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3226  Media / Single-Player RPGs / Re: RPGs for Android on: June 21, 2011, 05:54:50 AM
So I bought Battleheart and played it for a couple hours.  This game is super fun.  I like that it feels like it was actually designed for touch controls rather than crammed into them (virtual joysticks suck).  You control a party of four in realtime battles with a very intuitive interface.  Want your fighter to attack somebody?  Just draw a line with your finger from the fighter to the enemy.  Want your cleric to heal the fighter?  Draw a line from the cleric to the fighter, etc.  But there is actually a lot of variation in the way things play out based on how you compose your party.  There are a bunch of different characters you can recruit representing a wide variety of classes.  Each class learns special moves as they level up that are activated by tapping on the character to select him/her and then tapping on the corresponding icon in the top left of the screen.  These special moves can be anything basic damage-dealing attacks to making a character immune to attack for a short period of time to freezing all enemies in time, making enemies run away in fear, etc.  Each class gets a ton of different moves to choose from and they add a lot of depth to the gameplay.

On the downside there isn't much of a plot.  It's all about the combat, but the combat plus all the party building and upgrading mechanics make it very addictive.  From what I've seen so far for just $2.99 I highly recommend this game.  One concern I should note is that I'm playing it on a tablet and it feels perfect for it, but when there's a lot going on a cell phone screen might get pretty crowded and I could imagine it being difficult to select exactly what you want with your fat finger.  On a tablet, though, this game rocks.
3227  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 21, 2011, 03:08:48 AM
i am familliar with hokuto no ken. but this is a good chance for me to illustrate something.

buff dude using martial arts and firing beams from their hands >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>buff dude with a rocket launcher,machinegun,etc.

That just makes me more confused about your criteria, since I don't see any logic behind it.
3228  Media / Single-Player RPGs / Re: Microsoft paid Namco-Bandai to not release PS3 version of ToV outside of Japan on: June 21, 2011, 03:06:48 AM
Exactly. The only thing that bothers me is that this whole paying for exclusivity thing doesn't seem to have had any effect on availability and/or sales. Until the DL-version came out, the demand was actually higher than the amount of copies available. If you're paying for it, you might as well aim for classic/platinum status or something.

Were you actually trying to buy it since it was released and you were unable to find a copy?  If so you might actually have a point.  Otherwise you are just whining about something that is completely normal and has happened to hundreds of titles.  Here's a window into how game publishing works:  They aren't printed on demand.  Instead the publisher tries to make an estimate of how many they are going to sell initially and gets a bunch of copies printed in a big batch.  If sales don't meet expectations those copies quickly end up in the bargain bin.  If the game sells well and continues to sell well a second, third, etc. printing may be ordered.  If sales trickle off they don't print any more.  Period.  This is true even if the game has some niche appeal or a later resurgence in popularity.  Sometimes you get something like ICO which sold terribly initially but then after Shadow of the Colossus came out and with the hype for The Last Guardian there was a renewed interest in ICO that let some people sell their copies for $150.  I kid you not.  Of course then the HD remakes were announced and the price of ICO copies plumeted.

Anyway, my point is that for a niche game like this the sort of thing you are describing is completely fucking normal.  So stop trying to invent weird conspiracy theories to explain it.
3229  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 21, 2011, 01:05:51 AM
Japan also invented Fist of the North Star which is like the manliest thing ever. It'll grow dicks on your chest.

Mesh just won this argument.
3230  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 20, 2011, 08:53:56 PM
I think the real 'gateway drug' for non-gamers these days is casual/social games like Farmville, anyway.
3231  Media / Single-Player RPGs / Re: Microsoft payed Namco-Bandai to not release PS3 version of ToV outside of Japan on: June 20, 2011, 04:45:34 PM
Boo. I don't want to pay for an Xbox 360 just for this game, I'll just import the PS3 version once I've honed my Japanese skills a little more.

That's what I did.  Go for it.  One nice thing about the game is that all the plot-related dialogue is voiced, which helps a lot if you run across kanji you don't know (much easier to look up with the pronunciation).  The same isn't true for every conversation with random townspeople, but that's not a huge deal.
3232  The Rest / General Discussions / Re: Sweden: "Men Who Like Adult Manga Are Sick Pedophiles" on: June 20, 2011, 04:28:04 PM
Why spread hearsay when the facts are so easily available?


Japan is definitely up there, but the highest is...Lithuania?  Didn't expect that.  Followed quite closely by South Korea.

