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16  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: October 30, 2015, 03:41:57 PM
What, you don't like the robo-bra?

I don't know, they're both pretty stupid looking.  It's a little weird that they censored her legs so much though...went from totally exposed to almost totally covered.  Legs are dirty I guess.
17  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: October 30, 2015, 01:45:59 PM
Fuck.  I'm sorry to complain.  Being honest though Linux and Wine are like the 4th Dimension to me, I can't comprehend them at all (not seeing them run with my human eyes is probably a big part of that).  Can you do anything else or are you sorta stuck to wait?? :O

Well, us crazy Linux users are used to things not working.  Still I started having actual expectations since it's an old game, the first one is supposed to run well, and lately I've been having good luck with wine (I play World of Warships through it all the time and that's a much more demanding title).

That said I gave up and installed it on my laptop which is the only computer I have that actually has Windows.  But it's an ultrabook so it's a bit awkward for gaming.  Not that system requirements are an isuue for a game this old but it's a very small computer so you can't really sit back and relax when you play it.  But it's still a laptop, not like you can use it like a handheld either.  Maybe if I got a PS3 contoller working with it I could plug it into the TV...

PS: For some crazy reason I decided to start the game on hard and I'm kind of regretting it.  I haven't gotten stuck or anything but progress is a slog having to constantly run back to the rest points to recover after a few battles.  And I feel like you almost have to get a preemptive attack for every fight because otherwise even the regular enemies can and will wreck you.  Boss battles, on the other hand, have to be played nearly perfectly.  And keep in mind the way leveling works in this game grinding really isn't even an option (at least not a realistic one).

And I'm still in the prologue...

There's another difficulty above hard and that just seems absurd to me now.
18  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: October 29, 2015, 11:51:26 PM
Dice, if you think that's hard I just spend the last 2 hours trying to get it to work under Linux through wine and got absolutely nowhere.

OK, I realize that's not exactly a supported method, but I read several claims about FC running "flawlessly" under wine with very little effort.  So I figured if FC worked so well, why not SC...nope, can't even get through the installation.
19  Media / Single-Player RPGs / Re: Nier 2 for PS4 on: October 27, 2015, 02:27:18 PM
You know, a lot of people said that the original Nier was not good graphically.  And maybe on a technical level, counting mip-mappers or whatever, they were right.  But I always like the art and general design aesthetic of that game.  So it's really cool to see something similar with actual tech behind it.
20  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: October 23, 2015, 08:01:44 PM
Slightly late for my birthday but still close enough I'll consider it a belated present from Xseed.

Or maybe the news is the present...
21  The Rest / General Discussions / Re: What's the haps? on: October 22, 2015, 12:38:07 PM
Re: Straight-Edge.  The main tenets of the straight-edge movement are don't drink, don't smoke, don't do drugs.  Optional addendums include keeping a vegetarian/vegan diet, avoiding pharmaceutical medications, avoiding caffeine, and no promiscuous sex.

I'm not a vegetarian (though I come from generations of vegetarians), I don't like to take chemical medications, I like my cup of coffee or tea in the afternoon, and while I've had my share of adventures with groupies while in Pool of Thorns (kinda to make up for a lack of "adventures" in my teens and 20s) it eventually stopped feeling right and the day I was down with an attractive groupie and I started thinking "my gosh, this girl is a pig" (because she didn't know me at all, just the cursory impression from the stage, and she was willing to fuck me based on that superficiality) I was like, "this is wrong.  I shouldn't be thinking like that about another human being." 

I tend to use the term "intoxicant-free" when describing myself because "straight-edge" brings up negative connotations of the militants who would violently flick cigarettes out of your mouth or punch you in the face if you had a beer.  And if it's one thing I hate (hate is a strong word and I use it sparingly; I could count the number of people I hate on ONE hand) it's proseletyzing.  Your body your choice, my body my choice.

I was being somewhat facetious when I asked if I was straight-edged in part because even if it were a perfect description of myself I can't imagine ever calling myself that.  Too much dislike for these labels and cliques.  But also because most of the things you describe just sound completely normal to me.  Not something you have to go out of your way to be.  It's like coming up with a fancy new name for vanilla icecream or something.  It's the default.  Different cultures I guesss.

Still not giving up my wine and cheese pairings though.
22  The Rest / General Discussions / Re: What's the haps? on: October 21, 2015, 03:19:09 PM
If I drink a glass of wine with dinner every night (and just a glass) am I "straight edge" or not?

I feel like there is a fundamental disconnect between myself and statements like these sometimes.  I drink, I have absolutely no desire to stop drinking, but I don't get drunk.  Haven't in years.  You don't have to quit alcohol in order to quit partying like a frat boy.

I'm not really "holding back" either.  I genuinely do not desire to get drunk.  But I'm not about to give up my wine and cheese pairings!
23  The Rest / General Discussions / Re: Misc. Gaming News Topic on: October 20, 2015, 11:43:24 AM
The gameplay in VC2 was fine.  Story and characters were sub-par but I think you guys are exaggerating how bad the game was.  It was still pretty fun.

And everything you say about the PSP market was just as true,  no, even more true for VC3.  It came out even later and the PSP market in the US was not moving in a good direction.  Basically that's an argument against localizing it, not for it.

From any rational business perspective it was just impossible to justify releasing VC3 here given the abysmal sales of VC2.  And yes, I have played VC3 and think it's a better game than VC2 but they're still a lot more alike than different.

Of course I know that what people are really upset about is that these were PSP games in the first place but that's a whole different discussuon.
24  The Rest / General Discussions / Re: Misc. Gaming News Topic on: October 20, 2015, 01:07:45 AM

That said though, the real next big question is http://gematsu.com/2015/10/sega-trademarks-valkyria-blue-revolution

How much of a chance in Hell does this game have in leaving Japan? My guess, not even a snowball's.

