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344346 Posts in 14056 Topics by 2230 Members
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7441  Media / Single-Player RPGs / Re: RPG's you'd like to see re-released on: December 13, 2008, 10:26:33 PM
Yeah, but it's a PSX game. Not really a commercially viable system like the DS, and IS would be a much bigger translation project anyway.


crystalis is yum delicious
7442  Media / Single-Player RPGs / Re: RPG's you'd like to see re-released on: December 13, 2008, 06:21:57 PM
If you remake BoF2 why not also fix the bugginess, the skills that don't do anything, and uh... maybe make that system where the land type you're on effects your spells apply to more than two spells :(

I mean look, technically I LIKE BoF2 because I really like how its storyline and quests progress but goddammit I do NOT recall BoF1 having that many useless spells/skills/whatevs.

Oh and while we're at it, why not port the first two SMTs over to the DS and add an Etrian Odyssey-like mapping system.

Or just DS ports of the first two SMTs. I mean what the hell, Atlus actually listens to its fanbase. Why are we not bothering them about this? The games already had GBA ports. Just translate them and stick them on a DS cart. They're not even that text heavy.


In regards to a SouBlazer port, I think adding stylus controls for that globe of light that rotates around you might be good, either to control how it rotates or where it shoots or whatever.

(I actually have a cart for Terranigma but it's the Japanese one since that runs about 40-60 dollars less than the Australian one. Also I can't play PAL carts anyway.)
7443  Media / Single-Player RPGs / Re: What Final Fantasy DS game is best and why? on: December 13, 2008, 03:58:51 PM
FFIII has some problems, but it also let's you make dudes that can do like 8-hit attacks while fighting akimbo with swords.
7444  Media / Single-Player RPGs / Re: RPG's you'd like to see re-released on: December 13, 2008, 02:52:20 AM
I'd like to see a rerelease of Persona 2: Innocent Sin in English using the text translation that Oracle of Maiya did so many years ago.

I liked their translation more than the new one, yeah...

Personally though I'd rather have Persona 1 re-released with remixed dungeons and a new translation :3

And my comment on the last five posts: What the hell?

Anyway, RPGs I want re-released:

Wizardry 8 - Too small of a release to begin with, and honestly it's one of the best PC RPGs to have been released in the past six or so years.

Arc the Lad Collection - Same about the limited release.

Ultima Collection - I want Ultima 7 on my DS. The REAL Utima 7.

I think I;ve also said this before, but I'd really like a Soulblazion of Gainigma collection for the DS, too.
7445  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: December 13, 2008, 02:40:04 AM
DQ4: Beat Marquis de Leon finally. My opinion of Kiryl and Borya is decreasing by the second. I used Hero, Torneka, Alena, and M...the one that can't use the Tarot cards.

And the new overworld theme sucks. The last one was great.


Played shining force for awhile. Spent thirty minutes on a single battle and then lost because the main character died while I was trying to level up Gong, who failed to kill an enemy with one hitpoint because he missed three times in a row. Marching everyone across the map is tedious as hell and I'm not sure I really have the motivation, at this point, to ever play this again.

Game over because your main character dies if you still have other party members alive is something I refuse to ever call a good mechanic.
7446  Media / Single-Player RPGs / Re: 80s RPGs on: December 13, 2008, 12:59:39 AM
I have Savage Empire, actually. Not Martian Dreams. Don't think that ever got a CD release. Didn't think Savage Empire did either, so... I need to go antiquing again.


Did I just call "Game shopping" antiquing?


Anyway some additional brief commentary on the FFL games. I know FFL1 got a remake, but it looks really wrong in color to me. I mean, they're nice graphics and all, but the games just don't look right in color. Now, don't get me wrong, FFL2 looked a lot better than FFL1 to begin with, but still. I can't imagine all of that green, there. The grayscale gave it this permanent-sunset look. I'm sure that doesn't make any sense to anyone else.
7447  Media / Single-Player RPGs / Re: Dragon Quest X coming to Wii. on: December 12, 2008, 03:50:03 AM
DQVIII's not that slow. It's not as fast as like, DQ4 DS, but it moves along at a decent clip unless you let yourself get really sidetracked.
7448  Media / Single-Player RPGs / Re: Dragon Quest X coming to Wii. on: December 12, 2008, 01:49:55 AM
That entirely depends on what kind of game you like. Also each of them do play somewhat differenly from eachother despite what some people might claime.

I'd say start with 8 those cos itds the cheapest.
7449  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: December 12, 2008, 12:14:04 AM
DQ7: Okay, I think I was so underleveled that now I'm leveling tons. Like, everyone's gained about two levels since this dungeon began, everyone's gained at least one job level. And Gabo's slumber makes him, essentially, and infinite MP boat which is good because I'm sort of low on that, and he's now my healer.


Gracos fight was totally the epicest thing ever.


Oh snap I think the bard was Kiefer.


Saying this as a mental note to myself: I have the carpet, I need to do stuff in modern Huzu/Avon/Hamelia area, go to Brugeo's mansion, and talk to everyone in Estard castle, in some order.
7450  Media / Single-Player RPGs / Re: 80s RPGs on: December 12, 2008, 12:03:09 AM
Dude, you and me should be homies.

W...what? Are you trying to increase some sort of... S-Link?