I really wouldn't call wikipedia facts exactly. Since anyone can edit it.

That and they are comparing different years.

I just knew somebody was going to say something like this.  Wikipedia definitely has its faults, but I think these sort of lists are some of the best things they do.  There really isn't much room for opinion here since it is a comparison of numerical values and everything is cited.  Saying 'anyone can edit it' is BS because if you were to change one of those numbers without a citation it would be reverted immediately.  I know of no better source for these kind of comparisons than wikipedia.  Sure there are meta-studies out there that do similar things but none so broad-reaching.  Putting all this data together is a straightforward but tedious and labor-intensive task.  The sort of thing the wikipedia community is perfect for.

The point about comparing different years is valid, but that's because they are taking the results from different studies which were done at different times.  Unfortunately there is no easy way around that.  But how much do you think the rates change year to year?
3233  The Rest / General Discussions / Re: Sweden: "Men Who Like Adult Manga Are Sick Pedophiles" on: June 20, 2011, 01:49:29 PM
Why spread hearsay when the facts are so easily available?


Japan is definitely up there, but the highest is...Lithuania?  Didn't expect that.  Followed quite closely by South Korea.
3234  Media / Single-Player RPGs / RPGs for Android on: June 20, 2011, 06:15:20 AM
So I recently purchased a shiny new Android tablet (Asus Eee Pad Transformer to be precise).  I've been playing around with it and it's pretty cool, but naturally at some point I had to ask the questiion: are there any good RPGs for Android?  Turns out that there are actually quite a few titles out there.  More than I expected.  Whether or not they are actually good is another question.  So I thought I would list a few that caught my eye and ask if anyone else has had any experience with them.  Keep in mind that most (maybe all...I don't know) of these are also available for iOS devices.

Of course there are user reviews for all of these games in the Android Marketplace but they don't seem to be terribly...discriminating.  It seems like if the game runs everybody gives it 5 stars...

Zenonia and Zenonia II - I know RPGFan reviewed these for iOS.  They sounded pretty grindy, though, and I don't like grindy.  On the other hand they're only $.99 each right now, but I'm more worried about wasting my time than my money.

Battleheart - This is one of the most intriguing looking titles on this list.  The combat looks sort of RTS-ish but with a small party of characters that have multiple moves available.  And touch controls, of course, but that should work really well for that sort of thing.  The graphics are cartoonish, reminds me of Castle Crashers.  I think I will definitely check this one out at some point.

Illusia - By the same people who made the Zenonia games but it's a side-scrolling action RPG this time.  I see a lot of people bitching about the controls, though.

Spectral Souls: Resurrection of the Ethereal Empires - This was one of the biggests WTFs for me.  This appears to be a full port of the PSP SRPG by the same name.  Which would be cool, except that game was such an obscure title that got pretty bad reviews.  The guys who put this on the Android Marketplace don't appear to have ported any other SRPGs...of all the titles to start with, why this one?

The Symphony of the Eternity - Appears to be an original JRPG in the style of classic SNES titles.  I don't know much about it, though.

History: Great Battles Medieval - I wan't sure whether to include this or not but at least one review described it as a strategy RPG.  Definitely leans more towards the strategy side, but that's OK with me.  Actually, the fact that this game runs on Android devices at all is seriously cool.  It appears to be a straight port of the console game by the same name.  On the downside that console game didn't really get glowing reviews, but from the screenshots I've seen this is certainly one of the most visually impressive Android games on the market.

OK, that's enough of a list.  There are plenty more generic-looking titles but they all sort of blend together after a while.  So has anyone here played any of these?
3235  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 20, 2011, 01:58:55 AM

would you prefer if i said i dont like rpg's with guys with big roided out muscles because they offend my eyes?

Actually I would prefer that.  It's a lot more insightful.
3236  The Rest / General Discussions / Re: Sweden: "Men Who Like Adult Manga Are Sick Pedophiles" on: June 20, 2011, 01:56:07 AM
Time for a serious response to a stupid topic.

I have given some thought to what is the appeal of hentai manga in the past.  For many years I honestly didn't get it.  After all, there is no shortage of porn out there.  Why settle for drawings of people when you could have actual people?  It seemed like a poor imitation at best.  Furthermore, when you don't actually look into that sort of thing yourself and just rely on what is spread memetically shock value is usually emphasized more than quality.

