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1  Media / Single-Player RPGs / Re: Recettear has sold over 100,000+ copies, Chantelise coming this year. on: January 03, 2011, 05:15:33 PM
Recettear might have been a hit, but I wouldn't call the market 'starved' for indie games.

It's more like Recettear had just the right coponents that made one want to play, play, play and play some more.
It offers constant challenges and 'rewards' overcoming obstacles and never really gets dull and boring.

Chantelise appears interesting going by the description but as a lover of character design and artwork, I instantly felt myself bristling at the design of the main characters.

Elise looks a lot like a changed Recette.
Chante like the other fairy did.

Thought they obviously modified the looks, it's easily recognizable and gives good reason to put me a bit off. I might try a demo again and see if it manages to convince me like Recettear did.
2  Media / Single-Player RPGs / Re: Anyone planning to pick up Atelier Rorona? on: October 21, 2010, 02:57:09 PM
Thanks a lot!

I was really surprised that I didn't have any option within the workshop or anything close by, because as good as all Atelier games I've played so far had some sort of water-accesspoint close by :3
3  Media / Single-Player RPGs / Re: Anyone planning to pick up Atelier Rorona? on: October 21, 2010, 01:35:53 PM
I got my game, but only got to play for two hours, cause my sis was visiting by (rare event).

And out of interest: Water. Is there any place early on that I'm missing or do you only have the option to buy it at the beginning?

I went through all the tutorials to see if there was anything new. I actually regret that there isn't the option to swap out ingredients to get OTHER recipes like in AI 1-3. I enjoyed experimenting with that a lot.
On the other hand it's fine like this too. At least I can't miss out an important recipe that way :3

I'm having fun thought ^^ I like Iksy and Sterk(y) a lot ^^

Rorona really is a bit... extreme in her emotional expressions thought.
To be honest, I'd exchange her any time for one of male main characters from AI or even MK.

For a first try on 3D like that I think they did a good job. It reminds me a bit of Radiata History. The camera being unadjustable is super annoying thought.
Looking forward to Totori thought ^^

Characters that annoy me so far:
Rorona's parents.
It's nice to see the main character finally having parents that are human and ALIVE and even slightly involved in the game... BUT!
What kind of parents are they?! They have a debt, because of them, that Rorona is working off and they can go on a journey / vacation?! -.-

My two cents so far :)
And I'm probably messing up the first friendship (shop) quest XD I was sure that I had those items, but somehow I didn't? Probably accidentlly used them for some synthesing...

What does one keep when going on a new game?
I'm sure I read it before somewhere, but I couldn't find it when skipping through.
4  Media / Single-Player RPGs / Re: Anyone planning to pick up Atelier Rorona? on: October 21, 2010, 03:50:15 AM
You should have imported the asian version in english, that what I did. It was almost 10 dollars cheaper than the regular US version.
Well, I have to import either way because any game released here where I live, Brazil, could reach the equivalent of US$150. That's right, more than double the price. Noticing that you live either in AU or Europe, the price of the asian version should already be a bargain to you.

I didn't knew the asian version was english too, or I'd have done so right away instead of waiting for a translation ><
I'm seriously regretting buying the EU version (living in EU to answer your wondering ;) ). Not only did I get it later (well, I'm getting it today, an day earlier than announced), for a more expensive price, NO stupid EU Version doesn't even have ANY goodies, despite preordering ASAP -.-

I'll stick with importing from now on. Screw own industry.

I'm starting to feel like an idiot for owning only legal copys of my games too...

Well, despite all that, I still got all cheerful and hyped up and looking forward to play the game when i got the notice yesterday that it has arrived.
Unfortunately I didn't have a chance to pick it up then :3
5  Media / Single-Player RPGs / Re: Anyone planning to pick up Atelier Rorona? on: October 15, 2010, 08:48:34 AM
-.- Could it be that EU AR-release has been postphoned without larger notice?

Last time I checked release was stated for today (15th oct) but... checking out amazon now lists it for 22th? WTH?

