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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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329985 Posts in 13522 Topics by 2179 Members
Latest Member: Lian_Kazairl
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2431  Media / Single-Player RPGs / Super Robot Taisen OG2 ROCKS! on: April 02, 2007, 04:42:00 AM
ever since i put this game into my gameboy player i cant stop playing. i keep telling myself i'll stop after this mission but then something awesome happens and i keep playing. i find the story actually quite interesting too. plus im sure to be playing through this game a second time due to the branching paths the follow different characters.
2432  Media / Single-Player RPGs / Infinite Undiscovery on: April 01, 2007, 03:37:20 AM
i play rpg's for the battle systems so if thats good i may be interested,but im a little skeptical since VP2 failed to keep me interested as long as VP1. i however i think that may have a lot to do with the amount of reused soul crushes. plus Hrist(my favorite valkyrie) + Gunguir = massive ownage.
2433  Media / Single-Player RPGs / A New FF game to be announced...? on: April 01, 2007, 03:16:10 AM
the problem with FF's changing battle system's is that twice i've seen them take a step backwards instead of forwards. most notable in my opinion are.
FFX-> FFX-2    FFXI -> FFXII in both cases had i not played the preceeding game i wouldnt of been as annoyed by the game that followed. i've have always felt that atb is a poor attempt at making battles more exciting. while that may have worked in the absence of better technology it is now as antiquated(sp?) as random encounters.
2434  Media / Single-Player RPGs / Cutesy-ness on: April 01, 2007, 02:52:10 AM
Quote from: "Tria"
I don't like the new art at all either.  It's just all of that cliched anime crap that I have seen everywhere else.  Changing it to help garner more fans may be understandable, but I wished they only did that with like...Castlevania spinoffs or something.  Not the big-name ones.  Both Portrait of Ruin and Dawn of Sorrow felt very, very dull to me, and the art style is the reason why.

I seriously hope that other series' don't start doing that.  Especially the ones with already stunning character designs, such as Valkyrie Profile or something.


i hope your not refering to valkyrie profile 2,because aside from the returning characters i hated the character design of that game when compared with the original.


a quick question about castvania. are all the post SotN ones metroidish?
also it pisses me off that they retconned the only one with a female whip user.
2435  Media / Single-Player RPGs / Cutesy-ness on: March 31, 2007, 05:36:07 AM
that guy in the picture looks nothing like this:


i need to get back into the series i think bloodlines was the last one i played.
2436  Media / Single-Player RPGs / First pictures of Final Fantasy Tactics A2. on: March 31, 2007, 01:20:05 AM
personally if they made a FFT based in the world of Vanadiel that would fucking OWN!

hume,mithra,taruaru,galka,elvaan >> ivalice races.
vandiel actually has way more races because of the beastmen.and they could make an alternate scenario where you get to play as beastmen. i would totally make a yagudo monk.
2437  Media / Single-Player RPGs / A New FF game to be announced...? on: March 31, 2007, 01:09:31 AM
the problem with both the liscence board and gamits in ffxii in my personal opinion is that the game just unleashes them on you with little guidance. the game simply tells you how to use them then leaves it at that. a fact that i believe negatively influenced my experience with the game. i personally like the AI in RG because once you can afford plenty of potions i never felt like i had to babysit the AI controller characters. as for remakes im probally alone in this but i would love to revisit the characters of FFVIII
2438  Media / Single-Player RPGs / Sympathetic villains... on: March 30, 2007, 06:31:59 AM
Quote from: "Tlonuqbar"
Well. since the identity of a game's villain is usually a spoiler, I'll put mine in code:

Code:
Krelian (XG)
Wilhelm, Kevin, Albedo, Virgil, well, just about every villain in that series except Voyager and the Patriarch (XSI,II,III)
Luc (Suikoden III)
Barbarossa (Suikoden I) ... actually, the Suikoden games are just lousy with sympathic or not-really-evil villains...for every Luca Blight there seems to be a Jowy, Culgan, and Seed...which brings me to...
Marscal and Gizel Godwin, as well as all of their henchmen except Childerich and Dolph (Suikoden V)
Magus/Janus (Chrono Trigger) ...although he isn't the final foe, he still is the active antagonist for much of the game
The Combined Dragon God (Chrono Cross) ...again, not the final foe, but at least is the second to last boss...lasting longer than Lynx aka FATE.


more to come as I brainstorm!


what was wrong with
Code:
voyager
he was driven by his fear of death. few things are easier to sympathize with than that. right now im playing super robot tasien OG and the villians in the game have an interesting motivation,but im not very far so its possible they could later transition from villians to allies.
2439  Media / Single-Player RPGs / First pictures of Final Fantasy Tactics A2. on: March 30, 2007, 02:29:41 AM
looks lame. i'm curious what the target audience for this game is.
2440  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 30, 2007, 02:10:09 AM
the last two games i've played that i can recall having dynamic music were skies of arcadia and phantasy star online.
2441  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 29, 2007, 07:40:00 AM
Quote from: "Prime Mover"
Agreed! I'm not a fan of too heavy customization (as it gets in the way of the author's storytelling), but some tasteful costume options are always welcome. Tales of Symphonia did a great job of this (I hope Abyss does this as well, I'm still in the middle, though), and I loved going out and doing the side quests to get more outfits... it was a little irritating that it effected your stat improvements, but that far along in the game, it didn't matter that much anyway.

I also love it when characters change outfits due to story elements. Suikoden V does a great job of this with the Prince. I remember FF8 having some very good timely costume changes (in fact, I think it was the first console rpg to do this very much).

I just don't want things to go overboard with customization, because costumes start to not mean anything if there are 100 options to choose from, and many have no relation to the character's personality, but a small number here and there is very much appreciated.


excuse me while i say the authors storytelling can kiss my ass. fran might of actually spent some time in my main party if it wasnt for her awful attire.
2442  Media / Single-Player RPGs / Wild Arms Vth Vanguard on: March 29, 2007, 04:09:33 AM
i didnt think the millenia thing was that big deal because millenia was in fact a side of elenas personality.
2443  Media / Single-Player RPGs / Great pretentious crap sequels. on: March 29, 2007, 01:58:42 AM
the thing is..the dead sea isnt the only place you see them. you also see them on opassa beach before fighting the last boss.
2444  Media / Single-Player RPGs / Wild Arms Vth Vanguard on: March 29, 2007, 01:29:04 AM
i think people might be refering to grandia 1(though i have never played grandia1 myself) because in my opinion mareg's death was the most meaningful death in any rpg i have ever played. mainly because it hit you in two ways. first theres the emotional factor of mareg dying so that everyone can live,seriously i almost cried. second in terms of usefulness mareg was just an awesome character so his loss is easily felt by the player. aeris death was retarded because  its like "oh she died,no problem i'll just give her materia to someone else."
2445  Media / Single-Player RPGs / Great pretentious crap sequels. on: March 29, 2007, 01:13:19 AM
perhaps my understanding of the word is lacking but i hated how it basically nulified the events of crono trigger and killed off most of its characters.
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