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2251  Media / Single-Player RPGs / Re: Sting and Idea Factory performs the Fu-Sion-Ha dance and becomes Super Sting on: September 21, 2012, 02:25:04 AM
To each his/her own, I guess.  Personally I consider Hexyz Force the worst Sting game I've played.

I think this game actually looks pretty interesting.
2252  Media / Single-Player RPGs / Re: Sting and Idea Factory performs the Fu-Sion-Ha dance and becomes Super Sting on: September 21, 2012, 12:37:35 AM
Holy crap, this is actually getting localized?!  I had completely written it off.

Of course, this is NISA we're talking about.  They claim they're still working on Black Rock Shooter...
2253  Media / General Games / Re: Yakuza 4 on: September 20, 2012, 09:14:28 PM
I thought about it... but the thing comes out in a while and it might only be localized far into 2013 =/
So I figured the thread would die way before we'd post into it.

That happens to every Yakuza thread.  Look at this one:  A few posts on info about the game prior to its release in Japan, then months of silence while we don't even know if it's getting localized.  That's just how it goes...

That looks amazing.  I don't know how they packed so many mini-games into it.  Do the previous Yakuza carry a similar number?

The Yakuza series is pretty well known for having a huge number of minigames.  Are there more in 5?  Probably.  Seems like they add more with every iteration.  But it's not like the others were short on them...
2254  Media / Single-Player RPGs / Re: Which RPG Should I Play? on: September 20, 2012, 09:11:14 PM
Legend of Heroes: Trails in the Sky - I know very little about this, but I do have a good feeling about it. Only problem is I kinda want to finish Ys Seven first, even though they're not connected at all, but I don't want to play that right now. It's weird...

This.  This.  A thousand times this.  Don't let not finishing Ys Seven dissuade you.  Other than being made by the same company the games have literally nothing to do with each other.  They don't play at all similarly either.

The only legitimate reason to not play TitS is if you really want to wait for the rumored (but by no means confirmed) Steam release of FC and SC.

BTW, personally I found the PSP version of Lunar to be virtually unplayable just do to the frequent long load times and unbearably slow attack animations (in braindead easy combat, no less).  I don't understand how anyone could recommend it.  I literally had to multitask while playing that game--like browsing the web or something while I wait for the stupidly slow combat to play out--or else it just drove me nuts.  You're just sitting there waiting and waiting and waiting all the time...
2255  Media / General Games / Re: Yakuza 4 on: September 20, 2012, 06:47:50 PM
I think we ought to have a Yakuza 5 thread.  I actually thought about making one earlier but was like, meh.
2256  The Rest / General Discussions / Re: TGS 2012: Smaller, lighter PS3 model unveiled, $269.99 (MSRP) on: September 19, 2012, 06:29:10 PM
Yeah, retail prices for HDMI are insane.  I think I paid like $5 for mine.

But what really drives me nuts are the expensive Monster cables and shit.  You can spend over $100 on an HDMI cable if you want...and it means absolutely nothing.  I mean, Monster cables are ridiculous even for analog stuff but at least there you could conceivably imagine that there theoretically could be a difference.  With a digital cable like HDMI, either the signal gets there or it doesn't.  There is just no way some expensive cable is going to change the picture quality.  It's 100% a scam.
2257  The Rest / General Discussions / Re: TGS 2012: Smaller, lighter PS3 model unveiled, $269.99 (MSRP) on: September 19, 2012, 04:26:58 AM
"AV" isn't a specific type of cable, it's the most general category (Audio/Visual).  Even HDMI is a type of AV cable.  I think you're talking about composite cables...

In other words, they're just friggin vague.  Though it likely is composite...
2258  The Rest / General Discussions / Re: Soda Restriction/Ban! on: September 18, 2012, 04:41:34 PM
Edit: Regarding pizza and beverage combos, it really depends on the pie. My local Brooklyn shop makes what they call a Grandma, which is this Sicilian style pizza with the sauce on top that just melts in your mouth. The sauce complements a good Pinot Noir really well.

Their buffalo chicken slice with blue cheese and buffalo sauce swirled together? Not so much.

So?  Sounds like it would go great with a New Zealand sauvignon blanc.  Or even an Alsatian gewurztraminer.  Give me a pizza and I'll match a wine to it.  Don't underestimate the breadth of wines out there ;)

BTW, I love pinot noir with many things.  It's a great wine.  But it's not my first choice for pizza by a long shot.
2259  The Rest / General Discussions / Re: Soda Restriction/Ban! on: September 18, 2012, 03:42:54 PM
no drink goes better with pizza than soda

No.  Just no.  Of course pizza and beer is a classic, but personally I think the best thing to have with pizza is red wine.  Not something super-tannic or aged, of course, but rather a young and fruity red wine.  Preferably with good acidity.  I lived in Italy for a little while and even just the cheap house wines restaurants sold by the carafe made awesome pizza pairings.  (I miss good house wine...expensive wines all get exported, but they keep the everyday drinking stuff for themselves)  Mind you, I don't think things like merlot or cabernet make good pizza pairings, you need to go for some of the lesser-known grapes like malbec, barbera, or sangiovese.

