Welcome, Guest. Please login or register.
July 22, 2014, 09:11:51 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
327181 Posts in 13392 Topics by 2163 Members
Latest Member: KashelGladio
* Home Help Search Login Register
  Show Posts
Pages: 1 2 3 [4] 5 6 ... 238
46  Media / Single-Player RPGs / Re: Harvest Drama: Story of Trademarks on: June 18, 2014, 07:41:48 PM
Yeah, Xseed's trailer was kind of pathetic.  I sort of get what they were going for, since they can't actually say "Harvest Moon" they showed the Japanese boxart hoping people would make the association.  But if you haven't already been following this whole mess it seems kind of random.  Plus their trailer just looks so cheap.  If they want to convince people that they're the legitimate successor and not a clone then they need to do a better job with their production values...

Plus the game is already out in Japan so it's not like they couldn't have shown gameplay...
47  Media / Single-Player RPGs / Harvest Drama: Story of Trademarks on: June 18, 2014, 04:41:57 PM
Let me tell you a story.

So back in 1996, Victor Interactive Software made a game called Bokujou Monogatari, which literally translates as "Farm Story".  They then contracted Natsume to localize and publish it in the west.  Natsume thought the name "Farm Story" sounded kind of dull so they renamed it to Harvest Moon (though obviously what it was really missing was -ville) .

Victor Interactive was acquired by Marvelous Entertainment in 2003.  They continued to make the games and Natsume continued to localize them.  But Marvelous has their own localization studio now: Xseed.  Why hasn't Xseed been localizing these games, especially since Natsume hasn't exactly been doing the greatest job?  Turns out that the name "Harvest Moon" belongs to Natsume, not Victor/Marvelous.  And the Harvest Moon games have been their cash cow for a while now so they don't want to give that up.

This situation continued for a while but finally with their latest release Marvelous decided they had enough.  They're using Xseed, not Natsume, for the localization.  Which means they can't call it "Harvest Moon" in the US so instead it's being released later this year as "Story of Seasons".

But the story doesn't end there.

Natsume still owns the name "Harvest Moon" and they're free to do what they want with it.  And they've apparently decided to go for maximum dickitude because they're releasing "Harvest Moon: The Lost Valley" head-to-head with Story of Seasons.  That's right, they're making a "Harvest Moon" game by a completely different team that's going to be directly competing with an actual Harvest Moon game that can't actually be called Harvest Moon.

So anyway, a trailer for Natsume's Harvest Moon game was just released.  And I have never seen a trailer that specifically references the "series" the game is part of so many times.  It's kind of ridiculous when you realize that this game is really the clone.  (Well, they seem to have added in some Minecraft elements too, which is actually kind of neat, but we'll have to see how well it really works...)

Marvelous/Xseed really have an uphill battle to convince folks to give their game a shot here.  If the casual consumer (and I hate to use that term, but Harvest Moon really does appeal to a casual audience) walks into a game story and sees both "Story of Seasons" and "Harvest Moon: The Lost Valley" on the shelves which one do you think they're going to go for?
48  Media / Single-Player RPGs / Re: Phantasy Star Nova (developed by Tri-Ace) on: June 18, 2014, 12:52:10 AM
Shining Ark was supposed to be pretty good.  I mean, I haven't actually played it so I can't say more than that but I'm not sure why you're totally writing them off.
49  Media / Single-Player RPGs / Re: Zelda for the Wii U on: June 17, 2014, 06:01:32 PM
And of course there will be people claiming that this is the worst Zelda ever and Skyward Sword is suddenly one of the greatest.

You realize it's not necessarily the same people saying these things.  'People' are not a collective hivemind with the same opinion on everything.
50  The Rest / General Discussions / Re: What's the haps? on: June 17, 2014, 04:47:34 AM
Valkyria Chronicles seems to be the big one, but... again, PSP sequel which I've largely heard was just as good,

Not sure where you heard that...

My personal ranking of VC games is VC3 > VC1 >>>>>>>>>>>>>>>>>>>>> VC2.  But VC3 was never localized, so...

That said I still have my complaints about VC3.  It does have better overall balance than the original (those scouts, man), but I still miss the massive maps, there's still a ton of map reuse for different missions (though it's better than VC2 at least), and I still think the whole insta-spawning troops from a base you just captured that turn wrecks a lot of the strategy that was necessary in VC1.