Anyway in regards to PS3, it sounds that once you get further along and get characters with... techs, it gets a bit more strategic and interesting, but the early parts are kind of... eh.

If you were to hand them to an RPG gamer who had no familiarity of the PC versions of those games, they would stand up fine.

4 and 6? Yes. Runes of Virtue games? Not ports, but probably. Ultima 7 SNES? No. That was just bad all around. Like... I don't know, some sort of Alundra on a dangerous cocktail of meth and DMT.

Ultima 5 NES is weird. looks like it had potential but it runs at a whopping 2 frames per second. Meaning it's not really playable. I think it'd probably have held up alright otherwise, though.

What I find so gripping about about Dragon Warrior 1 that none of its sequels have been able to duplicate is its sense of exploration. You are basically given free reign to explore this world and the boundaries between one section of the game and another never really concrete...

Well, as far as boundaries go, you have bridges, which indicate when enemies will probably ramp up in difficulty, but yeah. I'd like to actually write up something about this, why I think it's actually an appropriate reason to use experience levels*, and why it's a more "natural" progression than a strictly story based one.

DQ4 does this kind of, it seems, from where I'm at, but it takes like... several hours to get to Chapter 5, and then to get the boat, which is when stuff opens up, so...

This is actually my biggest problem with DQ7. I'm probably in the minority in that I really love the game, but the overworld sucks. Also, it is a bit too linear.

I kind of had a similar problem with CT. The very last bit of the game is neat where it opens up, you get the Epoch, and you can explore stuff on your own for a bit, but I kind of wish the game had done that throughout. To an extent, Chrono Cross does, or at least let's you go off on your own a bit earlier on, and that is one of the reasons why I liked Chrono Cross.

* I think this also applied to Pools of Radiance, from what I remember. Something like New Phlan has a certain finite number of tasks that need doing, and you can do any whenever you want, but they're all varying in difficulty, so your level sort of gauges what you CAN do? And if I remember correctly, Savage Frontier gets back to this style, whereas the other Pools games were more linear dungeon crawls?

(I could use this as a launch point to explain some other things I think but I don't think I'll do that right now).

(Also could probably use the comments about how DW1 progresses as a springboard for yet ANOTHER thing, but I'll save that for another day, although technically that is an 80s RPG. Hrm).
7451  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: December 11, 2008, 09:22:57 PM
DQ7: Underwater City is making me its bitch. One word: EvilDiver. Maribel's retaliate skill works pretty well against those and the EvilTurtles (which also tend to use attacks that hit everyone) but christ, sometimes it casts IceStorm or whatever which it's immune to, and other times it just bites you for like 30 damage. And its flame breath attach is bad enough. Also they have like 230 HP and only take about 20 damage per hit. If it's just one, Gabo's howl going off twice is usually enough (if it works. It does most of the time) but they're usually surrounded by EvilTurtles and it's just swearing and liberal use of timesand.

I just found a Bounce sword. Maybe bounce reflects that stuff.

Also I just entered the Puzzle Dungeon from Hell (which still isn't as bad as the airport from Final Fantasy EDVenture but nobody ever played that so I'll stop talking).

I kind of feel like playing something else for a bit. Something... first person and dungeony, like PS1 or one of the early SMT games. We'll see.

Anyway random game ID time:

Someone on a message board mentioned a PSX-era game, probably for the PSX, about fox people living in space or something like that (Space station? Another planet? Who knows). This sounds incredibly familiar but I have no idea why. Any idea what this is?

Also that got me thinking about ANOTHER game where I remember you encounter a village/a couple villages of wolf-people and one eventually joins you for some reason. SNES or PSX, almost positive.
7452  The Rest / General Discussions / Re: The internet just wasn't black enough...UNTIL NOW, THAT IS =^.^= on: December 11, 2008, 09:15:38 PM
ffffffffffffffffff I thought you meant black as in "dark" or "disturbing," and as such expcted a link to 1guy1... well, I'm not going there.
7453  Media / Single-Player RPGs / Re: Remember when people who made games were aware of what made people enjoy games? on: December 11, 2008, 04:11:42 PM
I'd be there too, if indie games came out on anything besides Windows PCs.

Three are tons of indie games for Linux computers, and most of the windows indie games are fairly Cedega/WINE friendly, too.
7454  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: December 11, 2008, 01:54:28 AM
So the end boss in Persona 3 is retarded.

Я чуствую... солжедарность.

So I tried sequence breaking in DQ4 a bit so that I could level up without getting bored. I'm considering doing this still I have 5500 golds so that I can buy the dragon armor for Main Character. Let's see if I can find the Liquid metal sword before fighting the Marquis de Leon!

Seriously though it's a great feeling when, in a game, if you have a boss you can't beat, you can basically say "Fuck you I'm an anteater" and go off and do something else for awhile.
7455  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: December 11, 2008, 12:35:13 AM
Continued playing DW7. Hit plot twist. Partially turned out how I expected. Partially not. FASCINATING. I like the twist on how prophecy is turning out in this :3 Especially since the entire set up is just a big reference to the Pied Piper of Hamelin and then it sort of goes mindfuck.

I'm underlevelled in DQ4 and I don't want to grind so I'm gonna try an experiment with exploring and stuff.
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