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347218 Posts in 14161 Topics by 2235 Members
Latest Member: chiefjim
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2926  The Rest / General Discussions / Re: Have you ever returned a game you bought? If so, which game was it? on: June 27, 2011, 02:52:47 PM
No, but some I wished I had. I never could get into Drakengard, and I bought the collector's edition of FFXII and never opened it.

Never opened it?  I know FFXII is a divisive game, but how can you judge it without playing?
2927  The Rest / General Discussions / Supreme Court rules that video games are protected speech on: June 27, 2011, 12:46:45 PM
Joystiq's take

7-2 decision.  While I was always fairly confident that they would make the right decision it is nice to see common sense prevail.  The dissenting opinion was more about how free speech applies to minors than whether or not video games shoudl be protected speech.
2928  Media / Single-Player RPGs / Re: Microsoft paid Namco-Bandai to not release PS3 version of ToV outside of Japan on: June 26, 2011, 08:34:44 PM
And yet you're completely ignoring Xseed.  cj_iwakura had a point.  They deserve some credit.
2929  The Rest / General Discussions / Re: The Nw Dal$ Thrad on: June 24, 2011, 05:02:26 PM
Amazon seems to be doing lightning deals on Xseed PSP games today.  Mostly Falcom stuff.  The TitS special edition deal is expired already but there are still a few to come.

Too bad I already have all of those games...
2930  Media / Single-Player RPGs / Re: The Art of Quests on: June 23, 2011, 05:17:41 PM
At their most basic level, I don't think much room exists for innovation in quests.

I don't think I could disagree more.  Just because a lot of game developers don't have much innovation in their quests doesn't mean that it can't be done.  I will pretty much echo Eusis's sentiments here, but the best quests are one that have some actual depth to them.  They don't have to be world-changing events (in fact they probably shouldn't be, they are side material after all), but that doesn't mean they can't have well-developed characters and occasional twists and turns.  Bioware sometimes gets this right, but certainly not always.  

But yeah, there's nothing more boring than 'collect n units of material A' or 'kill monster X'.  Developers put those sort of quests in because it's easy to do and considered safe and reliable.

Actually, I'm going to contradict myself for a second and note that the hunts in FFXII were an example of 'kill monster X' quests that I really enjoyed.  But that was because there was often some research and planning involved in even finding said monsters and sometimes you also needed special tactics to be able to take them out.  Furthermore, if you do enough of thoses quests you should know that there actually were some unexpected twists and turns.  So yeah, I guess even that sort of quest can be done well.  Rarely is, though.

A side comment, but one thing I find really makes me more likely to engage in sidequests is some sort of in-game quest log.  More and more games do this sort of thing now, but still not all of them.  But it's really helpful for games that you're not necessarily playing all the time.
2931  The Rest / General Discussions / Re: Do gamers see time differently? on: June 23, 2011, 02:29:07 PM
No, that's completely silly.  Tons of things require years of waiting.
2932  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 22, 2011, 05:00:51 PM
Since we were on the subject of character design in western games, I thought this article was appropriate (and amusing).

They really are all the same...
2933  Media / Single-Player RPGs / Re: RPGs for Android on: June 22, 2011, 06:17:51 AM
These games are crazy addictive.

Damn it, even though you told me that I saw that there was a free 'lite' verion of Grand Prix Story so I fgured what they hey, I'll see what it's all about...right before I was going to go to bed.  It's now 3:15am and I've played through everything in that lite version...
2934  The Rest / General Discussions / Re: lol e3....... on: June 22, 2011, 04:20:06 AM
it does seem rather cheap.  I mean, even consumer-focused events like PAX cost way more than that.  And you still have to buy your tickets months ahead of time because they sell out.  I guess TGS does have the advantage of more space...
2935  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 21, 2011, 10:24:31 PM
Finally, a JRPG-style game with manliness!
2936  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 21, 2011, 10:10:22 PM
I don't have a Wii, but I might import a European Wii for precisely this reason.  Seems like a ridiculous thing to do, but why not?  If I find other games on the platform that interest me I suppose I could get European versions of those too...
2937  The Rest / General Discussions / Re: What's the haps? on: June 21, 2011, 07:13:06 PM
Kool-Aid? Then what have I been snorting?

The powder mix?
2938  Media / Miscellaneous Games / Re: Child of Eden on: June 21, 2011, 02:31:51 PM
By no means is this a small game. :P

Really?  I mean, I haven't played it but I've read that you can beat the whole thing in an hour and a half.  How is that not small?
2939  Media / Single-Player RPGs / Re: RPGs for Android on: June 21, 2011, 05:54:50 AM
So I bought Battleheart and played it for a couple hours.  This game is super fun.  I like that it feels like it was actually designed for touch controls rather than crammed into them (virtual joysticks suck).  You control a party of four in realtime battles with a very intuitive interface.  Want your fighter to attack somebody?  Just draw a line with your finger from the fighter to the enemy.  Want your cleric to heal the fighter?  Draw a line from the cleric to the fighter, etc.  But there is actually a lot of variation in the way things play out based on how you compose your party.  There are a bunch of different characters you can recruit representing a wide variety of classes.  Each class learns special moves as they level up that are activated by tapping on the character to select him/her and then tapping on the corresponding icon in the top left of the screen.  These special moves can be anything basic damage-dealing attacks to making a character immune to attack for a short period of time to freezing all enemies in time, making enemies run away in fear, etc.  Each class gets a ton of different moves to choose from and they add a lot of depth to the gameplay.

On the downside there isn't much of a plot.  It's all about the combat, but the combat plus all the party building and upgrading mechanics make it very addictive.  From what I've seen so far for just $2.99 I highly recommend this game.  One concern I should note is that I'm playing it on a tablet and it feels perfect for it, but when there's a lot going on a cell phone screen might get pretty crowded and I could imagine it being difficult to select exactly what you want with your fat finger.  On a tablet, though, this game rocks.
2940  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 21, 2011, 03:08:48 AM
i am familliar with hokuto no ken. but this is a good chance for me to illustrate something.

buff dude using martial arts and firing beams from their hands >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>buff dude with a rocket launcher,machinegun,etc.

That just makes me more confused about your criteria, since I don't see any logic behind it.
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