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349613 Posts in 14259 Topics by 2245 Members
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2281  The Rest / General Discussions / UCLA Iranian-American student continually tazed on: November 18, 2006, 07:01:02 PM
Quote from: "everluck"
You don't think that had anything at all to do with the way the police reacted? :/

Sure don't!  "Fuck authority" and "you can't tell me what to do" attitudes are par for the course for teenagers and young "adults".  That student's yelling "DON'T TOUCH ME" prior to the tazing and the way he acted after it with his "here's your Patriot Act" spelled things out pretty nicely.  All he had to do was cooperate and this situation would never have transpired.  Again, he wanted to make a scene, and he got it.
2282  The Rest / General Discussions / UCLA Iranian-American student continually tazed on: November 18, 2006, 04:04:41 PM
I like how "Iranian-American" was tagged along with this, as if it's important that we know that he has ties to Iran.  I can't wait for the day when I'm referred to as a "South-Korean-American" so I don't get confused with "North-Korean-Americans" when hating Koreans becomes the new flavor of the month.

The cops should get a little jail time for taking things too far, but as for the college student?  I don't have a bit of sympathy for him.  He wanted to make a scene, and he got it.  All he had to do was act like a reasonable human being, and he wouldn't have given the idiot security officers an opening to pull out the tazers.
2283  Media / Single-Player RPGs / Phantasy Star Universe on: November 10, 2006, 07:31:00 PM
What's your name on the game?  You'll probably see some of us on Universe 15 somewhere.
2284  The Rest / General Discussions / Elections on: November 07, 2006, 11:12:00 PM
Wow.  If I was still board admin, I'd totally let this flame war continue for awhile.

I'm not being sarcastic, BTW.
2285  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 25, 2006, 11:20:00 PM
Beast hunters are the new HUcast.  Except now they come with hulking RARRRRRGH SMASH mode in place of photon blasts.
2286  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 25, 2006, 09:13:14 PM
Universe 15 is going to be the official hangout.  PSOW'ers will be there as well.

Good luck to everyone getting online.  Launch days for online RPGs are always hilariously bad.
2287  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 25, 2006, 06:08:00 AM
We may as well base ourselves in the same universe as PSOW (an official location will probably get established sometime today).  If it gets too crowded, we can always move.

Naturally, my character will be Parn, a human hunter.  Look for the incredibly sexy guy running around wooing all the chicks.
2288  The Rest / General Discussions / Schools ban tag on: October 18, 2006, 04:17:23 PM
I'd blame the school less, and put more of it on our society's sue-happy nature.  That seems to be the bulk of the reasoning behind it.
2289  Media / Single-Player RPGs / Fire Emblem -- Why do I play it??? on: October 17, 2006, 05:51:22 PM
Played the GameCube one.  Beat it.  Was really fun, up until Ike got ye olde super sword and became a one man army, at which point things became way too easy.  I took him and Rhys for healing support to win the final battle to see if I could pull off a victory, and I did, though it took a long time.  I'd simply position him in spots and let him just counterattack everything to death, and he'd usually heal himself to full health, IF he got hit.  Only had to heal him regularly against the boss.

Was a cool game, but Shining Force 3 still trumps it.
2290  Media / Single-Player RPGs / Phantasy Star Universe X360 open beta on: October 14, 2006, 08:13:40 AM
1. The delay in between when you strike an enemy and when it registers is due to combat details being handled by the server.  PSO was cheated extensively, and if combat was handled by the client, PSU would be PSO all over again.  So in essence, the delay is based on the speed of your own internet connection, and the speed of the server.  From what I hear, the 360 beta servers are laggy and overloaded with people so... yeah.

2. The death penalty is perfect.  You lose nothing on your character, you only get penalized toward your reward.  That's exactly how a mission should run.  You're also playing the easiest mission by yourself.  Play some more difficult missions later on and you'll see how things work out.  Each death in the party drops your ranking by a letter.  Three deaths, including team mates' deaths, and you basically get no mission reward.

3. Load times as you go from area to area is a mixture of loading textures on the client, and communicating with the server.  If the server is laggy or your internet is flaky, the transitions take longer.

4. Linear Line is the lamest dungeon in the game.  I suggest you don't base your opinion on the "newbie dungeon" which is designed to have incredibly slow enemies on purpose.
2291  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: October 10, 2006, 05:37:57 PM
I'll be on PC.  Most of the people I'll be playing alongside will be on PC or PS2.
2292  The Rest / General Discussions / N. Korea "possibly" Conducts Nuclear Weapons Test on: October 09, 2006, 09:08:06 PM
Quote from: "Bogatyr"
Obviously I am in no support of these countries, but I would like to know your opinion about the whole "You West have them, why can't we?" argument? Just curious...

Mine's simple.  The United States is currently the strongest nation in the world, and maintaining this position is of the utmost importance to the United States and its allies, regardless of popularity.  Any country not allied with the United States that pursues nuclear ambitions is detrimental to this desire, and so they must be stopped.

In other words, being fair doesn't mean jack when all it takes is one psychopath to make the decision to launch a nuke, setting off a chain reaction that destroys the world.  This sounds cold, but it's the honest truth: what North Korea and Iran want is completely irrelevant.
2293  The Rest / General Discussions / N. Korea "possibly" Conducts Nuclear Weapons Test on: October 09, 2006, 08:55:01 AM
It's easy.  Just starve your citizens to death so you can put money towards military programs while telling them the west is to blame.  I'm of the opinion that we should position some Ohio class ballistic missile submarines nearby and level the place with some Trident IIs to set an example, but then, that's probably why I'm not a world leader.

...okay, not really but, the issue definitely needs to be addressed.  Quite frankly, some form of military action needs to occur, because we've been playing the negotiations game for years, and you can't reason with some people.  This extends to Iran as well, because they're next in line to play this stupid game.
2294  The Rest / General Discussions / Sony: Euro gamers don't mind delays. on: October 07, 2006, 08:10:43 AM
But they're right, aren't they?  After all, everyone will line up like circus seals and buy their hardware anyways because Final Fantasy XIII and White Knight Story is on it.
2295  Media / Multiplayer RPGs / FFXI: Worth the money? on: October 05, 2006, 09:55:40 PM
Quote from: "Logick"
Parn I never said WoW didnt have a hate system, I just said combat was more simplistic, now please I don't want to argue.  Arguing over something like this is silly.

But you posted FFXI's hate system as part of your listing of things that made FFXI combat "deeper".  It's convenient how you were completely willing to discuss this up until now.  But, whatever.

Quote from: "Starbreaker"
I remember parties in FFxi and how one wrong move could fuck up the whole pull/kill ratio, timing was everything.

That's only because people would fight stuff that was more powerful than they should fight.  I would make a mistake on ninja with my utsusemi shadow timings now and then when leveling, but I'd still recover and maintain a high XP/hour ratio.  The more powerful the stuff you fight, the less forgiving the game is when a mistake is made, and World of Warcraft is the same in this regard.
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