I was looking forward to it and only didn't pre-order it in US because I thought I could wait those two weeks, but now it's almost a month later -.-
That's what I get for being patient for once...
6  Media / Single-Player RPGs / Re: Anyone planning to pick up Atelier Rorona? on: September 25, 2010, 01:05:33 AM
I've played Atelier Iris 1-3, Mana Khemia 1 & 2 and Atelier Annie.

Despite some blunders and things making me wince (MK2 - Ulrika's side. Almost all of it), I could enjoy those. I don't think I'll have a problem with Atelier Rorona.
Side from that, I think Rorona is just going to be like Annie, just on PS3.

Seeing how Totori is going to build up on Rorona, I'm surely not going to skip out playing the first part...
Even if I have to wait until 15th October.
I'd import it if most seller didn't state a delivery time up to 2 weeks to EU.
And if I really wouldn't like the game - which I doubt - I can always sell it for 3/4 the price or at least half the price. *shrugs*
7  Media / Single-Player RPGs / Re: About Digital Devil Saga 1 & 2... on: September 03, 2010, 03:38:12 AM
XD And just when my own copies of both games arrived the other day...

I had DDS1 before, but I borrowed it to a friend, who... had an accident with her bike and the game ended up broken :\ As it was not really able to find another copy of it around, she bought me another game I had wanted for a while, but I never forgot about Heat's "YOU ASS IS MINE!" line and how I wanted to know what would go on next...

Soon I'll be able to enjoy the story to my heart's content ^^
8  Media / Single-Player RPGs / Re: Ridiculous plot wanking... on: August 29, 2010, 02:09:56 AM
I think the general idea behind this world-saving thing is...
Well, in most RPGs you start out as small nothing - which isn't a bad start - BUT they want the player feel that they are not just ... someone. They want to make them THE ONE. And thus you end up with going from a nothing to a world saver within the currently 20-40 hours of gameplay. :\

I admit I've seen the worlds saving scenario done over again and again and again, yet I still pay them, because.. I find the different approach in most games interesting and the story leading up to it.

If they made it on a smaller scale I'd probably enjoy it more (like saving a kingdom or town or something like that), but only because it isn't 'canon'.
The problem is: If they DIDN'T make that small to big effect, a large mass of gamers that WANT it, that want to feel like they have accomplished something great, would be disappoined in being just "another one in the mass" and probably stop buying games like that thus the company will stop with such experiments right away again.

In the end the demands of the lager mass will be those satisfied. And let's face it. Most players don't understand or care about the finer aspects -.-
9  Media / Single-Player RPGs / Re: most unappreciated RPGs? on: August 05, 2010, 04:56:57 AM
Hmmm, I guess most have already been named, but...

- Legend of Dragoon - Still an interesting RPG with interesting combat system
- Radiata Stories - Something else that I stumbled upon and grew to love
- Drakengard (1 & 2) - I love dragons. That was the reason I bought the first one wayyyyyyy back then. Now I love the game. Not much for the combat system, but the story and alternate parts. Also, the two main characters really grew on me.
- Star Ocean 3 - Interesting story and while many might continue to moan and bitch around the sudden plot twist... To me, it was the first time encountering THIS one. I never saw it coming and did like it. Also... The creating system was also a first time and love for me and if that wasn't good enough... Well... There is always the ALBEL-Factor <3
- Metal Saga - Just started playing this one and like it ^^ It looks a bit old-school, but I can't be bothered to care ^^
- Steamboot Chronicles - Unique. You are pushed into a world and after the tutorial part it's really up to you what do do next. Sure, occassionally you get involved in the main plot string... But... I found everything else much more interesting. Stock trades, collecting and using music instruments, collecting outfits, earning money though archiology and stuff like that... It's fun! Also, your dialoge options and choices influence the main characters personality and all that ^^... And it has the Mecha bonus and customisation too  ^o^
- Mana Khemia 1 & 2 - I love the Atelier series (as far as I could play them anyway) and when this came around, I was a bit wary at first, but... MK 1 was awesome, MK2 had two stories merging into one (thought I really felt annoyed by the female MC and her group most of the time), which was also interesting to see. One could debate wether or not the stories were good (in MK2s case), but I enjoyed them.
- Xenosaga 2 - People say it's the weakest of the Xenosaga series. Well. It was my first and I enjoyed it. And it's still better than some other RPGs I had.
- Final Fantasy 9 - Some love it, some hate it. I belong to the lovers. In act, from all the FF Games I played through (7-12) it's my favourite. Simple as that. It had a great story, great characters  and Zidane. A maincharacter that didn't have a 'cold'/'wannabecool' personality like Cloud and Squall, but was a cheeky, lively young man/monkeyboy.
- Shadow Hearts 1 - Those that only play SH2 miss out a lot of references and thus part of the story. I too played SH2 first, but that's what got me interested in the first.
- Shadow of Memories - Not sure if this belongs in the RPG section or elsewhere, but it's a really awesome game, that unfortunately doesn't get much fame. The options, the story paths, the ideas, the various endings... Lovers of multi-ending games should have played this. Multiple times to get all endings - and thus finding out the whole story.

