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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341199 Posts in 13945 Topics by 2222 Members
Latest Member: XanTehMan
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2551  The Rest / General Discussions / Spore developer thinks Wii "is a piece of shit." on: March 09, 2007, 07:00:49 AM
on my local news they said that the nintendo guru at the gdc(miyamoto im assuming)said that they need to make more happy games that can appeal to more people. and something about violence giving games a bad repuatation. and that would be the final nail in the coffin.

*goes to look for a more credible source than her local news*
2552  The Rest / General Discussions / Spore developer thinks Wii "is a piece of shit." on: March 08, 2007, 08:37:59 AM
i think of the xenosaga series more as being interactive novels than videogames. those games give you the impression that they were far more interested in telling a story than presenting a fun experience. all they had to do is plagerize ffx's battle system and character battles would of been fun. because it almost seems like they didnt want battles to be fun to the point where people start skipping the story to battle more.



now about Fun. i think thats a very objective term. i think FPS are retarded because you get no sence of acomplishment that you can build on the next time you play. yet many people enjoy FPS greatly. obviously they must or x-box would of tanked long ago. own and enjoyed my gamecube but i detest the wii. to me it just seems like nintendo is saying to sony and microsoft. here you can have all these hardcore gamers we are gonna dip into the casual gamer crowd. we will even help you out by repelling the hardcore crowd. i've believed this ever since i heard an interview where nintendo said some people are intimidated by a controller but nobody is intimidated by a vcr remote. if nintendo really wanted to try why arent they handeling stuff like starfox and f-zero in house,and why dont they try to invent new franchises that can appeal to people that like metroid zelda and starfox but maybee ceased to care about mario long ago.
2553  Media / Single-Player RPGs / 1up: GDC Liveblog on the Evolution of the RPG. on: March 07, 2007, 06:03:32 AM
seems 1up is down keeps timing out for me maybee ill try again tomarrow.


edit:scratch that it loaded now. ill ammend my post after i read it :o

edit2:ok i thought it was stupid do these guys even play their own games? they seem kinda clueless. a real life rpg would be boring because it would be hard to keep the player entertained. you cant exactly fight bullys every 10 steps.i think some of the posters here have better ideas on how to make good rpg's than these guys.
2554  Site Related & More / RPGFan: The Site / possible story error reguarding PSU sequel on: March 07, 2007, 05:53:14 AM
http://www.rpgfan.com/news/2007/1085.html

Quote
The game's opening sequence shows Ethan facing off against a towering female character by the name of Illuminas.



i'm pretty sure your refering to this:


the character in question is laia

illuminas is an
Code:
organization that wants to wipe out all non human races.
2555  Media / Single-Player RPGs / Rogue Galaxy. on: March 05, 2007, 06:53:24 AM
the problem with ffxi's customization is that you can very easily gimp yourself on the liscence board. also since the game imho foolishly doesnt use the job system it just feels like a watered down version of ffxi's battle system. i molded basch into a paladin theres just one problem! there no provoke! wich leads to other characters inexplicably getting hate for no reason. right now ashe for no appearent reason gets massive amounts of aggro with her ninja sword even if i strike the enemy first. in my opinion ffxii's battle system is inferior to ffxi's. oh AND.............








FFXII IS HOME TO ONE OF THE MOST BULLSHIT BOSSES IVE EVER ENCOUNTERED IN AN RPG!

FUCK YOU ELDER WYRM! i seriously went through close to 20 phoenix downs at that boss,and in order to have that many i had to farm!! IN AN OFFLINE RPG I HAD TO FARM WTF? mist knacks are incredibly broken too and not in a good way its beyonf me why they drain your mp to 0 and mp is your lifeblood in this game.


