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Latest Member: arcanemage1
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2281  Media / Miscellaneous Games / Re: Persona 4 G: Ultimate in Mayonaka Arena (PS3/360/Arc) Announced (2012,ASW/Atlus) on: August 07, 2012, 11:42:18 PM
This game has reminded me how much I suck at fighting games.  Sure the story mode fights are easy enough, but I usually win them by just spamming the same few moves over and over.  I'm sure in actual competitive play I would be brutally destroyed.

I've been playing around with some of the challenges and stuff to try to get better at the game and I've found that there are certain combos that I just cannot pull of fast enough to satisfy the challenge, no matter how many times I try.  I can do the moves individually, sure, just not quickly enough to satisfy the game.  I don't know what I'm doing wrong.  When you're doing a combo when do you start inputting the movements (particularly all those damn quarter circles...) for the next move?

I hate quarter circles...
2282  The Rest / General Discussions / Re: What are your Final Fantasy memories? on: August 07, 2012, 02:26:55 PM
This thread makes me feel old.  My Final Fantasy memories started with Final Fantasy on the NES.
2283  The Rest / General Discussions / Re: PAX Prime 2012 on: August 07, 2012, 02:25:57 PM
If you want to go you have to be on the ball.  Tickets usually go on sale around April or so, and they sold out in under a day this year.  And it's only going to get worse.  They can't make it any bigger unless they move it because the convention center is already at its maximum capacity.  Pretty crazy.  I remember when PAX just had a couple thousand people at a much smaller venue over in Bellevue.
2284  Media / Miscellaneous Games / Re: BlazBlue: Chrono Phantasma (BBIII) on: August 06, 2012, 07:19:06 PM
The thing about P4:A is that it actually has a significant, canon storyline using characters we're already familiar with.  That's really cool for us RPG fans, but it makes it hard to churn out Super Extreme Hyper Turbo editions, unless you're going to write a new story for each of them.  And yes, I know that Blazblue has a 'story' too, but it's hardly on the same level...

I just don't see P4:A being turned into an annual franchise kind of thing.  Sure there could be added characters and stuff, but that's better left to DLC.
2285  The Rest / General Discussions / PAX Prime 2012 on: August 06, 2012, 06:10:56 PM
Well, it's almost that time of the year again.  My badges arrived (plural because I wasn't able to get a 3-day before they sold out so I bought three one-day badges...) and the panel schedule is up, so I'm starting to think about what to do this year.

I guess I'll ask if there's anyone else here planning on attending, but the answer is usually no ;)

Oh well, I'll probably do my usual thing of posting short summaries here of anything that I think might be of interest to this crowd.  Should be fun.
2286  The Rest / General Discussions / Re: What's the haps? on: August 06, 2012, 01:50:53 AM
Mars rover landed!
2287  The Rest / General Discussions / Re: The NEW Game Journal on: August 03, 2012, 12:23:45 PM
A very big bummer. Any tips for the 1st boss?

I think in a lot of ways the first boss is the most annoying of them all.  There's just not enough cover or room to maneuver.  Since I was going all stealth/social at that point I didn't really have any good way of dealing with him.  I think I just hid in a corner, tossed grenades and shit and prayed.

I do remember reading after the fact that you can take him out with just the stun gun, though.  Apparently he gets stunned for almost as long as it takes to reload so you can just pump dart after dart into him.
2288  Media / Single-Player RPGs / Re: Kingdoms of Amalur on: August 01, 2012, 02:46:13 PM
Kind of sad since this game has very little to do with 38 Studios.  Sure they bought Big Huge Games and adapted the game they were working on to fit in the Amalur universe, but otherwise Big Huge Games pretty much did their own thing.  Even the funding for the game came from EA, not the money 38 Studios got from Rhode Island.

Had Big Huge Games been left to their own devices they still probably would have made a great game.
2289  Media / Single-Player RPGs / Re: Megami Tensei Topic on: August 01, 2012, 05:10:37 AM
I actually half suspect we could see these and other blu-rays released WITH Japanese VA in Europe as a result of them being a separate region.

The European distributor already confirmed as much via some tweets.
2290  Media / Anime, TV, and Movies / Re: Crunchyroll PS3 app! on: August 01, 2012, 12:37:24 AM
So the app is live...anyone gotten it to work?  I tried a few times and just ended up staring at a blank screen with no video, until eventually it managed to lock up the whole system.  Not off to a great start here...

Edit: OK, I eventually got it to work but only with lots of skipping and buffering until it finally decided to drop the video quality to absolute shit.  Mind you, I routinely stream 720p on my PC with zero issues.
2291  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 01, 2012, 12:06:29 AM
Do they ever tell in the novels how the people's actual bodies survive while their mind is stuck in the MMO?
I would think things like food,water, and atrophy of the muscles would be a major problem.

Yes, they're given a window to have their bodies transferred to hospitals.  The nervegear has its own battery so it's set to fry their brains if they try to remove it or if they're not reconnected to the game within a short period of time.  Once hospitalized they've basically treated like any other comatose patients (IVs and the like).  Obviously muscle atrophy is an issue but it's not going to affect them in the game.
2292  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 31, 2012, 10:14:16 PM
(the premise is nearly identical, but extends to the fact *everyone* can't logout, attempts to due so kill a user playing the game, and also death in-game results in real death).

I'm picturing a show about a MMO where nobody leaves town. Ever.

It lasts 200 episodes.

The story is pretty well thought out, actually.  There are quite a few people who never leave town.  However they're also told that the only way they'll be released is if they beat the boss on the 100th floor of this tower, so there's motivation for people to do something more than just sit around.  Not to mention that spending the entire time in town is going to get old fast.  Don't underestimate the power of boredom.  Even real life carries risks, but people still go out and engage in potentially dangerous activities.

Really, I don't like comparing SOA to .hack, mainly because I love SOA but can't stand .hack.  In .hack they tried to justify the setting with a bunch of pseudo-mystical technobabble bullshit, but SOA is the way it is because it was designed that way.  It was designed that way by a psychopath who didn't exactly tell other people what he was planning, but hey.  It works.  That's just the setup, though.  The way the story develops is more Battle Royale than .hack.  It's about the people who are trapped in this death game struggling to overcome it.

Also, while SOA is only getting an anime now the first novel came out back in 2001, so you can't really claim it copied from .hack.  If anything it's the other way around.
2293  Media / Miscellaneous Games / Re: Persona 4 G: Ultimate in Mayonaka Arena (PS3/360/Arc) Announced (2012,ASW/Atlus) on: July 31, 2012, 06:49:30 PM
I'm going to wait until I play the game before I decide who my main is...
2294  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 31, 2012, 04:46:56 PM
It's not a PSP Vita, it's a PS Vita, or PSV, or just Vita.

Anyway, I don't have a Vita yet but I plan to get one soon.  Especially since I already bought one Vita game and have another preordered (yes, I bought a game before I bought the system...it was an import, and they tend not to go down in price), and I do plan on getting Growlanser on PSN so I can still play it on my Vita whenever I get one...so maybe I'll have an answer for you eventually.  Well, I can answer some of them now.  The PSP and Vita have the same aspect ratio so there's no issue with framing, and PSP games generally look pretty good on it (see this thread).
2295  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 29, 2012, 03:00:43 PM
So why do you keep watching it, Aeolus?

I had a pretty low impression of Deadman Wonderland from the start and gave up after one episode.  I guess it's nice to have you confirming all my fears but I have to wonder why you're still putting up with it.
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