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2611  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: June 02, 2012, 12:56:19 PM
I'm not quite sure what to think.  Here's a link, by the way.


QTEs confirmed!

How on earth did you conclude that?  There's not a hint of an inkling of QTEs in combat.  It does say you can make decisions during story sequences by pressing L1 or R1, but there's nothing about it requiring fast timing.  Even if there is some kind of time limit you're still talking about pressing one of two buttons a single time, not a long sequence using a variety of inputs (which is what a QTE is to me...).  That's more like making a decision in a VN under time pressure (which plenty of VNs have).  Anyway, this is all speculation.  They haven't said that there's a time limit at all, nor do we know how common these decision points are.  But regardless it doesn't sound anything like QTEs to me...

Some people seem eager to completely dismiss this game for some reason...

Edit: OK, I found a full trailer that shows off one of these decision points.  There is a timer but it's exactly as I said, a timed choice not a QTE.  You have a full twelve seconds to decide to press one of two buttons (and I seriously doubt that pressing something besides L1 or R1 does anything).  If that's a QTE then I'm a sheep farmer.

By the way, the trailer is interesting for other reasons.  Check it out.
2612  The Rest / General Discussions / Re: What's the haps? on: May 31, 2012, 09:38:22 PM

(If you laugh at this it says a lot about you as a person).

Am I the only one who thought Naughty Dog?  As in the game developer...
2613  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: May 31, 2012, 09:37:00 PM
My limited edition arrived today.  Barrel!

I have to say, though, that even as cheap pack-in art books go, the art book included in this limited edition is seriously flimsy.  I think the manual might be thicker than it...
2614  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: May 30, 2012, 04:37:13 PM
Well, I think Totori was a big improvement over Rorona.  It's better balanced, flows better, and has a much bigger adventuring aspect.  I haven't played Meruru yet, but from what I've read it's not nearly as big a change.  In fact a lot of people seem to like Totori more.

So if you don't like Rorona there's no need to force your way through it, but you should at least give Totori a shot.
2615  Media / Single-Player RPGs / Re: New CD Projekt IP on: May 30, 2012, 04:26:07 AM
That image looks very Shadowrun.  I know that there is already that kickstarter project so it doesn't seem very likely but it's still the first thing I thought.

Man, I would really like a non-terrible Shadowrun game.  Last one we got was on the SNES for crying out loud (and even that one played pretty fast and loose with the rules, though it was mostly true to the setting).
2616  Media / Single-Player RPGs / Re: Shin Megami Tensei 4 announced for 3DS. on: May 30, 2012, 01:45:19 AM
I could never get into DS gaming, even though I own one...something about those tiny screens and uncomfortable ergonomics.  I just can't play games for a long time on one.  I don't imagine the 3DS is much different.

The PSP has been good ever since I bought an add-on grip accessory so I can actually hold it comfortably.  It makes the thing huge but I can't play it without it.  Plus you can plug it into a TV.  But in general ergonomics for handhelds suck.

I'm really not thrilled about having to get a 3DS...
2617  Media / Single-Player RPGs / Re: Kingdoms of Amalur on: May 29, 2012, 08:48:25 PM
No, I'm thinking that their MMORPG was a huge waste of resources from the start and even if it had gotten finished it wouldn't be profitable...
2618  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: May 29, 2012, 07:19:41 PM
You really should play Totori, Klyde.  You'll like it, and it sounds like you already own it so why not?  Even if you're getting Meruru that doesn't mean you can't play Totori first.
2619  The Rest / General Discussions / Re: What's the haps? on: May 28, 2012, 09:27:57 PM
I decided to take up powerbocking for some reason.

WTF is powerbocking, you ask?  It's what the folks in this video are doing.  Though I imagine in my case there's going to be a lot more falling down and injuring myself.

Not even two weeks since I made that declaration and I've already injured myself.  Woohoo!
2620  The Rest / General Discussions / Re: EA in a Nutshell on: May 28, 2012, 05:38:32 PM
Whee, more entitled BS mixed with half-truths and a couple outright lies for good measure.  I can't understand people's obsession with whining about game companies making games that are successful.  It's a business.  Blame the consumers who buy them if you think they're so terrible, or just don't buy them and find games you do like.

The only things in that video that are even remotely true are things that everyone in the industry does.  Get over it.
2621  Media / Single-Player RPGs / Re: Rumour - "Valiant Saga": FF12 sequel on: May 26, 2012, 02:39:04 AM
This is neat!  Certainly there's much better source material in the Ivalice world than all this XIII nonsense...
2622  Media / Single-Player RPGs / Re: Kingdoms of Amalur on: May 25, 2012, 07:23:00 PM
Holy crap is right.  Until now we've just seen bad business decisions, but that's outright fraud.
2623  Media / Single-Player RPGs / Re: Kingdoms of Amalur on: May 25, 2012, 03:02:24 PM
I don't buy the needed-3-million-to-break-even number for a second.  That's just politics.  The statement was made by the governer of Rhode Island, who was not governer when the deal was made and always opposed it.  It's a completely unrealistic figure if you think about it.  Given the typical return on games (after factoring out all the middlemen), 3 million still should have been about enough to cover the entire $75 million loan the company was given.  Which might be what the governer was talking about, but most of that money wasn't spent on KoA.
2624  Media / Single-Player RPGs / Re: Sting and Idea Factory performs the Fu-Sion-Ha dance and becomes Super Sting on: May 25, 2012, 03:48:25 AM
A whole twelve minutes of gameplay here.  It's going through a complete stage.

Honestly I wasn't too excited about this game at first, but I really enjoyed that clip.  Feels very Sting.
2625  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 24, 2012, 08:25:31 PM
I don't like the animation or the music...but I don't buy games for their openings.
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