Even certain white wines go pretty well with pizza, like a New Zealand style sauvignon blanc (avoid the grassy French stuff) or a dry riesling.

Why am I talking about this?
2260  Media / Single-Player RPGs / Re: Project X Zone - The Namco X Capcom sequel on: September 18, 2012, 03:50:55 AM
New trailer and a big list of series.

I'm not just plugging my site, it's relevant!
2261  Media / Single-Player RPGs / Re: Dragon Age Three (3) on: September 17, 2012, 07:40:51 PM
Yeah, I didn't think DA2 was nearly as bad as the hype made it out to be. I liked it a lot better than DA:O, and I enjoyed the dialogue a lot more. It was just clearly rushed, and the area design suffered for it.

This is pretty much what I've been saying since the day DA2 came out, but at the time it didn't seem like there was anyone who agreed with me.  Seems interesting to me that after it's been out for a while there seems to be a lot less hate...

The game was definitely rushed, no question about it, and it did suffer because of it.  But from what it sounds like DA3 has already had more development time than DA2 did and it's still not going to be out for a while.
2262  The Rest / General Discussions / Re: What's the haps? on: September 16, 2012, 11:43:55 PM
I'm writing my dissertation so I feel like I barely even leave my apartment these days...
2263  Media / General Games / Re: Bayonetta 2....... on: September 16, 2012, 07:53:17 PM
Is it really "most people" or just a few vocal idiots?
2264  The Rest / General Discussions / Re: Wii U to be ~350$ and controllers ~175$ (to be confirmed soon) on: September 15, 2012, 05:09:45 PM
...but with another built in gimmick that Sony will inevitably try to copy.

They're already trying to copy it with PS3 + Vita capability.

Poor Sony can't catch a break.  Even when they do something 6 years before Nintendo apparently they're copying.

Yes, 6 years.  You seem to be ignoring that the PSP could do the same thing (though it was rarely utilized).  What the Vita is doing is nothing more than a more refined and mature version of functionality that was already present in the PSP, but then Nintendo comes out with a controller that looks pretty similar and suddenly Sony is copying.

Furthermore, though there was a small overlap (just a few months) between the Wii U announcement and the Vita's release, do you seriously think Sony had time to whip up this feature during that time period?  This is Sony we're talking about.  They only just got PS1 classics working.  For this conspiracy theory to make any sense requires bizarrely overestimating their abilities...
2265  The Rest / General Discussions / Re: The NEW Game Journal on: September 14, 2012, 06:29:34 PM
I finally got a Vita a few days ago and I've bene playing Time Travelers (import).  Why on Vita?  Because I've heard the PSP version is a bad port that runs like crap and the 3DS is region locked.  Anyway, it's a pretty cool game.  Initially I wasn't quite sure what to expect from it.  The multi-character story and quicktime events almost made it looks like a Japanese Heavy Rain, but make no mistake:  This is clearly a visual novel at heart.  You don't have the freedom of movement of a game like Heavy Rain.  The major difference between Time Travelers and most visual novels is how...dynamic it feels.  You aren't just reading text while looking at static pictures, the game is constantly in motion.  There's a ton of action: car chases, shootouts, you name it.  Really, this is a visual novel with the style and presentation of a hollywood blockbuster.  Or another way of putting it, it's a visual novel with actual production values.  The story is pretty interesting too, and I like the way the different character stories intersect, giving it an almost Pulp Fiction-esque feel.

On the other hand, the quicktime events feel like an totally unnecessary addition.  At least they're easy, I haven't failed one yet.  But when they're that easy, why are they even there?  Especially since you're just going to rewind time if you fail.  They don't enhance the game in any way.  But they also don't seem to happen that often, so they're not really in the way.

Visually the game is a mixed bag.  It's bright and colorful and animations are very well-done and fluid.  But I have to say, it's pretty obvious that the 3DS was the lead platform.  This game does not make use of the Vita's hardware capabilities.  They did up the resolution for the Vita, but with over five times the pixels of a 3DS that just makes the relatively low polygon count models and low-res textures more obvious.  The models aren't terrible, but the textures are incredibly bland, making everything seem lifeless and sterile.  The combination of decent resolution but lack of detail kind of reminds me of PC gaming in the 90s...on a 3DS it probably looks great, but upping the resolution and nothing else for the Vita isn't the way to go.  At least it runs nice and smooth, not a hint of any slowdowns.
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