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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319588 Posts in 13044 Topics by 2145 Members
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7636  Media / Single-Player RPGs / Romancing SaGa on: August 30, 2007, 11:21:55 PM
I didn't like the art style at first but once I got sort of used to it I really started liking it. The animations are sort of jerky and... odd, but the amount of detail, both in model and in texture, is really amazing in some pretty subtle ways.

I'm not saying the models aren't creepy as hell or weird looking but they merge into this interesting gestalt. Not SD for the sake of mimicking the old sprites. SD to mimick those =creepy wooden puppets=. because I mean, that's what they are. they're puppets. you're moving them with your thumbs like some owen palette.

The camera does suck pretty massively though, yeah. I forgot about that.

Anyway, I was playing it a bit recently. Reason weapon breakage isn't a major problem -- A) More expensive inn rooms'll fix your weapons. B) As you level your weapon skills up, they take less damage per use. The battle system's also very fast, which I'd forgotten.

Also, the house has some sort of function in some quest. I can't remember what though :(
7637  Media / Single-Player RPGs / Persona 3 on: August 30, 2007, 09:12:14 PM
Anyone else notice that Creepy Boy That Breaks Into Your Bedroom sounds a LOT like an Arilou-laleelay?
7638  Media / Single-Player RPGs / Blue Dragon on: August 30, 2007, 02:46:52 AM
It has pretty much the worst boss music ever.
7639  Media / Single-Player RPGs / Persona 3 on: August 30, 2007, 01:03:35 AM
Wait, yeah, how did persona making in P2 work? Did you just have to get X number of cards and take them to the velvet room?

I think I liked it better in Persona 1 where you just got two cards and went all Mickey Rooney on that bollocks.
7640  Media / Single-Player RPGs / Persona 3 on: August 29, 2007, 09:03:27 PM
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Dude, are you serious? Half the point of an RPG is the story.


Yes, BUT! If the story relies entirely on shocking you with plot twists, then it's not well written.

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On paper, SO3 sounds like it has an awesome plot twist,


No it doesn't :(

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i have come to the opinion that the S-Link system is a bit "too" essential to the game.


Well, it's either that or demon conversation, and I honestly found the demon conversations to be *damn* tedious in Persona 2. I mean, SMT? You get a sweet new demon buuuuuddy. In Persona 2 you get a goddamn tarot card. If that. Then you had to level up for an hour so that you could do something with it and by that point your already past the part where the demon-persona-thing you wanted wouldn't have sucked.

Instead, I get to try and pick apart whether or not Kenji is, in fact, gay.

Granted, the fact that you could tell a demon to learn Esperanto in Persona 2 was really sweet.
7641  Media / Single-Player RPGs / Top 3 most difficult RPG's on: August 29, 2007, 08:52:40 PM
I only had a hard time with DDS towards the end but honestly yeah I find those games harder than SMT:N. Sure, bitch that you have to toss out skills and your main is limitted to eight, but that's ignoring the fact that you've got 12 or so party members, one of which is very likely daisoujou, that can pretty much keep all of your asses covered and that you can swap them around as you will. DDS? Figuring out which skills you need for which boss are NOT easy. You can't really *have* a general win party. You can mostly guess on which skills are good to always have but it's never 100prozent certain.
7642  Media / Single-Player RPGs / Games you didn't INITIALLY like but then did. Later. on: August 29, 2007, 02:58:42 PM
I don't believe the bosses actually levelled up with you so much as they gained one or two levels within a certain baseline experience level depending on the player's level.
7643  Media / Single-Player RPGs / next generation console rpg... on: August 29, 2007, 02:56:47 PM
I doubt that the sort of games I like will be made on any new consoles other than the Wii or the DS. the game design methodology I like doesn't really seem like it'd appeal to the sort of userbase the 360 or PS3 has, while I see it having potential with the Wii and the DS already is having it.
7644  Media / Single-Player RPGs / Don't let the fire die on: August 28, 2007, 10:47:50 PM
I used to like four a lot buy tried playing it some more this summer and I couldn't really find anything to like with it. Only ones I like are 2 and 5. I think five's very well made. I can't really find anything notable about 2 (other than Katt being naked and made of T&A and jumping around etc) so I'm not sure why I like it.
7645  Media / Single-Player RPGs / Top 3 most difficult RPG's on: August 28, 2007, 08:08:40 PM
Oh, FFL isn't hard. Just use mutants instead of humans. you can get them up to about 999 HP pretty damn fast (second world for me), give them a weapon that works off their... intelligence skill (or agility I guess, like rapiers and guns), and use that powerup skill thing. They just sort of suck in the beginning.
7646  Media / Single-Player RPGs / Top 3 most difficult RPG's on: August 28, 2007, 01:37:26 AM
Hm...

1) Wizardry IV
2) Betrayal at Antara
3) Daggerfall

Ones I'd actually want to plaY:

1) Nethack
2) Dragon Wars
3) Gothic
7647  Media / Single-Player RPGs / Persona 3 on: August 27, 2007, 11:52:03 PM
The rap sure as hell beats that stupid buttrock boss music for Blue Dragon. My god, that's the worst thing ever.
7648  Media / Single-Player RPGs / Games you didn't INITIALLY like but then did. Later. on: August 27, 2007, 11:46:34 PM
that's how I feel about PS2 and 3. What's your reason for that with 1, I'm wondering?

For me with 2 and 3, I like how the characters are balanced in 2 -- specializing in different magics and the like -- but I hate how the dungeons are. Same for three, basically, although 3's dungeons are just boring and not so obnoxious. And I like the stories and settings in both but in both instances, the writing leaves... things to be desired.

I don't mind grinding in them though. It's not level grinding which is annoying. It's money grinding, which I'm okay with because a new weapon is a much more interesting carrot on a stick than some arbitrary numbers.
7649  Media / Single-Player RPGs / Games you didn't INITIALLY like but then did. Later. on: August 27, 2007, 09:40:13 PM
DQ's sort of a roguelike. Anyway.

Originally did not like:

Nethack - Did not have an overworld like ADOM, sort of silly, less robust skill system.

ADOM - Lacked Nethack's dungeon complexity, seemed to have less item interaction, static overworld, a bit too long for not having permasaves.

Dwarf Fortress - The interface REALLY takes awhile to make sense

ZAngband - They updated the damn thing and removed everything I liked about it >:| Actually, I still hate the new version. Wups.

Gearhead - I originally was trying to use some really bizarre ASCII version of the program or something. I can't really remember *why* it bugged me so much initially.

The UnReal World - Sort of odd movement system.  It's also probably the hardest out of the lot ('cept Nethack).
7650  Media / Single-Player RPGs / Romancing SaGa on: August 27, 2007, 04:20:33 PM
Bah. I read some faq and thought the game had about 90 quests, then realized at least 20 of the ones listed were actually minstrel stories and that there are only around 50 quests. Bummr.
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