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16  The Rest / General Discussions / Re: Leeky Cauldron: The RPGfan Food and Recipe Thread on: March 14, 2014, 10:32:45 PM
So I found out you can make "ice cream" with frozen bananas, a food processor, and whatever else you want to throw in it for flavor.

Blueberry banana ice cream (2x bananas + 1 cup blueberries)--decent. Going to try it with chocolates chips next.

Texture-wise it is pretty similar and definitely much healthier!
17  The Rest / General Discussions / Re: So... Board Games? on: December 21, 2013, 01:47:24 PM
I'm surprised about your experience with BGA... Everyone I've played with has been nice. Some get a little touchy when you take a long time to take your turn, but tend to be forgiving if you let them know you're new/learning.
18  The Rest / General Discussions / Re: So... Board Games? on: December 20, 2013, 08:36:06 PM
It's been awhile since I've been on BGA. Excited that they have T'zolkin now! I need a refresher on that but it was great when I played. Libertalia, In the Year of the Dragon, and Seasons are some other favorites.
19  The Rest / General Discussions / Re: New Mega Man Game!.....Well Board Game on: December 13, 2013, 07:13:55 PM
Can you provide a link to the kickstarter?
20  The Rest / General Discussions / Re: So... Board Games? on: October 30, 2013, 10:25:40 PM
Played Mascarade recently. The full game is great with many players (more the merrier). We house ruled to play with additional cards in the center and for every player's first move to be a swap as it was too easy otherwise. It's similar to Love Letter from what I've been told. Everyone has a hidden role that could be swapped with another player, and if they successfully claim to be a role they get its benefit. The kicker is that looking at your own card uses up your turn, and you don't get to look at the cards you are swapping. First person to 15 gold wins.

Good party game that needs tracking and deduction skills. Definitely one for the big groups as it plays up to 13.

The expansion for Agricola, Farmers of the Moor, really change things up. Love it more than the base game. We also like drafting the starting cards with players who know the game. Levels the playing field and prevents surprises from lucky combos.
21  The Rest / General Discussions / Re: So... Board Games? on: October 16, 2013, 06:02:25 PM
Ticket to Ride the Video Game

Soooo this is in the latest humble bundle. Anyone tried it and any of the DLC? Asia teams is my favorite version of it... but seems ripe for cheating in video game mode.
22  The Rest / General Discussions / Re: So... Board Games? on: October 14, 2013, 11:03:36 PM
Hero Quest was a bunch of fun when I played it... just needs a good DM like every other dungeon crawler/D&D.

Union Pacific (1999) is a recent new game I played. Similar to Airlines Europe, but seriously way better. Also a train game rather than... planes. Best part is that you can lock others out of routes. In Airlines you pretty much have free reign to do whatever you want if you can afford it--you always can if you're patient. There is no money involved in Union Pacific, but you draw track cards that determine where you can place a train of a certain color per turn. There are four track types and common train colors are more versatile while the rarer ones only use particular tracks. Only first and second in a color score, so it's more cut throat as well, though ties split points.

Also been bingeing on Arkham Horror and losing way too much. A new expansion is in order. We already have Innsmouth, Dunwich, and Kingsport. Recommendations?
23  The Rest / General Discussions / Re: So... Board Games? on: September 24, 2013, 11:51:54 PM
Civilization is a mammoth game. Only played it once. Lasted something like 10 hours, including teaching.

Very true to the themes in the video game; I've never actually played the video game but watched a little. Everyone gets a leader with individual powers/benefits. Many routes to victory (culture, technology, war, etc), no obvious paths, room to change strategies at any time. Pretty awesome, just need a good group for such an investment.

I've been told it can be as short as 3 hours if everyone knows how to play (we had 3 new players).

Would definitely play again.
24  The Rest / General Discussions / Re: So... Board Games? on: September 22, 2013, 10:19:39 AM
Played the expansion for Seasons for the first time. I really liked the permanent card effects and unique player powers they added to the game. The new cards are also more interactive and complex. Some clarification is still necessary for certain card interactions, but overall, I think it made the game more interesting. Definitely needs to be taught with card drafting... the starter decks are really meh. It also added a much needed first player marker.
25  The Rest / General Discussions / Re: So... Board Games? on: September 10, 2013, 08:52:45 PM
DFO is awesome! I would totally play a boardgame version.