I think what I really want is just VC1 with better balance and more missions.  It's unfortunate that they never made that.  But VC1 is still a pretty special game, and I would easily recommend it over VC2.
51  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: June 15, 2014, 10:37:55 PM
Despite the wonky, low-budget animation (seriously, those creepy, ugly, motionless background characters in certain scenes look totally out of place and lazy as heck...) and some ugly character designs, Baby Steps is shaping up to be my all-time favorite sports anime.  It's got a bit of a  slow start (though that is sort of the premise) so you have to give it a few episodes but now things are really starting to move.  Episode 11 was pretty much perfect (aside from those animation issues I mentioned, anyway...).  The pacing was just right, the action was solid, and it really gives you a good idea of the different strategies and techniques being used.  And most of all it's one of the most realistic depictions of the sport in question I've ever seen in a sports anime.  The only thing I can think of that comes close is Okiku Furikabutte.
52  The Rest / General Discussions / Re: What's the haps? on: June 13, 2014, 05:59:51 PM
Can you assemble legos?  Then you can build a PC.  It's about equally difficult.

That said, building it yourself is only cheaper if you're planning on putting a free OS like Linux on it or you already have a Windows license from somewhere else you can use for it.  If you find yourself actually having to pay full retail price for a copy of Windows (which is hundreds of dollars) then forget it.  OEMs don't pay anywhere near that for their Windows licenses.  It's a very one-sided system...
53  Media / Miscellaneous Games / Re: No Man's Sky -or- Meet Yoda in the Stars. on: June 11, 2014, 07:27:59 PM
Nice interview.
54  The Rest / General Discussions / Re: The Scrying Pool - What's in store for the future? E3 2014 thread on: June 11, 2014, 03:13:48 PM
So you know that special code I mentioned getting for attending Sony's event?  I tried to redeem it but the site says the deadline has expired...

I mean for christ sake it hasn't even been two days since I got this thing.  E3 is still ongoing.  There is zero mention of any kind of deadline on the actual card with the code.  What kind of bullshit is this?
55  The Rest / General Discussions / Re: What's the haps? on: June 10, 2014, 06:25:34 PM
Today Hatsune Miku concerts were announced for LA and NY this October.  That's way more exciting than E3 ;)
56  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD on: June 10, 2014, 05:06:37 PM
@Dice: If anything it seems like they don't want to compromise the quality of the game itself.

Compromise the game?  I you serious?  It was a PSP game.  What on earth do you have to compromise moving from PSP to Vita?

Not to mention that as somebody who has actually played the game I can attest that the way it's structured was very much made with portable play in mind.  Unless they're totally redesigning the game it's going to be playing it on a console that feels like a compromise.
57  Media / Miscellaneous Games / Re: The Last Guardian on: June 10, 2014, 12:57:51 AM
I wish they'd release something resembling anything.

I'm not sure I actually agree with that.

I mean, ideally of course I wish they would just release the game.  But assuming it still is being made then I would prefer they just not talk about it and let the team do...well, whatever it is they're doing.  I don't want to hear about the game again until it's nearly done, they have something substantive to show, and they have an actual release window.

I mean, let's say hypothetically they showed a new CG trailer with zero gameplay and no release details.  Would that satisfy anyone at this point?

Remember that 95% of the time when you read stories about The Last Guardian in the gaming press it's because somebody was asking about it in an interview or that somebody (*cough*IGN*cough*) is posting articles saying some dude in Russia said it was canceled.  Sony hasn't been pushing it at all.  Team ICO is a small team (a fact that seems to get forgotten an awful lot in this discussion...) that seems to have bitten off more than they can chew.  But if Sony is still committed to it then fine.  It doesn't actually cost more to have 50 people work on something for 10 years than having 500 people work on something for a year.
58  Media / Single-Player RPGs / Re: Bloodborne on: June 10, 2014, 12:29:20 AM
Is this even an RPG?
59  Media / Miscellaneous Games / Re: The Last Guardian on: June 10, 2014, 12:24:33 AM
The Last Guardian should be "reintroduced" as a 2D platformer with pixel art just to get people to stop asking where it is.
60  The Rest / General Discussions / Re: The Scrying Pool - What's in store for the future? E3 2014 thread on: June 10, 2014, 12:11:12 AM
Yeah, the Sony conference was pretty disappointing for me.  There were some pretty-looking games but most of them just really didn't interest me.  The only big surprise was LBP 3, though I'm still not that excited about it.  Never really got into previous LBP games.

Bloodborne might be cool, but fuck if I actually learned anything about it from that trailer.  Then there's the Giant Squid thing...um, could be neat I guess.  I liked Journey, but that's partly because it felt so unique and that looks a bit like a Journey rip-off.

Any I still don't know what this PSN code I got is for.  I didn't feel like watching the post-conference talking heads so I left before they explained it...

Grim Fandango getting a console release is awesome.

Honestly that was the high point of the conference for me.  Should be great on the Vita.  Problem is that's still just a remake and there wasn't much else to be excited for.  Well, No Man's Sky looked cool but we've seen it already and it looked cool then too.

In the end attending the theater streaming event felt like a big waste of time.  Not only was the conference disappointing but the stream had issues at various points...come on, Sony, this was at one of your official locations.
Pages: 1 2 3 [4] 5 6 ... 238

Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!