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7516  Media / Single-Player RPGs / Re: JRPGs are total shit, WRPGs are THE shit on: July 12, 2009, 04:00:59 AM
But why do fireflies die so young?
7517  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 12, 2009, 03:30:25 AM
Played some Dragon Quest 8.  Despite the fact that I really didn't like the rest of the series, I'm mesmerized by this game.  Already about 6 hours in and I just got to the Abbey after recruiting Jessica.  Level 5 really knows how to make a great game.

There's a decent chance you'll end up playing the rest of the series after DQ8 and really liking them. That's what happened to me.

Jessica gets better when she gets whips and levels up a bit. I'm honestly not much help talking about DQ8 because I honestly had a bunch of dreams about it, and now I can't tell what I dreamed about it and what actually happened, nor can I remember the basic progression of events because I'm ADD as fuck and only play it about five hours every year, like most RPGs (except for DQ7 which I actually got to 40 hours in within a few months of getting it. Except it's DQ7 and 40 hours is roughly 1/3 to 1/4 of the way through the game).

Anyway, so, Devil Children. I'm going up against the first real boss. I lost, horribly. I have two options: grind summon Kuul so that he gets strong (not difficult at all, really) or make some better partner demons (necessary).

One thing that's funny about Devil Children is that when you get Kuul in th beginning, he indicates that Jack Frost is weak to fire. In most SMT games, this would be true. Except in Devil Children, weaknesses are circular -- in other words, Fire is weak to water/ice attacks, but water/ice-type demons are weak to *earth* attacks. And I made the mistake of forgetting this so most of my party is uselss. Huzzah.

Devil children also, like Devil Survivor, let's you pick skills to inherit on fusion. Meaning that making junk demons with decent skills is a viable strategy. In other words I need to transfer tarunda off of that Garom I fused onto something that's actually good. Preferably an earth-type demon (which won't help since Maou Hel uses mostly physically attacks, apparently? I can't read Japanese so I don't know).

So yeah, this is pretty much how I remembered it. About a billion times better than DemiKids. And the PSX remake's a lot cuter and squishier than the original, I guess because the GBC's sound chip and rather drab palette makes everything seem sort of grim and moody*.

* doubly so for greyscale, of course, which is why that FFL2 remake looks like someone is barfing way to many colors on it for my tastes.
7518  Media / Single-Player RPGs / Re: How long is looooooooooooooong? on: July 12, 2009, 01:08:33 AM
so a lot of the milage is from actual gameplay

That's totally true but if a game is mostly gameplay then the gameplay should be good.


the story in FFIV was fantastic

No it wasn't.



Here's the thing. If a game is fun, I'm going to play it a lot, no matter how long the game is. If a game is actually fun, replaying it should be fun too. So if you play a ten hour game through six times, you've still got 60 hours of gameplay there. Well, I mean, I personally wouldn't do this. I have a very short attention span. This is why I don't have well-formed opinions on anything and you shouldn't trust a damn thing I say because it's probably all lies.

Economically speaking, though, I'm also not sure why I buy new games since i never finish them and i really worry that it's not because I actually ENJOY them but rather I'm just marginally interested in their gameplay concepts, and I'm a consumer whore.
7519  Media / Single-Player RPGs / Re: JRPGs are total shit, WRPGs are THE shit on: July 11, 2009, 11:32:08 PM
Western RPGs like Fallout 2 could be compared to the old school JRPGs but no more.

Hahahahahahahahahahahahahahahahahahhaaaaaaaaa oh god what are you even talking about.
7520  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 11, 2009, 11:31:10 PM
Oh wait here let me do a breakdown of every PSX and PS2 game I liked/didn't like/was indifferent to. I will not be listing games I have no current opinion of.



Arc the Lad
Arc the Lad 2
Brave Fencer Musashi
Chrono Cross
Final Fantasy 7
Final Fantasy 9
King's Field
Persona 2 (Tentatively).
Saga Frontier
Saga Frontier 2
Star Ocean 2
Valkyrie Profile


Front Mission 3
Tales of Eternia
Vagrant Story
Xenogears (Yeah it goes both places).


