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371817 Posts in 14971 Topics by 2315 Members
Latest Member: yung ronin
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2356  Media / Single-Player RPGs / Super Mario RPG released on the VC on: September 06, 2008, 04:02:19 PM
digital distribution is fine but trickled releases of old games is not.
2357  Media / Single-Player RPGs / Super Mario RPG released on the VC on: September 06, 2008, 06:16:29 AM
maybe i just don't understand because i don't own a wii, but why pay $10 to download something you could download for free on a pc before the wii came out. other than the fact thats it's illegal that is.
2358  Media / Single-Player RPGs / Sega announces Shining Force Feather for Nintendo DS on: September 05, 2008, 12:03:11 PM
Quote from: "Lord Scottish"
Looks OK, I guess. I'm still skeptical towards any Shining Force SRPG not developed by Camelot, though.

have you ever played any of the summon night games? based on that fact alone i think there is reason to be optimistic.
2359  Media / Single-Player RPGs / Valkyrie Profile: The Accused One on: September 03, 2008, 06:59:44 PM
nice it looks kinda like riviera :o
2360  Media / Single-Player RPGs / Sega announces Shining Force Feather for Nintendo DS on: September 03, 2008, 06:57:14 PM
it looks kinda like tales of the world nakiri dungeon 3 for the gba pretty interesting. thanks to emulation i finally got around to playing shining force cd and the game gear shining force 3 in english.
2361  Media / Single-Player RPGs / Rumour - Kingdom Hearts 3 PS3 exclusive and will be at TGS. on: September 03, 2008, 06:51:05 PM
the only way i'd be interested is if you actually got to control the final fantasy characters instead of just the main character. hell even the original star ocean let you control other characters even though the main character had no AI to act on his own.
2362  Media / Single-Player RPGs / Question About Future Xenosaga Projects on: August 29, 2008, 01:32:53 PM
Quote from: "Lard"
But other than Tales, what RPGs does Namco have now?

since banpresto is part of bandai namco theres the super robot wars series and if you really like kos-mos theres this DS game called  Mugen no Frontier: Super Robot Taisen OG Saga it also has the 2 main characters from namco x capcom as well kos-mos and T-elos.



2363  Media / Single-Player RPGs / Infinite Undiscovery on: August 29, 2008, 01:20:18 PM
Quote from: "Prime Mover"
playing VP: Silmeria felt like pushing 5 tons of wet rope up a sandy hill. .

that's your fault for not learning to play the game. valkyrie profile's battle system is very rewarding if you actually take the time to learn it. i hate to sound like an ass but i bet you played tales of the abyss and symphonia on the easiest difficulty.
2364  Media / Multiplayer RPGs / Final Fantasy XI - Journal! on: August 21, 2008, 10:13:50 AM
wow and here i thought lion died D:
2365  Media / Single-Player RPGs / Infinite Undiscovery on: August 17, 2008, 02:42:32 PM
Quote from: "Robert Boyd"
If I'm not mistaken, IGN has complained about the frame rate in pretty much every single 360 RPG I've ever enjoyed (Lost Odyssey, Blue Dragon, Mass Effect) and I've never found the frame rate in any of those games to be any worse than a minor annoyance (and usually I don't even notice it).  I'm not too worried about Infinite Undiscovery.

On the other hand, I don't know how when I'll get around to getting IU.  Money's tight & I still have mostly untouched copies of Rogue Galaxy, Odin Sphere, Devil Summoner, and Valkyrie Profile 2 in the Action/RPG category.

Valkyrie Profile 2 is not an action rpg. its more of an evolution of turn based rpg's. also i often see people say shadow of the colossus had frame rate issues but i never saw it personally,at least not on the scale of dynamis in ffxi.
2366  Media / Single-Player RPGs / Dark Cloud 3? on: August 05, 2008, 07:12:53 PM
its nice to have an exclusive but i thought dark cloud 1 was a shitty zelda wannabe maybe one of these days i'll pick up dark cloud 2 and try it since i liked rouge galaxy.
2367  Media / Single-Player RPGs / RIZ-ZOAWD -- Wizard of Oz + Wild Arms developers! on: August 04, 2008, 02:37:29 PM
the concept is interesting but the DQ'esque battle system kills it. i mean its ok if its like DQ8 or ps4 where you actually see your characters perform the attacks. but if an attack results in a slashmark on the enemy then that is lame.
2368  Media / Single-Player RPGs / Persona 4 on: July 27, 2008, 02:11:17 PM
Quote from: "Jet16"
That's when you strike from the front on hard mode. That's exactly the example I just gave, didn't you read it? Enemy's advantage will never happen if you strike them from behind.

i know but i was under the impression that enemies actually had to strike you to get advantage.
2369  Media / Single-Player RPGs / Persona 4 on: July 27, 2008, 01:53:07 PM
Quote from: "Jet16"
Well, in P3's case it's almost always your fault when it's enemy's advantage. I have never seen, or just can't recall, a situation when I couldn't have moved in a different direction to avoid giving the enemy first strike. I was playing for 3 hours straight earlier this day and I was near a green teleport with a shadow right on it. I opted not to wait for his back to show and just hit his face to initiate battle. He had advantage and I had a persona that was weak to ice. Funny thing happened: he used Bufu on me three times in a row. I could have avoided that if I retreated and then came back with strike to the back for player's advantage. So, the way I see it, Hama and Mudo are less of an excuse in P3 for getting cheap deaths other than lack of patience when waiting for exposed backs. Otherwise, yeah, it's cheap in something like Nocturne or DDS, but I like it.

not really? i noticed on hard that sometimes when you strike an enemy instead of the battle starting neutral the enemy will have the advantage for no reason. when i destroyed my cd i encountered a bunch of tiara's and had a light weak persona equiped,and for no reason they had the advantage. i ended up dying because they spammed a high level hama spell until all my characters were dead and destroyed all my homonculus.
2370  Media / Single-Player RPGs / Persona 4 on: July 24, 2008, 07:31:18 PM
Quote from: "Jet16"
Cheap deaths have almost always been in SMT games. I love that about the games, and I hope there's more of it. I'm talking about both the stupidity of not knowing what your enemy can use and the random Mudo or Hama spells.

it wouldn't be so bad if it didn't send you back to the title screen. maybe do it like wild arms 5 where it lets you replay the battle. the rage comes not from the cheap death but the loss of time especially since i went from boss to boss in tartarus.
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