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352035 Posts in 14339 Topics by 2254 Members
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2701  Media / Multiplayer RPGs / Share Your Burning Crusade Beta Pics! on: November 27, 2006, 02:28:48 PM
Quote from: "Starbreaker"
There appears to be a massive leap in graphical quality from the current iteration and BC, very very impressive screenies. Looks gorgeous. Keep 'em comin.

still doesnt look as good as ffxi. i may give wow another shot when the xpac comes out.
2702  Media / Single-Player RPGs / Phantasy Star Universe on: November 20, 2006, 11:43:20 AM
mostly for theory craft reasons. a lot of the monsters in relics ESPECIALLY DENES relics reminded me of the beings that you meet in phantasy star 4 on rykros.plus the fact that the vast majority of of monsters in relics are light. also the seed being attracted to A-photons wich in turn are connected with relics. you could say that relics are somehow associated with the great light. plus the fight you see between light and dark monsters could be part of the civil war that i believe was mentioned in ps4.
2703  Media / Single-Player RPGs / Worst RPG you've ever played. on: November 20, 2006, 10:34:28 AM
worst rpg in recent memory for me was dragon warrior 8. it wasnt a poorly made game i just hated it.
2704  Media / Single-Player RPGs / Phantasy Star Universe on: November 20, 2006, 09:40:03 AM
Quote from: "Hathen"
I recently beat the offline mode, clocking in at 19 hours. I was sorely unimpressed. The story never had anything that was unpredictable to me, and all of the characters seemed like typically Japanese-anime styled cookie cutters, as the trailer heavily hinted at.

Story is definitely not the offline mode's strong point. One thing I'm confused by at the ending is

is the online mode suppose to be a continuation of the offline mode, or is it supposed to be happening at the same time? Seeing as how they supposedly sent all the SEED to another plane, I can't see the online mode as being a continuation, yet that is what was being implied.

i believe to get the most out of story mode you to had to have at least played phantasy star 4. about the ending:
the containment system only took care of the seed in the guhral system,the hive was just outside of the system and out of the containment systems range

 the online story pics up after story mode and theres quests that continue the story. in the first one you meet a new character( a tall beast female) and for reasons unknown to me you are fighting liina and ethan. i have a strong feeling we havent seen the last of magashi.[/code]
2705  Media / Single-Player RPGs / Phantasy Star Universe on: November 05, 2006, 01:24:45 PM
Quote from: "Eusis"
Quote from: "Dios GX"
How can people not want to unlock secret photon arts?

When that time can be spent online, maybe? :P

a lot of the photon arts you can get offline arent available online yet. like hyuga just gave me a single saber pa called gravity strike and lou gave me spiral dance for double saber.i also got a double dagger pa from karen but i aint even gonna try to spell that lol.
2706  Media / Single-Player RPGs / Phantasy Star Universe on: November 02, 2006, 12:29:38 PM
my clear save clocked in at about 35 hours but its probally closer to 40 if you count the amount of times i died at shikon islands. i throughly enjoyed the story. i also love how it ends because it sets things up for online mode. im really curious what the online story quests will be like.
2707  Media / Single-Player RPGs / Phantasy Star Universe on: October 31, 2006, 10:41:25 AM
if you think combat is boring and dull theres seriously no hope for you. i actually quickly got hooked on leveling photon arts wich gives them more combo hits. plus as you progress you gain acess to more weapons such as my current favorite twin claws.
2708  Media / Single-Player RPGs / Phantasy Star Universe on: October 28, 2006, 11:55:35 AM
Quote from: "Hidoshi"
I have to disagree on the controls. Maybe the 360 or PS2 controls don't do it justice, but playing with the keyboard has been quite intuitive. I find the only thing that doesn't work as well as I'd like it is the lock-on system. If it was a little tighter, I'd be perfectly at ease with everything.

And, having played it for a few weeks now and still not being bored at all, well... heh. (imported from the JP, for reference)

It can become a very intense game. We proved that tonight with doing Linear Line's B level. Nothing like a pack of 5-15's fighting packs of level 20 mobs and being within inches of dying every five minutes. Combine that with action-oriented controls and you have insta-love from me.


i agree i just did melvorre underground free mission and at the end i had to fight 3 grina beats. whee lvl 35 fighting 3 lvl 50 crushinating robots.

also im currently at chapter 9 or so in story mode and so far the story has been excellent it far exceedes what i was expecting. it wouldnt be a stretch for me to say that this is probally the best game out sega since the saturn days and i would say the story is comparable to ps4 in how good it is.
2709  Media / Single-Player RPGs / PSU: RPGFan's Hang Out on: October 27, 2006, 10:04:58 AM
Quote from: "Parn"
Beast hunters are the new HUcast.  Except now they come with hulking RARRRRRGH SMASH mode in place of photon blasts.

my beast female is 10 levels lower than ethan(extra mode) and already beats him out in damage and hp.
2710  Media / Single-Player RPGs / Phantasy Star Universe on: October 27, 2006, 09:27:53 AM
Quote from: "Tenchi-no-Ryu"
I had a chance to play PSU on the closed american beta, and I wasn't impressed. The combat system, while "enhanced" still feels terribly canned and inflexible. The game is still little more than a sci-fi Diablo clone, and i'll be suprised if it holds the attention of even its most devout fans for more than a few weeks. I had a profound sense of nostalgia, but from an objective point of view I was bored senseless within an hour. The interface is still as clunky as ever and the servers suck, and sounds like retail release didn't help any.

I'm sure the game will be a modest distraction from those of us who have moved onto other more developed MMORPGs, but I doubt it'll make converts of any of us. The game still feels terribly claustrophobic, and that opening song makes me want to drown kittens.

i disagree and so far i think the story mode is excellent id be willing to bet you didnt even level a skill to at least 11. so far psu shattered my expectations to the point where i may actually quit ffxi.

edit: just wanted to say magashi is deliciously evil in a darth vader sort of way.
2711  Media / Single-Player RPGs / about the tri ace 360 rpg. on: October 25, 2006, 01:23:59 PM
doesnt anyone think the 360 rpg from tri ace might be somehow related to star ocean? the only reason i ask is because last night i unlocked music mode with battle trophys and the music that plays at the star ocean title screen is called "into the ocean of undiscovery".
2712  Media / Single-Player RPGs / Phantasy Star 4 on: October 17, 2006, 08:44:58 PM
i want the ps1 remake :O
2713  Media / Single-Player RPGs / Phantasy Star 4 on: October 17, 2006, 08:24:46 PM
just beat the game. the edge was kinda trippy on my eyes. playing these games made me want to see more of what happened in the earlier games but they are just too archaic. i stopped playing ps3 after i attacked with rhys and all i saw was a cut line on the enemy.
2714  Media / Single-Player RPGs / Grasping RPGs storylines on: October 17, 2006, 08:20:56 PM
im currently replaying FFT as well and i just noticed something peculiur(sp?) that i never noticed before. the game suggests that barinten the weapons dealer guy raped/molested Rafa or at least did something very innapropiate to her. considering its age thats a very adult concept for an rpg.
2715  Media / Single-Player RPGs / Fire Emblem -- Why do I play it??? on: October 17, 2006, 08:17:11 PM
in the abscence of a real shining force game fire emblem owns. the only thing i dont get is why the fire emblem game with Roy in it wasnt released here but its prequel was. and Lyn owns.

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