while i do think RG is better im sick of the characters yelling my name queing me to let them heal. while i'd like to complete both games i fear i might not be able due to various annoyances.
2556  Media / Single-Player RPGs / Replaying RPGs? on: March 02, 2007, 08:06:42 AM
um i played through the original valkyrie profile about 10 times. theres so many characters and unlike vp2..... each one is unique. i played through xenosaga 3 twice because i wanted to check the alternate skill paths and i missed a lot of sidequests and such in my first playthrough. typically theres 2 reasons i'll replay a game
A.nostalgia
B.gameplay
2557  The Rest / General Discussions / 4# lanruoJ emaG on: March 02, 2007, 04:54:00 AM
currently playing rogue galaxy final fantasy 12 and shadow hearts ftnw.
havent played RG since the event with MIO. in SH FTNW i just did some sidequests and am about ready to head to las vegas.
in Final Fantasy 12 i just beat Belias afterter he owned me 3 times i had to use an elixer so i could do a second quickening chain. im wondering if im doing something wrong in ff12 because its hard to raise money for new gear when a lot has to go to phoenix downs and hi potions. i tried to fight some rock turtle and got my ass kicked. it was like fighting genbu with 3 people. man this game makes me kinda homesick for FFXI.
2558  Media / Single-Player RPGs / Rogue Galaxy. on: February 27, 2007, 11:16:19 PM
i'm not that far into the game yet but that prissy robot reminds me a lot of C-3PO from star wars. i just got to the but where you see MIO then get thown in jail..... i never thought i'd hear someoneone say O-M-G outloud.
also ive seen the gameover screen one to many times.
2559  Media / Single-Player RPGs / Future of Shadow Hearts on: February 25, 2007, 01:11:27 AM
Quote from: "GrimReality"
I don't understand all the love for this series. I played through about half of the first game and had to stop. While the settings are great, that godawful judgement ring completely ruined the game for me. To leave everything up to chance button presses just completely turned me off. I can see using such a mechanism for bonus type stuff, but not for the whole game. UGH.


its not chance it's skill or technique if you will if you got good at hitting the red spots like i did you were rewarded greatly. there was even accessories that increased the size of the hit zones. plus im pretty sure part 2 had an auto mode but using it removed the red areas from the circle.
2560  Media / Single-Player RPGs / Future of Shadow Hearts on: February 23, 2007, 02:51:45 AM
i think the main reason i hated DQVIII is because it was near impossible to come out of a battle unscathed wich was a major drain on your resources wich equates to a stressful experience wich i feel a videogame should never be. especially since i recall DQVIII not having refill points or even save points before bosses wich meant death meant you potentially just wasted an hour of your life. compounded by the fact that at the point of the game i was at revival items were RARE so an unlucky death meant going back to town in the middle of a dungeon. it felt like an offline MMO but worse since you couldnt sit or something to recover mp.
2561  Media / Single-Player RPGs / Future of Shadow Hearts on: February 23, 2007, 02:23:06 AM
DQVIII had strategy? the only way i could keep any sort of run going in DQVIII was to sleep entire groups of monsters so i could concentrate on 1 monster at a time wich forced me to stop using boomerangs with the hero and switch to spear. the XS3 character battles have more strategy than DQVIII and even that is poor compared to FFX.
2562  Media / Single-Player RPGs / Future of Shadow Hearts on: February 21, 2007, 11:00:42 PM
is the 3rd one even worth playing? i loved the first one,but in the second one there was some things that annoyed me.

1. anastasia was a great character but as soon as the kenshin wannabe showed up i hated her.

2. wtf at the character design of the valentine dude? also would of been nice if karen i think was her name stayed in her military uniform or if it was a bonus. i think i lost interest in part 2 after the battle where astaroth possesses the kenshin wannabes mom,and i was at some cave.
2563  The Rest / General Discussions / Old School Avatar Month on: February 21, 2007, 06:37:55 AM
i believe my first avatar when i stoped using board avatars was black rose so heres an aproxomation.

the gifs are Sophia a female shaman from fire emblem 6 the one roy is in that was never released here.....

2nd is Lyn from fire emblem 7

for the record the gamecube fire emblem is fire emblem 9.

sacred stones is fire emblem 8
2564  Media / Single-Player RPGs / Do you think the 360 could become an RPG Machine? on: February 20, 2007, 01:20:48 AM
Quote from: "Thoren"
Yeah but most anime looks the same in general, its the outfits and hair that makes the characters distinct. Toriyama just has a more unique style than most, that's why its very distinct when he draws something. And I think it's absurd as a Gamer to dismiss a game because of it's art style. People did that with Zelda: Wind Waker and missed out, and it plagues great games like Okami with horrible sales.


that analogy doesnt really work though
in zelda games you dont need some emotional attachment to link. but in an rpg you might become attached to a specific character and put more effort into that character than others. part of the initial draw to a character can be appearance.
2565  Media / Single-Player RPGs / Valkyrie Profile 2 - Silmeria on: February 20, 2007, 12:57:52 AM
as far as the story goes you might of needed to play the first game and gotten the good ending to appreciate it. dont get me wrong its no xenosaga but theres plenty there to fuel theorycraft and speculation
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