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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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330162 Posts in 13528 Topics by 2179 Members
Latest Member: Lian_Kazairl
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46  The Rest / General Discussions / Re: A Game Journal Reborn on: August 06, 2014, 11:40:22 PM
You have the most interesting descriptions of things, Aeolus...
47  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 06, 2014, 06:36:05 PM
Wasn't that Aeolus's point?  Though I still think early Bleach was better than early Naruto.  I honestly felt Bleach was quite good up until around the end of the first Soul Society arc, after which I completely lost interest.  Hmm, looking it up that's only like a sixth of what's out there...man I have completely lost touch with that series.
48  Media / Single-Player RPGs / Re: RPGs that All Children Should Play on: August 06, 2014, 05:11:15 PM
Whereas Final Fantasy 6 spent, like, a half-hour at least before you could actually do anything.

Er, did you play the same FF6 that I played?  After a short intro (definitely nowhere near half an hour) you jump right into attacking Narshe.
49  Media / Single-Player RPGs / Re: The Atelier Series on: August 06, 2014, 05:08:21 PM
What was the last Koei-published game that didn't offer dual audio (or at least Japanese audio) at some point?

Atelier Ayesha.

It's a valid question.
50  Media / Miscellaneous Games / Re: Kantai Collection on: August 06, 2014, 06:53:53 AM
Hey, the KanColle scene is still pretty new.  There are still a wide range of rearranges out there.  Ranging from stuff like this to this.  Give them time for the crazy stuff.

Also, I made a countdown clock.
51  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 05, 2014, 06:24:13 PM
I've said it a million times before.  Rumiko Takahashi doesn't seem to know when to end a series.  They go on way too long and overstay their welcomes. 

I feel like too many Manga artists do that in general.  I always thought of it as a "shit I'm making a ton of money from this... Time for the extended plot!!"

Well, it's often the magazine publishers who put pressure on them to continue a popular series.  Gotta milk it.  Though it's still not as bad as the mainstream US comics industry where the publisher owns everything and if an artist doesn't want to continue drawing a particular series the publisher can just replace them with a different artist...
52  Media / Miscellaneous Games / Re: Kantai Collection on: August 05, 2014, 06:10:16 PM
Still recovering a bit from the news devs released about the big August event based operation AI/midway.
Overall panicking and leveling my CVL like mad since I am probably going to have to depend on them for event, or at least AI. The locking of ships to either AI or Midway really hurt since I only have 3 CVs, with no luck crafting, or with drops in getting more. Luckily  I have 4 CVLs in the 40s and plan to to level 2 of them, the Chitose sisters up to their final remodel.My HQ  is lv 56 and will most likely be 60 before I am through power leveling  the CVL and possibly a CL. Hoping my relatively noob HQ will save me. Still have to pray to Rngsus and craft  2-3 more reppu for the event as I have 5 at the moment.

A lot of people seem to be panicking over that.  I'm a high level bastard with a massive collection of shipgirls so I'm not terribly concerned.  I could field several fleets of level 90+ CVs and BBs ;)

The Chitose sisters are probably the best CVLs after their final remodel (Hiyou and Jun'you still beat them in plane capacity but not much else) so go for it.  It's really easy to grind CVLs at 3-2A, they're good at taking MVP.

2. The fact that it is truly a free to play no traps attached game

I wouldn't quite say that.  The place where I (and I think most people who have been playing for a while) have spent the most money is just dock expansions.  When you start the game you can hold up to 100 shipgirls, which is plenty for a while.  But as your collection starts getting more and more complete 100 slots really doesn't feel like enough.  I mean, there are well over 100 shipgirls in the game.  And even if you don't keep common destroyers (though you'll probably want at least some of them for expeditions and the like) a lot of folks will keep duplicate subs, a stockpile of modernization material, ships they're farming for equipment, etc.  You're going to want to buy more space eventually.

Still, at least you're buying a permanent upgrade rather than some consumable item you have to burn just to keep playing like in a lot of free-to-play games...

looking at those numbers if it wasn't for Kancolle's music being its weakness it would have blew the doors off Touhou as there is not much music to arrange in Kancolle, and most of that is in game isn't exactly arrange friendly. O_o never thought I'd ever see anything  beat  Touhou and do it with practically no strong music .

I've actually seen quite a few KanColle arrangements out there.  Like the KanColle Orchestra stuff (the whole album is really good, check it out).  Though I'll agree there aren't actually a ton of songs to work with yet.

And then there's this classic (make sure subs are on, the lyrics are hilarious).
53  The Rest / General Discussions / Re: A Game Journal Reborn on: August 05, 2014, 05:31:53 PM
Played a lot of Trails in the Sky today. Right before I stopped the game pulled what I hate the most.
It removed 2 of my party member and didn't give me any leeway at all to unequip them or remove their quartz.
Thank god I didn't put Eagle Eye or Information on either of them =/

I think they automatically give you their equips as they leave anyways. At least that was my experience with the PSP version.

I can 1000% confirm that this was not the case on the PC version.
That or I just ran into the weirdest bug.

If I recall correctly (it's been a while) it only happens sometimes.  Like when they're going to be gone for a while.  I think even in the PSP version there were times when they would take the equipment with them, but that usually meant they wouldn't be away from the party for very long.
54  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 04, 2014, 05:18:49 PM
That didn't take long...
55  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: August 04, 2014, 08:22:06 AM
Finally, a KanColle anime PV

Not coming 'til January though...

