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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319199 Posts in 13033 Topics by 2145 Members
Latest Member: aew0
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61  Media / Single-Player RPGs / Re: PS3/4/Vita SRPG Natural Doctrine on: March 31, 2014, 12:56:47 AM
Dear Japan,

Stop making everything a fucking card game.

OK, in all seriousness this just sounds like a way of restricting how many units people bring into multiplayer.  The 'card' metaphor is completely irrelevant...I think.  I mean, they talk about a 'deck' but that's just your total unit supply...you aren't randomly drawing cards from it...I think...
62  Media / Single-Player RPGs / Re: The Atelier Series on: March 30, 2014, 11:16:19 PM
Iris, Iris, Iris.  You guys can't shut up about Iris ;)

I enjoyed Iris well enough for what it was but I felt like it had a bit of an identity crisis.  I actually liked the game more when it was about Klein trying to save Lita's life.  Then towards the end of the game there was this convoluted twist and it just so happened that the thing they had to do to save Lita's life would also save the world or something.  I mean, what?  I'm not inherently against save-the-world plots but in this case it felt completely tacked-on.  Like they couldn't decided if the game was supposed to be an epic adventure or something more character focused.  Saving your girl's life seemed like enough of a goal to me...I'd like to see more games with a premise like that.  It seems like it's either got to be epic world-saving adventurers or just puttering around doing very little...

Going back to gameplay changes, my favorite of the PS3 Atelier games is probably Meruru.  Not for its characters or story which are honestly pretty forgettable but for the gameplay.  City development was a third tier added to the usual adventuring and alchemy mix and it complemented them perfectly.  It made the alchemy goals feel more meaningful to me since you would make things they needed for development, which in turn unlocked new areas, which let you gather new materials and explore new recipes, etc. etc.  It felt perfectly balanced to me and was addictive as heck.  I kind of wish Gust had continued exploring that direction more because it felt like one of the most significant additions to the franchise to me.
63  Media / Single-Player RPGs / Re: The Atelier Series on: March 30, 2014, 10:16:02 PM
And for the record, I do certainly feel that if Ar Tonelico were dubbed "Atelier Tonelico" no one would have questioned it.

I would.

They're very different games as far as I'm concerned.
64  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: March 30, 2014, 01:59:11 AM
I don't know, Type-0 feels very much like it was made for a portable system.  Probably because it was.  I'm not sure I'd want to play it on a PS3...

Vita, though?  Sure.
65  The Rest / General Discussions / Re: What's the haps? on: March 29, 2014, 05:01:57 PM
People are so germophobic...

We used to eat raw meat people. I don't think food that was on the floor for 3 second will kill you.

There's nothing inherently unclean about fresh raw meat, you know.  It's the stuff that's been sitting around for god knows how long and has had time to start rotting you should worry about.  And I don't think we ever really ate that raw...
66  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: March 29, 2014, 02:29:14 AM
OK, fine.

So Delta is having an identity crisis because he's found out that he's being controlled by somebody from another dimension...in other words, the player.  And every now and then Nero likes to look straight into the camera and talk to the player (how does she know where the camera is...)
67  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: March 29, 2014, 02:03:47 AM
This game is getting all meta on me...
68  Media / Single-Player RPGs / Re: Conception II on: March 28, 2014, 10:16:39 PM
Also, this isn't an Atlus game. They're publishing it.

Atlus is localizing it so blaming them for the lack of dual-audio is 100% appropriate.

Either is a reason, probably. I don't know much, but I did hear that Japanese VAs have a say in the matter. Probably why it's impossible for us to watch Japanese dubbed anime on television because that means we're listening to their voices across the sea.

No, it's hard to find Japanese-audio anime on TV because TV execs target the lowest common denominator and don't think there's a market for it.  And TV broadcasts generally don't have options for multiple audio tracks so it's not like you can do both.  Services like Crunchyroll legally stream Japanese-audio anime over the web all the time.
69  Media / Single-Player RPGs / Re: Conception II on: March 28, 2014, 06:34:02 AM
So campy but fun?  I really should check this out...I tried the Japanese demo of the first game back in the day and it did not impress me.  But everything I've heard seems to indicate that Conception II is a significant improvement, at least in the gameplay department.  And I don't mind cheesy plots if the game is fun...
70  Media / Single-Player RPGs / Re: The Atelier Series on: March 27, 2014, 05:14:12 PM

I'm the same; I kinda liked the more RPG-oriented than task and time-oriented gameplay.

I'm terrible with timing anything.... Opera House in FF6? Terrifying.

Yeah, ticking clocks suck, but I never really feel that presure in Atelier. 99% of the time it's perfectly clear how much time an action takes and you have all the time in the world to decide what to do. It's more like a puzzle.

This.  The 'clock' in Atelier games isn't really a clock at all.  You can spend all day thinking about what to do if you want.  'Time' here is just another resource to manage, and you generally know exactly how much time every action you take will use up.  I'm not a big fan of ticking clocks either but Atelier games don't feel anything like that to me.
71  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: March 26, 2014, 07:39:05 PM
There's actually surprisingly little fan service considering the legacy here.  The biggest exception being the purification ceremony where you can install crystals in both the heroines and the forwards in this ritual bath thing.  During this process the heroines wear...I guess they're swimsuits, but they're kind of strange swimsuits.  On the other hand Delta enters the bath basically fully clothed (and nobody thinks that's strange...) and Earthes is, well, a robot so it does seem a little one-sided.  But there isn't actually much to the whole thing.  It honestly feels kind of tacked on, like it could have just been a submenu in the equipment screen but then somebody at Gust said, "wait there isn't any fanservice in this game!"  There are conversations during this too but they're the same kind you used to have at save points or inns in the Ar Tonelico games.

Also while the main characters are relatively normally dressed some of the secondary characters (like Nei and Prim...) are just like...WTF.  Nobody ever says anything about it in-game but Jesus Christ those are not the kind of outfits a normal person would walk around in public wearing.  It seems to be mostly loli characters who get this treatment too so take that for what you will...
72  Media / Single-Player RPGs / Re: Hyperdimension Neptunia Re;Birth 1 on: March 25, 2014, 09:10:12 PM
They also have their anime segment, but how they make money there I'll never know.  They're so ridiculously overpriced.

You have no idea what overpriced is...

Seriously, this statement baffles my mind.  NISA's stuff is cheap.  You want to see overpriced look at Aniplex.  Their stuff is an order of magnitude more expensive than NISA's.  That is not an exaggeration.
73  The Rest / General Discussions / Re: Today's News on: March 25, 2014, 09:04:31 PM
I wonder how Sony is reacting.

74  The Rest / General Discussions / Re: Today's News on: March 25, 2014, 06:11:34 PM
I just came here to post that!  Damn you Annubis!

Oh well, here's a link

Seriously, though...WTF?
75  Media / Miscellaneous Games / Re: Hatsune Miku: Project Diva F on: March 25, 2014, 01:58:44 PM
Diva F 2nd is getting a western release.  Seems like they're not neglecting the Vita version this time around either.  Simultaneous physical releases for both.

I've been on the fence about importing it (comes out in Japan in just a few days) but I've got plenty to keep me busy right now so I guess I'll just wait.
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