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Latest Member: DucretAlex
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46  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: May 27, 2015, 05:05:39 PM
For another perspective I was completely bored by the first ep and never gave it a second.  Even KyoAni couldn't save this one for me.  But then I kind of hate yuri so...

And yet you like Kancollie?

KanColle ain't yuri.

I guess I can kind of see why you might think that if you've only seen the anime but the game (which is where my interest comes from...the anime was kind of terrible) really isn't like that.  OK, so stuff like the Kitakami-Ooi thing isn't completely invented.  It's there to some degree but a hell of a lot more subtle.  The anime massively over-emphasized it.  Then it gave those two characters a rather large amount of screen time to boot.

But that's the thing about KanColle.  There are enough characters and variety you can find pretty much whatever you're looking for in it.  And you can pretty clearly see what the anime director was looking for.  Honestly the anime kind of feels like a bad doujin.
47  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: May 27, 2015, 04:24:28 AM
Is the show good?

I won't lie I might have to buy a figure of MC even if it isn't... I'd love a fig of girl a musical horn. :D

For another perspective I was completely bored by the first ep and never gave it a second.  Even KyoAni couldn't save this one for me.  But then I kind of hate yuri so...
48  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 27, 2015, 04:19:03 AM
Childhood challenge distortion is certainly something I've been aware of but never really acknowledged.

Oddly enough I feel like it works in the opposite direction.  I mean, I know this isn't an RPG but I played stuff like the old Megaman games when I was a kid and I do not have the patience for those today.  It's not just about reflexes or something either, it's mainly having to put up with the amount of trial and error involved.  And even if we're talking about RPGs I can recall playing some (fairly bad in retrospect) titles that had difficulty curves that were basically just broken.  Yet I would come home after school everyday and grind like crazy trying to inch forward in them.  Today I would have the sense to just drop a game like that.

One of the most extreme examples I can think of isn't entirely fair since it involves and emulator, but I was playing a translated ROM of Final Fantasy V (this was before there was any official English version) and there was a section where you're exploring a ship that had water in it I believe was supposed to cover like half your character sprite.  But my emulator didn't handle this part correctly and the water just covered the whole screen so you couldn't see a thing.  You could tell when you took a step thanks to the movement animation but that was it.  I ended up getting out some graph paper and manually mapping the entire area tile by tile based only on whether I could step in that direction or not (if there was a wall in the direction you tried to go, no movement animation).  And this wasn't a safe zone, I was fighting random encounters the entire time.  It took long enough that I felt kind of over-leveled for a while afterwards but I got through it...

I guess I'm saying I was way more persistent as a kid...
49  The Rest / General Discussions / Re: What's the haps? on: May 19, 2015, 03:51:43 PM
She looks like the kind of girl who used to talk to shit to me for no reason other than to feel superior, right before I went to the parking lot and peed on her car door (I must have done this a half dozen times in high school).

...

Dude

...

WTF?
50  The Rest / General Discussions / Re: Misc. Gaming News Topic on: May 19, 2015, 02:46:17 AM
Additionally, cellphones aren't just gaming machines and those who want to get one to game on also has to deal with the rest of the baggage that comes with owning a cellphone (paying to keep your phone connected and active, paying for the various features, on top of having to pay for the games themselves (which often times require additional payments just to play).

And between that and the constant upgrades (especially if you go anywhere near an iPhone/Pad/whatever), the price tag adds up quick.

You don't actually have to pay for any of that crap though.  Don't believe the shit the man at the cellphone store is peddling, buy an unlocked no-contract phone and do whatever you want with it.  Yes it costs more upfront because it's not subsidized, but do you think they subsidize phones out of charity?  Of course not, they only do it because they know they'll milk a whole lot more out of you in the long run.
51  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: May 19, 2015, 02:37:45 AM
I've heard there's something of a "fad" right now centered around people getting stuck in video games, but I don't really see that given that the only two recent ones I know of are this show and Sword Art Online (which I have not watched, but probably will at some point). Two shows isn't really a fad.

That's because most of them are light novels (SAO was one too initially). There's a toooooooooooooooooooooon of them and slowly but surely they are getting mangas and anime.
The anime Overlord in the summer season is one of those. Same with Gate.

And if you include web novels...oh god.  I swear it's harder to find a Japanese web novel that isn't about getting stuck in some sort of video game world these days...
52  Media / Single-Player RPGs / Re: Pillars of Eternity on: May 12, 2015, 03:54:18 PM
Honestly even on higher difficulties there are so many autopause options that I almost never need to pause manually.  I guess it does take a bit of setup but you can make the game pause itself whenever something notable happens so you don't miss it.
53  Media / Single-Player RPGs / Re: Pillars of Eternity on: May 11, 2015, 12:30:40 AM
This game is the shizzle.

Well, that said it's not like I don't have any complaints.  There are times when I really think it could use more...character.  I mean this is supposed to be a spiritual successor to Baldur's Gate which had characters like Minsc that everyone remembers.  It had a sense of humor.  For all its world building and backstories, Pillars of Eternity comes off as feeling a bit flat.  It's like the writers were afraid to get a little silly.  Everyone is very earnest and properly motivated but sometimes you just want a miniature giant space hamster.

Combat is a big improvement, though.  And I'm someone who liked BG's combat, but that as a (good) adaption of some rough (hey it was 2nd edition) pen and paper rules while Pillars of Eternity's system was developed from the ground up for this game.  It feels less random, more fair, more tactical, but definitely still a challenge.
54  The Rest / General Discussions / Re: What's the haps? on: May 10, 2015, 08:01:47 PM
Hey, I'm still alive.

