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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319824 Posts in 13050 Topics by 2147 Members
Latest Member: TacoBell_Lord
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31  The Rest / General Discussions / Re: Michael Jackson dead. on: June 26, 2009, 10:14:01 AM
Since I believe he was a pedophile, all I can say is that I am glad the monster is dead.  While I do concede he was a brilliantly talented musician in his prime, he grew into a monster who preyed upon innocent children.  He should have died years ago for his crime.
32  Media / Single-Player RPGs / Re: Cross Edge coming to Xbox 360 with new features on: June 26, 2009, 12:22:59 AM
Where did you hear that?
33  Media / Single-Player RPGs / Re: New Dragon Quest IX Footage on: June 24, 2009, 02:38:09 AM
I was looking forward to an action based combat system before they scrapped it.  The scrapping the online functionality is good to know, though.  I do like the turned based combat of the Dragon Quest games so keeping the system intact while removing random encounters is fine by me.

I do wonder if Square Enix will update the interface when bringing it over like they did with VIII.  I think this title has a good  chance of being very successful in the West if they market it well.
34  Media / Single-Player RPGs / Re: New Dragon Quest IX Footage on: June 24, 2009, 02:13:50 AM
This game is looking damn good.  I am very impressed with Level 5's work on the game's visuals.  Here's hoping the localization happens relatively quickly so we can get our hands on it.  My only concern is the online component.  So long as it isn't necessary to complete the game and optional; I'll be fine with it.
35  Media / Single-Player RPGs / Re: FFXIII Japanese vs English Voice Acting Comparison on: June 24, 2009, 01:57:19 AM
Technically, voices were still dubbed over the nonexistent Japanese ones.
I wouldn't call it dubbing, though.  Again, there were no original Japanese voiceovers so calling it a dubbing is simply incorrect.
36  Media / Single-Player RPGs / Re: Black Sigil: Blade of the Exiled for DS. Anyone have updates? on: June 24, 2009, 01:55:34 AM
Since you are furrther along than I am, I have a quesiton.  I am currently exploring a library in the game.  I have managed to unseal the first section, but I am stuck on the second and can't figure out how to advance.  Do you have any tips that can help me?
37  Media / Single-Player RPGs / Re: Final Parties and Boss Battles on: June 23, 2009, 04:35:52 AM
I have OCD about leveling up my party members and making sure they're all the same levels - just in case I'm forced to use one by surprise, so I prefer smaller parties for that reason alone.

Suikoden games take me weeks to play.

And yet Suikoden games solve that problem easily with their relative EXP system.  There's no reason to keep allies evenly leveled because a single fight brings them up to speed if they're behind.  In the first game, when they throw Krin into your party near the endgame and he's level 7, he's level 50 like the rest of your party in TWO fights.

There is no need for silly level grinding in Suikoden.  None.
I wish more games did this.  In this day and age, there should be no reason to have to grind to bring low leveled characters up to speed.
38  Media / Single-Player RPGs / Re: FFXIII Japanese vs English Voice Acting Comparison on: June 23, 2009, 03:53:44 AM
DQVIII voices were superb, best dub I've heard.

I wonder why FFXIII does not come with dual audio option. I mean, space shouldn't be a problem with blu-ray.
I am not sure if the game would qualify as a dub since there were no Japanese voices.
39  Media / Single-Player RPGs / Re: Black Sigil: Blade of the Exiled for DS. Anyone have updates? on: June 23, 2009, 03:28:01 AM
It's not a bad RPG.  The story and music are its strongest aspects.  If you can live with a battle every 3-5 steps, have fun.  I don't know what more I can say about it except that it's a throwback, warts and all.  Sure some of those warts can be construed as charming old-school quirks/foibles, but some of those warts are just warts.  Warts that were bad game design then and are bad game design now.   

I have encountered a few glitches and bugs, though.  I haven't had anything freeze or lock up my game (I've been at it for almost 10 hours), but I have seen a menu glitch here and there and every so often Kairu will enter a battle with multiple stat ailments despite being equipped with an anti-whatever charm. 

