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338002 Posts in 13838 Topics by 2212 Members
Latest Member: WhiteWishes
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2011  The Rest / General Discussions / Re: Today's News on: August 23, 2012, 10:45:38 PM
It's clearly RLISH.
2012  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: August 23, 2012, 10:44:29 PM
Wait, people thought this game was high caliber?  It's from Imageepoch.
2013  Media / Single-Player RPGs / Re: Megami Tensei Topic on: August 23, 2012, 01:09:13 PM
Alisha, I've gotten every ending in the game and from what I recall every single P4 character's ending (including Yu and Yousuke) talks about
Code:
reforming the investigation team and going after the entity that took control of Labrys.
 It's not something subtle that you can miss.  I feel like you're just willfully ignoring it.

ADMIN EDIT: Spoiler editing (or so I'd assume).
2014  Media / Single-Player RPGs / Re: Squeenix teases 13-3? on: August 23, 2012, 01:06:35 PM
My biggest beef with FFXIII's battle system is the lack of options.  There's no depth.  The idea of abstracting control with the paradigm system was interesting but at the end of the day you only had 6 paradigms to choice from so there weren't actually many choices to make.  Every single battle could be won with the same strategy.  And I mean every single battle.  First buff/debuff, then focus on damage with some healing thrown in, and once the enemy is staggered go all with damage.  There, I just described every single battle in the entire friggin game.

Oh, and then there's the stagger system itself.  It's a fine idea, but in order to have it actually be important in regular battles they had to give even regular enemies tons of hit points (otherwise you could just kill them normally), which meant that even normal encounters could drag on and on and on.  And that's without necessarily being any more difficult, just time consuming.  How does anyone play this game without becoming bored to tears?
2015  Media / Single-Player RPGs / Re: Tokitowa - Time and Eternity (third person 2D/3D RPG, imageepoch, PS3) announced on: August 22, 2012, 11:29:29 PM
The official Tokitowa website actually does refer to the prince explicitly as the protagonist, but every piece of media we've seen of the game seems to contradict that.

Also, anyone else notice that the dragon thingy Draeke (not a typo, that's how they spell it!*) actually talks?  That was news to me in this batch of screenshots.

Edit: OK, I looked at the website again and now it says "Drake".  I swear to go it used to say "Draeke"!  I'm not lying...
2016  Media / Single-Player RPGs / Re: Anime Style RPG on: August 22, 2012, 11:26:24 PM
It's impossible to have too many recommendations for Trails in the Sky so I might as well add mine.  Just keep in mind that it does start a little slow, but give it time and you'll be rewarded.
2017  The Rest / General Discussions / Re: Black Isle is back! on: August 22, 2012, 02:12:29 PM
Yup, Black Isle in name only.  And given Interplay's financial state can they even afford to hire good people?
2018  The Rest / General Discussions / Re: Today's News on: August 21, 2012, 02:02:37 AM
WTF, she's supposed to look asian?  Ridiculous controversy aside, how on earth is that woman asian?
2019  Media / Miscellaneous Games / Re: Sleeping Dogs on: August 21, 2012, 02:00:54 AM
If the Yakuza games don't get placed in the RPG forum then there is no way this should.
2020  The Rest / General Discussions / Re: drunken impulse buys online on: August 20, 2012, 07:54:25 PM
You kind of make me want to play the game now just to see how bad it is...
2021  Media / Single-Player RPGs / Re: Square Enix teasing potential TWEWY stuff? (Official countdown inside) on: August 20, 2012, 06:52:30 PM
Seriously, what's the last internally-developed console game from S-E that didn't take forever?

Between announcing and releasing the game? Kingdom Hearts 3DS I guess.

You missed the word 'console' there...it was kind of my whole point.
2022  Media / Single-Player RPGs / Re: Square Enix teasing potential TWEWY stuff? (Official countdown inside) on: August 20, 2012, 01:35:26 AM
Sarcastic Comment/Wishful Thinkin': Maybe it'll be for PS360....

Estimated release date: 2020.

Seriously, what's the last internally-developed console game from S-E that didn't take forever?
2023  Media / Miscellaneous Games / Re: Persona 4 G: Ultimate in Mayonaka Arena (PS3/360/Arc) Announced (2012,ASW/Atlus) on: August 18, 2012, 08:59:33 PM
I wish there was a way to blacklist rage-quitters...there is nothing more annoying than getting matched up a second time with somebody who rage-quit on you before.

And yeah I could try to filter things manually but it takes so friggin long to find a match my first instinct is to just hit confirm right away.
2024  Media / Miscellaneous Games / Re: Persona 4 G: Ultimate in Mayonaka Arena (PS3/360/Arc) Announced (2012,ASW/Atlus) on: August 18, 2012, 03:02:52 AM
I just started playing online...

Anyone else run into rage quitters?  This is driving me nuts.  I can't win a match because either I lose or the person I'm playing quits.
2025  The Rest / General Discussions / Assassin's Creed III's creative director on Japanese games on: August 17, 2012, 01:53:27 PM
So there's this lengthy interview with Alex Hutchinson, the creative director of Assassin's Creed III.  It's mostly the usual bullshit, but this particular exchange really stands out:

Quote
Why do Nintendo get it right? It releases a new edition of the same franchise every year and no one bats an eyelid. Why?

You want my real answer? I think there's a subtle racism in the business, especially on the journalists' side, where Japanese developers are forgiven for doing what they do. I think it's condescending to do this.

Seriously?

Yeah. Just think about how many Japanese games are released where their stories are literally gibberish. Literally gibberish. There's no way you could write it with a straight face, and the journalists say 'oh it is brilliant'.

Then Gears of War comes out and apparently it's the worst written narrative in a game ever. I'll take Gears of War over Bayonetta any time.

It's patronising to say, "oh those Japanese stories, they don't really mean what they're doing".

I mean...wow...

Yes, there are plenty of Japanese games with bad stories (but they do get called out on it...), however he seems to confuse being whimsical with being gibberish.  With a dash of racism for good measure.  I wonder how he feels about Lewis Carroll.
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