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1921  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 10, 2013, 02:07:30 AM
You think I'll be able to download/stream them on the PS4 when that comes out?

Downloading changes nothing.  The lack of backwards compatibility has everything to do with the processor and nothing to do with the discs.

Supposedly Sony is working on some sort of streaming thing, but I wouldn't count on it.  I'm not sold on game-streaming tech in generally, it doesn't sound like it will be there at launch, and even when it does arrive who knows what the library of supported titles will be like.

If you want to play these games then get a PS3 when the price drops (there has to be a price drop soon, they didn't even drop it when they introduced the super slim model and now the PS4 is imminent).
1922  Media / Single-Player RPGs / Re: Muramasa Rebirth coming to North America on: April 10, 2013, 02:01:32 AM
To be fair life-support might not be too far from the truth. I love the Vita and all but when you have publishers of said reliable Japanese games saying 'Sorry, not bringing games over for a sinking ship.'...

Because Namco Bandai had such a reliable track record of bringing over portable Tales games before the Vita...

Oh, wait.
1923  Media / Single-Player RPGs / Re: Vita Life Support: Muramasa HD port inbound! on: April 10, 2013, 12:08:08 AM
But...we already had a thread :( http://www.rpgfan.com/boards/index.php?topic=12126.0

Come on, it's not that old.  And "life support", really?
1924  The Rest / General Discussions / Re: EA won worst company in the USA of 2012 on: April 09, 2013, 10:06:28 PM
Well, just the fact that they believe Mass Effect 3 ending and making Sim City online > foreclosing on people who don't deserve it and ruining the environment in terms of evilness makes a compelling argument for my postulate.
Isn't EA just the publisher for ME3, anyway? People really are stupid.

Actually, Bioware is wholly-owned by EA now, aren't they?

In any case, bitches about the ME3 ending are some of the lamest complaints I've ever heard...
1925  Media / General Games / Re: Guacamelee, a new metroidvania beat-em-up on: April 09, 2013, 06:13:48 PM
I'll admit this game didn't really catch my eye when I first saw it, but it's getting great reviews and the art style is really cool.  I might have to check it out.  Being cross-buy certainly doesn't hurt either.
1926  The Rest / General Discussions / Re: What's the haps? on: April 08, 2013, 09:27:05 PM
If it really does sound dramatically worse than a $15 pair then there probably is something wrong with it and you should try to exchange it for a different pair.  Sennheiser's customer support and warranty is really good.
1927  Media / Single-Player RPGs / Re: Torment: Tides of Numenera Kickstarter launched (Now funded) on: April 08, 2013, 09:19:38 PM
So it's at $4,368,997 including paypal donations now.  Apparently they're going to leave the Paypal donations open for the rest of this month and try to hit that $4.5 million stretch goal.  Let's hope they do!

So if you haven't donated to this project yet and you're interested then Paypal is still an option.
1928  The Rest / General Discussions / Re: What's the haps? on: April 08, 2013, 07:46:01 PM
To be fair to Sennheiser, you can't buy the cheapest model on the market and expect high quality.  Their better stuff is known for being great.

This.

I have some Sennheiser CX880 earbuds and I love them.
1929  The Rest / General Discussions / Re: The NEW Game Journal on: April 08, 2013, 07:43:39 PM
Booted up Tales of Graces f for like the first time since about 10 months..... i hane no idea what the fuck -- forgotten everything.  Anyone knowwhy I'm making gel seeds in my eleth mixer???  I remember saying it was a good idea at some point.

High production rate maybe? if memory serves I think I found it best to make sure the eleth mixer was cranking crap out as much as possible... I found myself either producing things out of either A) necessity or B) to increase the mixers level due to the production frequency. I would venture to guess that "b" is the answer to your question.

then again the eleth mixer in the scope of things was really an afterthought for me so my memory of its utility is foggy. the game was plenty easy enough without even needing to exploit the mixers' function.

My eleth mixer was always loaded up with books (including somme that increased its growth rate in various categories) and a couple foods that gave nice bonuses mid-battle.  Otherwise I didn't bother much...
1930  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 08, 2013, 01:31:48 PM
So if you're waiting for legal streams of Shingeki no Kyoujin, it looks like it's not going to happen.

