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327451 Posts in 13407 Topics by 2169 Members
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2101  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 01, 2012, 03:19:45 PM
I genuinely hope this isn't a DD only release. It would be nice if this were the swan song for the PSP, much like P4 was for PS2, and we get one last limited edition with soundtrack set out of it.

Uh, it certainly won't be digital-only in Japan.  Nor will it be the PSP's swan song.  The PSP is still doing really, really well there and there are tons of games coming out for it (way more than the Vita, actually...).

If you're talking about the US, well they haven't announced that they're bringing this over at all yet.  How well did Innocent Sin sell here?  I don't think it did great...
2102  Media / Miscellaneous Games / Re: Persona 4 G: Ultimate in Mayonaka Arena (PS3/360/Arc) Announced (2012,ASW/Atlus) on: February 29, 2012, 01:51:59 PM
What's really interesting is that she doesn't appear to have a persona.  Note that other characters appear along with their personas in the corner portraits, but Labrys appears alone.  And then there's that X'ed out burst thing...
2103  Media / Single-Player RPGs / Re: Hyperdimension Neptunia mk2 on: February 28, 2012, 09:18:03 PM


I don't quite get your attitude here.  You make it sound like this sort of thing should just be expected for anything that comes out of Japan, which is both stupid and untrue.  No doubt this isn't the first game to feature this kind of thing, but there are numerous (and far more successful, I might add) titles out that don't.  I don't even buy your 'tends to happen' statement...it does happen, but it's not like it's even in the majority.  You're talking about a subculture as if it were the norm.


Considering how many times I've picked something up at random, from across practically every genre and medium, over the past 8 years and pretty much found content of that nature contained within it; I'm rather inclined to believe it is quite common until the industries start putting out products that prove me wrong.

I don't believe you're picking stuff up at random at all.  In this very thread you've been completely dismissive when people have suggested other games that might be more worth your money.  And that's not an isolated incident.  Now of course everyone has their biases and interests, but in your case they seem to heavily overlap with the subculture of Japan that embraces this sort of stuff.  That doesn't make it the norm.  There are already tons of products that 'prove you wrong'.  You're just suffering from selection bias.
2104  Media / Single-Player RPGs / Re: Good People Will Die on: February 28, 2012, 07:34:46 PM
Officially confirmed for the US!

Both 3DS and Vita versions.  Dual language support.  Coming this fall.  What more could you ask for?
2105  Media / Single-Player RPGs / Re: Hyperdimension Neptunia mk2 on: February 28, 2012, 07:18:09 PM
Quote
Police Hunt Man for Smiling at Schoolgirl

Police have issued a warning to the public after a man smiled at a schoolgirl. Osaka police posted the following advisory of a suspicious person: There was a case on 08:15, December 9th, where a little girl in Takatsuki City was walking to school when she walked past a man she did not know, who smiled slightly at her. He is thought to be in thirties, and was wearing a black fleece, grey trousers...

Yeah... no idea why Japanese men are turning into herbivores that keep looking at the floor and keep their hands in the air when on public transportation.

You got a source for that quote?  I don't doubt it, but I would be interested in reading more.  I wonder how common that sort of thing is...despite some of the crazy stuff in Japanese media the rates of actual crimes are quite low.


*edits together what he said into a single sentence*
"I couldn't play for more than 10 minutes because the game contained scantily clad pre-teens and I would be embarrassed to be seen with it."

...umm, shoving aside the aforementioned element in this game. Has this dude never seen a single piece of Japanese product in his life? He's like...30 years too late to be pointing out that this tends to happen in Japanese entertainment media. XD

I don't quite get your attitude here.  You make it sound like this sort of thing should just be expected for anything that comes out of Japan, which is both stupid and untrue.  No doubt this isn't the first game to feature this kind of thing, but there are numerous (and far more successful, I might add) titles out that don't.  I don't even buy your 'tends to happen' statement...it does happen, but it's not like it's even in the majority.  You're talking about a subculture as if it were the norm.
2106  Media / Single-Player RPGs / Re: Mugen Souls on: February 28, 2012, 12:53:32 AM
Learning kanji is a seemingly endless process...

