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334851 Posts in 13711 Topics by 2200 Members
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61  The Rest / General Discussions / Re: Youtube on: September 22, 2014, 05:06:44 PM
Just an average day at an intersection.
62  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: September 22, 2014, 02:00:31 PM
Well, that's not the only thing actually.  The last several Shining games have been for portable systems, and mainly the PSP at that (I think there was one DS game).  That was certainly a big part of why they didn't get localizec, especially after Valkyria Chronicles 2 bombed in the West Sega completely abandoned PSP support here.

There hasn't actually been a console Shining game since 2007.

63  Media / Single-Player RPGs / Re: The Atelier Series on: September 22, 2014, 02:17:09 AM
The PS2 version of Mana Khemia works fine.

But good luck actually finding a copy today...

I've seen some players recommend you play it on Vita. It supposedly eliminates the loading times and slowdown, and the game will play just like a regular PSP game.

Let's see if I can find a (user) review of some sort... Here you go

That's interesting.  I've got a Vita, maybe I should give that a shot...
64  Media / Single-Player RPGs / Re: The Atelier Series on: September 21, 2014, 07:12:23 PM
I think I've heard that if you get the PSP version digitally (not on a UMD) it runs a lot better.  If was not properly optimized to work with the slow read speed of UMDs.
65  Media / Single-Player RPGs / Re: Shining Resonance announced for PlayStation 3 on: September 21, 2014, 02:42:23 PM
https://www.youtube.com/watch?v=eM9ht_ZxVtk

Skip to the 5 minute mark for actual gameplay.

It's nothing ground-breaking (Tales of Shining, anyone?), but it looks quite solid.  Interesting variety of characters, too.  I'm pretty much sold on it.
66  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 20, 2014, 01:07:42 PM
Turns out you hold a button to auto attack and you hold a button for a defensive stance and dodge everything in sight.. I'm sure there is more to the combat system but I do not like the sound of this.. I was hoping it would be KH style, seems like they changed it. This info was given at the tech demo shown yesterday by Tabata.
Might be similar to XII's combat system in some ways, or perhaps it takes some cues from LR.. who knows..

Tech Demo in question : http://www.youtube.com/watch?v=jGYHpvvRHUA
The FFXV demonstration starts at 22:45

First of all, the hold down a button comment was for defense only, not attack.  I don't see any sign of an auto attack there.  There's a lot more going on there than you're giving credit for.  For one things the prompts are constantly changing between ぼうぎょ (defense) and こうげき (attack), seemingly corresponding to different targets.  It also changes into a fire spell at some point.  I have no idea what causes these prompts to change, it seems like a pretty important part of how the system works.  He said he would explain it in more detail at a later date.
67  Media / Single-Player RPGs / Re: The Atelier Series on: September 20, 2014, 04:07:56 AM
Iris is nothing like the PS3 titles.  It's much more of a conventional JRPG with crafting elements on the side.  There are no time limits of any sort.

That said, though the hardcore Atelier fans were upset by the drastic changes a lot of people seemed to enjoy Iris.  It doesn't really feel much like an Atelier game, though.
68  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 19, 2014, 09:57:24 PM
Clearly it originated in Who Framed Roger Rabbit.

...what are we talking about?
69  Media / Single-Player RPGs / Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA on: September 19, 2014, 03:46:46 AM
Well, the verbosity and easy/repetitive nature of the battle system were my two biggest criticisms of the Ar Nosurge.  Shop conversations in particular I felt were as time consuming as any Atelier game, except in most of the Atelier games I find it more forgivable since there usually isn't much urgent happening.  Here I would literally spend hours in a shop crafting stuff and listening to conversations when there were supposed to be pressing things happening storywise.  Part of me just wanted to get on with it because I was interested in the main story, but the obsessive completionist in me would say not until I've crafted everything I can craft at that point in the game...

For what it's worth while the dive segments still have that other wordly quality to them at the same time they're probably a big more directly relevant to the events that are unfolding than in most AT games.  At least I thought so.

As far as the battle system goes maybe you should just read this.  Lots of neat ideas, but I felt it was poorly implemented.
70  The Rest / General Discussions / Re: What's the haps? on: September 18, 2014, 11:20:02 PM
West Dumbartonshire

I'm impressed that is a real place...
71  Media / Single-Player RPGs / Wasteland 2 on: September 18, 2014, 09:20:09 PM
Woah, this comes out tomorrow.  I had almost forgotten about it.

My Tides of Numenera Kickstarter tier gets me a copy of this too so I'll be checking it out.  But I'm surprised about how little pre-release hype there's been.  This was the first big successful RPG Kickstarter and now the fruits of that funding are almost here.  So why isn't anyone talking about it.  I think I would have missed the release if the recent Numenera trailer hadn't reminded me.
72  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 18, 2014, 02:38:15 PM
I find it funny that the combat in this looks like Dragon Age 2, a game people queefed out about endlessly, but yet for FF to depart from strategic combat it's hailed as streamlining and fun. In Dragon Age people decree that it's dumbing down and appealing to a COD mindset.

Not saying you said this, specifically, just quoting for the trailer.

You are the first person I've heard compare it to Dragon Age 2.  I'm not seeing it.  I mean, other than in the really vague third-person-game-with-fantasy-elements sense, but there are a million games that fit in that category.  They clearly show some dodge rolling stuff which says direct-control action RPG to me.  Which Dragon Age 2 was not.

Besides, I like Dragon Age 2...but let's not go there...

(Also the combat in FF games was never really strategic in the first place)
73  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 18, 2014, 02:20:31 AM
I was trying to put a positive spin on it!
74  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 18, 2014, 01:51:07 AM
According to this IGN video, they visited the Tales studio in Japan and were told that the NA release of Zestiria would be about 6 months after the JP release.  If that's true I think that would be the fastest Tales localization ever.
75  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 17, 2014, 09:59:02 PM
Going to go ahead and say it: the game's visuals are thematically all over the place.  What the fuck is even going on.  You have members of NSync riding around in a cadillac who drive by a giant fucking turtle, a turtle that I guess never bothers to travel anywhere near any modern architecture that you see in the far off distance because such a giant creature would make it impossible to build anything that would last, and then the boyband occasionally hops out and fights some bad guys that are dressed in medieval-like armor?

Well, I don't actually know the story but from the character's reactions I strongly suspect that the giant turtle thing isn't something that normally appears...so I'm not buying your complaint about the architecture.

I'll grand you the random dudes in medieval armor, though.  That didn't make much sense...


And Klutz, I totally agree about the music.  Of course this is just a short trailer, but that was really good.
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