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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341148 Posts in 13943 Topics by 2222 Members
Latest Member: XanTehMan
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2296  Media / Multiplayer RPGs / FFXI: Worth the money? on: October 04, 2006, 04:32:36 PM
Quote from: "Logick"
The combat system is more in depth

How so?
2297  Media / Multiplayer RPGs / FFXI: Worth the money? on: October 02, 2006, 05:39:59 PM
Don't bother with Final Fantasy XI.  The game reached its highest peak on its rollercoaster ride of fame and is on its lengthy downward spiral like every MMORPG before it.  Unless you've been with the game for awhile, there's no point to playing because the playerbase is slowly shrinking.  The game requires a large amount of time invested if you want to just halfway catch up with everyone else that's been playing the last few years, and as a fresh new character, you will have an exceptionally hard time at it, especially since Square Enix has changed the party mechanics a great deal for veterans of the game with their latest expansion, which results in a severe lack of patience by most players of the game for those early levels that you would have to deal with.  Square Enix also stated that their latest expansion pack will probably be their last one, which is more than enough implication that the game is not exactly top priority, especially since the development team for the game is concentrating on a next-gen MMO (which I'm anxious to hear/see more about).

My personal recommendation is to wait three more weeks for Phantasy Star Universe's release.  The game kicks major fucking ass, as I've had a lot of fun with the import so far.  It cuts out all the bullshit and goes straight to what matters... playing with friends and having fun without having to worry about dedicating some number of hours each evening to some fucking raid guild just so you can experience end-game content or whatever.  You make a team, you go kill monsters en masse, and you look cool while doing it.  There you go.

Or you can play World of Warcraft, I guess.  It wasn't my cup of tea, but I'm a controller-holding kind of gamer.  Mouse and keyboard's never sat well with me in gaming.
2298  Media / Single-Player RPGs / Phantasy Star PS2 Compilation. on: September 22, 2006, 09:07:42 PM
The official website shows a screenshot of the title screen from Phantasy Star IV on the Genesis.
2299  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: September 14, 2006, 01:37:49 PM
For a brief look at some of the combat, here's my character in action on network mode.  The voice chat is from Ventrillo, with Dios and Vandal talking to each other while I was being awesome.

Right click and save.
2300  Media / Single-Player RPGs / New Tri-Ace RPG, Infinite Undiscovery on: September 14, 2006, 10:48:52 AM
As if buying an Xbox 360 is completely out of the question.
2301  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: September 13, 2006, 11:19:22 PM
The delay is based entirely on latency with regard to the servers hosted in Japan.  The delay is minimal on my end, so I see little to no character "bouncing", which I saw a lot of during the closed beta test months ago.
2302  Media / Single-Player RPGs / Phantasy Star Universe stuff. on: September 13, 2006, 09:02:07 AM
Loot is like it was on PSO, with one difference... there are now loot options.  You have a choice between PSO's finder's keepers, even distribution (how the game determines what's even is unknown), and random distribution.

PvP is currently non-existant, and I hope it never rears its ugly head.

And death results in no loss of anything you currently have.  All combat takes place in missions, and death incurs a penalty to your ranking that's given at the end of a mission.  Rather than take away what you have, the game penalizes death by lessening the rewards.  You have character XP and job XP, character XP going up by simply killing monsters, but job XP is only gained through completing missions, and getting a lower rank at a mission's completion results in less awarded job XP and a smaller meseta bounty.
2303  The Rest / General Discussions / Game Journal #3 on: September 13, 2006, 12:35:17 AM
Playing Phantasy Star Universe online every opportunity I get.  The US release on October 24th can't come soon enough, as I tire of moon language.
2304  The Rest / General Discussions / Whoa! Schools are becoming way too competitive! on: September 08, 2006, 09:03:13 AM
I love exercise.  I do it frequently so that I stay healthy, I look and feel awesome, and so on.  However, it is important for you to not overdo it.  When you exercise too much, you actually start to damage your muscles instead of strengthening them.

