I am going to be numbering every point I make because I have a headache and I don't feel like thinking.
1) Lunar 1 and 2 were far, far more remake than port.
In what respects? Grandia especially, seemed a straight port.
1) Grandia is not Lunar 1. Grandia is not Lunar 2. Grandia IS a straight port of the Saturn game.
2) Lunar: The Silver Star Story Complete and the PSX version of Lunar 2 ARE ports. Of Saturn games.
3) The saturn Lunar games (and by extension, the PSX ports) are remakes of the original Sega CD lunar games.
4) The original Sega CD Lunar games had a different battle system, different spells, different dungeons, and generally, somewhat different gameplay all around. They also looked worse.
5) If you take a game, port it, but in the the process change the graphics and the gameplay, that's usually considered a remake. Sometimes, even a graphical facelift is enough for a game to be called a remake. In the case of TSSSC, though, as I said, spells were changed, how characters played was changed, the battle system was changed, which dungeons were present was changed, what dungeons looked like was change, and monsters were now visible on the map.
2) FFIV's gameplay hasn't really aged well.
That's subjective. [/quote]
6) Yes, it is, but...
7) FFIV had Edward who was arguably useless by design, and Tellah, whom I never found a practical use for because most of his spells were either too weak or too expensive.
8) Useless characters (and for that matter, skills and classes) are signs of *bad system design.*
9) The game does have several longish, non-interactive moments, which is actually a problem for the series as a whole, really. While it's a minor point, non-interactive bits are not gameplay and in that sense, *bad* gameplay.
10) This is more subjective, but I haven't found a great deal of strategic depth or things I would consider particularly *active* bits of gameplay.
Like when Kingdom Hearts came out?
11) I do not know how KH was recieved because I did not care about the game and still don't because I really don't like Disney.
12) However, every time a new FF game comes out the 'fans' will end up complaining endlessly about how they changed things. Notably, how it deviates from the 'classic formula.'
13) This classic formula usually consists of gameplay elements present in the previous game that aren't necessarily representative of the series as a whole.
14) Or to quote some PC Gamer article I read, the newest game in the series is always the worst, until the next game comes out, in which case the now second-newest game is the best.
15) But I digress.