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335179 Posts in 13725 Topics by 2200 Members
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2266  The Rest / General Discussions / nuke sony HQ on: December 07, 2006, 10:29:39 PM
^^;
2267  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: December 01, 2006, 04:12:36 PM
Several of us RPGFan folks are still playing.  Since Sega has revealed that they're committed to giving us consistent updates (as in, an average of three per month), the game gets my full recommendation.  Just in time too, since it was looking pretty harsh at first with Sega of America being so secretive about it, which made no sense.
2268  Media / Single-Player RPGs / FFV Advance (and a Genji 2 joke!) on: November 25, 2006, 05:22:30 PM
Quote from: "everluck"
MASSIVE DAMAGE

http://synbios.net/games/PSU/screenshots/us_release/0020.jpg
2269  The Rest / General Discussions / UCLA Iranian-American student continually tazed on: November 18, 2006, 07:59:34 PM
Quote from: "Vanguard"
With all due respect Parn, I think that it's safe to assume that some of our nation's xenophobia could possibly trickle into the police force. Perhaps some of the blame should be on him, but after he's on the ground from being tazed, and then they taze him again for not not getting up, that's excessive force.

With all due respect, the chances of all three officers being anti-Iranian-American are kind of slim. This kid isn't the first not-generic-white-bread-American to get tazed by authorities in a situation where it wasn't necessary. The only reason there might be xenophobia involved is because it involved an "Iranian-American" and people are accustomed to associating racism to events like this, and headlines mentioning a person's descent doesn't help things. If he had been from Oklahoma instead, most of us probably wouldn't have heard about this event.

You also need to read the second paragraph of my first post in regards to your second comment. Of course it was excessive force.
2270  The Rest / General Discussions / UCLA Iranian-American student continually tazed on: November 18, 2006, 07:01:02 PM
Quote from: "everluck"
You don't think that had anything at all to do with the way the police reacted? :/

Sure don't!  "Fuck authority" and "you can't tell me what to do" attitudes are par for the course for teenagers and young "adults".  That student's yelling "DON'T TOUCH ME" prior to the tazing and the way he acted after it with his "here's your Patriot Act" spelled things out pretty nicely.  All he had to do was cooperate and this situation would never have transpired.  Again, he wanted to make a scene, and he got it.
2271  The Rest / General Discussions / UCLA Iranian-American student continually tazed on: November 18, 2006, 04:04:41 PM
I like how "Iranian-American" was tagged along with this, as if it's important that we know that he has ties to Iran.  I can't wait for the day when I'm referred to as a "South-Korean-American" so I don't get confused with "North-Korean-Americans" when hating Koreans becomes the new flavor of the month.

The cops should get a little jail time for taking things too far, but as for the college student?  I don't have a bit of sympathy for him.  He wanted to make a scene, and he got it.  All he had to do was act like a reasonable human being, and he wouldn't have given the idiot security officers an opening to pull out the tazers.
2272  Media / Single-Player RPGs / Phantasy Star Universe on: November 10, 2006, 07:31:00 PM
What's your name on the game?  You'll probably see some of us on Universe 15 somewhere.
2273  The Rest / General Discussions / Elections on: November 07, 2006, 11:12:00 PM
Wow.  If I was still board admin, I'd totally let this flame war continue for awhile.

I'm not being sarcastic, BTW.
2274  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 25, 2006, 11:20:00 PM
Beast hunters are the new HUcast.  Except now they come with hulking RARRRRRGH SMASH mode in place of photon blasts.
2275  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 25, 2006, 09:13:14 PM
Universe 15 is going to be the official hangout.  PSOW'ers will be there as well.

Good luck to everyone getting online.  Launch days for online RPGs are always hilariously bad.
2276  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 25, 2006, 06:08:00 AM
We may as well base ourselves in the same universe as PSOW (an official location will probably get established sometime today).  If it gets too crowded, we can always move.

Naturally, my character will be Parn, a human hunter.  Look for the incredibly sexy guy running around wooing all the chicks.
2277  The Rest / General Discussions / Schools ban tag on: October 18, 2006, 04:17:23 PM
I'd blame the school less, and put more of it on our society's sue-happy nature.  That seems to be the bulk of the reasoning behind it.
2278  Media / Single-Player RPGs / Fire Emblem -- Why do I play it??? on: October 17, 2006, 05:51:22 PM
Played the GameCube one.  Beat it.  Was really fun, up until Ike got ye olde super sword and became a one man army, at which point things became way too easy.  I took him and Rhys for healing support to win the final battle to see if I could pull off a victory, and I did, though it took a long time.  I'd simply position him in spots and let him just counterattack everything to death, and he'd usually heal himself to full health, IF he got hit.  Only had to heal him regularly against the boss.

Was a cool game, but Shining Force 3 still trumps it.
2279  Media / Single-Player RPGs / Phantasy Star Universe X360 open beta on: October 14, 2006, 08:13:40 AM
1. The delay in between when you strike an enemy and when it registers is due to combat details being handled by the server.  PSO was cheated extensively, and if combat was handled by the client, PSU would be PSO all over again.  So in essence, the delay is based on the speed of your own internet connection, and the speed of the server.  From what I hear, the 360 beta servers are laggy and overloaded with people so... yeah.

2. The death penalty is perfect.  You lose nothing on your character, you only get penalized toward your reward.  That's exactly how a mission should run.  You're also playing the easiest mission by yourself.  Play some more difficult missions later on and you'll see how things work out.  Each death in the party drops your ranking by a letter.  Three deaths, including team mates' deaths, and you basically get no mission reward.

3. Load times as you go from area to area is a mixture of loading textures on the client, and communicating with the server.  If the server is laggy or your internet is flaky, the transitions take longer.

4. Linear Line is the lamest dungeon in the game.  I suggest you don't base your opinion on the "newbie dungeon" which is designed to have incredibly slow enemies on purpose.
2280  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: October 10, 2006, 05:37:57 PM
I'll be on PC.  Most of the people I'll be playing alongside will be on PC or PS2.
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