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7441  Media / The Soundroom / Re: Song of the Moment: The Original RPGFan Post Count +1 Megathread on: July 20, 2009, 08:02:32 PM
A ton of Will Oldham songs, right now.

The Glory Goes:

Mostly for lines like this: i like the places where the night does not mean an end, where smiles break free and surprise is your friend and dancing goes on in the kitchen until dawn.

That's kind of beautiful and kind of saddening because *I'm* not in a place like that and I *want* to be in a place like that but I don't *know* how to get there.

Similarly, Over the Rhine - Hometown Boy has the line No love, no sloe-gin back porch nights for you. We've got work to do.

Which is more like how I feel right now because my job is horrible and exhausting and it pays to well to quit and I can't get another job 'cause Holy Shit dawg, recession in Ohio, but I'm still making less than the other custodial subs for the same work.

Lie Down in the Light:

From the uh, same album as The Glory Goes. Which is called Lie Down in the Light. Just because it's so damn oddly happy and also reminds me of how much I want to just pass out in the backyard under my redwood (here's hoping THIS ONE doesn't die on me).

Actually that was just two songs. Teehee!

Okkervil River:

Sort of all of the Stage Names album right now. I got this on the way to Florida last Christmas, didn't like it, started liking it later, started listening to it a lot when I was in Florida in June and feel sort of vaguely pissed and depressed, started listening to it even more when I was feeling REALLY and accutely and accurately pissed and depressed a day later when pretty much everything hit the fan and collapsed into a long chain of exhaustion and way too many people I sort of know dying.

And now I'm going to listen to The Arcade Fire because I saw that one song in the preview for the oh-so-depressing Spike Jonez Where the Wild things are (dude didn't you direct a movie about hurricane katrina and then I saw the jazz dude that did the soundtrack perform live at bowling green and every other music performance has been shit since then and I actively feel I*antagonized* by wood!!!!!!!) and some of these songs are really pretty :(
7442  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 20, 2009, 07:40:53 PM
i haves a-lately been playing me some riviera and cima because i enjoy these games, and in cima i am in the strange land where suddenly character weight matters a whole bunch and i'm bad at this because you need to use people as math which I find unethical and I am also bad at math but this is necessary for trigger switches to lower gates so that progress may be achieved and what is a man such as me to stand in the way of progress?

I think I'm in the third dungeon in Riviera, now. Just got uh... the black haired chick wizard with the flutterwings, and I'm in the dungeon after that. With the mushrooms. Mushies are so cute :3

Oh, also getting money for reagents in U4, and I got Katrina which I sort of... I don't know why because she sucks a bunch of dicks because she's a shepherd and shepherds are the damn uselesst. also my notes compared to my U6 and U7 notes which I had by towns organized are not nearly as clear as I just wrote stuff generally and anyway like now I missed sutff and the world is confusing and big and boats aren't easy to find. I think I lost my magic carpet in U7. Why am I do this :(

I also played Devil Survivor briefly. I went into the demonic auction, and saw something I just had to have. It was a nekomata. So I said hey pretty lady won't you give me a sign, I'd give anything to make you mine all mine...
7443  Media / Single-Player RPGs / Re: SaGa series on: July 20, 2009, 07:37:41 PM
i think the problem was keys maybe i a m n o t r e a l l y s u r e a b o u t that though.

In any case FFL2 and SGF are my favorites, mostly 'cause the a t m o s p h e r e. In FFL2 like the first world it reminds me of standing outside and looking at the sky on a cloudless, blue-sky afternoon and seeing the moon full and white, and it's like, the towns are tiny and spares and NO ONE could live there -- and RPGs have tiny towns but not even the illusion of people living there is going on -- and it looks like a world where everyone is totally in motion, totally moving, like living on a mountainous, araucaria covered moon, but then you get to other worlds like the Japan World or the world with various gods that aren't gods but SCIENCE or another world with cities in a jungle and it is very beautiful and the music is very beautiful and you gotta imagine a part of humans and elves and robots walking around carrying absolutely insane amounts of weapons.

SGF has a very intriguing story that's hard to follow cause of a slightly derpy trans l a t i o n  a  n  d  t  h  i  n  g  s  b e i n g cut out of it but what you vcan still got is pretty cool. since there's a lot about this intergalactic history with T2610G and the Time Lord and the other Mystic lords and a very big impression of a very big world you can't comprehend. but you get GLIMMERS into it and th

One time I turned riki into some sort of vegetable frog and he killed everything 
7444  The Rest / General Discussions / Re: ITT: Our legal system fails on: July 20, 2009, 05:00:55 PM
See also: duke lacross team.
7445  Media / Single-Player RPGs / Re: The Elder Scrolls II: Daggerfall is now free. on: July 20, 2009, 04:53:59 PM
I can play Daggerfall just fine. That doesn't mean I don't think it sucks.

And the map's pretty useless.

