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335269 Posts in 13727 Topics by 2200 Members
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2656  Media / Miscellaneous Games / Re: Persona 4 G: Ultimate in Mayonaka Arena (PS3/360/Arc) Announced (2012,ASW/Atlus) on: September 08, 2011, 07:55:54 PM
Giving the fiction of the universe being able to change personas wouldn't make any sense.  Well, except for the MC of course.
2657  Media / Single-Player RPGs / Re: Atlus Opens a New Teaser Site (Persona 4 related?) on: September 08, 2011, 07:53:29 PM
Yukiko has always been my favorite.
2658  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: September 08, 2011, 11:48:30 AM

Having the choice for a QTE seems to make so much sense.

Why the fuck did god of war not try that?

A lot of games use QTEs and nobody ever thought of that.

Witcher 2 would like to say hello.

Heavy Rain did it before that.
2659  The Rest / General Discussions / Re: Fox News: "Indie Games like FLOWER and The Sims are corrupting the youth" on: September 07, 2011, 05:01:38 PM
Clearly the only people who play games are kids!
2660  The Rest / General Discussions / Re: Nintendo 3DS Launching at $249.99 on March 27 in the US on: September 07, 2011, 04:25:28 AM
OK, so the rumours about there being a 3DS accessory that adds a second analog pad which we had all dismissed as being completely crazy (well, at least I did...) seem to be legit.  There are leaked Famitsu scans out there that have the details.  I don't even know what to say...

This makes a 3DS redesign that actually has the second analog pad built in seem kind of inevitable.  And the system hasn't even been out for a year yet...
2661  Media / Single-Player RPGs / Re: Bioware already working on Dragon Age 3 on: September 07, 2011, 02:29:41 AM
I can see where the problems in DA2 lie, but people's opinions of it are so low as to be comical. It's seriously hilarious that some people have "lost total faith" in Bioware over one flawed game, and proof that gamers are just a whiny bunch of shit sacks.

Making the game faster (and 'binding awesome to keys' or whatever bullshit people are calling 'crap' nowadays ... I hardly noticed it) was not the problem, yet people are being absolutely absurd in their hate for the game. I'm inclined to agree with Parn, it's a 6 or 7 out of 10 game. Any lower and you're just being a drama queen.

This.

I really appreciate what DA2 was trying to do, personally.  It was a different kind of story than you usually see in RPGs, and I like that.  It was great to get involved in the politics of a city that is experiencing a period of strife and see how things change over time.  But then, I love politics in my RPGs so I guess I'm just weird like that.  What Bioware didn't succeed in giving the player anyone to root for.  Both sides of the conflict were so exceedingly unlikeable that by the end I was wishing I could just leave and let them kill each other.  Why wasn't that an option?

But the game's biggest problems were the constant dungeon reuse and lazy encounter design.  These are obvious symptoms of the game's rushed development and fans deserved better.  I really hope they take their time with DA3.
2662  Media / Single-Player RPGs / Re: Bioware already working on Dragon Age 3 on: September 06, 2011, 06:36:27 PM
The problem with DA2 wasn't the battle system, it was the encounter design: Waves of enemies spontaneously spawning out of nowhere all the time.  This is something that Bioware certainly is aware of and at least claims to be working on (we haven't actually seen anything yet).  In addition they want to add a lot more environmental interaction and effects, which I can only see as a good thing.

Why some people insist on getting their panties in a bunch over some flashy attack animations I'll never understand.  DA:O was a functional system, but watching your characters repeat the same simplistic attack animations over and over really wasn't that great.
2663  The Rest / General Discussions / Re: do we have a "let me vent" thread? on: September 05, 2011, 02:24:14 PM
This is a ridiculous argument. MMO is pretty much always used in the context of a game, it is pretty much understood that when someone writes MMO it is about a game. What's the big deal here?

The big deal is that it's a complete bastardization of the English language.  If you want to know the proper way to use an acronym, expand it out and see if it fits.  It's similar to how people are idiots for saying things like 'PIN number' or 'ATM machine', except that instead of being redundant we're actually missing an essential word.

Is that so hard to understand?
2664  Media / Single-Player RPGs / Re: Bioware already working on Dragon Age 3 on: September 05, 2011, 02:17:34 PM
I don't understand how anyone can call DA2 an action RPG.  It plays exactly like DA:O, just with flashier animations and a slightly faster pace (the latter being largely irrelevant when you can still pause to issue orders at any time).  OK, there was the stupid default behavior of having to button mashing to keep attacking, but that's optional and the first thing I did was turn it off.

