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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341138 Posts in 13942 Topics by 2222 Members
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2146  Media / Single-Player RPGs / Infinite Undiscovery on: July 08, 2008, 08:57:08 PM
8D
2147  Media / Single-Player RPGs / Infinite Undiscovery on: July 08, 2008, 08:54:30 PM
Infinite Undiscovery, now with 100% more bear.





I want this game more than ever, now.  This is the best thing to ever happen to JRPGs.
2148  Media / Single-Player RPGs / Stupid RPG conventions/cliches you can't get past. on: July 08, 2008, 05:57:47 PM
Since Lost Odyssey was mentioned, and kids were also mentioned, those dumb kids that join your party was the moment that Lost Odyssey went from average RPG to mediocre RPG.  It's one thing when the atmosphere is cartoony like Grandia, but it's another when the game takes itself too seriously and then you have ten-year-olds standing up to knights who are being mean for the sake of being mean, so as to have an excuse for the obligatory boss fight every other hour.  It didn't help that Lost Odyssey's idiot kids are named Cooke and Mack.

Did I mention Lost Odyssey sucks?
2149  Media / Single-Player RPGs / Infinite Undiscovery on: July 03, 2008, 05:06:38 PM
http://www.neogaf.com/forum/showthread.php?t=324870

A must read thread for anyone even remotely interested in this game.
2150  Media / Single-Player RPGs / Infinite Undiscovery on: July 01, 2008, 09:31:53 PM
Quote from: "dalucifer0"
(plus I'm HDTVless.)

This explains a lot.

For reference, I game on a 46" 1080p Samsung A550 series HDTV, so I get to see all the intricate details in 360 and PS3 games.  Infinite Undiscovery and White Knight Chronicles' respective trailers look amazing, and PS2 games look like jagged, blurry pieces of shit.

Edit: Also, the only time one should buy Blu-Ray movies is when they're on sale.  For example, I got The Last Samurai on Blu-Ray earlier this week for $15, no tax, free shipping through Amazon.  I sure do love Amazon.
2151  Media / Single-Player RPGs / Infinite Undiscovery on: July 01, 2008, 08:31:16 PM
Since you're a PS3 owner, out of curiousity, do you think White Knight Chronicles looks like a "high-end PS2 game"?  After all, if one were to judge by this:



...it really isn't all that different than Infinite Undiscovery with regard to character detail.  Just some food for thought.
2152  Media / Single-Player RPGs / Infinite Undiscovery on: July 01, 2008, 06:30:27 PM
You're certainly welcome to your opinion of course, but it reminds me of the commentary from people who say they can't tell the difference between DVD and Blu-Ray.
2153  Media / Single-Player RPGs / Infinite Undiscovery on: June 30, 2008, 10:50:58 PM
Quote from: "dalucifer0"
It looks like a high-end PS2 game...

I don't know of any PS2 games where the in-game camera can zoom in this close to a character's face:



...and not be a blurry mess like say, Final Fantasy XII:


And that's just the faces.  Objects and articles of clothing on IU's characters are modeled, whereas if you look closely, Penelo's clothing looks painted on and lacks depth since it's just a bunch of textures.  It's remarkable what Square Enix pulled off on the PS2 with Final Fantasy XII, but saying Infinite Undiscovery looks like a high-end PS2 game is a bit of a stretch.
2154  Media / Miscellaneous Games / Metal Gear Solid 4 on: June 25, 2008, 05:53:56 PM
http://www.escapistmagazine.com/videos/view/zero-punctuation/99-Metal-Gear-Solid-4

Yahtzee pretty much says a lot of the same things I mentioned earlier.  Let the apologists spew their rancid bile in 3... 2... 1...
2155  Media / Single-Player RPGs / Operation Darkness on: June 24, 2008, 10:53:33 PM
A game has to be a special kind of garbage when the official Xbox magazine can't apologize for it and gives it an overall of 20%.

But hey, apologists made excuses for this too a generation ago on the PlayStation 2:



Comparatively speaking, Operation Darkness and Ephemeral Fantasia share much in common.  They both suffer from amateur art direction that barely cuts it on the previous generation of consoles, much less the current gen, they both contain unappealing gameplay to the average gamer, they've both received terrible reviews as a result, and they both have the gall to charge full retail price at launch.  Operation Darkness deserves whatever miserable scores it receives.
2156  Media / Single-Player RPGs / Operation Darkness on: June 24, 2008, 07:12:34 PM
Giving the game a 1 for graphics is being generous if you ask me.

I'm trying to understand why the apologists are out in full force.  When I read stuff like this:
Quote
The game felt like it had a solid core of gameplay if you could look past the annoyances.

...that's just, wow.  Really.  It's kind of like saying that turkey sandwich isn't too bad if you can ignore the maggots crawling through it.
2157  Media / Single-Player RPGs / FFTA2 on: June 21, 2008, 04:52:59 PM
Quote from: "DarkSageRK"
k. While you RAGE about internet drama, I'm going to go have sex. With my left hand. While posting on RPGFan with my right.

Please, tell us more about your personal life.
2158  Media / Single-Player RPGs / FFTA2 on: June 21, 2008, 01:59:45 PM
2159  Media / Single-Player RPGs / Tales of Vesperia on: June 21, 2008, 09:28:04 AM
I have just been informed by a friend that in the skills menu, there are various things you can allocate points to, including... the backstep I was bitching about.  You basically don't necessarily get it for free.

Game redeemed.  I shall be buying it now.  Seriously, that was a huge part of my gameplay in Symphonia, so having it again makes all the difference in how I play.

Edit: Oh, and apparently this is the same demo that was used back in March as a preview of the game, so it's old code.  Take that for what it's worth.
2160  Media / Single-Player RPGs / Tales of Vesperia on: June 20, 2008, 11:51:55 PM
Who cares.  Ninja Gaiden 2 ceased to be fun when you start fighting legions of enemies with unblockable attacks, launching volley after volley of missiles.  The game began to go downhill when you kill the chapter 7 boss, and he self-destructs with absolutely no warning to the player that he was going to do that.  I wanted a challenging game, not a cheap game... because that was a perfect example of something cheap.  I ended up refighting the same stupid boss four times for no good reason other than the developers thinking it'd be funny as I tried different methods of dodging something you had no clue would happen until you had died the first time.  Horrible, horrible game design.
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