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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327876 Posts in 13423 Topics by 2169 Members
Latest Member: KopeAcetic
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7846  Media / Single-Player RPGs / Wild Arms 5 on: September 01, 2007, 01:50:16 PM
WA1 and 2 didn't really have bad dialogue. Dry, but not like, ZOMG TOY BOATS!? type bad.
7847  Media / Single-Player RPGs / Wild Arms 5 on: September 01, 2007, 03:13:57 AM
and you need to actually think about enemy weaknesses and so forth

DQ's more attack order and speed, no? Enemies don't really have weaknesses so much but you need to maximize the number of hits you get in on them. I don't recall the DQ games I've played having weakness so much, really, or at least not to the extent Persona 3 has them.

if normal enemies can wreck you it often leads to me running away from battles because im afraid of running out of resources.

you're a special case in the sense that you're just terrible at videogames in general, though, Alisha.
7848  Media / Single-Player RPGs / FE Wii Subtitled Radiant Dawn in the US, 16:9 support added on: August 31, 2007, 10:19:59 PM
Wasn't the "Radiant Dawn" some sort of suicide cult from, uh, one of the mid-90's DnD campaign settings?
7849  Media / Single-Player RPGs / Blue Dragon on: August 31, 2007, 05:05:42 PM
Eusis' avatar looks like something from ' BOnus Stage'

I don't know, it seems so out-of-place imo.

Well, for one thing, Toriyama just draws like that.

On the other hand, Hironubu seems like the sort of person who'll pander to people that thought the opera scene in FFVI was the best thing ever (when they were ten) and will never get beyond that.

In any case, I just read some of IGN's review and my only particular thought is why the hell do XBLA achievements need to exist in any context at all? EVER?
7850  Media / Single-Player RPGs / Romancing SaGa on: August 30, 2007, 11:21:55 PM
I didn't like the art style at first but once I got sort of used to it I really started liking it. The animations are sort of jerky and... odd, but the amount of detail, both in model and in texture, is really amazing in some pretty subtle ways.

I'm not saying the models aren't creepy as hell or weird looking but they merge into this interesting gestalt. Not SD for the sake of mimicking the old sprites. SD to mimick those =creepy wooden puppets=. because I mean, that's what they are. they're puppets. you're moving them with your thumbs like some owen palette.

The camera does suck pretty massively though, yeah. I forgot about that.

Anyway, I was playing it a bit recently. Reason weapon breakage isn't a major problem -- A) More expensive inn rooms'll fix your weapons. B) As you level your weapon skills up, they take less damage per use. The battle system's also very fast, which I'd forgotten.

Also, the house has some sort of function in some quest. I can't remember what though :(
7851  Media / Single-Player RPGs / Persona 3 on: August 30, 2007, 09:12:14 PM
Anyone else notice that Creepy Boy That Breaks Into Your Bedroom sounds a LOT like an Arilou-laleelay?
7852  Media / Single-Player RPGs / Blue Dragon on: August 30, 2007, 02:46:52 AM
It has pretty much the worst boss music ever.
7853  Media / Single-Player RPGs / Persona 3 on: August 30, 2007, 01:03:35 AM
Wait, yeah, how did persona making in P2 work? Did you just have to get X number of cards and take them to the velvet room?

I think I liked it better in Persona 1 where you just got two cards and went all Mickey Rooney on that bollocks.
7854  Media / Single-Player RPGs / Persona 3 on: August 29, 2007, 09:03:27 PM
Dude, are you serious? Half the point of an RPG is the story.

Yes, BUT! If the story relies entirely on shocking you with plot twists, then it's not well written.

On paper, SO3 sounds like it has an awesome plot twist,

No it doesn't :(

i have come to the opinion that the S-Link system is a bit "too" essential to the game.

Well, it's either that or demon conversation, and I honestly found the demon conversations to be *damn* tedious in Persona 2. I mean, SMT? You get a sweet new demon buuuuuddy. In Persona 2 you get a goddamn tarot card. If that. Then you had to level up for an hour so that you could do something with it and by that point your already past the part where the demon-persona-thing you wanted wouldn't have sucked.

Instead, I get to try and pick apart whether or not Kenji is, in fact, gay.

Granted, the fact that you could tell a demon to learn Esperanto in Persona 2 was really sweet.
7855  Media / Single-Player RPGs / Top 3 most difficult RPG's on: August 29, 2007, 08:52:40 PM
I only had a hard time with DDS towards the end but honestly yeah I find those games harder than SMT:N. Sure, bitch that you have to toss out skills and your main is limitted to eight, but that's ignoring the fact that you've got 12 or so party members, one of which is very likely daisoujou, that can pretty much keep all of your asses covered and that you can swap them around as you will. DDS? Figuring out which skills you need for which boss are NOT easy. You can't really *have* a general win party. You can mostly guess on which skills are good to always have but it's never 100prozent certain.
7856  Media / Single-Player RPGs / Games you didn't INITIALLY like but then did. Later. on: August 29, 2007, 02:58:42 PM
I don't believe the bosses actually levelled up with you so much as they gained one or two levels within a certain baseline experience level depending on the player's level.
7857  Media / Single-Player RPGs / next generation console rpg... on: August 29, 2007, 02:56:47 PM
I doubt that the sort of games I like will be made on any new consoles other than the Wii or the DS. the game design methodology I like doesn't really seem like it'd appeal to the sort of userbase the 360 or PS3 has, while I see it having potential with the Wii and the DS already is having it.
7858  Media / Single-Player RPGs / Don't let the fire die on: August 28, 2007, 10:47:50 PM
I used to like four a lot buy tried playing it some more this summer and I couldn't really find anything to like with it. Only ones I like are 2 and 5. I think five's very well made. I can't really find anything notable about 2 (other than Katt being naked and made of T&A and jumping around etc) so I'm not sure why I like it.
7859  Media / Single-Player RPGs / Top 3 most difficult RPG's on: August 28, 2007, 08:08:40 PM
Oh, FFL isn't hard. Just use mutants instead of humans. you can get them up to about 999 HP pretty damn fast (second world for me), give them a weapon that works off their... intelligence skill (or agility I guess, like rapiers and guns), and use that powerup skill thing. They just sort of suck in the beginning.
7860  Media / Single-Player RPGs / Top 3 most difficult RPG's on: August 28, 2007, 01:37:26 AM

1) Wizardry IV
2) Betrayal at Antara
3) Daggerfall

Ones I'd actually want to plaY:

1) Nethack
2) Dragon Wars
3) Gothic
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