Also I'm really not trying to be mean to YOU. I'm just trying to look for any outlet to try and destroy Daggerfall's legacy because I'm extremely stupid and filled with unresolved emotional issues and this is just how I roll bro.
7446  Media / Single-Player RPGs / Re: The Elder Scrolls II: Daggerfall is now free. on: July 19, 2009, 10:10:11 PM
If I seriously felt like it I could probably explain why Daggerfall wasn't really that unique either, but instead I'll just say that the "It's not a bug, it's a feature!" mindset of the Daggerfall fanbase drives me mad.
7447  The Rest / General Discussions / Re: ITT: Our legal system fails on: July 19, 2009, 09:02:07 PM
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I don't know why

Because men are stupid pigs that don't know how to raise children or do anything besides menial, blue-collar labor, and are too lazy to pursue anything more intellectual or cultured. Thus, if a woman stabs a man, it is clearly because he is a loutish brute that deserved it.
7448  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 19, 2009, 09:00:20 PM
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And where does the penis monster fit into all that, Meshie boy?  Because you know it ain't MegaTen without a good penis monster.

You see that giant hole in antarctica in the promo picture?

(Teehee, penis :3c).
7449  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 19, 2009, 05:01:38 PM
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The first two hours of gameplay is entirely dedicated to running back and forth from the town, the kingdom, and the dungeon which has no enemies but several puzzles.

I didn't find that particularly slow. It probably would've been slow if it had had random battles, but it doesn't.

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Then of course there's the warping back and forth through time to clear out most dungeons at least twice.

I thougt that was only the first couple of islands, and after a certain point either the future dungeons change or are replaced by other dungeons or you're just doing stuff in the towns.

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There's also the agony of Past Dharma.

Wait, I meant that. Deja is just a bunch of really short cave dungeons. wupz
7450  The Rest / General Discussions / Re: ITT: Our legal system fails on: July 19, 2009, 03:55:48 PM
It's always the man's fault.
7451  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 19, 2009, 03:55:15 PM
SMT4 IS persona 5. It's this big Crisis of Infinite Earths mindtrip and in the end Nanjou discovers the power of love by making out with SMT1 hero's Cerberus (and then mpreg ensues).
7452  Media / Single-Player RPGs / Re: SaGa series on: July 19, 2009, 03:53:43 PM
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2) there are some rooms that will lock, and you have to fight the boss before you leave.

Oh, I thought that was just FFA. Which was even worse because keys and mattocks were in limitted quantity.
7453  Media / Single-Player RPGs / Re: The Elder Scrolls II: Daggerfall is now free. on: July 19, 2009, 03:47:40 PM
There's a cheat that let's you press [ and ] to cycle between all possible locations where quest objectives could spawn. I used this. The bug happens and it happens fairly frequently.

And when I say spawning quest objectives in unreachable parts of the dungeon, there are literally unconnected rooms that can have quest objectives in them.
7454  Media / Single-Player RPGs / Re: Megami Tensei Topic on: July 19, 2009, 11:30:09 AM
What was kind of stupidest about DemiKids' story was that they didn't follow the sort of plot threads they were setting up. It had a lot of potential but like, nothing was develop. Like the stuff about what exactly the deal with the Time Rifts and Time Chains was, or that big implied thing that Jin and Akira were younger versions of Dark Lord and Light Lord. Also, Jin and Akira never really had any personal involvement with the story which was maybe the dumbest thing and biggest departure from the previous games. "Found book in library" is sort of dumbnutz from "Demons put my sister in a coma" or "Angels kidnapped my 8-year-old brother to turn him into a soulless rape machine."
7455  Media / Single-Player RPGs / Re: SaGa series on: July 19, 2009, 11:23:41 AM
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They walk you through pretty much everything and it's not quite as hard to totally fuck yourself over if you kind of bumble through the game

You can't do that so much in the original 3 for the gameboy (Unless you're using an all-monster party and eat really crappy meat, or do something similar in FFL3...). RS3 and SGF are kind of abusive with this though because of how enemies "level" with you. It's possible to have them develop faster than you. RS2 sounds kind of weird about this too. SO in SGF if you grind a bunch, enemies end up getting exponentially stronger while you might not be, since your Monster Rank is based on fighting in general and not WHAT you're fighting, whereas you only get good stat ups from fighting tuffer monst4rz.

With RS:MS your enemy rank seems to... increase fairly slowly. And with unlimited saga it's based on total number of turns you've taken in dungeons, and it's not really likely to get out of hand unless you're constantly intentionally timing out missions (and even then, it's one of the more middling-difficulty sagas, so intentionally raising enemy ranks means intentionally raising the difficulty means intentionally getting way better stat upgrades at the end of missions).

The idea of expansiveness in FFL2 was really cool since it was more about how you built your party. The story was fairly linear, but like, an all monster party is an entirely different thing from an all robot party or something.
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