananas. I never potted them out and tried overwintering in the garage (the foliage died back of course. You don't water the, when you do this) but I think they still go too much light and ended up rotting. The corms feel mushy. I'm going to plant them out this weekend, maybe. We'll see how they do.

And today, I discovered that certain species of palms hardy to around zone 6 can, if given protection, can be grown outdoors as far north as zone 6. I think I just got an awesome idea :]
7434  The Rest / General Discussions / Re: What's worse than a $100,000 horse dying at a polo match? on: April 23, 2009, 08:29:01 AM
Oh crap dawg just got one.

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What's worse than a $100,000 horse dying at a polo match?

100,000 $1 horses dying at a polo match.
7435  The Rest / General Discussions / Re: The hobbies thread. What do folks do other than gaming? on: April 23, 2009, 08:28:11 AM
Actually Tomara you just sort of reminded me of something weird I noticed when, uh, reading about exotic cats being kept as pets just to see if anyone had ever had success raising manuls in captivity (Odd interest of a friend. Don't ask).

I think people just have really skewed concepts about pet ownership in general. Most of the stuff mentioned on said exotic cat pages, which was marked as being really special considerations and bold, thrice underlined bulletpoints just struck me as stuff that should be common knowledge. I'm wouldn't expect it to be easy to raise an exotic cat, of course, but it seems like things like "Animal-proof your house to prevent cat from eating your oleanders, hot electrical wires, and bleach" or "Your cat might pee on things and bite you" or "Know about the animal's personality, dietary needs, space requirements, etc. before buying" are kind of, uh... duh?

I guess improperly socialized rats are also a huge problem. I know nothing about rats, but apparently people just sort of leave them in their cages and ignore them, which is bad.
7436  Media / Single-Player RPGs / Re: 1up: Essential RPGs on: April 23, 2009, 08:21:08 AM
I didn't really like FE much but I can recognize that it was definitely a solid game, and something I could see being in that spot a lot more. There really weren't a lot of GBA RPGs though. Not counting a few FF ports and some of the more marginally RPG games (CIMA, RCR DX, Scurge... All of which I liked, buuuuut...) we're left with a few MORE shoddy ports (ToP, Sword of Mana), some fairly decent ports (BoF games), Pokemon, Riveria, Fire Emblem, Mother 3, Golden Sun, and uh... FFTA?

I was under the impression that Yggdra Union was also more strategy than strategy RPG, too.

Also, always wanted to try Car Battler Joe, now that I think about it...
7437  Media / Single-Player RPGs / Re: 1up: Essential RPGs on: April 22, 2009, 08:48:26 PM
Gen:

Is Yggdra union good? I could get the the GBA version sometime maybe.

What's odd about GS is that it's listed as one of the LAST generations best. Maybe I could see it if it was just best GBA RPGs (There weren't tons of those anyway), but all of last generation? Come on.
7438  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: April 22, 2009, 07:17:25 PM
RS3:

Got muse and sharl. Told ellen to go away. Game's still really easy as long as I keep everyone in Tiger Cave formation. Discovered I screwed up the rat quest by beating it the wrong way. Wups.

CC:

Did more stuff in the Sea of Eden. This is probably my favorite part of the game, from what I remember. It's creepy in the same way that Zeal was -- weird and looming and detached from the rest of the game's established reality. Also they're both weird metropolises in the middle of ice.
7439  The Rest / General Discussions / Re: The hobbies thread. What do folks do other than gaming? on: April 22, 2009, 07:16:22 PM
I also have rabbit stories. Not about personal rabbits, but they're sort of... well, as a matter of taste, I'm not getting into them, because I'd be throwing some pretty heavy accusations at someone I don't know very well, based solely on group suspicion.
7440  Media / Single-Player RPGs / Re: Secret Party Members in RPGs on: April 22, 2009, 07:12:35 PM
Hunger can get sort of annoying sometimes. It didn't bother me in Ultima 7 but I'm a chronic apologetic for games I like. Anyway, it's more problematic when in...

Let's use certain old morrowind mods for an example. Early eating mods were unbalanced and you'd like, die if you didn't eat every hour. That's not good.

You'd definitely want to abstract it.

I think it might work better if you take alignment into consideration. Say you have a druid type dude that refuses to kill any animals unless they're diseased and uncurable (and might have some spells to non-violently instant-win the battle by taming/curing certain critters). If told to attack, though, he'll refuse to do it. If you keep telling him to attack, he'll get pissed off and refuse to do other things.

Anyway, another idea I had. You start the game with a full party of 10, but certain events, either in-battle or otherwise, will kill them off till you're down to around three. The secret is finding a way to keep them all alive.

I swear, when I get my generic dungeon crawl engine working, I'm going to play with most of these ideas.
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