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Subject: 999 (Nintendo DS)
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318971 Posts in 13029 Topics by 2145 Members
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2356  The Rest / General Discussions / Re: Only 10% of all videogames sold are actually finished by gamers. on: August 19, 2011, 04:38:24 PM
I know so many people who buy a game, and let it sit so long that by the time they would get around to play it, something else has grabbed their attention. GOOD FOR YOU, YOU JUST WASTED $60! And people complain about the economy!

Back off, man, we're helping the economy!  How about a "you're welcome"?
2357  Media / The Soundroom / The World is Saved (a gamer music video) on: August 19, 2011, 02:31:41 AM
The World is Saved

This is a fan-made song and music video (sure they're IGN fans, but whatever) that I think ought to really resonate with people here.  I know I myself have had this feeling many times...

It's seriously good.  I just had to share it.
2358  The Rest / General Discussions / Re: What's the haps? on: August 18, 2011, 07:32:25 PM
Chicken breasts are terrible.  I don't understand people's obsession with them.  It's the worst part of the chicken.
2359  Media / Miscellaneous Games / Re: JERRY RICE DOG FOOTBALL on: August 18, 2011, 04:08:46 AM
I know I'm supposed to be making fun of this game but it actually doesn't look that bad.  I mean, it's not my cup of tea, but I can see a place for it.  Better than some crappy minigame collection, anyway.
2360  Media / Miscellaneous Games / Re: JERRY RICE DOG FOOTBALL on: August 17, 2011, 06:33:37 PM
Game of the year.
2361  The Rest / General Discussions / Re: Only 10% of all videogames sold are actually finished by gamers. on: August 17, 2011, 03:40:06 PM
10%, huh?

*Looks at game collection

Yeah, that's about right...
2362  Media / Single-Player RPGs / Re: Xenoblade on: August 17, 2011, 01:28:27 PM
You guys need to stop agreeing all the time!
2363  Media / Single-Player RPGs / Re: Dead Island (yes, it's a rpg) on: August 16, 2011, 11:14:05 PM
do you live on a tropical island? that setting is as alien to me as any space shooter or iron age rpg.

Seriously?  I don't live on a tropical island, but I've certainly been to one.  I have never been to space or the iron age...
2364  The Rest / General Discussions / Re: PlayStation Vita Announced (late 2011, $249/$299 for WiFi/3G+WiFI) + some games on: August 16, 2011, 05:11:43 PM
Vita's ram has not been cut.

512 megs main memory plus an additon 128 megs dedicated video memory.  That's actually more memory than the PS3 or 360...
2365  The Rest / General Discussions / Re: Gamescom on: August 16, 2011, 04:52:32 PM
New PSP model at least for Europe, sans wi-fi.

... Who the fuck takes out Wi-Fi in this day and age? And for that little of a price drop? Assuming it was 130 euros over there, because 99 euros comes out to $143.

To be honest I almost never use the wifi on my PSP.  If I want PSN content I just download it on my PS3 and transfer it over USB.  The PSP doesn't do background downloads which makes it a pain to work with (unless you like sitting around watching bars) and it doesn't seem to play well with WPA2 networks either.  And I don't have any multiplayer PSP games.

I can't see anyone buying this in Japan, though, where the success of the PSP is so closely tied to the success of ad-hoc multiplayer games like Monster Hunter.  Having a cheaper PSP model is a good idea but this does seem like a strange way to do it.

In other news, I'm surprised nobody has mentioned the Vita Resistance game.  I though it was probably the most significant announcement at Sony's conference.  FPSs aren't really my thing, but the Vita is the first portable device that looks like it will actually be any good at them, and this is the first concrete game we've seen (vague allusions to CoD Vita don't count...).  Plus your character is a fireman, which means he can instantaneously summon a fire ax at any point in time regardless of what's already in his hands.  That's how being a fireman works, right?
2366  Media / Single-Player RPGs / Re: Loose ends... the games we have not finished and should we? on: August 13, 2011, 06:31:05 PM
I not only finished Xenosaga II without cheating, I did all of the sidequests, including the incredibly obnoxious Captain Mathews' debt thing...

