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338493 Posts in 13855 Topics by 2215 Members
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46  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 23, 2014, 11:27:29 PM
But I like mazey dungeons.  I'm really sad that nobody seems to do that anymore.  Well, outside of some niche first person dungeon crawlers anyway.  Though I've never really cared for the whole first person thing.
47  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 23, 2014, 08:32:41 PM
the dungeon designs weren't very good.

...what?

I feel like you're telling me that up is down.  FFVI had the best dungeons in the entire series, bar none.  By a mile.
48  Media / Game Journals / Re: A Game Journal Reborn on: October 22, 2014, 10:59:51 PM
I LOVED the previous event with the 4-way vs battles.  That was hella fun.  
.

Well at least somebody enjoyed it ;).  Maybe I'm too focused on earning rewards and not enough on this 'having fun' thing...

Incidentally, I just hit level 70 and that seems to be the end of the story events and song additions.  At least for now.  So if you're curious how far you need to get to see everything, that's it.
49  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 22, 2014, 07:12:15 PM
If you're talking console games maybe (though I'm a weirdo who really liked XII), but S-E has had several good portable games over the last couple generations of handhelds.
50  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: October 21, 2014, 06:52:02 PM
I don't want to sound like a dick, because im genuinely curious if there is a FF title you don't actively hate on at every opportunity.

Dude, Aeolus hates on everything.  Not just FF or Square games.

He's an equal-opportunity hater.
51  Media / Game Journals / Re: Dice plays FF7 (Sponsored by Maxx) on: October 21, 2014, 01:00:02 PM
Quote
= Also, wtf.  "ROCKET TOWN".  MATERIA.  JENOVA. THE CETRA.  MIDGAR.  AAhHAAHH-- FUCKING ROCKET TOWN. What was this place called before Cid made its namesake?  "TOWN"!?

I always assumed rocket town was built around the rocket. Like one of those gold towns out west from the 19th century that sprang up around a gold vein. I'm not sure it even existed before Cid showed up and tried to fly to outer space in a corn silo.

I didn't answer properly last time (I was rushing here).  But I think that makes the most sense.  It's still a lackluster name given the rest of the game seems to have at least TRIED a little, but I like the idea the town was made for it.

Ever been to State College, Pennsylvania?
52  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 19, 2014, 03:45:00 PM
If you saw Fate Zero you should have some idea of the crazy shit Sakura is going through.  But yeah, you'll have to wait for the Heaven's Feel movie for the full story (or play the VN...).
53  Media / Single-Player RPGs / Re: Dragon Age 3 on: October 19, 2014, 12:27:32 PM


Personally I enjoyed the story more in Origins but like the more action oriented combat in DA2 so I think I will be happy but for traditionalists this won't be a return to Baldur's Gate.

I see people talk about the "action-oriented" combat in DA:2 a lot and I don't know what they're talking about.

Differences between DA:O and DA2 combat:
  • The tactical camera is gone in DA2.  It's already confirmed to be back in DA:I
  • Auto-attack is not on by default in DA2.  Though you can still turn it on and that's the first thing you should do when you start the game, unless you just really enjoy mashing the same button over and over for no reason.

...that's all I've got.

OK, so there are cosmetic differences as well.  Moves look flashier in DA2 but none of that has any effect on the mechanics of the system.  Neither game is an action RPG.  You don't have direct control (pressing attack tells the character to walk up to an enemy and attack rather then executing the move where you are and determining damage via hit detection), there is no meaningful blocking or dodging, and the results depend more on underlying dice rolls than player execution.  And as a result if you take away the tactical elements there's little in the way of gameplay left.
54  The Rest / General Discussions / Re: What's the haps? on: October 18, 2014, 11:59:52 PM
Just got back from seeing Hatsune Miku live (well, as live as she gets...) in NYC.  Good times were had.
55  The Rest / General Discussions / Re: A Shout-out to coop multiplayer gaming on: October 15, 2014, 09:34:03 PM
Personally I loved Dragon Crown's co-op.  Playing that game single-player can get dull quickly, but it was made for co-op.  It does ultimately get repetitive but it's the interactions with other players that make it interesting.

This is a bit of a different genre, but how about Portal 2?  The co-op campaign in that is fantastic (way better than the single-player to be honest).  And if you get the PS3 version then you can do couch co-op.  I don't think that's possible with the PC version but correct me if I'm wrong.
56  The Rest / General Discussions / Re: What's the haps? on: October 15, 2014, 08:26:54 PM
I have been known to occasionally eat a raw garlic clove by itself.

...I'm weird like that.
57  Media / Anime, TV, and Movies / Re: Live-Action Sci-Fi Tetris Movie on: October 15, 2014, 05:38:33 PM
The idea of a "Tetris movie" has been a running joke for a while.  There are some fan-made trailers out there:

http://www.youtube.com/watch?v=VE_1KlWFJyA

http://www.youtube.com/watch?v=AhwGEa7507g

I'm not sure if these are more or less funny now that they're actually doing it...
58  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: October 15, 2014, 01:39:43 AM


Too soon?
59  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: October 13, 2014, 08:08:12 PM
There's a lot of buzz about Terra Formars...and a lot of complaints about the censorship (understandable) and the supposedly 'racist' mutant cockroach designs (I don't know, that seems like projecting to me...).  But nobody is talking about the most important thing: The show is kind of shit.

I don't know, it seems like a random amalgamation of bad sci-fi cliches plus a high body count.  But the backstory doesn't make any goddamn sense, the abilities of these cockroaches don't many any goddamn sense, the motives and actions of a lot of the humans don't make any goddamn sense.  There's not much that does make sense when you stop and think about it.

But I guess it's mostly style over substance.  Except you can't even see the style thanks to the censorship.
60  Media / Game Journals / Re: A Game Journal Reborn on: October 12, 2014, 12:29:36 AM
I remember playing the PC port of FFVIII.  The official instructions told you to quit the game by pressing alt-F4.  There was simply no quit option in any of the menus.  Now that's a bad port ;)

Edit:
And now, that feeling you get when entering a match in Love Live and finding yourself up against not one, but two players with 3 digit ranks.

Then you get a full combo/S-rank on the song so at least you put up a fight.

...then the game crashes.  No points for you.
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