Blood Omen: Legacy of Kain
Breath of Fire 4
Final Fantasy 8
Legend of Mana



Devil Summoner 2
Dragon Quest 8
Metal Saga
Persona 3
Romancing Saga
SMT: Nocturne
Summoner 2 (Might be best listing this as no current opinion...)
Unlimited Saga


Odin Sphere
Steambot Chronicles
Suikoden 3


Final Fantasy XII
Rogue Galaxy
Tales of the Abyss
Wild Arms: ACF
Ys 6


Star Ocean 3. This is my absolutely least favorite console RPG ever, in every way, and in any context.
7521  The Rest / General Discussions / Re: sticks and stones on: July 11, 2009, 11:13:59 PM
My experience being bullied in middle school has convinced me that it's usually the victim's fault.
7522  Media / Single-Player RPGs / Re: How long is looooooooooooooong? on: July 11, 2009, 11:12:30 PM
FFXII's artificial lengthening is less grinding and more positively interminable dungeons. They're not even INTERESTING dungeons. They're just empty deserts half the time.
7523  Media / Single-Player RPGs / Re: JRPGs are total shit, WRPGs are THE shit on: July 11, 2009, 11:11:23 PM
I think there are like 4 SNES JRPGs that I still like and maybe a couple more that I can tolerate. Originally this number was higher, but then I replayed a bunch of them in June.

My favorite RPG era in general was pretty much from 1985ish to 1996ish on the PC. There were games outside that era that I liked but that's my favorite era... well, of gaming in general.
7524  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 11, 2009, 08:21:39 PM
If I couldn't I'd probably buy them simply to support graphic adventures then, uhh, look for other

People are actually doing this thing with loom where like, if you can prove you bought it legally on Steam, they will give you some help with... that.

I think FFVII's graphics are cute. The PSX was new hardware and I don't think they really knew hot to use it yet, so they did a closish approximation of their SNES style with 3D blocks for the map mode, and went more detailed in the battle scenes (and those look pretty much fine even by somewhat later PSX standards).

Also, they used flat shaded textures on a lot of the models which avoided the issues of PSX warping textures like crazy, which was STILL an issue even in later games.
7525  Media / Single-Player RPGs / Re: JRPGs are total shit, WRPGs are THE shit on: July 11, 2009, 08:14:23 PM
I noticed his post was on something called Zeta Forums. Isn't Zeta that company that makes horse dildos? Is this Tedius chap complaining about the RPG community to his buddies over in this horse dildo community?

More importantly is there a huge rift between Western horse dildo manufacturers and Eastern horse dildo manufacturers?

Manufacturer is a really hard word to spell jesus christ.
7526  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 11, 2009, 07:11:53 PM
Anyways, as interesting as it is to see those filters applied I'd really prefer to play a game the way it was intended or close enough.

Yeah, like those Steam-based Lucasarts game that came out last week and they have filters on them and it makes them look really, really bad.

Also, depending on your viewpoint, Bleem being reverse-engineered entirely might be seen as even worse. I seriously doubt that a "BIOS piracy" court would hold up in case, given that Bleem won Sony's lawsuit against it, and it was a for-profit program too.

That being said, I AM surprised nobody else has tried writing their own PSX BIOSes, from what I can tell.
7527  Media / Single-Player RPGs / Re: PSX vs PS2 rpg lineup on: July 11, 2009, 06:56:12 PM
Why the heck is FFIX embossed and bloom'd?
7528  Media / Single-Player RPGs / Re: Need a new (J)RPG on: July 11, 2009, 06:53:24 PM
Gale's pretty neat if you listen to it by itself. Completely inappropriate as battle music, though.

It really shouldn't be that hard to modify CC to play something else instead...

Hm... Replace it with... Predicament, maybe...

I also kind of have my own weird interpretation of CC's plot/themes that I really need to type up sometime to submit somewhere so that everyone can inevitably tl;dr it. Basically though I think that the Time Devourer stuff is mostly just a MacGuffin and that the thing's really about focusing more on the accidental themes of saudade and regret that came up towards the end of CT.
7529  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 11, 2009, 06:18:19 PM
I almost saved her in my first attempt, but some fucking asshole came out of nowhere and Binded my whole party, and I couldn't make it to her in time. :P Gonna do a second attempt after I do some fusing. I actually haven't fused anything yet. >.>

Haru isn't that hard, especially since she stays put. You just need to get up there. Also the demons will go after your party, or at least they should. Anyway I'd say having one or two demons with dark wave is absolutely necessary, along with someone with devotion and someone with flight or an equivalent far-moving skill. Put the healers in with your distance guys. The dark wave-equiped party won't need it :P
7530  Media / Single-Player RPGs / Re: Need a new (J)RPG on: July 11, 2009, 01:27:22 PM
There are people who don’t like the music in Chrono Cross?

Prime Mover.

I think my favorite, recentish non-SMT JRPG is Yume Nikki.
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