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347240 Posts in 14161 Topics by 2235 Members
Latest Member: chiefjim
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61  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 21, 2014, 06:30:59 PM
the problem is the games narrative makes you think building the inquisitions infrastructure is super important.
62  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 21, 2014, 01:02:06 PM
the game got a lot more enjoyable when i started focusing on the main story again. plus i started looting much stronger gear then what i was finding in open world quests. plus the stuff at the end of act 1 got really intresting.  just need to find out where i can respec though.
63  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 20, 2014, 05:53:06 PM
the map in this game is horrendous especially in the hinterlands. theres mountains all over the damn place. so sometimes a quest marker that looks like its a stobnes throw away requires you to trek half across the map then double back...wtf....
64  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 19, 2014, 10:30:59 PM
i feel like i'm doing something wrong cause i'm just dying too much and i dont want to have to go a camp every single time i run out of potions. it feels like enemies hit harder and are more durable than my characters. and i dont have the healing to make up for it. im level 6 at the rescue the missing ferelden soldiers mission and i can easily get wrecked there by undead.
65  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 19, 2014, 09:43:11 AM
i'm a dual daggar rogue. getting behind them isnt hard but they still seem to take a bit to go down.
66  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 18, 2014, 08:16:50 PM
i got really annoyed in the hinterlands. those guys with shields are really hard to kill and i found myself far from camp with no potions. is there some kind of map? i mean theres a compass ype thing but it doesnt show boundries and such.
67  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 18, 2014, 03:01:10 AM
i ultimately ended up going human

68  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 18, 2014, 12:43:50 AM
messing around with char creator my first creation

69  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 17, 2014, 05:30:18 PM
preloading the game now i'll be playing at midnight :)
70  The Rest / General Discussions / Re: Miyamoto Said Casual Gamers Are Pathetic. Or Did He? on: November 17, 2014, 02:06:29 PM
i had to google this to get some context and it seems he really did call casual gamers pathetic. but in the sense that one should take pity on them. basically it appears nintendo lost its casual consumers to cell phones and tablets.
71  The Rest / General Discussions / Re: What's the haps? on: November 17, 2014, 01:49:45 PM
man this is weird..... for much of my life i was relationship challanged....but now in my 30's i seem to attract a lot of girls and guys(>_>) with daddy issues.....wich doesnt make sense to me since i'm a girl. i guess i shouldnt be surprised that both of my subs are little's. they both like to be called princess and love stuffed animals.

72  Media / Single-Player RPGs / Re: Dragon Age 3 on: November 16, 2014, 12:07:26 PM
i have a question. i'm planning to get the game on pc since i dont have a ps4 or xboxone and my ps3's hdd is on it's last legs. does the pc version have a control scheme that would be essentially the same as the console versions? the way my pc is set up is not conductive to mouse/kb play.

hopefully my pc can run the game well at a decent setting;
Intel(R) Core(TM) i5-3330 CPU @ 3.00GHz
NVIDIA GeForce GTX 660
8gb ram
73  Media / Single-Player RPGs / Re: RPGs and the horrible path they follow on: November 07, 2014, 07:13:44 PM
Nis is what rpg's used to be before stuff like CoD came along. when seeling 500,000 copies was acceptable. it's the reason valkyrie profile and wild arms are gone. psp was the last bastion for rpg's
74  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (MM3DS announced!) on: November 07, 2014, 07:07:58 PM
to me majora's mask marks a missed opportunity for the series. to me the masks was like having multiple playable characters. wich was something i wish they followed up on. if i recall in twilight princess link even joins a team that had the potential for this but it of course didnt happen.
75  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 25, 2014, 05:20:45 PM
The flying mounts thing has me puzzled and simultaneously intrigued as far as how one would implement such a thing in a game that has a lot of fade-to-black zoning and an inability to cross any watery areas that are deeper than a foot.  Guess we'll see.

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