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338010 Posts in 13838 Topics by 2212 Members
Latest Member: WhiteWishes
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3061  Media / Single-Player RPGs / Re: Radiant Historia on: March 25, 2011, 04:10:47 PM
...Edgar Allen Poe visual novel.

Holy crap, am I the only one who thinks that could potentially be amazing?
3062  Media / Single-Player RPGs / Re: Dragon Age 2 on: March 25, 2011, 04:00:14 PM
I think the "everyone is bi" thing comes from the combination of reducing development time (easier to make somebody bi than develop a whole new character for the homosexual option) and pandering to to the inevitable fan cries of "I wanted to sex up so-and-so" if you don't do it.  So I can understand why, as a developer, Bioware would choose to go that way.  But it doesn't seem terribly realistic.  Of course, romances in Bioware games have never been realistic.
3063  The Rest / General Discussions / Re: George Hotz (geohot) VS Sony. on: March 25, 2011, 03:52:00 PM
I posted this on Kotaku and I'll post it here:

It's simultaneously shocking and disgusting how deep the advanced corporate brainwashing of a generation of gamers has become. They are so dependant on a corporation that engineers their source of entertainment that they are willing to damn anybody who said corporation deems an 'enemy.' Many are claiming that the EULA makes Sony's decisions defensible.

As a mental exercise, let us assume that there is a television manufacturer who decided to update their televisions with a firmware update that disabled the ability to play video game consoles on said television. Users are required to download said firmware or they wouldn't be able to watch television programs on it. An individual releases a hack that allows people to hook up their systems to the television and still retain TV program functionality. As a side effect, other individuals find a way to use this hack to get free cable. Who is accountable here? Would the excuse, "video games are for losers, only a few people use their TV for that anyway" fly? Certainly not.

If that scenario is a bit too theoretical, consider this: if Sony had removed the ability to play Blu Ray movies, or even games themselves, would people still allow Sony to hide behind the EULA shield? The fact that OtherOS is defined by some as an extraneous addition to the console is not the point of the matter; some can just as easily say "I bought the PS3 just to play games," does it mean Sony is allowed to strip out any features other than playing games? Where does the line end? At this point, the EULA seems to be little more than an excuse for corporations to do whatever they want with hardware bought and paid for by consumers. It's little more than a leash and collar for consumers.

As another matter, so many here are ready to lynch and/or crucify Geohotz for 'being/looking/sounding like a douche.' Let's be honest, this is petty, immature, and idiotic. Wanting someone's life to be ruined because "he's a douche" regardless of if he did or did not do anything wrong is a fucking appalling position to take. Again, where do you draw the line? I'm a doctor - am I allowed to let a patient die because he hacked his PS3, or because I just don't like the look of him? Would I be hailed as a hero by some if I did? That would be an utterly disgusting world to live in.

It sets a dangerous precedent and paints a dire future where juries pass verdicts not because of evidence, but because of irrational and vapid reactions. A future where individuals are in the corporation's pockets due to being their consumers - "your honor, we the jury find the defendant guilty because he looks like a douche and once totally haX0rd a Xbox."

Sometimes we need to accept that there are no proverbial good guys and bad guys in a conflict. Sometimes it's just about different ideologies (corporate control vs. consumer rights). Perhaps some people's minds have been decayed so much that by this time they can only see things in black and white. I'll be honest - I don't like Geohotz. I think he is, in many ways, a douche. I will defend the industry at times where I think consumers are acting overly entitled - Xbox Live fees, paid DLC, and yes, even EULAs, when appropriate. But in this case it is not appropriate and I am not ready to see a young man have his life ruined because of my personal feelings against him.

Perhaps those who are so ready to condemn him would be more appreciative of his situation if they are ever accused of a crime they did not commit, and people want THEM to be thrown in jail because they look like 'a douche' or are 'fugly ass nerds.' Here, Geohotz is not a criminal, neither is wanting to leave for Spring Break (a trip he purportedly planned four months in advance) a crime. I expect sycophants to be all over my post telling me off, but in truth, the more you support corporations doing this, the more restricted we as consumers will be in the future. We should be standing in solidarity against an entity that seeks to demean us and our rights, but instead we are successfully divided due to loyalty to a faceless corporation that seeks to oppress and dehumanize us more and more as time wears on. One only needs to look at XCP and Aibopet debacles to see where Sony's heading. It is not a road we can coexist with.

Thank you for this post, Leyviur.  It's the most sensible and well-written response that I've seen yet in regards to this subject.  You echo my thoughts exactly but expressed it better than I could.
3064  Media / Single-Player RPGs / Re: Gust announces new Atelier game: Atelier Meruru on: March 24, 2011, 01:11:46 PM
Personally I really enjoyed Rorona.  I wouldn't consider it something for 'desperate times' (I also don't consider these times desperate...I have a glut of games in my backlog).  It's clearly not for everyone, though.  It's slow-paced, character-centric, lacks any sort of epic plot, and emphasizes resource and time management more than anything else.  If you think you will enjoy those qualities then by all means get it.  Otherwise steer clear.
3065  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: March 24, 2011, 01:06:19 PM
So I received my pre-order bonus from Xseed today.  I was pretty surprised since I hadn't heard anything from them and was expecting to get it around the same time the game comes out.  I mean, I could cancel my preorder at this point and still have gotten free stuff for it.  Not that I intend to, mind you.  It just seemed kind of weird.
3066  Media / Single-Player RPGs / Re: Gust announces new Atelier game on: March 24, 2011, 03:30:22 AM
The screenshots look nice.  Gust is slowly getting better at this new-fangled 3D thing...