I apply this same line of thinking with... well, thinking.  It is important to learn, but it is also important to do it in moderation.  You reach a point where you aren't absorbing material, and things turn into repetition and temporary memorization, from my experience.
2305  The Rest / General Discussions / PS3 delayed to March 2007 in Europe on: September 06, 2006, 07:27:04 AM
Quote
In the U.S., about 400,000 PlayStation 3 machines will be available when they go on sale Nov. 17. About 100,000 will be available on the Nov. 11 Japan launch date.
 
The production problem is causing about a one-month delay that will reduce the company's supply capacity by about a million machines from the original plan, he said.

LMFAO.
2306  Media / Single-Player RPGs / Famitsu rated Phantasy Star Universe. on: August 30, 2006, 05:18:29 PM
They gave it a 9, 9, 8, and 9.  Basically 35/40.  Hopefully this will help combat some of the fears people have of the game being "just another Phantasy Star Online" since the offline story mode has a lot to it, and the online portion is treated seperately but still is a fully-fledged mode of its own.

My import copy has just shipped from NCS and will arrive tomorrow.  I'm ecstatic.  I will undoubtedly be sharing some media from the retail release... heh.
2307  Media / The Soundroom / Dreamfall Soundtrack! on: August 28, 2006, 09:20:33 PM
The samples are back, which means the situation has been resolved apparently.  That's cool.

Which means I'm going to go purchase the soundtrack on my next spending binge... going to wait for a certain two other CDs to release before I place any orders.
2308  Media / The Soundroom / Dreamfall Soundtrack! on: August 28, 2006, 07:27:07 PM
They got upset over the samples posted at RPGFan because of a negative review.  If Neal had blown sunshine up the composer's ass, suddenly everyone's shit would smell like roses and the samples would still be up.  It's blatantly apparent, just by the fact that their own game website has samples, alongside iTunes.

Edit: Listening to the samples from the website, I disagree with Neal's review and think the music's pretty decent.  However, I will not be buying the soundtrack because I'd be lining the pockets of a bully.
2309  Media / The Soundroom / Dreamfall Soundtrack! on: August 28, 2006, 07:11:03 PM
I was most surprised to discover that the samples have been removed from the review of this soundtrack!  The scathing remarks that Mr. Chandran gave made it sound like it was an audio atrocity, and he is most certainly entitled to give his opinion like everyone else on this planet, but it sure would have been nice to hear some samples myself and determine if I wanted to buy the soundtrack or not.  But here's the kicker:

Quote
Editor's Note: The composer and publisher of this soundtrack have requested we remove the samples for this soundtrack.

Translation: someone took great offense to the negative review and threatened legal action because he/she/it is a tremendous flowery pansy faggot.

Discuss!
2310  The Rest / General Discussions / Penn and Teller: Bullshit! on Abstinence on: August 25, 2006, 02:49:16 PM
Quote from: "Cauton"
Alright, true enough. But honestly, the reason I didn't warny about it was because it was a small segment of the show, and I didn't even consider it when I posted. It wasn't really the point of the show, or of my post, and so it slipped my mind.

I'll concede on that note.

Quote from: "Cauton"
I did restate it because Ramza attacked the show and made it sound like Penn and Teller were to hard on the abstinence movement. I agreed with this, but said that even so that does not diminish the stupidity of their misinformation.

He did no such thing.  He said that he felt they went beyond just villainizing the abstinence movement.  He agreed with the show's core point.

Quote from: "Cauton"
Besides, neither I nor P&T are saying that marriage in itself is an arbitrary line.   Just that it's arbitrary to chose marriage as the point when sex magically becomse good, wholesome and morally correct.

This sounds like a case of (mis)intepretation, due to multiple definitions of the word "arbitrary".  For example, my interpretation of the word usage based on the show's jabs at religion throughout the column, made me think of synonyms such as "unreasonable", rather than "an individual's whim or judgement".  Perhaps you meant the latter, but Penn and Teller made me think of the former.
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