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1966  Media / General Games / Re: Metal Gear Solid V: The Phantom Pain on: March 27, 2013, 08:07:45 PM
 Apparently no David Hayter in this game.
1967  The Rest / General Discussions / Re: What's the haps? on: March 27, 2013, 05:01:59 PM
"Getting something back" on taxes just means that you were overpaying the rest of the year.  Essentially giving the government an interest-free loan.  It's not something to be envious of...
1968  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: March 27, 2013, 02:49:09 AM
I don't believe for a second that Tomb Raider isn't profitable. 3.4 million units in four weeks is crazy good by any rational measure.  Despite what you say, there are very few games that break 5 million units, and even then it's usually over a longer period of time.  If you don't have CoD, GTA, or Halo in your games name you really can't expect that.  Also, since those 3.4 million units are just the early sales that means they were all sold at full retail price, no bargain bin deals here.  A lot of "slow burning" games have a significant fraction of the units sold at lower prices, so you can't directly compare in terms of revenue.

What I think is really going on here is that S-E is making excuses.  If you actually look at their financials it's pretty obvious that revenue for fiscal 2013 is significantly higher than revenue for fiscal 2012.  They don't have a sales problem, they have a costs problem, and they were hoping for some super-successful games to mask that issue.  In fact, if you look at "digital entertainment" alone it's still profitable.  The losses stem entirely from "eliminations or unallocated", whatever the heck that is...

Also, despite the finger-pointing a non-trivial amount of their shortfall compared to the previous projections was due to the social gaming segment underperforming, but you don't hear anyone talking about that (well, to be fair those games cost so little to make that even they underperform in terms of revenue they're certainly still profitable).
1969  The Rest / General Discussions / Re: PS Plus is awesome on: March 26, 2013, 12:29:14 PM
Well, it's as easy as anything on the new PSN Store (I'm not a fan of the redesign...).  There are tabs for general PS+ stuff, recent additions, and soon-to-expire deals.
1970  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 12:23:35 PM
I understand why, Cyril, I was just saying that no westerner would ever think to abbreviate "Logix" as "Rosy".  It takes a very special application of ambiguous character conversions.  I wonder how they're going to explain it in the localization.
1971  The Rest / General Discussions / Re: PS Plus is awesome on: March 26, 2013, 12:07:04 PM
As long as they keep adding great games to the service I'll keep subscribing.  I'm in it for the new content, really, but being able to keep your old games around is a bonus.

Really, I could see being upset about not keeping games permanently if you were paying anything close to retail prices...but you're not.  And much like Tooker I really don't have time to replay games anyway.
1972  Media / Single-Player RPGs / Re: Atelier Eska & Rosy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 11:51:54 AM
Apparently 'Rosy' is short for Rozicks or something (hard to tell what it's actually supposed to be, it's just in katakana).

Edit: Oh wait, Dice's scans have the name in roman characters.  Apparently it's "Logix".  Only the Japanese can get "Rosy" out of that...

1973  Media / Single-Player RPGs / Atelier Escha & Logy uses the Dynasty Warriors engine (no, not Atelier Warriors) on: March 26, 2013, 04:16:34 AM
Info on Gust's next Atelier game has been revealed.  Two protagonists, up to six character battles.  Sounds like they are mixing things up a little.  And the engine is obviously the result of Gust being bought by Tecmo.  We'll have to wait and see how well it works in practice.

1974  The Rest / General Discussions / Re: PS Plus is awesome on: March 25, 2013, 09:40:18 PM
I didn't like Infamous either, but I paid full retail for it...

Actually, I got Infamous 2 off of PS+ too.  Completely forgot about it.  Haven't actually played it, but I have heard people say it's better than the first one...maybe I should give it a shot.  I liked the idea of the series but the combat was pretty dull and repetitive and the moral choices felt forced and artificial.  But I don't know any games that really does moral choices well.
1975  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: March 25, 2013, 09:35:15 PM
While their is a strategy in some sense in FFXIII, my main beef with the game is that the exact same strategy works for every single battle.  Which is kind of the same as having no strategy at all.  I actually like what they were trying to do in theory, but they abstracted things so much that there was very little real choice.  There were certain paradigms which were basically essential and others that were completely worthless wastes of space.  Once you figured out the tricks in the system, that was it.  You could win every single fight by going through the same exact steps, it was just a matter of patience.  And boy did it require patience, because the HP numbers on even regular enemies in the end game were ridiculous...
1976  The Rest / General Discussions / PS Plus is awesome on: March 25, 2013, 09:03:56 PM
Sorry to sound like an advertisement here, but I'm really loving this service.

I was kind of skeptical about PS+ at first, and when I looked at the lists of free stuff and discounts that would occasionally be published during the early months of the service there really wasn't much I actually wanted.  But I eventually signed up for PS+ shortly after they started including Vita games in it because I hadn't had my Vita for long at that point and it seemed like a cheap way to get some more games for it.  It didn't hurt that one of the free games was Uncharted: Golden Abyss, which I wanted to play anyway and it was still going for full retail price most places.  So a year of PS+ was as cheap as that one game...why not give it a shot.

But man, I never expected to get so much use out of the service.  Uncharted was just the tip of the iceberg.  Games I was genuinely interested in, didn't already own, and became available for free on PS+ during the time I've had it (which has only been like half a year...) include:

Uncharted: Golden Abyss
Quantum Conundrum
LittleBigPlanet 2
Spec Ops: The Line
Wild Arms (PSOne Classic)

This is not supposed to be a complete list of games at all, just games that I was both interested in and didn't already own.  There are lots of other games that I've downloaded just because they were free but realistically probably won't ever play because I'm not that into them and my backlog is big enough as it is.  And of course there are games that have been free for PS+ but I already owned (like Gravity Rush, which I bought about a week before it became available on PS+ making me feel like a sucker...).  And this is just free games, I'm not even counting the discounts and things which I've also benefitted from.  And I haven't even had the service for half a year yet...still have plenty of time to go.  For only $50 a year it seems like an insanely good deal.

Oh, and I just read that Disgaea 3 for Vita is going to be free starting this week, so I'll be grabbing that too.  Huzzah.

Anyone else using PS+?  Do you love it ass much as I do?
1977  Media / Single-Player RPGs / Re: Dragon's Crown (Vanillaware RPG, now 2013 all regions) announced for PS3/Vita on: March 25, 2013, 02:18:48 PM
It's now officially coming to the US this summer.  But forget cross-buy, the game doesn't even support cross-play.  That's kind of a kick in the teeth, since I though that was supposed to be one of them main selling points when the game was first announced.

1978  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: March 25, 2013, 12:55:35 AM
You think Eureka Seven is slow?  I wouldn't even consider it a slow show.
1979  Media / General Games / Re: Bioshock Infinite on: March 25, 2013, 12:52:52 AM
Now I'm really curious how they converted code into miles...
1980  Media / General Games / Re: Bioshock Infinite on: March 24, 2013, 02:29:25 PM
The question wasn't whether or not say the PS3 version would run on the PS4 (though it won't, and being digiital or not is completely irrelevant), but whether or not they would release a port for next-gen hardware.  With very PC-like architecture it would not be difficult to do.
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