Man, I haven't posted here in months.  Somehow or other I just kind of felt I needed to take a break from the site, then once I did it I found it strangely hard to go back.  I had never even intended to be gone so long.  But had been spending entirely too much time here arguing about stupid shit that doesn't really matter and it felt pretty good to get away from it.  Even though I had mostly myself to blame.  Oh well, I'm sorta back now but I'll probably not spend as much time here as I used to.

Did anyone miss me?  Did anyone even notice?
55  Media / Miscellaneous Games / Re: Uncharted 4 on: February 01, 2015, 06:11:34 PM
Come on Dice, surely you've realized by now that Yggdrasil does this shit with everything.  It's a lost cause.
56  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: January 28, 2015, 04:42:54 PM
Marshawn "Beastmode" Lynch had custom cleats made:


And, his limited edition Skittles are back just in time for this weekend's Super Bowl.


Devoted "12th man" fan makes a tribute to Lynch with a portrait of Lynch made out of Skittles.


Finally, he gives a press conference on behalf of Skittles this week answering serious questions*:
*YouTube video has almost 3 million views: https://www.youtube.com/watch?v=u5PgOk1Hjcc


Not to be confused with a Seahawks fan, but this guy is pretty funny off and on the field, heh.

I feel like I missed the joke...who is this guy?
57  The Rest / General Discussions / Re: Youtube on: January 27, 2015, 09:59:20 PM
Not that I want to start a political discussion, but this video is too bizarre not to share:

https://www.youtube.com/watch?v=RrzD-zqWwWc

And this blithering idiot wants to be president...
58  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 08:19:07 PM
Unfortunately, there are two problems with this particular DLC. One is the speed in which it was released (its only been a week or two since the game launched and now they have their first story based DLC addressing complaints posted in magazines), and Two is the question of the DLC's quality.

The thing about the first point is more of a question of whether this DLC was planned from the beginning, and if so, under what context (i.e. whether it was meant to be in the game but the game itself had to be released by a deadline or whether this is meant to be a reactionary fix to a problem to the core game itself, of if this is Bandai's usual fare of nickel and dime-ing players); but the second point is far more worrisome since if they're getting it out within less than a month of the game's release and it is meant to react to an issue brought up by the fanbase at large (or at least the part of the fanbase they actually give a shit about), then the quality of the DLC is probably going to be highly questionable (i.e. almost entirely reused assets, an inconsequential plot line, entirely self contained rewards, poor or no balance, barely any content at all (like Arche's bad day in ToP), or a number of other issues), or if not then we're back to the first question of whether this was planned at the start or whether this was an unfortunate clash of priorities or something far scuzzier.

Unfortunately, because this is a Bandai studio, with a bad reputation for handling DLC and because this was posted in a magazine and not on a Twitter account or an official website (that's one hell of a turn around for damage control for anybody). The signs kinda point to this not really being on the level, and the worst case scenario is this turning into a crappy release that not only barely addresses the issue but was planned from the start and essentially turns the 'apology' into a 'slap-in-the-face' to the fanbase.

Edit: Fuck; beaten.

I kind of feel like you are trying to spin this as a negative no matter what the case.  First of all, let's just forget about the idea that this was a reaction to fan complaints entirely because that's completely ludicrous.  As you said this was revealed in a magazine.  It takes time to print and distribute magazines, the stories in them are never going to be just a few days old by the time they hit the news stands.  There simply isn't enough time for this to be a reaction.

So the DLC was planned from the start.  So what?  That's completely normal.  Most companies do that.  Not to mention that there is significant time between a game "going gold" (meaning development has finished) and actually releasing for the team to work on DLC, and it's not like this DLC is even out already, it was just announced.  It doesn't mean the content was cut from the main game (well, maybe it builds off of ideas that were initially cut but that's also normal).  I'm not about to claim the Namco Bandai is above nickel and diming people with DLC (I own Idolmaster 2 for christ sake), but that doesn't mean I have to assuming that everything they touch is automatically evil.  This DLC sounds like an extra story that expands on a character's background and isn't part of the main story (no NPCs standing around saying "I have a quest for you if you would only purchase blah blah blah"...I hate that shit), and on top of that they're releasing it for free.  That is exactly the kind of DLC I would like to see more of.  I seriously can't find anything to complain about there.
59  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 05:43:02 PM
Costume DLC? Whatever, it's cosmetic.
Grade-boost DLC? Whatever, grade shop is still there.
Cameo mystic arte DLC? Whatever, it's a silly little bonus.
Skit DLC? Oooookay... at least it's free? (for now...?)
Story/Scenario/Episode DLC? Nope.

Wait, what?  I thought Story/Scenario/Episode DLC was the good kind of DLC.  It's actual extra content, not paying $20 for some friggin costumes or something.

Having heard about this Alisha  "controversy" I have to chuckle- Considering that no one has even played this game up until just now (and I'm guessing 90% of the people posting away with various negative opinions on the game probably haven't played the game AT ALL and won't until it comes west), its funny how many out there on various message boards seem to have a strong opinion on this subject, to the point where it seems like this is almost ruining the game for them.  Its like, how can somebody be THAT attached to a character whose game they haven't even played yet?  Its not like you can have an opinion on much of anything, other than how you think the characters "looks".  How about actually playing the game to completion with an open mind, and letting Namco to tell the story it intended with this game before passing judgement?

That's exactly how I feel right now.  How can people have such strong feelings about this character before even playing the game?  What did they even know about her?
60  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 27, 2015, 12:23:32 AM
I've seen a lot of negative opinions on the game (and a lot of them from people who haven't even played it which is just silly...) but the only serious critiques I am aware of are also riddled with 20 billion spoilers.  I don't want to be spoiled so I can't read them.  Is there anyone who explains exactly what is wrong with the game without the spoilers?
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