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248263 Posts in 7443 Topics by 2389 Members
Latest Member: FenixDrakken
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2926  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 17, 2011, 08:07:45 PM
I guess I'm the only one who thought the P4 anime was pretty bad.  I quite watching it.  Not worth my time.

I think  pretty good if you actually played persona 4. I could not recommend it to someone who hasn't played the game due to the pacing.

I certainly have played Persona 4.  I love Persona 4.  I didn't think the anime was worth watching.
2927  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 17, 2011, 07:50:10 PM
I guess I'm the only one who thought the P4 anime was pretty bad.  I quite watching it.  Not worth my time.
2928  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: November 17, 2011, 02:47:44 AM
I want another poster.My Atelier Totori poster was so awesome.

I'm too embarrassed to hang that thing up...

Yeah... I have a few VG swag I could put up.... but I won't... =/

It's not even that.  I have lots of dorky shit on my walls.  Heck, I have an autographed poster of Kevin Butler (which always gets questioned...most people don't know who Kevin Butler is).

No, the thing with the Atelier Totori poster is that while it certainly isn't explicit or anything it's a little bit...suggestive.  Which combined with the fact that Totori is 13 years old is enough to make me uncomfortable...
2929  The Rest / General Discussions / Re: What's the haps? on: November 17, 2011, 12:17:55 AM
Coning is retarded.
Stupid people have too much money if they can waste it on wasting food.

They've got you talking about it.  That was all they wanted.
2930  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: November 16, 2011, 09:31:38 PM
I want another poster.My Atelier Totori poster was so awesome.

I'm too embarrassed to hang that thing up...
2931  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: November 16, 2011, 03:16:12 PM
NISA announces a Spring release for Meruru.

This is surprising.  Much faster than their usual localization of these games.
2932  The Rest / General Discussions / Re: The NEW Game Journal on: November 15, 2011, 08:20:33 PM
Remember when Ninja Gaiden (the original, on NES) had cutscenes and everybody thought it was friggin amazing because nobody really did that before?
2933  The Rest / General Discussions / Re: What classes do you enjoy playing in RPGs? on: November 15, 2011, 03:37:56 PM
I mix it up.  I never like playing the same class twice in a row.  I want to experiment with new things.

In pen and paper RPGs in particular I have developed the habit of making characters with extreme specializations in things that players don't normally specialize in and finding creative ways to use them.  Like my rogue with such a high bluff skill he managed to convince the evil mastermind that the party was only in his lair to bask in his glory...then we surrounded him and pummeled the crap out of him when he wasn't looking.  That sort of thing is hard to do in videogames, though, since you just don't have the same flexibility that you do with a human GM.
2934  Media / Single-Player RPGs / Re: Show Me The Games - Indie RPGs on sale (including Laxius Force III) on: November 15, 2011, 03:27:39 PM
@GrimReality:
Makes sense. The target is more people with some actual time of their hands, and a sheer liking of the superNES RPGs. It's definitely an involving game and for those people the value for the dollar is great, because the game does deliver in content and size without using of the notorious aforementioned cheap tricks.

See, I'm with Grim on this one.  I grew up with SNES RPGs and loved them back in the day, but that was when I was a kid with lots of time and little money.  Gaming hours per dollar is an important consideration then.  But now I can easily afford to buy any game that interests me but I don't have any time to play them.  I have games still in the shrinkwrap that I bought intending to play someday but never even got around to it.  This has changed what I look for in a game, too.  It's really easy to make a video game longer.  Through another wave of enemies at the player, increase the encounter rate, whatever.  But now that my time is the limiting factor in my gaming I have very little tolerance for that BS.  I want to be doing something fun and different, not grinding my way through the same old enemies that I already know how to defeat.  I haven't seen any 100 hour game that actualy spent the majority of its time introducing new ideas or telling a story...

This has been a general rant and is not specifically directed at any of your games since I haven't played them.
2935  The Rest / General Discussions / Re: What's the haps? on: November 14, 2011, 09:14:13 PM
You play Modern Warfare for the story?
2936  The Rest / General Discussions / Re: The NEW Game Journal on: November 12, 2011, 11:27:16 PM
I must shamefully admit that I am hooked on The Idolm@ster 2.  I haven't had any previous experience with the series but I decided to pick up the PS3 version when it came out.  It's actually a really fun game.  The best I can describe it is as a combination of a business simulation, visual novel, and rhythm game, if that makes any sense...
2937  The Rest / General Discussions / Re: What's the haps? on: November 12, 2011, 11:18:52 PM
Whatever else you might think of Subway, I don't see how you can call them overpriced.  Where else can you get a foot long sub for $5?
2938  Media / General Games / Re: BioWare's next new game is... on: November 12, 2011, 11:13:20 PM
They need to make a spy RPG that doesn't suck.

Eidos Montreal did that, pretty much.
2939  The Rest / General Discussions / Re: PlayStation Vita Announced (Feb 22, $249/$299 for WiFi/3G+WiFI) + some games on: November 11, 2011, 04:22:02 AM
UMD passport program outlined.

This is pretty cool.  Too bad they didn't put it together in time for the Go.
2940  Media / Single-Player RPGs / Re: The Merged Final Fantasy XIII-2 Thread on: November 10, 2011, 06:04:46 PM
I hope Type-0 comes out here...
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