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334650 Posts in 13706 Topics by 2200 Members
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2371  Media / Single-Player RPGs / Re: Chrono Cross first impressions on: January 15, 2012, 12:15:37 AM
2. The original plan was to give all of the characters unique, special 7th tech sidequests. Then square execs said no, doubtlessly to reroute funds to that shitty movie they were making.

You know, I wasn't going to respond but then you made this ridiculous comment.  Come on Mesh, I know you like Chrono Cross but you routinely rip on games for much less and your defense here is that they planned to do better?  I'm sure a lot of game developers plan on all kinds of greatness...doesn't mean a thing if they don't achieve it.
2372  Media / Single-Player RPGs / Re: Chrono Cross first impressions on: January 14, 2012, 04:38:26 PM
The only thing I actually hated about Chrono Cross was the giant cast of totally undeveloped characters who had no real reason to be there.  Most of whom were completely forgotten about the second after they joined your party.
2373  Media / Single-Player RPGs / Re: Kingdoms of Amalur on: January 13, 2012, 06:44:57 PM
It really is a shame that more people aren't talking about this game.  It looks amazing.  Take the huge world of something like Skyrim, add in 10,000 years of backstory penned by a renowned fantasy author, the variable approaches to scenarios you would expect from a game like Deus Ex, and combat that's actually good enough it wouldn't feel out of place in a God of War game.

What's not to like?

I heard that the among the playtesters the record for a complete speedrun (meaning doing everything in the game but skipping cutscenes, dialogue, and knowing exactly where to go and what to do) is like 200 hours.  Yikes.
2374  Media / Miscellaneous Games / Re: Asura's Wrath on: January 12, 2012, 02:26:12 PM
I mean special boss stuff is special, but you'll spend 75% of the game beating up standard thugs.

That's true for most games but I'm not sure that's actually the case here.  Hard to say without having played the full version, but this is a game that's all about epic boss fights and throwing together different styles of gameplay depending on the circumstances.  I mean heck, the first level is basically a shmup (there was a complete video of it posted not too long ago).  And the boss battles themselves are meaty and involved, with many different parts to them.  The demo only showed pieces of a couple of boss fights, not the whole thing.

I wouldn't be surprised if you were fighting standard thugs less than 25% of the time...
2375  Media / Single-Player RPGs / Re: How long do you play an RPG for in one sitting on: January 12, 2012, 03:01:46 AM
I would play games but I'm too busy posting on RPGFan.
2376  Media / Miscellaneous Games / Re: Asura's Wrath on: January 11, 2012, 09:05:05 PM
The demo was really easy...even easier than what I remember playing before at PAX.  Maybe they tuned down the difficulty to make it accessible or something, but it almost seemed like you couldn't fail.  I certainly hope the actual game has some harder options...

I don't really mind QTEs, though.  They're a big part of the game so if you hate them I guess that's that.  Mainly they seem to serve as transitions between different gameplay types.  It's nice to mix things up.
2377  Media / Single-Player RPGs / Re: Knights in the Nightmare on: January 11, 2012, 08:51:22 PM
I tend to like quirky games, but Knights in the Nightmare was too much for me.  So much of the system seems so...arbitrary.  Not just the combat itself (though that has plenty of arbitrary rules too), but all the between battle leveling up and stuff.  I tried but I just couldn't get into it.

I loved Yggdra Union, though.  I actually got Blaze Union too (imported, naturally) but haven't had time to play it...
2378  Media / Miscellaneous Games / Re: Megaman X! On iOS. on: January 11, 2012, 01:11:19 AM
The rage of watching that knows no words.

That's a little baffling...

Yeah, it's a shitty port.  It looks like they completely phoned it in.  So don't buy it and move on with your life.  Doesn't seem worth the effort of bitching about.

Heck, given how Megaman on a touch screen seems like an inherently bad idea to me I think I would be more offended if they actually wasted resources on this trash.
2379  Media / Miscellaneous Games / Re: Megaman X! On iOS. on: January 09, 2012, 07:13:00 PM
Since this has turned into a Capcom bash-a-thon, I might as well point out that I think Asura's Wrath looks really good.  What I played of it at PAX was super fun.  Isn't there supposed to be a demo out soon?
2380  The Rest / General Discussions / Re: What's the haps? on: January 08, 2012, 02:43:13 PM
Gumby freaks me the fuck out. Does Gumby freak anyone else the fuck out?

Yes.  I swear that shit gave me nightmares when I was a kid...
2381  The Rest / General Discussions / Re: RPGFan's Games of the Year 2011 Thread on: January 08, 2012, 02:39:56 PM
Honestly I think Deus Ex: HR was my game of the year, though I get why not everyone digged it as much as I did.  Of course I haven't actually played The Witcher 2...

Trails in the Sky would probably be my runner up.
2382  The Rest / General Discussions / Re: PlayStation Vita Announced (Feb 22, $249/$299 for WiFi/3G+WiFI) + some games on: January 05, 2012, 10:27:48 PM
I did a follow-up post where I graphed the 3DS and Vita launch-period sales.  I like making graphs.

Supporting old hardware is nice and all, but I think in this case it goes beyond that.  In Japan the only good-looking post-launch Vita title is Gravity Daze and that might be too obscure to be a system-seller (though it looks like a great game).  Meanwhile the PSP is being flooded with titles.  I can't really blame the Japanese gamers for sticking with their PSPs.
2383  The Rest / General Discussions / Re: PlayStation Vita Announced (Feb 22, $249/$299 for WiFi/3G+WiFI) + some games on: January 05, 2012, 06:44:33 PM
I'm surprised nobody is talking about the abysmal Vita sales...third week sales are in and they're even worse than the second week.  Only 42,000 units for new hardware is...awful.

Some dork named Kevadu wrote this analysis about why.
2384  Media / Miscellaneous Games / New X-COM game that's (*gasp*) a strategy game! on: January 05, 2012, 12:46:40 PM
From Firaxis, even!

I guess somebody heard all the complaints about the FPS.  I gotta say, I'm excited.  If anyone can do this right it's Firaxis.
2385  The Rest / General Discussions / Re: smell ya later, 2011. smell ya later forever on: January 04, 2012, 11:16:37 PM
My 2011 was so phenomenally uneventful that I have a hard time describing it as good or bad.  It just was.
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