Welcome, Guest. Please login or register.
October 31, 2014, 06:33:29 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz!
Persona 3 FES Quiz is now OVER!
Winner was user: Monsoon!
335245 Posts in 13726 Topics by 2200 Members
Latest Member: Rgeneb1
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 161 162 [163] 164 165 ... 183
2431  Media / Single-Player RPGs / Re: Revenant Wings... Fuck. on: April 28, 2007, 12:37:52 AM
Quote from: "Prime Mover"
IGN loony Anoop Gantayat just put up a short preview of FFXII: Revenant Wings, and... well, I'm thinking of canceling my preorder. He does so much jizzing over Final Fantasy X-2 before he goes into the new DS title, with comment along the lines of, "can it live up to its FFX counterpart?" That I'm currently feeling kinda nautious... gonna vom.

What's the gaming world coming to when reviewers make statements like that; automatically assuming that everyone feels that FFX-2 was a great success. Hell, my favorite RPG to date is FF8, but at least I understand that there are a lot of people who don't agree. So, when FF13 rolls around, I'm not going to be going around saying things like, "FF13 is good, but does it live up to the greatness that was FF8?". And even so, FF8 tends to, at the very least, get a warmer reception than FFX: Charlie's Angels. IGN needs to give this guy the boot for his piss-poor choice of reviewing style.

http://ds.ign.com/articles/783/783724p1.html

Still, might be a good game. Although it's "mission based" approach greatly concerns me, it's part of the single reason why I don't play tactical RPGs. An RTS/RPG sounds interesting though, it sure worked well for SuikoV.



i'm curious why mission based gameplay disuades you from tactical rpg's?
2432  The Rest / General Discussions / Nintendo buys Monolith Soft on: April 27, 2007, 07:24:48 AM
i just hope they dont end up like camelot and never make another rpg again.
2433  Media / Single-Player RPGs / New Eternal Sonata/Trusty Bell Trailer and scans (56k=no) on: April 27, 2007, 02:38:54 AM
outside the lame 3 character party it looks interesting.
2434  Media / Single-Player RPGs / suikoden V does it get better? on: April 25, 2007, 01:08:32 AM
yes kika. basically the only thing i found likeable about DQ8 was the graphics. it was the first DQ i'd played since dragon warrior on nes and it seemed like little had changed in all those years. none of the playable characters were particularly interesting to me. my memory is scetchy on this but i believe it was quite some time before i obtained a method of reviving characters and i think it was one of those games where revival spells have a % chance of working.....lastly i think i only ever found one mp recovery item wich lead to multiple trips back to town within the same dungeon.
2435  Media / Single-Player RPGs / suikoden V does it get better? on: April 24, 2007, 02:31:34 AM
DQVIII also sucks.


anyways.... suikoden V started to become interesting when the recruit ally nations phase died down and the story started to kick into gear a little but the random battles can get rather annoying. i also liked the part where you meet people from the island nations since it reminded me of suikoden 4. her name escapes me but i really liked that pirate girl in suikoden 4.
2436  Media / Single-Player RPGs / suikoden V does it get better? on: April 21, 2007, 05:10:38 AM
you guys got the wrong idea(and for good reason i might add) i dont think the game is horrible or anything. it just lacks that "i can't wait to see what happens next" feeling. that in essence is probally why i didnt like ffxii. i wanted to see what was gonna happen next but the gameplay kept blocking me from seeing it.
2437  Media / Single-Player RPGs / suikoden V does it get better? on: April 20, 2007, 06:33:21 AM
right now in suikoden V im at the part where you get your base and im finding myself incredibly bored with the game. of course it doesnt help that the graphics look worse than Suikoden 4's. it almost looks like this game was made inbetween suikoden 3 and 4. so if im bored now is anything gonna change to make the game more enjoyable in the future?
2438  Media / Single-Player RPGs / Best RPGs based on story alone? on: April 19, 2007, 11:45:01 PM
Quote from: "Prime Mover"
Yeah, FFX was a big letdown for me. I actually started playing RPGs (and video games), during college because of it. I'd been watching my friend play FFX when it first came out... I'd watched him play FF8 and FF9 as well, but I hadn't been in a place in my life where I could really play games. Seeing FFX was the last straw though. I downloaded FF6, loved it, then got FF8 for the PC (loved it even more), FF7, and then went on from there. It wasn't until almost two years later, though, that I actually bought a PS2 and played FFX... and I was quite dissapointed with what I finally saw. Before that, I had been playing the previous games because they were the only ones I could play on the equipment I had. It taught me a good lesson about how newer, and better hardware didn't always make the better game.

