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1  Media / Single-Player RPGs / Re: Generica -- it's like a brand new Dragon Warrior game on: November 12, 2009, 02:21:33 PM
I appreciate your sense of humor in the game's title and, presumably, the plot. Jaded RPG veterans will probably enjoy this one.
Thanks.  I hope that the people who recognize the graphics will enjoy the throwback RPG.  I've also just announced the sequel Generica: The Next Generation.  Again, it will be a short RPG with a short dev cycle.  If people want to play an "epic" oldschool RPG, check out Hero's Realm, which I posted here.  The only thing it's missing is an opera scene.  ;)

For Generica, all the resources should be there in the download.  If anyone has troubles, though, let me know.
2  Media / Single-Player RPGs / Re: Generica -- it's like a brand new Dragon Warrior game on: November 11, 2009, 10:21:06 AM
You shouldn't need it installed but if you have troubles running it or with fonts I can try to help out.
3  Media / Single-Player RPGs / Generica -- it's like a brand new Dragon Warrior game on: November 05, 2009, 07:58:20 AM
A generic RPG created in 10 days!

..:: OVERVIEW ::..

Welcome to Generica!  Done in that classic NES style of days of yore, Generica will follow the story of our heroes as they leave their remote mountain village to kill the evil Slayer King.

For 22 years the Slayer King has ruled Generica with an iron gauntlet.  The general populace is cowed and broken, and the nobles, knights and armies are fighting wars in far off lands for the bloodthirsty and seemingly invincible Slayer King.   Large tracks of land have been left fallow and overrun by the wilderness.  Villages lay abandoned, and even cities seem like ghosttowns.  Hopelessness rules the day.

Our heroes must find the Gladius Generica - the only weapon capable of felling the evil lord - before it is too late.  Yet the only one who knows its location is the reclusive old coot known as the Fisher King...and he is clearly insane...


..:: CLASSES ::..

A powerful fighter with a great defense and a good deal of hardy equipment.  His Impact skill will allow him to dish out a lot of damage.

A rough and tumble fighter, who can dual-wield claws.  High HP, low defense and speedy attacks mark this hero.  

A little from column A, a little from B.  The Freelancer can do it all, but does nothing exceptionally well.

A fast little bugger who can equip multi-strike and attack-all type weapons.  Oh, and he can steal.

The spell-flinging nuke who is as fragile as he is smart.  Pretty good at debuffing, too.

The healer who also knows how to buff his allies.  Knows poisons, too.  Rumors have it that he can also shapeshift into a dragon...

The healer-warrior.  Strikes a balance between healing and fighting.

One of the creature-like peoples of the north.  More animal than human, the Straken starts off as a fast melee warrior and then evolves into a fearsome dark wizard.

Party Selection screen:

..:: NOTES ::..

This project took 10 days to complete, from a fresh projec to a full game download.  It isn't a particularily long game, nor does it have any amazing custom systems.  It's pretty much an RPG that RPG Maker was designed to make.  Enjoy!

It's a fun little RPG that takes about 2~3 hours to complete, reminiscent of classic NES RPGs, so if you're into that kind of stuff, give it a shot.

..:: DOWNLOAD ::..

Full Game:

..:: REVIEWS ::..

4  Media / Single-Player RPGs / Hero's Realm - a semi-epic old school nostalgia romp on: October 09, 2009, 12:53:59 PM
A semi-epic old school nostalgia romp

This game was completed on March 6th, 2009.  It is currently in a stable release v1.5

This game plays like a homage to all those great RPGs I played from the time I first loaded the copy of Dragon Warrior I got with my Nintendo Power subscription to the time I wrapped Final Fantasy VI for the 4th time (I stopped playing RPGs at that time - I got an N64).  So, if you liked Dragon Warrior from the NES days, or the SNES Final Fantasies, or read a lot of pulp fantasy novels like Shannara or Wheel of Time, give Hero's Realm a spin.  You might like it.  The only thing this game is missing is an opera scene.

While it is pretty tongue-in-cheek, it is an honest and serious effort to recapture the gameplay of the early 90s RPGs.  So forgive the FFV rips and RM2k3 RTP and give it a go.

Now for the standard schpiel:


Lead four heroes and their teams against the evil forces of Mephistocles, the Lord of Demons in this retro-RPG adventure.  Toggle between the four heroes as you explore dungeons, ascend towers, spelunk caves, save villages and defeat the forces of evil!  Reminiscent of classic RPGs such as Dragon Quest III and Final Fantasy V, Hero's Realm is a fun romp in old-school RPG nostalgia.

-22 character classes (12 base classes, 4 hero classes, 3 secret classes, 3 master classes)
-TONS of game content and sidequests
-Classic NES-era RPG gameplay
-Day-Night system
-Multi-party switching system (like Kefka's Tower in FFVI!)
-Multi-party tactical battles (at least 5 of them!)
-Massive world map
-Nostalgia for those of us who are 20+ years old.

..:: STORY ::..

The story is split into 5 chapters, with each of the first four chapters focusing on a new hero (and his or her custom party of 3 other members), and the 5th chapter bringing them all together.

Chapter 1: Won't Somebody Please Think of the Children?
Chapter 2: There is Something Fishy Going on...
Chapter 3: Land of the Rising Son
Chapter 4: True Calling
Chapter 5: The War on Terror

RMN Gamepage: http://www.rpgmaker.net/games/82/
Official Website: http://kentona.freehostia.com/
-contains item and equipment lists, city maps, world map, a FAQ, full class descriptions and skill lists, and a walkthrough for finding all 100 Tiny Medals


More Screenshots: http://www.rpgmaker.net/games/82/images/

..:: DOWNLOAD ::..

Download Link: http://www.rpgmaker.net/games/82/

..:: REVIEWS ::..

Currently 7 reviews at an average of 4/5 stars

5  Media / Single-Player RPGs / Re: RPGFan policies/guidelines/protocols for commercial RPGM titles (est. 10/2009) on: October 08, 2009, 03:14:29 PM
So where do the freeware RM games fit in all of this?

Also, you seem to have exacting standards on the graphics and sound but make no mention of the other(arguably more important) aspects like gameplay/mechanics and plot and story.  Do those have to be highly original and custom too?  Or is there simply a strong graphics bias?

I was hoping to post my freeware RM game but it was designed to be an early SNES throwback so it isnt flashy at all.  Just a fun romp in nostalgia.  I wouldn't even consider doing this unless I thought some people here would get some enjoyment out of it.

Can we get some clarification?
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