Why do companies do this?  Surely they must have realized by now that if you don't give people a legal alternative they're just going to pirate it...
1931  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 07, 2013, 11:28:37 PM
Oh come on, we got Vesperia and we all know why we didn't get the PS3 version (Microsoft paid for it).  It was announced that Xillia was coming last year, so why are you acting surprised now?  Especially after we got Graces f, which frankly was less expected.
1932  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 07, 2013, 10:21:17 PM
August 6th is fast?  That's nearly two years since it came out in Japan...
1933  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: April 07, 2013, 09:13:01 PM
wonder who will pick up Attack on Titan

Nobody has announced it yet.  CR still has three "to be announced" shows this season, I was hoping they would get it.  But I think the first ep aired already and CR is usually pretty good about making the announcements ahead of time.  Funimation, on the other hand, has a history of waiting a few weeks into the season before announcing things and then putting up multiple eps at once to catch up...can't really blame someone for watching fansubs in that case if they haven't even announced it.  But Hataraku Maou was announced ahead of time so these things vary show to show...
1934  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 07, 2013, 07:30:40 PM
Namco Bandai said August 6th themselves at a media event last week.  Maybe Gamestop should talk to them...
1935  The Rest / General Discussions / Re: The NEW Game Journal on: April 07, 2013, 05:42:12 PM
So, a combination of wanting more stuff to play on my Vita and morbid curiosity caused me to get Senran Kagura Shinovi Versus.  Yeah, that's right, that game.  I've heard a number of people say that the gameplay was surprisingly good, but is that just because their expectations were so low?  Well, I decided to find out.  When I put the game in my Vita the icon for it on the homescreen was a closeup of a pair of oversized breasts.  Not off to a great start here...

Before talking about the gameplay I want to say that he 'story' (such as it is) is some of the most inane drivel I have ever encountered, and that's saying a lot.  Calling these characters 2D stereotypes is an insult to 2D stereotypes.  You can describe everything you will ever need to know about most of them in a single sentence (and not a long sentence, either...).  But unfortunately if you play the story mode there is tons of unskippable blabbering that you have to sit through before and after every fight...thankfully there are other modes.

But nobody is playing this game for story or characters, right?  They're playing it for the fanser...I mean, gameplay.  I think based on early screens and stuff some people were expecting a Dynasty Warriors-esque experience, but that's really not the case at all.  While some levels have mobs of mooks to get through they never take much time.  The real meat of the game is all about dueling with the other shinobi.  There are a lot of characters in this game, but they all play pretty similarly.  You have your light attack, a heavy attack that's a bit awkward to use on its own but can be combo'ed from light attacks, jump, dodge, and block (which I almost never used...).  If you send your opponent flying with a combo a tap of the dodge button will have to chase after them and you can continue your combo.  There's also a 'limit break' move that eats a bit of your health and doesn't do much damage but it sends your opponent flying and can be invoked at any time so it pretty much exists for the sole purpose of interrupting combos against you.

Then of course there are the transformations.  In every battle you start out in normal clothes but as you attack your opponent(s) you build up ninja scrolls that give you the option of transforming into your shinobi mode.  In this mode not only are your attacks more powerful you also gain access to your supers.  There are three levels of supers (though you have to unlock the level 3s by playing the story mode and I haven't actually unlocked any of them yet...) which burn the same scrolls you use to transform (1 scroll to invoke a level 1, 2 for level 2, etc) but if used right they can be pretty devastating attacks.  Supers can also be used defensively, too.  If you're positioned right and invoke your super immediately after the enemy invokes there the two can cancel each other out.  So to get access to all of this you want to transform as soon as possible, right?  Actually, there's an interesting twist to it.  The transformation completely restores your health, so you don't necessarily want to do it right away, especially if you're already at full health.  It seems safer to do as much damage as you can in regular mode first, then transform when your health gets low.  Of course if you push it too far you run the risk of getting killed before even transforming, so there's a bit of strategy to it.

OK, it's impossible to talk about this game without mentioning the fanservice.  It's filled to the brim with it, to the point where it's practically comical.  Good combos or super moves will strip your opponent's clothes (and of course the other way around, too), and the whole transformation business pretty much means you have to strip everyone twice (since they get their clothes back after transforming).  Normally they will be left with underwear at least, but if your finishing blow is a super you can strip that too (though censoring marks will magically appear) and then they will appear in the post-fight cutscene in that state.  The thing is, none of these girls actually react to being naked.  The animations and stuff are completely unchanged, and no mention of it is made in the dialogue.  Combined with the blatant censoring the end result is more goofy than titillating.

So what's the final verdict?  Honestly, I could see this game being a guilty pleasure.  The gameplay is actually pretty fun even though I don't think it's particularly deep or anything.  The fanservice is so ridiculously over the top that it's impossible to take seriously, though I guess more easily offended people should stay away.  The game runs well and is decent enough graphically.  The story is...ugh.  But there are enough non-story modes to keep you busy.  My biggest beef about the game is the shitty camera, which can easily get obstructed by things leaving you with no idea what's going on.  And there are tons of costumes, accessories, etc. to get so you can spend all day playing dress-up if you're into that...
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