I have since changed my attitude quite a bit.  I guess it's due to discovering hentai that I actually...er, enjoyed.  The reasoning is different from what I had expected, though.  See, porn and hentai appeal to two very different aspects of eroticism.  Most porn is designed to provoke a purely instinctual response.  Hentai (at least good hentai...the quality can be all over the place) is closer in spirit to erotic fiction, just with some visual aids.  Poorly drawn boobs aren't the real appeal, it's the scenarios that are presented.  Of course, more interesting scenarios could be explored in actual porn, but they rarely are.  The reality is that you have to deal with all sorts of practical constraints, budgets, the willingness of the actors, etc.  The only thing you need to make erotic manga, on the other hand, is a pen and an imagination.  It should really come as no surprise then that it sometimes ventures into the grotesque.  But despite what some people might think, that's really not all there is.  It's more that hentai explores every possible fetish you can imagine.  I doubt there's anyone who actually likes all of it...but I bet just about anyone could find something they liked if they were actually willing to look.
3237  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 19, 2011, 10:59:32 PM
Also most WRPGs weren't excessively non-linear till Bethesda came and fucked everything up.

More like until Bethesda suddenly became popular.  It's not as if they only started doing their thing recently.  Arena came out in 1994.  I never did play Arena, but I did sink quite a bit of time into Daggerfall back in the day.  I skipped Morrowind but did eventually check out Oblivion after all the hype, and honestly it shocked me how little things had changed since Daggerfall.  Sure the graphics were much improved and they are always playing with the mechanics (yet somehow never fail to produce something broken and exploitable), but the gameplay feels identical.  Oh yeah, their newer games have fewer bugs, at least.   No, really.  Daggerfall was a complete mess.

It always amuses me when people talk about the lack of innovation in JRPGs and then use Bethesda games as an example of what WRPGs are doing.  Bethesda hasn't changed their formula in 17 years..
3238  Media / Single-Player RPGs / Re: WRPG virgin no more! on: June 19, 2011, 09:17:30 PM
About this. Planescape Torment, which is by the Baldur's Gate guys and plays really similarly

Hate to get all nitpicky, but that isn't true.  Baldur's Gate was made by Bioware and published by Interplay under their Black Isle label.  Planescape: Torment was made by Interplay's internal Black Isle team (same guys who did the original Fallout games), though they did borrow the engine from Bioware which is why they play similary.

Random trivia:  After Black Isle Studios was disbanded a lot of the people who worked there went on to start Obsidian Entertainment, who most recently made Fallout: New Vegas.  And so we have come full circle.
3239  The Rest / General Discussions / Re: PlayStation Vita Announced (late 2011, $249/$299 for WiFi/3G+WiFI) + some games on: June 18, 2011, 11:21:11 AM

To answer your question, we set out a goal: Yes, we're going to hit the $250 price, and no, we don't want to sell the hardware with a deficit. That's a goal we set out to do and I'm very happy we are achieving that.

It sounds to me like he's talking about future prospects.  I have no doubt they will be able to achieve profitability at that price point, but that doesn't mean that they're already there.

Obviously the IGN interviewer was also confused since he asked the question I quoted after that and Yoshida danced around it.  If he wanted to say that it's going to be profitable at launch why wouldn't he just say that?  In fact he specifically says, "We don't have the final-final answer to that question".  That implies that it's going to be close.  He certainly isn't saying that the Vita is definitely going to be profitable at launch.
3240  The Rest / General Discussions / Re: PlayStation Vita Announced (late 2011, $249/$299 for WiFi/3G+WiFI) + some games on: June 18, 2011, 10:15:51 AM

Vita will be profitable from day one. Colour me surprised.

I don't see how you're getting that from the article.

IGN: So you're going to be profitable with each Vita sold?

Yoshida: We haven't completed the hardware development. It's like 98-percent done in terms of hardware, and on the system software side and network code, we have a few more months to work on that. We don't have the final-final answer to that question, but the way we are projecting it seems like we're going to do pretty well.

He kind of avoided the question, but it sounds to me like the Vita is being sold near-cost.  It's certainly not going to be sold with the kind of losses the PS3 was sold at initially, but it's pretty likely that it will be sold at a small loss at first.  Naturally it will become cheaper with time and likely reach profitability relativey soon.

Nintendo must be making a shitload of money with the 3DS if even the vita turns in a profit with that price.

I remember reading an estimate a while back that the 3DS only cost about $100 to manufacture.  Nintendo is being rather arrogant this generation.
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