My two cents.
10  Media / Single-Player RPGs / Re: So long Cavia and thanks for all the fish. on: July 26, 2010, 04:31:14 AM
I knew and loved their Drakengard games and would liked to try out the new game. I hope there is still a chance for it's release (unless I missed that one?).
As long as they can continue to make interesting games (story-wise. The gameplay of Drakengard did little for me, but I didn't care, because I loved the stories) I don't mind them going together with another company.
11  Media / Single-Player RPGs / Re: Which character ended up dating Lightning for you? on: July 07, 2010, 02:36:51 AM
^ I'd say that depends.

The option for the Serah revival reminds me a lot of the 'good ending' in FFX-2. (Why would I press a button during a sequence if it isn't a game like heavy rain?)

I despise all kind of 'specials' that REQUIRE you to buy a walkthrough book - or rely on someone who's tipped it off.
Anyone claiming you can do all that 'on accident' must be slightly delirious or super-incredible lucky. And then he wouldn't know the requirements for unlocking that event.

But I guess it's a good thing that there is more hidden in it than it seemed.
12  Media / Single-Player RPGs / Re: New Versus XIII scans and a ton of info on: July 01, 2010, 07:48:01 AM
Thanks for the Agito info.
That's the only SE game at the moment I'm still interested in.
And from what I read, I got reason to be :D
13  Media / Single-Player RPGs / Re: New Versus XIII scans and a ton of info on: June 25, 2010, 08:43:47 AM
which is why I like games like Grandia and FF9 a lot.

Agreed. I think those had good storylines and I kind of liked all characters...
I don't ask for something super-duper-never thought about before, but... Something refreshing or interesting/loveable characters for a change.

Seeing the main char of Versus makes me think of Squall to be honest. He gives the same "I can do everything on my own and don't need anyone" air. And I never liked Squall because of that (or Cloud for that matter). Zidane in comparision was ALIVE.
Lightning in 13 at least developed into something better, but her 'basic attidude' was the same.

Oh well. For the time being all we can do is wait and see...
14  Media / Single-Player RPGs / Re: New Versus XIII scans and a ton of info on: June 24, 2010, 04:56:54 AM
Thanks for the insight. But honestly all I read where

oh and even GREATER VISUALS.

Granted it looks stunning and all, but as other games have proven already, visuals aren't everything.
I wasn't hyped for FF13, and from what I've heard and seen I might borrow it from a friend when I'm done with several other games left for me to play. Versus... kind off seems more interesting to me than 13 did, but I still can't get hyped or anything for it.

In fact, I'm still more interested in Agito, which I barelly hear anything about anymore *sighs*

Well then, I hope Versus proves it's more than


oh and even GREATER VISUALS.

I'd prefer there to be:
-main story
-side quests
-character story (+ quests)
- party interaction (similar to Tales, perhaps?)
- more side story

But I guess that's asking for too much (story)?
15  Media / Single-Player RPGs / Re: Hexyz Force (PSP) on: June 22, 2010, 01:29:59 AM
Has anyone that played Levant's side had had a crash?
I'm at a point where I have to trigger a dialogue and then, near the end of it the game freezes up.
Tried loading and do the same again, but it happened at the same point. Only option left is to skip over the dialogue.

Btw. The 'speed up' function is one of my most favourite ones - especially in battles. The animation is nice and all, but at some point I just want to hurry through it after having seein it for the thousandst time.
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