One interesting thing to note is that it looks like you have Meruru, Totori, and Rorona in your party at the same time.  Though Rorona is chibified for mysterious reasons (the game is supposed to take place a few years after Totori which takes place a few years after Rorona, yet Rorona looks younger than she did in the first game...).  Having a party of three alchemists is a little different.

I notice a theme of repeated sounds in the heroines' names for this series.
3067  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 23, 2011, 05:32:10 PM
I don't think Saki is game-breakingly annoying like the review said, though.  She's actually toned down in annoying-ness from the Japanese version.

I don't either.  In fact, I'm actually finding Finnel's extreme tsundere-ness to be more annoying.  Neither one is a very strong heroine, though.
3068  Media / Single-Player RPGs / Re: Ar tonelico 3 coming to the PS3 January 2010 on: March 23, 2011, 03:01:10 AM
I'm in phase 3 already and I'm actually enjoying this game more than I thought I would based on some of the negative things I've been hearing.  It's not exactly game of the year material or anything but sometimes you just want something simple and fun.  I really haven't noticed any dialogue worse than what's in the first two games and the whole stripping thing seems too silly to be offensive to me (though I have a high tolerance).

The battle system is definitely a step-down from AT2, but it has its merits.  The lack of choice in song magic is really disappointing but I do like the mechanics of how the songs are powered up (gameplay-wise, I mean...).  I've started treating it almost like a rhythm game, in which I'm more concerned with trying to match up my hits with the beats to get purges as fast as I can than anything else.  I get S rank on every fight this way.  Though I kind of have to wonder what the point of the level-4 purge is when I've yet to encounter an enemy that isn't one-shotted by a level-3...maybe I should try putting the difficulty on hard again.

I do want to say that while character models aren't the best and I will never get used to that wonky jump animation, I think the game has some pretty decent graphics in terms of the environments.

Interestingly, dives seem to just take more DP this time around.  In the first two games I pretty much always had an excess of DP and was just waiting for the right conversation topics to unlock so I could go to the next level in the cosmosphere.   Now it's the other way around:  things get unlocked fast but I just don't have the DP to keep diving.  And I don't want to grind for it.

It terms of story...I could see it wrapping up the series nicely but it's too early to really tell at this point.  The politcal situation in this tower is interesting.  I do wish there were more characters, though.  I mean, you're pretty much stuck with the same cast you encounter in the first couple of hours of the game.
3069  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 23, 2011, 02:35:41 AM
So...just wait for the inevitable remake?
3070  Media / Single-Player RPGs / Re: Dissidia 012[duodecim] Final Fantasy on: March 23, 2011, 02:28:19 AM
I have to say, I really didn't like the first game.  It's like they took a fighting game concept but removed the element of skill that makes fighting games compelling and replaced it with grinding.  But unlike an RPG there was no story to move things forward.  OK, there was a 'story' of sorts, but it was completely terrible and almost totally unrelated to the actual fighting.  On top of that the game couldn't even do grinding right.  You got huge XP bonuses for doing things like finishing matches quickly or without taking any damage, which meant that it was actually faster to grind against easy enemies than challenging ones.  And if you're a collector then there were various items and things scattered in every stage that are really only accessible if you're completely over-leveled for that stage.  So in the end you were encouraged to do the same fights over and over again even when you were massively over-leveled and the enemies you were fighting didn't present even the slightest threat.

It is certainly possible to waste a lot of time in these games if you're the obsessive collecting type.  But when you look back that's exactly what it feels like: a waste.
3071  Media / Miscellaneous Games / Re: Yakuza 4 on: March 22, 2011, 09:06:26 PM
Skip the demo, it's worthless.  The demo only shows the battle system, which frankly hasn't aged well and is probably the weakest part of these game.  Yakuza games are about story, atmosphere, and exploring a city filled with loads of minigames.  The demo contains none of those things.

The really weird thing (to me, anyway) is that there was a really nice demo of this game on the Japanese PSN when it was coming out over there.  I have no idea why Sega decided not to just translate that demo and instead made a new and completely inferior demo...
3072  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: March 22, 2011, 06:40:44 PM
Well you can always download them again.  All your purchases are tied to your PSN account.
3073  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky on: March 22, 2011, 03:34:54 PM
The NGP will certainly have some sort of memory card slot.  It's not clear that it will be memorystick, though.  Rumour has it that it will be SD, but I haven't heard anything official.  Sony has been backing on on pushing memorystick everywhere, though.
3074  Media / Miscellaneous Games / Re: DUKE NUKEM FOREVER IS BACK!!! on: March 22, 2011, 12:56:50 PM
Meh, it's not like I'll want to play multiplayer in Duke Nukem.

I don't get this attitude.  Maybe it's just because Duke Nukem 3D is so old that multiplayer was this weird new thing few people actually had the opportunity to try.  Personally I thought Duke 3D multiplayer was way more fun than any of its contemporaries.  Hell, I think it's still more fun than most modern multiplayer games, but that might just be nostalgia speaking.  It was the combination of interesting environments and a wide variety of cool weapons and toys (pipe bombs, laser trip mines, freeze and shrink rays, jet packs, steroids, holoduke, etc) that made it so compelling for me.
3075  Media / Miscellaneous Games / Re: DUKE NUKEM FOREVER IS BACK!!! on: March 22, 2011, 03:21:23 AM
And people say this game isn't innovative!
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