I'm still not quite sure what to make of it.  It's a difficult thing to make an anime adaption of.  I mean, the game is so abstract it doesn't really give you a clear picture of what things look like, but when you get down to it anthropomorphized warships fighting sea monster things is pretty weird.  And there's not really a way to make it not look weird.

On the other hand I'm kind of glad they didn't take the Fubuki Ganbarimasu approach.  That's the most popular manga adaption but it's a 4 panel slice-of-life gag manga that purely goes for the silly stuff.  The anime seems to want to take a more serious approach and I'm OK with that.  The game and some of the lore around it actually can get pretty serious.

At the very least the animation looks pretty decent.
56  Media / Miscellaneous Games / Re: FPS for newbie and Borderlands question on: August 03, 2014, 07:45:57 PM
And as much as I hate Half-Life 2

 I thought I was the only one...OK, I wouldn't exactly say that I hated it.  I just found it to be very tedious.  It's got pacing issues, the shooting itself isn't anything special, and I feel like every encounter outstays its welcome.  There are a lot of sections that just drag on and on...like that goddamn boat part.  I genuinely hated that part of the game and it felt like it would never end.

I liked the first Half-life...at least until Xen.  Xen sucked.  But anyway, I could never get into Half-life 2.

Speaking of System Shock I think even SS2 is rather obtuse unless you're using a guide or something.  Those are difficult games for any newbie.  Bioshock is much more accessible.
57  The Rest / General Discussions / Re: What's the haps? on: August 03, 2014, 12:18:19 AM
I stepped outside of my apartment to go to the grocery store and there was a parade.  Not even a block away.  Which I knew nothing about...not only that, but the parade route and the route I take when I walk to the grocery store were almost exactly the same.  So, uh, here's for random grocery store run parades.
58  Media / Miscellaneous Games / Kantai Collection on: August 02, 2014, 09:57:25 PM
OK, so I've talked about Kantai Collection (aka KanColle) in other threads, but now that it's officially the biggest thing in Japan I think it's about time to give this game about anthropomorphized WW2-era navel vessels its own thread.

What the heck am I talking about?  The catalog for Comiket 86 is out and they list what franchises people are planning on selling goods for.  Touhou Project has been number 1 for a long time now but they've finally been beaten...by KanColle:

In order they're Kantai Collection, Touhou Project, Kuroke no Basket, Attack on Titan, Idolmaster, Tiger & Bunny, Love Live, Free, Hetalia, Vocaloid, Haikyuu, and Yowamushi Pedal.  The grey bars indicate where they were at C85 in December last year.  So KanColle is experiencing some crazy growth.  It wasn't even notable at C84 (and it didn't even exist yet at C83).

How has this low budget free to play browser game that's mostly about time management and grinding attract such a rabid fanbase?  Even as a KanColle addict myself I have a hard time explaining it.  It's this bizarre combination of cute yet distinctive characters, military hardware (there's definitely something about this game that takes me back to when I was a kid and I used to poor over Jane's guides...), historical trivia, and gameplay that's basically a solo affair yet is constantly evolving and very much encourages discussion (if you're not participating in the wikis and stuff I feel like you're not getting the full experience).

The thing is, nobody really expected it to be such a hit, least of all Kadokawa games (the people who actually made it).  It was launched without much fanfare at all in the hopes that maybe it could at least attract a niche audience.  And in the first few months it really wasn't much of a hit.  But then it grew and grew almost entirely by word of mouth until it got to the point where the servers couldn't even handle the load of all the people trying to sign up so they implemented a lottery system to even be able to register for the game.

Now there are like 6 different manga adaptions, light novels, a bazillion figures, an anime on the way (hopefully for this fall, though it was originally supposed to be summer and that obviously didn't happen...), and a Vita games in the works (that's supposed to be different from the browser game, but details are scarce at this point).  KanColle's growth as a franchise has been so fast I'm still not sure if it has actual staying power or if this is just a fad, but Kadokawa is certainly doing their best to try and capitalize on it.

While the game is still in Japanese, there are actually fan made 'viewer' programs that basically load the game inside of them and overlay a translation.  They don't directly modify the game data or allow macro'ing so they're not considered cheating and a lot of people seem to use them without any trouble.  So it should be possible to play the game without even knowing Japanese (though registration is still a pain).  Note that I don't actually use these programs myself so I'm probably not the best person to ask about them.

Anyway, if you're at all curious about the game then the KanColle Wikia is probably the best place to start.

And remember, the Midway event is less than a week away!  If it's at all like the real thing then it's going to be rough...
59  Media / Miscellaneous Games / Re: FPS for newbie and Borderlands question on: August 02, 2014, 07:41:35 PM
C. I HATE military settings and I know there are a ton of military based FPS games. I clearly want to avoid these types, but does anyone have any suggestions of other FPS games that may be a better fit for me than borderlands?

I haven't actually played Borderlands so I won't comment on that (though from my understanding it's pretty much just a loot/grinding game like Diablo in FPS form), but if you're interested in something more narrative driven then try the original Bioshock.
60  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: August 02, 2014, 02:26:52 AM
That works for disc 1 of FFVIII, but for the entire storyline AFTER that, I really think you could rearrange all of the plot points, change nothing else, and still have something as internally coherent. I mean, sure, let's have Quistis and Selphie escape in the tank prior to them getting nuked and then just ignore them getting nuked entirely, the game already does that with other things!

That's a side effect of time kompression.

See, it all works!
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