This right here is the fundamental problem with any "Hey I'll just go learn Japanese!" approach. To elaborate upon Kevadu's statement; in college I had a Japanese teacher (actually a native of the nation) who summarized it by saying there are new Kanji created every year. For my own analogy I would say imagine if the American alphabet suddenly spawned 2 new letters every year which only had very specific uses. Any attempt to 'learn' the language would be far outdated by the time you made any progress. So you pretty much have to live in the culture to have a hope in hell of being able to  proactively read it proficiently.

Er...what era is your Japanese teacher from?  Certainly there was a time when people were actively making up new characters (where do you think all these characters came from...), but that sort of thing is very much discouraged today.  The Japanese government sets standards for the language and there are exactly 2,136 "jouyou kanji" that are accepted for normal use in the language.  In addition to these there's another set of 983 kanji that are strictly used in proper names, the jinmeiyou kanji.  The list of jinmeiyou kanji has seen more fluctuation but again they are only used in names and it's common to write furigana readings for jinmeiyou kanji when they appear in print.  Even native speakers won't necessarily know the less common ones.

Now sometimes you hear talk about how there's over 50,000 chinese characters...and there are, historically.  But first of all that's in China, and second of all many of them aren't in use anywhere anymore.  In both languages the characters are tied closely to the vocabulary and just like there are words that fall out of use or get changed beyond recognition there are characters that fall out of use or get changed beyond recognition.  Have you ever tried reading the Oxford English dictionary and see how many of the words in there you actually know?  Most of them are completely obsolete and you would never recognize.  However, in the modern digital age changes to the basic character set are unlikely to happen.  First of all, people are more connected than ever (change usually happens in isolation).  But more than that the unicode people aren't going to be happy about having to constantly revise their standards ;)

My comment was more referring to the fact that even learning 2,136 is a lot.  And it's even more complicated than that because the same character can have different readings in different contexts.  I know some people take a different approach but I've always tackled it in the sense of learning kanji at the same time I'm learning vocabulary.  Whenever you learn a new word try to learn the characters that make it up at the same time.  After learning enough words you'll start to see characters repeat (and perhaps you'll even grasp their meaning), but I don't dwell too much on the meanings of the actual characters...
2107  Media / Single-Player RPGs / Re: Hyperdimension Neptunia mk2 on: February 28, 2012, 12:10:46 AM
It's true, Japanese pricing can be really weird sometimes.  Like games from small, indie developers costing more than the AAA titles.  The justification being that the AAA titles can easily sell more copies, but maybe they smaller games could sell a bit better if they charged less for them...instead they just try to appeal more and more to a tiny super-hardcore niche that's looking for something very specific.

It's kind of a shame because the indie scene in Japan was traditionally more active than here in the west.  Yeah it's always been there, but it was largely ignored here before the rise of digital distribution while in Japan there were (well, still are) cons and stuff dedicated to that sort of thing that gives people a natural distribution channel.  I guess they also just benefit from a more geographically-concentrated population.  But it's led to a very different indie culture.

Wow, I'm really getting off topic...

2108  The Rest / General Discussions / Re: What's the haps? on: February 27, 2012, 09:13:08 PM
I prefer dark chocolate, too, but I'm not about to get into a dick-wagging contest about who eats the one with the highest cacao %.  It's hard to switch from milk to dark. It takes baby steps. Kinda like breaking away from the shackles of religion. It doesn't happen over night. Oh, screw it. Anyone who eats below 99% cacao chocolate is a fucken' LOOSER. ; - )

Hey now, I was just stated what I like.  I only used percentages because I lack the vocabulary to describe it any other way.  The really high percent cacao stuff really is different from typical dark chocolate, at least as different as typical dark chocolate is from milk chocolate.  Yet there isn't actually a term for it, other than just saying "extra dark" or something (which is vague and I don't like).  Excuse me for trying to be precise...
2109  Media / Single-Player RPGs / Re: Hyperdimension Neptunia mk2 on: February 27, 2012, 09:08:13 PM
Keep in mind that the other half of my statement that it did better here than Japan was because it really didn't do very well in Japan at all.