That reminds me, has anyone tried Krosmaster? It's based on the Wakfu/Dofus world. The pieces look amazing and I'm tempted just because.
26  Media / Miscellaneous Games / Re: King of Fighters Online on: August 29, 2013, 08:09:01 AM
I kind of want to play this... The voices are iffy though, but come on, those ultimates would be so awesome if animated right.
27  The Rest / General Discussions / Re: So... Board Games? on: August 25, 2013, 11:10:57 PM
Ah yes, this game. It is extremely chaotic with a lot of shouting, and if you're not standing and yelling while playing--you're doing it wrong. I personally enjoy it, but I also understand that it's not for everyone. Case in point: I had a friend who was very interested in playing the game, but when she finally did, she hated it so much she swore to never play again. Space Alert has a little more structure to its game flow, whereas in this game most decisions are made on the fly. I've never played it with the background music, but I've heard it's good for timing when to head back to the starting area; we kind of eyeball the hourglass.

The time limit on the game makes the rolls extremely dependent on an honor system; there's no time to verify rolls or to really ensure that gold rolls are applied appropriately to locked dice. E.g. Player 1 has one locked die and Player 2 has two locked dice; someone rolls a gold--if the gold calls it out, who knows if P1 and P2 take one die back each or if P2 assumes he can clear both? Keep in mind that while this is happening, other people are likely getting locked or unlocked as well, and P1 or P2 could easily roll an unlock on their own. Coming up with a good system to prevent accidental cheating is probably the biggest challenge of the game. If you take time to verify rolls and applied unlocks, too much time will be wasted.

Regardless of these shortcomings, it's an enjoyable game. Definitely not the game for those who dislike co-op or extremely fast decision making. I never pass up playing this game since it is short, intense, and very fulfilling when successful. A few runs with a high energy group will likely result in everyone needing a break though. Definitely better with max players in my opinion, but others might find fewer players less chaotic and more manageable.
28  The Rest / General Discussions / Re: So... Board Games? on: August 25, 2013, 12:50:58 PM
Played the heck out of Ascension on Saturday. 3 games of Storm of Souls and 1 Chronicle of the Godslayer + Return of the Fallen. The new mechanics in Storm of Souls really improve the game balance. People who run Mechana are less likely to have ten thousand constructs in front of them for super long combos because the new cards encourage destroying constructs for bonuses. The difference really showed when we went back to Chronicle of the Godslayer and someone managed to get 8 constructs out by end game--and we were trying to stop him. It was ridiculous.

Also learned two new games: Last Will and Hanabi. Hanabi is a quick co-op game where players see everyone else's cards but their own and give others clues on what cards to play. Goal is to get as many points as possible based on placing 5 card suits in 1-5 order on the board. A good light and fun game.

Last Will turns most Eurogames on their head with players competing to lose the most money/all their money, whichever comes first. It's really a resource management, worker placement game, but the theme is refreshing compared to the usual "get most VP to win." Also has good player turn mechanics and balanced cards. There's no "auto win" card or strategy. Definitely will play again.
29  The Rest / General Discussions / Re: So... Board Games? on: August 18, 2013, 10:34:53 PM
... I am speechless. Vassal looks like a potential board gamer's paradise, though the system is a little unintuitive and likely more for trying out something with friends than with strangers. Boardgame Arena and Brettspielwelt are some of the online places I use to play board games, though rules are rather lacking in these cases. Luckily, there are a few strong board game groups in my area and that's how I try out new games--by using someone else's library.

I'll still have to mess around with Vassal a bit though, the number of modules is impressive.
30  The Rest / General Discussions / Re: So... Board Games? on: August 18, 2013, 09:59:29 PM
M&M definitely sounds worth trying out, though it seems that having a dedicated group is fair better than mixing and matching chapters with players. Thanks for the insight!

I've heard so many good things about Eclipse but have yet to give it a go. I own a copy--what are the odds we'll be able to stumble through a game with a group of 3-4 newbies within 4-6 hours without messing up too many rules?

Arkham Horror definitely needs the expansions after multiple playthroughs (you start "solving" the game), and they're all great! As long as you have someone who knows all the rules, the game time becomes significantly shorter. Our games for 3 people usually run about 2 hours.
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