More on topic regarding DA3, you should read what I wrote about the Dragon Age panel at PAX.
2665  The Rest / General Discussions / Re: do we have a "let me vent" thread? on: September 05, 2011, 03:28:04 AM
Here is something I want to vent about:  The term 'MMO'

MMO stands for massively multiplayer online...that's it.  An adverb and two adjectives.  And yet, everyone in the world seems to use the term as a noun.  I seriously cringe everytime I see it used like that.  And that happens a lot.

The history here is that first we had the MMORPG: massively multiplayer online roleplaying game. Everything else is just modifying the word 'game', which certainly is a noun so it is correct to use the acronym as such.  But then people started developing massively multiplayer games that were not RPGs, so using some sort of twisted acronym manipulation logic they just subtracted the 'RPG' part.  Sorry guys, but the G is friggin important.  It should have stayed.  Otherwise I just want to scream at you, "Massively multiplayer online what?!"

Is MMOG so hard to type?
2666  The Rest / General Discussions / Re: learning japanese on: September 04, 2011, 12:03:48 PM
I agree with FlamingR1ft: take a class.  There is no other way you're going to accomplish much in 2-3 years just studying on your own.

Personally I did take Japanese classes in college, but then I became extremely busy with other things and the Japanese courses just weren't a priority so I only took a few semesters.  A couple years after that I started doing self-study in my spare time to improve my Japanese knowledge.  I've been at that for...5 years now?  And I feel like I still have far more to learn than I have learned.  And even then, the foundation I got from taking classes has been really important.

If you want anything close to fluency in just 2-3 years then you don't just need a class, you need a pretty intensive class...

Games are good practice, though.  Look for games with both written dialogue but where most (if not all) of it is voice acted.  That way you can potentially compensate for deficiencies in one area with the other, as well as practice both reading and hearing.
2667  The Rest / General Discussions / Re: DLC. Is it going too far? on: September 04, 2011, 02:43:55 AM
That's really not a solid counter though, at least for why points should be used instead (taxes and regional consistency are different stories.) EVERYONE sells $20 cards or whatever as either gift cards or credit to use on one of these DD services, so you'd simply get your $20 card and use the code just as you would a 1600 point card.

Isn't that exactly what PSN does?

I always just use a credit card anyway, so I don't have issues with leftover 'points' or whatever.
2668  Media / Single-Player RPGs / Re: Deus Ex: Human Revolution Thread (merged) on: September 03, 2011, 11:06:49 PM
So I've finally had some more time to really play this (PAX got in the way last weekend...), and damn, the more I play the more I am in love with this game.  The setting is so well developed, there are just so many places to go, etc.

I will say the same thing that everyone else has been saying, though:  The boss fights suck.  Especially when my social/hacker/all-around-sneaky-guy Jenson comes face-to-face with the fact that I haven't really given him any direct combat skills.  Funny how the Penny Arcade guys had the exact same problem.  Still, they are infrequent enough that I manage to muddle my way through somehow...

I'm curious, where are people putting their points?  I take a stealthy approach almost all the time but I haven't actually given myself any of the stealth augs (except for the basic first level cloak but I hardly even use that, it just drains power so fast...).  Instead I have focused on hacking and mobility augs.  By the latter I mean things like leg aug that lets you jump really high (which I have found incredibly useful), the strength aug to move heavy objects, the breathing thing that lets you go through gas, etc.  Rather than dumping more and more points into making the cloak last ever so slightly longer I think it's way more useful to have a variety of tools that let you find alternate routes, etc.  Hacking is also a blast.  I hack everything I can find.
2669  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: September 03, 2011, 10:53:06 PM
Have you played the Type-0 demo, Eusis?  It's fantastic.  I wouldn't completely write off S-E yet...but then, it would be nice to hear them announce some plans to actually release that game outside of Japan...
2670  Media / Single-Player RPGs / Re: Atelier Totorie, Alchemist of Arland 2 announced for the PS3 on: September 02, 2011, 09:35:34 PM
I'm pretty much in the same boat as you.  I enjoyed Rorona.  It was a good game, but not a great game.   Totori looks like an improvement, but it has some tough competiton this holiday season.  Still, the preorder stuff is nice.  If you're going to get it I wouldn't wait too long because NISA often does limited runs of their preorder goodies and they can sell out.  They did last year with Rorona, a couple of weeks before the game came out.
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