Here are Japanese sales for its second week (love how easy it is to get actual numbers for Japan).  It's number 18 on that chart.  I went with the second week because it also gives the total so far but it dropped off the charts after week 2.  So it had sold a total of 29,471 units before falling off the charts, which is low even for a niche game like this.

Meanwhile in the US NISA couldn't keep the game in stock...
2110  Media / Single-Player RPGs / Re: Hyperdimension Neptunia mk2 on: February 27, 2012, 07:28:27 PM
The first Neptunia got terrible reviews, but it actually sold really well here.  Better than in Japan.  I think even NISA didn't expect it to sell so much.  I'm not sure there even would have been a sequel without the international sales.  So go figure...

Rorona did OK critically, but I don't think its sales were anything special.  But why are we talking about Rorona here?  It was a fine game for what it was (which was mostly about resource and time management, not traditional RPG stuff).
2111  The Rest / General Discussions / Re: What's the haps? on: February 27, 2012, 06:25:46 PM
"Dark chocolate" can mean almost anything.  Some dark chocolate is as little as 35% cacao.  Milk chocolate can be as little as 12%.  I'm talking about the real stuff.  >70% is a whole new experience.
2112  The Rest / General Discussions / Re: What's the haps? on: February 27, 2012, 05:56:43 PM
I DO have a Cadburry easter egg! Tis the season!
MiniEggers all the way...!
Caramel cream egg or bust.

Too sweet.

Lindt/Lindor chocolate eggs ftw

I'm on that "too sweet" train too.  Plus kinda messy, then sticky.  My love of caramel is gone nowadays.

More important:
Fucking truffles... awesome...when they happen. :/

Everything you guys are talking about is too sweet for me...

I'm munching on some 85% cacao chocolate right now.  That's the stuff.  There are so many wonderful, complex flavors in chocolate when you don't drown them out with sugar...
2113  Media / Single-Player RPGs / Re: Mugen Souls on: February 27, 2012, 05:52:37 PM
Er...I've been studying Japanese on and off for like 10 years and there's still stuff I can't play.  Mind you I haven't exactly been doing it full-time, but there's a lot to learn.

That said, I've really only been using my Japanese skills to play import games for the last couple of years, and I think I have improved a lot in that time.  Games can be really good practice tools.  Look for games that have both text and voice and let you advance through the dialogue at your own pace.  (i.e., visual novel-ish games, rather than modern, more cinematic cut scenes)  Heck, some visual novels have a history function that even let's you replay the audio for past lines, though that's rare in any other genre.

But still, you're going to need some sort of foundation of basic skills before you should even think about playing import games.  Looking up words you don't know is one thing, but you should at least know basic grammar and sentence structure.  Learning kanji is a seemingly endless process, but if you don't even know hiragana and katakana then you should probably forget it.
2114  The Rest / General Discussions / Re: What's the haps? on: February 27, 2012, 04:28:42 AM
Why do I do this to myself...I try to work on my dissertation during the day but get jack shit done.  Then I end up staying all night and that seems to be the only time I actually make progress.  It would be one thing if this only happened once in a while, but this thing is friggin long and I've been following this pattern everyday.  I'm starting to lose touch with what a normal human schedule is like...

Gah, need to write...
2115  The Rest / General Discussions / Re: What's the haps? on: February 27, 2012, 12:16:39 AM
What's a 'normal' person doing on RPGFan?
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