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Latest Member: FrustratedLeadingTone
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2596  Media / Single-Player RPGs / Is it just me or is SoA putting more effort into localizing? on: March 25, 2007, 11:53:59 PM
its shining force but its not a tactical rpg so i cant be bothered to care.
2597  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 25, 2007, 11:46:38 PM
yeah thats one of the reasons i loved the kotor games.
2598  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 24, 2007, 10:54:22 PM
rogue galaxy has like 4-5 costumes for each character and all they effect are elemental resistances and if one you like has poor resistances you can fix that by equiping an elemental sheild. maybee its a girl thing but i love it when games have alternate costumes. and they can greatly effect how much i can stand a character.
2599  Media / Single-Player RPGs / Wild Arms Vth Vanguard on: March 24, 2007, 03:00:44 AM
actually rebecca kinda looks like virginia gone wild.
2600  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 24, 2007, 02:39:42 AM
i used the kolona costume with presea and had no problems owning the game even on the highest difficulty. rogue galaxy also has alternate costumes. i believe tales of the abyss has them as well but they are no longer attached to titles or something.
2601  Media / Single-Player RPGs / a feature all future rpg's should have is..... on: March 24, 2007, 01:17:30 AM
Alternate Costumes for all characters!
the only game i think of where it was kinda sad was xenosaga 2,and 3. its especially sad in xenosaga 3 since you cant even unlock the costume shion starts the game with. but enough of that this isnt a rant about xenosaga 3. i demand more games that let you change characters costumes!
2602  Media / Single-Player RPGs / Will you be buying a PS3 for the Level5 and S-E games? on: March 24, 2007, 12:44:51 AM
already have one. Virtua Fighter 5 is awesome. i'm thinking of donloading tekken 5 DR too since i never picked up tekken 5 for ps2 and i think it only costs like $20 to download it. i also just imported gundam musou should arrive in a week or so. being able to import any game without the need for a mod chip or anything is a huge boon to me,since a crap load of sweet fighting games came out for ps2 in japan but were never released here. and honestly i'm pretty hard headed so ps3 would have to end up like saturn for me to seriously consider a 360 in the near future. games like dmc 4 heavenly sword and ffxiii dont hurt either.
2603  Media / Single-Player RPGs / Wild Arms Vth Vanguard on: March 23, 2007, 02:58:04 AM
Quote from: "daschrier"
Quote from: "Dice"
About time a female cast member doesnt use a rod.

Did you play WA4???

yeah really Raquel used two handed swords of ownage. she was the main melee force in the party.
2604  Media / Single-Player RPGs / i give up. on: March 22, 2007, 06:37:26 AM
um there is no skill involved in ffxii especially since mist chains are largely dependant on luck. in other games you can use skill and/or strategy to beat a boss even if you are underleveled. the freedom the game gives you with the liscence boards provives you also with the opportunity to gimp yourself badly.

i have absolutely nothing wrong with games being hard except when that difficulty is out of your hands. if a boss is hard for you in a game like shadow hearts3 or ffx you can employ strategy to try and get past it. but if a boss is hard for you in ffxii it likely means you have to go grind till you get stronger then come back. wich became a redundant process in ffxii that i finally got sick of.
2605  The Rest / General Discussions / 4# lanruoJ emaG on: March 22, 2007, 05:12:24 AM
Rogue Galaxy is coming to an end for me. since the end is near i'm doing various sidequests. i cant put my finger on why but hunting quarries is way more fun in this game than it was in ffxii. once i finsh RG i'll finish shadow hearts FTNW in wich im in a similar situation. curious to see what shanias ultimate fusion looks like but maxing all those fettishes will take some time.
2606  Media / Single-Player RPGs / Wild Arms Vth Vanguard on: March 22, 2007, 02:51:48 AM
sweet. still a while away but cool. i just watched the intro several times because the opening song is addictive to listen too. and i noticed Avril Vent Fluer has a sword :o
2607  Media / Single-Player RPGs / i give up. on: March 21, 2007, 11:39:22 PM
thinking back on this today i realized all my quaims with this game can all be traced back to various boss battles,because i was fine with the game till you hit some of those boss battles.