I...I don't know why I did it.  Looking back on it I still don't understand...such a waste of time.  It's too bad PS2 games don't have trophies 'cause I would have platinumed that mofo.  But I have yet to do so with a single PS3 game (and I'm starting to think I never will...).
2367  Media / Single-Player RPGs / Re: Final Fantasy Type 0 on: August 13, 2011, 03:34:34 PM
Are you guys for real?  Nobody wants multiple discs if they can avoid it, especially in a portable system.  This isn't like a console where your cases are going to be lined up in a stand next to it.  This means that wherever you take your PSP you have to make sure to schlep around an extra UMD because you don't know when you'll make it to disc 2.  It's a pain in the ass, not a feature.  Not to mentiion that PSN versions of PSP games don't support multi-UMD games (sorry, Go owners...). 

And UMDs are not that big.  They hold 1.8 gigs, which is hardly impressive these days.  Are you really that surprised that there could be games that fill up multiple discs?  I'm sure there would be a lot more out there if companies didn't take special effort to make sure their games fit on a single disc.

But no, I'm sure they're just doing it to please the two people in the world who buy games based on how many discs they come on...
2368  Media / Single-Player RPGs / Re: Final Fantasy Type 0 on: August 13, 2011, 02:00:36 AM
If it was a cartridge based console, then yes, the costs would be significant, but with optical disc based media its not quite as bad as you would think. Think back to the PSX days, games would come on 3-4 CDs and no one really complained about the manufacturing costs.

Manufacturing costs aren't as big an issue of the extra packaging and distribution costs.  Is it a big amount?  No.  But it's still an additional cost that, given the choice, no company would want to take.  It adds up.

In the PSX days it was common because it was largely unavoidable.  That's really not the case anymore.

Quote
I don't know weather the PSP hardware and Dev Kit are capable of lossless compression, so I won't argue here.
We also forgot the simplest reason. Marketing. You already have an example of someone thinking the game will deep because its on two disks. MGS4 claimed to take up the entire Blue Ray disc to achieve the same kind of effect.

Are you seriously suggesting that they would add another disc just for marketing?  The only people who would base a buying decision on the number of discs are crazed and ignorant fans who are thankfully a minority.  About the MGS4 thing, I assure you that 99% of people don't know or care how much of the blu-ray was filled.  The only reason that even came up as much as it has is because of Sony fanboys using the game to justify the PS3's use of blu-ray.

Besides, disc swapping is a pain in the ass.  Nobody likes doing it if it's avoidable.  That and multi-disc PSP games apparently cause problems for having PSN versions (though I still can't figure out why).
2369  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: August 13, 2011, 01:46:31 AM
IGN had a brief livestream of playing the game with some of the developers today.  For the most part it looked pretty good but there was one thing that really bothered me:  They showed off part of a boss fight that they admit was unavoidable.  After all this talk about being able to play the game different ways, stealth, social/hacking etc. they stick in boss fights where you have no choice and just have to slug it out.  Also the fight itself was rather underwhelming.  It was just some dude with a ton of hit points and bad aim, leading to a drawn-out war of attrition.  It seemed very video gamey (if you know what I mean) and was a startling contrast from the quick kills in most of the game.

In a way it reminded me of Batman: Arkham Asylum, another game with lots of stealth aspects, quick take-downs, etc. but crappy boss fights.  But Arkham Asylum at least never advertised itself as a play-however-you-want-to kind of game.  Of course it was still an excellent game despite the crappy boss fights, so it's not a death sentence or anything.
2370  Media / Single-Player RPGs / Re: Final Fantasy Type 0 on: August 12, 2011, 04:52:59 PM
Just the fact that it is taking two discs should be an indication of how deep this game will be.

How is this an indication of depth? If anything, it means that the game will likely have a lot of cut-scenes and possibly uncompressed texture packs and sound.

While I certainly agree with the sentiment that number of discs does not imply depth, it's silly to think that they would spread the game across two discs to avoid compression.  The affect of any decent compression algorithm on quality is virtually undetectable.  (Indeed sometimes there isn't any effect at all.  There is such a thing as lossless compression.)  And the effect of having multiple discs on manufacturing, packaging, and distribution costs is significant.

As for the cutscenes from what we've seen in the demo they seem to be mostly in-engine.  That shouldn't take up nearly as much space as pre-rendered stuff.

I would venture a guess that there's going to be a lot of content in this game.
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