Don't get me wrong, in the grand scheme of things, FFX is a fine game... I just had higher hopes for it than what it delivered. I was expecting it to be one of the best in a series of incredible games, when it was only a "good game", I was pretty put off.


i realize this thread is about story but that doesnt change the fact that FFX is easily the best game in the main series on the merits of the battle system alone. but im gonna stop at that because this is probally a discussion best left for another thread.
2439  Media / Single-Player RPGs / Best RPGs based on story alone? on: April 17, 2007, 01:46:14 AM
when it comes to story id probally reccomend any game/series with linked games especially if they have returning characters. the exception to this rule is XS2

SRT OG/OG2  <--yes i'm a biased fangirl but i loved reuniting with all the characters i loved in the first game.

phantasy star 1,2,4

arc the lad 1 and 2

xenosaga 1 and 3
2440  Media / Single-Player RPGs / Final Fantasy 3 has all the charm that so many RPGs miss on: April 17, 2007, 01:26:30 AM
the problem with rpg's being challanging is that because most rpg's are turn based a challange usually equates to enemies being cheap. like in one of the lunar games didnt ghaleon steal all your characters mp? or was that zophar? thats why i think action rpg's are better if you want to challange the player since you are less likely to feel out of control and can use skill instead of stats to overcome obstacles
2441  Media / Single-Player RPGs / Can* English Voice Acting ruins Characters in RPGs? on: April 16, 2007, 01:50:10 AM
isnt part of the problem having to sync lips and such? ever notice how eastern rpgs and rpgs where dialauge is handled via text boxes is almost always decent?
 im kinda scared what OGS will sound like if it comes out here because of some of the silly lines that would have to be uttered for attacks.
2442  Media / Single-Player RPGs / Final Fantasy 3 has all the charm that so many RPGs miss on: April 15, 2007, 10:45:00 PM
Quote from: "The Darkrider"
If by "charm" you mean "outdated game mechanics that would have been doomed to oblivion years ago were it not for the tendency of older gamers to look back on the games of yore through rose-colored glasses and lament the long-gone days of monotonous level grinding to artificially inflate playing time through sheer repetition", then I guess it has charm out the fucking ass.


thanks for stating what i wanted to but couldnt quite put into words. when rpg's started healing at save points they basically are saving you the trouble of using tents or whatever. i think thats one of the reasons i hated DQ8 since basically the only way you could fight a boss fresh was too warp back to town heal up then run from every encounter till you get back to the boss.
2443  Media / Single-Player RPGs / Final Fantasy 3 has all the charm that so many RPGs miss on: April 15, 2007, 01:03:39 AM
thanks i think i'll stay away from ff3 now. what you described is what i like to call artificial difficulty. developers instead need to come up with innovate ways to make games challanging instead of cheap tricks.
2444  Media / Single-Player RPGs / Taking the cue: Most Frustrating RPG on: April 13, 2007, 01:02:58 AM
Quote from: "Dincrest"


Any RPG that utilizes a card battling system is frustrating for me as well.  I'd like to rely on skill rather than luck of the draw, thank you.

.


uh sure some luck is involved but deck building is a skill.
2445  Media / Single-Player RPGs / Taking the cue: Most Frustrating RPG on: April 13, 2007, 12:12:09 AM
sorry nothing compares to fire emblem. nothing like a character you like getting 1 shotted by a boss or unit that traveled its maximum range to hit you and forcing you to restart the whole map if you want to keep that character. the super robot wars games can be bad sometimes to thanks to the enemies fucking hax accuracy.


Me:WTF they had a 15% chance to hit!!!!!!!!!!!!!!!!!
*throws gamecube controller at the wall*

Me:WTF trump card missed with an 80% chance?
*slams fist into pillow*
Pages: 1 ... 161 162 [163] 164 165 ... 183


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!