Hard boss battles + skill-less battle system = fail.
2608  Media / Single-Player RPGs / i give up. on: March 21, 2007, 01:19:40 AM
Quote from: "Masamune"
Whether or not you enjoyed the game, the fact of the matter still is that FFXII was accepted by the majority as a great game.  As I've said myself, the storyline and character development is a bit lacking, but it's by no means horrible.  On top of that, the fun gameplay makes up for it.  I've heard a few people complain about how FFXII "plays itself", but I think that is a really flawed argument.  I don't think it's the best FF or even one of the top 3, but it's still one of the best RPGs to come out in all of 2k6.

actually i would lump ffxi with xenosaga 2. two games i couldnt continue to play because the battle systems were horrible/boring/unrewarding. it honestly baffles me why they didnt just use the job system for this game. then again if they did that they would have to rebalance the game since if everyone in your party doesnt have curaja at the point i was at your party wont last long against bosses,looking back i was probally dying because i wasnt actively curing party members with my controlled character. and this game is very unrewarding in terms of what you get for exploring and doing marks. roughly half the license board is wothless. *points at the techniks* i never thought id see the day id be calling an online rpg better than an offline one,but ffxi shits all over ffxii.

2609  Media / Single-Player RPGs / i give up. on: March 20, 2007, 12:05:12 AM
Quote from: "GrimReality"
Wow, such hostility. I didn't realize so many folks had such issues with the game.
The nice thing, i've found, about this game, is that you can choose not to do things that you don't like or are confused by.
I have obtained only two summons in the course of the game so far(I have played for over 60 hours and am in the Salikawood) I think I used the fire dude once.
I have used quickenings only a few times.
I rarely, if ever, use teleport stones to go anywhere. This results in my characters leveling up fairly well, and obtaining enough loot to sell for Gil. I have no complaints here.
The only time I have used teleport stones is when doing hunts, which I find fun, and a good way to build up your characters inbetween following the story.
I am NOT playing the game for the story. I honestly have no clue what is going in the story, and don't really care. I DO like the characters, and want to know what is going to happen to them.
The license board is kinda stupid, but it is a minor complaint surrounded by a lot of good.
I actually like the gambit system quite a bit. I also rather enjoy the battle system. After this game I will be dreadfully bored with any game heralding a "traditional" rpg setup.
I agree with DC about the music. While I would not listen to it outside of the game, it fits very well within the context of the game itself.
I know Alisha enjoys her online gaming, but I don't understand why she is comparing those games to an offline game.
Personally, I have yet tp play an online rpg, and hope to keep it that way.

the reason i compared ffxii to ffxi is because it seemingly uses the same engine yet manages to completly destroy things that ffxi did well or at least better than ffxii. even though one game is offline and one game is online a lot of stuff felt like a step backwards.

mist knack chains = weapon skills + skillchains except in ffxi they cost a tp bar instead of your mp bar.

im also a staunch hater of god characters syndrome. say what you want in this game 1 character alone cannot keep the party healed and alive.

3 character battles are stupid and archaic. also i think think this is the first rpg ive played in a long time where characters not in the active party DO NOT recieve any exp.
2610  Media / Single-Player RPGs / i give up. on: March 18, 2007, 11:10:29 PM
ffxii is the most over rated sack of shit ive ever played. i dare say its the worst Final fanatasy game i've ever played,and i've played 7-12 both tactics and ff5. thats right folks its worse than FFX-2. i find it amusing how they managed to take a somewhat fun game (ffxi had its moments) and COMPLETELY destroy its battle system. the summons are horrible. honestly i found the best use for them is to summon a tier 1 summon and syphon its mp until you have 3 mist charges. the only cool thing about them is that they are mostly from final fanatasy tactics and tactics advance. Totema's from tactics advance and zodiac braves from tactics. the liscence board is stupid FFX international's version of the sphere grid was better. i can deal with needing to spend points to get access to new weapons,armor and magic/skills but accessories? come on now. another problem with this game is it indirectly punishes you for not exlporing or doing sidequests. if you just go from point A to point B without at least exploring you will find yourself quickly underleveled. i tried to force myself through it for the story but i couldnt do it anymore. when i was stopped i just died at some zombie dragon at a lighthouse.

-rant over now excuse me while i play rouge galaxy an rpg thats actually fun.
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