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355463 Posts in 14447 Topics by 2259 Members
Latest Member: hubrisnxs
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3226  Media / Miscellaneous Games / Re: The Last Guardian on: February 25, 2011, 01:50:39 AM
That's interesting when you think about it.  I never followed ICO back from 1998-2001.  Seems like I don't remember reading about it in PSM back then and I was a subscriber from 98-04.

Nobody followed Ico back then.  It was Team Ico's first game.  They were a completely unknown factor.
3227  Media / Miscellaneous Games / Re: Catherine from Persona team on PS360 on: February 24, 2011, 08:45:18 PM
Damn.  Time to import.
3228  Media / Single-Player RPGs / Re: Dragon Age 2 on: February 24, 2011, 01:21:45 AM
If things get to frantic then pause it...that's how you're suppose to play it.
3229  Media / Single-Player RPGs / Re: New Sting, possibly Dept. Heaven game in the works? on: February 23, 2011, 11:46:33 PM
I never understood the following that Sting has. I only played Riviera and Hexyz Force, but they both had pretty mediocre stories and some questionable design choices.

I agree with you, but I also think those are Sting's two worst games.
3230  Media / Single-Player RPGs / Re: Radiant Historia on: February 23, 2011, 10:28:48 PM
I preordered a while ago on Amazon and it shipped Monday and arrived today.
3231  Media / Single-Player RPGs / Re: New Sting, possibly Dept. Heaven game in the works? on: February 23, 2011, 10:26:17 PM
I liked Yggdra Union way more than I thought I would.  Definitely paying attention to this.
3232  Media / Single-Player RPGs / Re: Dragon Age 2 on: February 23, 2011, 10:23:56 PM
I played the demo on PS3 and enjoyed it.  Honestly I think some people are really over-reacting...

I completely agree that removing auto-attack is stupid.  I really don't see the point.  The game plays exactly like a faster-paced DA:O (which is good)...except that whenever I'm not using a special ability I have to sit there mashing X.  It's just silly.  But I'd still rather have that than have the game go for the full-blown action RPG route.  I don't want Dragon Age to be an action RPG.  As long as I can micromanage in my pause menus I'm happy.

One major improvement for the console versions is that you can now order characters to move to specific locations (even if there is no enemy or object there) without having to take direct control of them.  Of course you could always do that on the PC, but it's something that was seriously missing from the console versions of DA:O.

I'm not sold on the new art style, but I don't think it's as bad as people are making it out to be.  I'll probably get used to it.  I do appreciate that the game runs better than DA:O did.

Is there actually a 'complete lack of control of the inventory' in the final game?  Sure you couldn't access it in the demo, but it's just a demo and the option was clearly present, just not accessible.  I'm pretty sure the real deal is going to have inventory management...

Oh yeah, and the writing is subpar.  I realize this is just a demo, but seriously.  In the opening segment, the templar bitch is all "RARRRRRRGH THAT ISN'T WHAT HAPPENED" because it was apparently such an unbelievable story, so dwarf dude who is really just a short fat human adds a few of Hawke's family members to the events and suddenly the story is believable.  lolwut

Uh...if you really think the presence of Hawke's family members was the only difference between the two stories then you clearly weren't paying attention.  One version has Hawke and his/her brother casually slaughtering hordes of darkspawn while exchanging witty banter and the other version has Hawke and his family desperately trying to escape with people getting killed.  Yeah, the overall structure is similar but the devil is in the details...
3233  Media / Miscellaneous Games / Re: Catherine from Persona team on PS360 on: February 20, 2011, 07:52:31 PM
Wow, so much hostility...so who here has actually played the game and knows what they're talking about?



3234  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: February 19, 2011, 04:43:27 AM
Andriasang has in-game screenshots, which honestly I think look a lot better than her 2D design.

Milla still looks like a streetwalker, though.
3235  Media / Miscellaneous Games / Re: Telltale Games (Tales from Monkey Island) announces a King's Quest Reboot on: February 19, 2011, 04:38:58 AM
There were actually a ton of announcements from Telltale today.  Somebody ought to compile them all into a single post...somebody who isn't me, 'cause I'm busy.
3236  Media / Single-Player RPGs / Re: Trinity: Souls of Zill O'll on: February 18, 2011, 12:53:34 PM
I liked the idea of changing between the characters on the fly

Then play Ys Seven
3237  Media / Single-Player RPGs / Re: Sorry/ RPG graphics debate on: February 16, 2011, 07:04:38 PM
I'd play it.
3238  Media / Single-Player RPGs / Re: Sorry/ RPG graphics debate on: February 16, 2011, 04:53:14 AM
I don't care what a game looks like so long as it is fun.

One possible exception would be some of the early 3D stuff (like PSX era) in which characters were nothing but a handful of jagged polygons.  That really hasn't aged well.  I can play older sprite-based games just fine, but there is something about the early years of 3D games I can't stand.
3239  Media / Single-Player RPGs / Re: Sorry/ RPG graphics debate on: February 16, 2011, 01:26:12 AM
When a thread is locked you're not supposed to start up a whole new thread on the exact same topic.  That sort of defeats the purpose.
3240  The Rest / General Discussions / Re: The Good, The Bad, The Ugly on: February 14, 2011, 04:46:31 AM
I run Linux!

What are we talking about?
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