In a nutshell, I want to like this game a lot more than I actually do. 
I am not entirely sure if Kairu's multiple stat ailments are a glitch or bug.  I think that has more to do with his curse than anything else.

I have been playing the game for a while now and I happen to enjoy it.  The only complaint I would have about it is the real high encounter rate and the low level of gold received for killing enemies.  I will say that playing the game evokes warm feelings of nostalgia on my part and I'll keep playing just for that.

So far, I have enjoyed the story quite a bit.  I have reached a point where I am exploring this old library.  It seems that this is the next point of the story, so I'll find out what happens next as I explore it.  I will say that as a Western developed RPG, I think they did a fine job in evoking the traditional Japanese RPG template.  Since it is a Western RPG, I have to say that I like the fact that there isn't any real awkward dialogue.  They also did a fine job in keeping certain characters speech patterns consistent throughout.

I haven't encountered any bugs or glitches in the game at all.  I will say that there is one thing that annoyed me.  The poor quality of the instruction manual is horrible and makes it completely useless.  It looks completely low rent and makes me wish a larger publisher picked this game up.

All in all, I think this game was a solid debut title from Studio Archcraft.  Here's hoping it won't be their last.
40  Media / Single-Player RPGs / Re: Xseed E3 lineup announced - Lunar and Yuusha 30 on it on: June 02, 2009, 08:59:02 AM
I am looking forward to the new Lunar remake.  My only real concern is my disappointment that they are reusing the animated cutscenes from the Playstation version of Lunar.
41  The Rest / General Discussions / Re: Microsoft motion controller confirmed on: June 02, 2009, 08:52:32 AM
Yeah, this just seems to be some nigh-irrelevant 3rd party knock-off. Here's Wired's liveblog that shows what Microsoft REALLY has in mind.

11:53: Mattrick asks — can we add a motion controller? Sure, he says, but they’re not going to. They’re going to take away the controller. With their new camera controller, you are the controller. Karate kick your TV screen! Drive a car by pretending to hold a steering wheel! The camera does full-body motion recognition and facial recognition. Looks really powerful. It’s a pretty big camera — like a big Wii sensor bar that sits under the TV. The current code name for the project is “Natal.”
If that becomes required, the XBox 360 will be my last Microsoft console.  I am perfectly happy with the standard game controller.  I don't understand why they keep trying to fix something that isn't broken.
42  Media / Single-Player RPGs / Re: FF13 running on Xbox 360 on: June 02, 2009, 08:48:31 AM
The game is looking good.  Hopefully there will be no negative performance issues that come up with the port to XBox 360.  The sample size of the voice acting was too small to guess at its overall quality, though.
43  Media / Single-Player RPGs / Re: Sakura Wars 5 to be released in the US by NISA on: May 08, 2009, 03:46:28 AM
When I saw the post about this game being localized for Stateside release the first thing I thought about is what bugs NIS America will introduce to the game.  Considering the complaints about the low quality of their localizations of late, my hopes would not be high for this title.
44  The Rest / General Discussions / Re: IGN's History of Sega article on: April 30, 2009, 10:19:25 AM
You know something.  If they had bought the hardware that became the base for the N64, it is possible that with CD ROM technology being the software medium, they could have gotten Final Fantasy VII on their console.  Just imagine how different things would have played out then?  At the time, Sony was still an untested competitor.  With better and easier to program hardware, they could have dominated the era.

Alas, we shall never know what might have been.
45  The Rest / General Discussions / Re: Dude had a tree growin' in his fuckin' lung. on: April 17, 2009, 12:47:48 AM
Here is a question.  How exactly is the tree supposed to grow in the guy's lung when it isn't getting any light to power photosynthesis.  I read about this on another forum and someone there pointed out that the original publication this strory was reported in is a tabloid and not a serious newspaper.
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