Really depends what platform it's on.  The first game actually sold pretty well here.  The second game sold like ass, which is why we didn't get the third game.  (Seriously though that's a bit of a pet peeve of mine.  People constantly whine about not getting the third game when nobody bought the second game.  This wasn't so arbitrary decision on Sega's part, what did these folks think was going to happen...)

Er, anyway I think if the game is on PS4 or something instead of a handheld I think it has a pretty good shot.  But we have basically no idea at this point in time.
25  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 19, 2015, 03:16:10 PM
You know I honestly felt Graces had some pretty good dungeons (admittedly they weren't all good...).  Everyone raves about the battle system (for good reason) but nobody talks about the dungeons.  Certainly they were much better than contemporary Tales titles...

The battery dungeon can rot in hell, that garden one wasn't very straightfoward (gained mad levels getting lost at least, which is good for the upcoming fight), and the fortress kinda sucks (I vowed go make a mental note on that place so I'd never have trouble with with it).

The battery thing was just lame.  That was actually the one I was thinking of when I said they weren't all good.

But I liked the garden and fortress ones.  They made you think.  But I guess I like maze-like navigational challenges...
26  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 19, 2015, 02:16:05 PM
You know I honestly felt Graces had some pretty good dungeons (admittedly they weren't all good...).  Everyone raves about the battle system (for good reason) but nobody talks about the dungeons.  Certainly they were much better than contemporary Tales titles...
27  Media / Single-Player RPGs / Re: Legend of Heroes: Sen no Kiseki on: October 15, 2015, 10:52:23 PM
And SC is totally going to be out before that, right?


28  The Rest / General Discussions / Re: Today's News on: October 14, 2015, 01:00:28 AM
Regardless of your political stance, it's hard not to draw a contrast between the last couple Republican primary debates--which seemed to consist almost entirely of personal attacks with barely and substantive policy discussion--and tonight's Democratic primary debate--which was almost entirely about policy, which barely a hint of personal attacks.  It almost feels like we're looking at elections in two completely different countries...
29  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 07, 2015, 11:10:41 PM
So of course now I'm certain that the series will ruin everything somehow later on.

Don't worry, it will...
30  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 06, 2015, 11:12:00 PM
So in celebration of the new Utawarerumono anime I decided to rewatch the original.  I actually own the DVD box set (remember DVDs...) so I dug them out and opened the shrinkwrap for the first time.  Yup, this is one of those animes I watched fansubbed, decided to buy the DVDs to support it when it was eventually released here, and then never actually watched the DVDs...it's been a long time since I've seen this show.  Not surprisingly there are quite a few things I forgot.

So here are my sort of fresh impressions:
  • I actually like how serious Hakuoro is.  Sure he can be a bit overly serious, even kind of robotic and personality-less at times.  But you know what, he's dealing with some serious shit and there are enough goofballs in anime.  He's far from perfect (obliviousness towards Eruru's feelings being a major issue) but I still prefer erring on the side of seriousness.
  • That said it would be nice if he could lighten up once in a while at least.  Like in the downtime between wars...
  • I honestly think the strongest arc was the opening with the villagers rebelling against an oppressive ruler.  It all made sense for the most part and there was real tension when they were deciding whether or not to go through with it because they knew full well that if they failed they were all going to be killed.  It was all or nothing.  After Hakuoro becomes king things get a lot more...confused.
  • The villains were awfully one-dimensional for the most part though.  I get that they're supposed to be villains and all, but it's a little over-the-top.
  • The campaigns felt really rushed all throughout the anime.  Note that I said campaigns rather than battles...they would frequently spend a lot of time on one battle but then it was like as soon as one minor skirmish is over they've suddenly cornered the enemy leader and are having a final showdown.   There was a lot missing in between.  I suppose that the original story spanned a great deal and it was inevitable that they had to cut stuff to fit it into 26 eps, but then there are a lot of slower moments that feel like they could have been cut...I don't know.
  • What's the deal with Niwe?  Out of all the enemies they fought he's probably the one I understand the least.  Is he just crazy or what?  What was he even fighting for?  He's got this massive country and all he wants to do is provoke Hakuroro.  Like, get a hobby or something.
  • Random mecha were random.  Got two thirds of the way through the show without a hint of mecha, then suddenly mecha!  God damn it Japan, does everything have to be about mecha?
  • Normally when a hideous ugly demon monster thing approaches a grieving young girl and offers to grant her wish in exchange for her soul things don't end well.  But Utawarerumono taught me that it's possible that the hideous ugly demon monster thing only did that because the girl was the reincarnation of his lover from another life (or something...still not totally clear on that part...) and he's actually a really nice guy once you get to know him.  So keep an open mind!
  • What the heck is Hakuoro anyway?  I sort of get it and sort of don't...that was all over the place.
  • The ending is pretty fucked up when you think about it...

Hakuoro is sealed.   Yuuzuha randomly dies off-screen.  (I get that she was sick and all, but that was still pretty out of the blue).  Kuuya is still mind-broken.  People are still fighting, yadda yadda.

Then there's Eruru who finally actually tells Hakuoro she loves him just before he's sealed and he's like, well, I *might* wake up again sometime.  Even though there is absolutely no reason to believe that's going to happen in her lifetime (and plenty of reason to believe it won't, I mean these awakenings don't seem to be that frequent...).  But now she has this false hope so she'll just wait her whole life until she dies old and alone I guess.

Does anyone *not* get shafted in this ending?

Hmm, that all sounds really negative.  I actually did enjoy the show but for some reason when I write stuff like this I always seem to focus on the negatives...
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